pc.I18n
Extends: pc.EventHandler
Handles localization. Responsible for loading localization assets and returning translations for a certain key. Can also handle plural forms. To override its default behaviour define a different implementation for pc.I18n#getText and pc.I18n#getPluralText.
Summary
Properties
| assets | An array of asset ids or assets that contain localization data in the expected format. |
| locale | The current locale for example "en-US". |
Methods
| addData | Adds localization data. |
| destroy | Frees up memory. |
| findAvailableLocale | Returns the first available locale based on the desired locale specified. |
| getPluralText | Returns the pluralized translation for the specified key, number n and locale. |
| getText | Returns the translation for the specified key and locale. |
| removeData | Removes localization data. |
Inherited
Methods
| fire | Fire an event, all additional arguments are passed on to the event listener. |
| hasEvent | Test if there are any handlers bound to an event name. |
| off | Detach an event handler from an event. |
| on | Attach an event handler to an event. |
| once | Attach an event handler to an event. |
Details
Constructor
Properties
An array of asset ids or assets that contain localization data in the expected format. I18n will automatically load translations from these assets as the assets are loaded and it will also automatically unload translations if the assets get removed or unloaded at runtime.
The current locale for example "en-US". Changing the locale will raise an event which will cause localized Text Elements to change language to the new locale.
Methods
addData(data)
Adds localization data. If the locale and key for a translation already exists it will be overwritten.
this.app.i18n.addData({
header: {
version: 1
},
data: [{
info: {
locale: 'en-US'
},
messages: {
"key": "translation",
// The number of plural forms depends on the locale. See the manual for more information.
"plural_key": ["one item", "more than one items"]
}
}, {
info: {
locale: 'fr-FR'
},
messages: {
// ...
}
}]
});
Parameters
| data | object | The localization data. See example for the expected format of the data. |
destroy()
Frees up memory.
findAvailableLocale(desiredLocale, availableLocales)
Returns the first available locale based on the desired locale specified. First tries to find the desired locale and then tries to find an alternative locale based on the language.
Parameters
| desiredLocale | string | The desired locale e.g. En-US. |
| availableLocales | object | A dictionary where each key is an available locale. |
Returns
stringThe locale found or if no locale is available returns the default en-US locale.
getPluralText(key, n, [locale])
Returns the pluralized translation for the specified key, number n and locale. If the locale is not specified it will use the current locale.
// manually replace {number} in the resulting translation with our number
var localized = this.app.i18n.getPluralText('{number} apples', number).replace("{number}", number);
Parameters
| key | string | The localization key. |
| n | number | The number used to determine which plural form to use. E.g. For the phrase "5 Apples" n equals 5. |
| locale | string | The desired locale. |
Returns
stringThe translated text. If no translations are found at all for the locale then it will return the en-US translation. If no translation exists for that key then it will return the localization key.
getText(key, [locale])
Returns the translation for the specified key and locale. If the locale is not specified it will use the current locale.
var localized = this.app.i18n.getText('localization-key');
var localizedFrench = this.app.i18n.getText('localization-key', 'fr-FR');
Parameters
| key | string | The localization key. |
| locale | string | The desired locale. |
Returns
stringThe translated text. If no translations are found at all for the locale then it will return the en-US translation. If no translation exists for that key then it will return the localization key.
removeData(data)
Removes localization data.
Parameters
| data | object | The localization data. The data is expected to be in the same format as pc.I18n#addData. |
Inherited
Methods
fire(name, [arg1], [arg2], [arg3], [arg4], [arg5], [arg6], [arg7], [arg8])
Fire an event, all additional arguments are passed on to the event listener.
obj.fire('test', 'This is the message');
Parameters
| name | object | Name of event to fire. |
| arg1 | * | First argument that is passed to the event handler. |
| arg2 | * | Second argument that is passed to the event handler. |
| arg3 | * | Third argument that is passed to the event handler. |
| arg4 | * | Fourth argument that is passed to the event handler. |
| arg5 | * | Fifth argument that is passed to the event handler. |
| arg6 | * | Sixth argument that is passed to the event handler. |
| arg7 | * | Seventh argument that is passed to the event handler. |
| arg8 | * | Eighth argument that is passed to the event handler. |
Returns
pc.EventHandlerSelf for chaining.
hasEvent(name)
Test if there are any handlers bound to an event name.
obj.on('test', function () { }); // bind an event to 'test'
obj.hasEvent('test'); // returns true
obj.hasEvent('hello'); // returns false
Parameters
| name | string | The name of the event to test. |
Returns
booleanTrue if the object has handlers bound to the specified event name.
off([name], [callback], [scope])
Detach an event handler from an event. If callback is not provided then all callbacks are unbound from the event, if scope is not provided then all events with the callback will be unbound.
var handler = function () {
};
obj.on('test', handler);
obj.off(); // Removes all events
obj.off('test'); // Removes all events called 'test'
obj.off('test', handler); // Removes all handler functions, called 'test'
obj.off('test', handler, this); // Removes all hander functions, called 'test' with scope this
Parameters
| name | string | Name of the event to unbind. |
| callback | pc.callbacks.HandleEvent | Function to be unbound. |
| scope | object | Scope that was used as the this when the event is fired. |
Returns
pc.EventHandlerSelf for chaining.
on(name, callback, [scope])
Attach an event handler to an event.
obj.on('test', function (a, b) {
console.log(a + b);
});
obj.fire('test', 1, 2); // prints 3 to the console
Parameters
| name | string | Name of the event to bind the callback to. |
| callback | pc.callbacks.HandleEvent | Function that is called when event is fired. Note the callback is limited to 8 arguments. |
| scope | object | Object to use as 'this' when the event is fired, defaults to current this. |
Returns
pc.EventHandlerSelf for chaining.
once(name, callback, [scope])
Attach an event handler to an event. This handler will be removed after being fired once.
obj.once('test', function (a, b) {
console.log(a + b);
});
obj.fire('test', 1, 2); // prints 3 to the console
obj.fire('test', 1, 2); // not going to get handled
Parameters
| name | string | Name of the event to bind the callback to. |
| callback | pc.callbacks.HandleEvent | Function that is called when event is fired. Note the callback is limited to 8 arguments. |
| scope | object | Object to use as 'this' when the event is fired, defaults to current this. |
Returns
pc.EventHandlerSelf for chaining.