new wcNodeStorage(parent, pos)
The base class for all storage nodes. These are nodes designed solely for managing data.
When inheriting, make sure to include 'this._super(parent, pos);' at the top of your init function.
Also when inheriting, a 'value' property MUST be created as the storage value.
Parameters:
| Name | Type | Description |
|---|---|---|
parent |
string | The parent object of this node. |
pos |
wcPlay~Coordinates | The position of this node in the visual editor. |
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Methods
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function classInit(className, type, category) -
Magic function that is called whenever any new class type is extended from this one.
Handles initializing of the class as well as registering the new node type.Parameters:
Name Type Description classNamestring The name of the class constructor. typestring The type name for the node. categorystring A category where this node will be grouped. - Source:
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function onStart() -
Event that is called as soon as the Play script has started.
Overload this in inherited nodes, be sure to call 'this._super(..)' at the top.- Source: