Enum poke_a_mango::ops::Difficulty
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pub enum Difficulty { Easy, Normal, Hard, }
The game's difficulty, chosen in the ChooseDifficulty
step.
Variants
Easy
Easy difficulty, points are halved when sorting.
Normal
Normal difficulty, points are untouched when sorting.
Hard
Hard difficulty, points are doubled when sorting.
Methods
impl Difficulty
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pub fn numeric(&self) -> u32
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The difficulty's numeric value, from 1
to 3
.
pub fn from_numeric(num: u32) -> Option<Self>
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Get the difficulty from its numeric value.
pub fn point_weight(&self) -> f64
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How to much to multiply the player's points for sorting.
Points on Easy are worth half, and on Hard - twice the normal amount.
Examples
// Normally you'd get these by playing let points = 20; let difficulty = Difficulty::Hard; let real_points = (points as f64) * difficulty.point_weight(); assert_eq!(real_points, 40.0);
Trait Implementations
impl Debug for Difficulty
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl Clone for Difficulty
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fn clone(&self) -> Difficulty
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl Copy for Difficulty
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impl PartialEq for Difficulty
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fn eq(&self, __arg_0: &Difficulty) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests for !=
.
impl Eq for Difficulty
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impl PartialOrd for Difficulty
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fn partial_cmp(&self, __arg_0: &Difficulty) -> Option<Ordering>
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This method returns an ordering between self
and other
values if one exists. Read more
fn lt(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests less than (for self
and other
) and is used by the <
operator. Read more
fn le(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
fn gt(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
fn ge(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests greater than or equal to (for self
and other
) and is used by the >=
operator. Read more
impl Ord for Difficulty
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fn cmp(&self, __arg_0: &Difficulty) -> Ordering
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This method returns an Ordering
between self
and other
. Read more
fn max(self, other: Self) -> Self
1.21.0[src]
Compares and returns the maximum of two values. Read more
fn min(self, other: Self) -> Self
1.21.0[src]
Compares and returns the minimum of two values. Read more