JsBattle Docs

Tank Settings Object

Settings object is passed to tank.init(function(settings, info) { ... }) of AI Scripts. You can modify its properties to change initial settings of your tank. For example:

  tank.init(function(settings) {
    settings.SKIN = 'lava';
  });

Here is how the structure of settings object looks like:

  {
    SKIN: 'forest'
  }
Name Possible Values Description
SKIN forest, desert, ocean, lava, black, zebra, tiger Changes painting of the tank

Tank Skins

Preview Configuration
alt text settings.SKIN = 'forest'
alt text settings.SKIN = 'desert'
alt text settings.SKIN = 'ocean'
alt text settings.SKIN = 'lava'
alt text settings.SKIN = 'black'
alt text settings.SKIN = 'zebra'
alt text settings.SKIN = 'tiger'