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    ./demo/canvas-001.js ./demo/canvas-002.js ./demo/canvas-003.js ./demo/canvas-004.js ./demo/canvas-005.js ./demo/canvas-006.js ./demo/canvas-007.js ./demo/canvas-008.js ./demo/canvas-009.js ./demo/canvas-010.js ./demo/canvas-011.js ./demo/canvas-012.js ./demo/canvas-013.js ./demo/canvas-014.js ./demo/canvas-015.js ./demo/canvas-016.js ./demo/canvas-017.js ./demo/canvas-018.js ./demo/canvas-019.js ./demo/canvas-020.js ./demo/canvas-021.js ./demo/canvas-022.js ./demo/canvas-023.js ./demo/canvas-024.js ./demo/canvas-025.js ./demo/canvas-026.js ./demo/canvas-027.js ./demo/canvas-028.js ./demo/canvas-029.js ./demo/canvas-030.js ./demo/canvas-031.js ./demo/canvas-032.js ./demo/canvas-033.js ./demo/canvas-034.js ./demo/canvas-035.js ./demo/canvas-036.js ./demo/canvas-037.js ./demo/canvas-038.js ./demo/canvas-039.js ./demo/canvas-040.js ./demo/canvas-041.js ./demo/canvas-042.js ./demo/canvas-043.js ./demo/canvas-044.js ./demo/canvas-045.js ./demo/canvas-046.js ./demo/canvas-047.js ./demo/component-001.js ./demo/component-002.js ./demo/component-003.js ./demo/component-004.js ./demo/component-005.js ./demo/component-006.js ./demo/component-007.js ./demo/core-001.js ./demo/dom-001.js ./demo/dom-002.js ./demo/dom-003.js ./demo/dom-004.js ./demo/dom-005.js ./demo/dom-006.js ./demo/dom-007.js ./demo/dom-008.js ./demo/dom-009.js ./demo/dom-010.js ./demo/dom-011.js ./demo/dom-012.js ./demo/dom-013.js ./demo/dom-014a.js ./demo/dom-014b.js ./demo/dom-014c.js ./demo/dom-015.js ./demo/dom-016.js ./demo/filters-001.js ./demo/filters-002.js ./demo/filters-003.js ./demo/filters-004.js ./demo/filters-005.js ./demo/filters-006.js ./demo/filters-007.js ./demo/filters-008.js ./demo/filters-009.js ./demo/filters-010.js ./demo/filters-011.js ./demo/filters-012.js ./demo/filters-013.js ./demo/filters-014.js ./demo/filters-015.js ./demo/filters-016.js ./demo/filters-017.js ./demo/filters-018.js ./demo/filters-019.js ./demo/filters-020.js ./demo/filters-501.js ./demo/filters-502.js ./demo/filters-503.js ./demo/filters-504.js ./demo/filters-505.js ./demo/particles-001.js ./demo/particles-002.js ./demo/particles-003.js ./demo/particles-004.js ./demo/particles-005.js ./demo/particles-006.js ./demo/particles-007.js ./demo/particles-008.js ./demo/particles-009.js ./demo/particles-010.js ./demo/particles-011.js ./demo/particles-012.js ./demo/particles-013.js ./demo/particles-014.js ./demo/particles-015.js ./demo/particles-016.js ./demo/temp-001.js ./demo/temp-inkscapeSvgFilters.js
  • ¶

    Demo Particles 016

    Mesh entitys

  • ¶

    Run code

    import scrawl from '../source/scrawl.js'
  • ¶

    Scene setup

    let canvas = scrawl.library.artefact.mycanvas;
    
    canvas.setBase({
        backgroundColor: 'azure',
    });
  • ¶

    Import image from DOM

    scrawl.importDomImage('.flowers');
  • ¶

    Every Mesh uses a Net entity

    const myNet = scrawl.makeNet({
    
        name: 'test-net',
        order: 1,
    
        world: scrawl.makeWorld({
            name: 'demo-world',
        }),
    
        start: [50, 50],
    
        generate: 'weak-net',
    
        postGenerate: function () {
    
            this.springs.forEach(s => {
    
                s.particleFromIsStatic = true;
                s.particleToIsStatic = true;
            });
        },
    
        rows: 4,
        columns: 6,
        rowDistance: 100,
        columnDistance: 100,
    
        showSprings: true,
        showSpringsColor: 'rgba(255, 255, 255, 0.3)',
    
        forces: [],
    
        engine: 'euler',
    
        artefact: scrawl.makeWheel({
    
            name: 'particle-wheel',
            radius: 7,
    
            handle: ['center', 'center'],
    
            method: 'fillThenDraw',
            fillStyle: 'rgba(200, 0, 0, 0.7)',
            strokeStyle: 'white',
            lineWidth: 2,
    
            visibility: false, 
    
            noUserInteraction: true,
            noPositionDependencies: true,
            noFilters: true,
            noDeltaUpdates: true,
        }),
    
        stampAction: function (artefact, particle, host) {
    
            let [r, z, ...start] = particle.history[0];
    
            artefact.simpleStamp(host, { 
                start,
                fillStyle: particle.fill, 
                strokeStyle: particle.stroke, 
            });
        },
  • ¶

    Make all of the Net entity’s Particles draggable

        particlesAreDraggable: true,
    });
  • ¶

    Every Mesh also needs a source image

    const myPicture = scrawl.makePicture({
    
        name: 'my-flower',
        asset: 'iris',
    
        copyStartX: 0,
        copyStartY: 0,
    
        copyWidth: '100%',
        copyHeight: '100%',
    
        visibility: false,
    });
  • ¶

    The Loom entity definition

    let myMesh = scrawl.makeMesh({
    
        name: 'display-mesh',
    
        net: 'test-net',
        source: 'my-flower',
    
        lineWidth: 2,
        lineJoin: 'round',
        strokeStyle: 'orange',
    
        method: 'fillThenDraw',
    
        onEnter: function () { this.set({ lineWidth: 6 }) },
        onLeave: function () { this.set({ lineWidth: 2 }) },
    });
  • ¶

    Scene animation

    Function to display frames-per-second data, and other information relevant to the demo

    let report = function () {
    
        let testTicker = Date.now(),
            testTime, testNow, dragging,
            testMessage = document.querySelector('#reportmessage');
    
        return function () {
    
            testNow = Date.now();
            testTime = testNow - testTicker;
            testTicker = testNow;
    
            testMessage.textContent = `Screen refresh: ${Math.ceil(testTime)}ms; fps: ${Math.floor(1000 / testTime)}`;
        };
    }();
  • ¶

    Create the Display cycle animation

    scrawl.makeRender({
    
        name: 'demo-animation',
        target: canvas,
        afterShow: report,
    });
  • ¶

    User interaction

  • ¶

    Mouse movement over and away from the Loom (emulates CSS element hover functionality)

    let interactions = function () { canvas.cascadeEventAction('move') };
    scrawl.addListener('move', interactions, canvas.domElement);
  • ¶

    Make both the Net entity’s Particles, and the big ball, draggable

    scrawl.makeGroup({
    
        name: 'my-draggable-group',
    
    }).addArtefacts('test-net');
    
    scrawl.makeDragZone({
    
        zone: canvas,
        collisionGroup: 'my-draggable-group',
        endOn: ['up', 'leave'],
    });
  • ¶

    Development and testing

    console.log(scrawl.library);