Tank Settings Object
Settings object is passed to tank.init(function(settings, info) { ... }) of AI Scripts. You can modify its properties to change initial settings of your tank. For example:
tank.init(function(settings) {
settings.SKIN = 'lava';
});
Here is how the structure of settings object looks like:
{
SKIN: 'forest'
}
| Name | Possible Values | Description |
|---|---|---|
| SKIN | forest, desert, ocean, lava, black, zebra, tiger | Changes painting of the tank |
Tank Skins
| Preview | Configuration |
|---|---|
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settings.SKIN = 'forest' |
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settings.SKIN = 'desert' |
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settings.SKIN = 'ocean' |
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settings.SKIN = 'lava' |
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settings.SKIN = 'black' |
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settings.SKIN = 'zebra' |
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settings.SKIN = 'tiger' |






