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Constructors

constructor

Properties

Private analyserData

analyserData: Float32Array

Private Optional analyserNode

analyserNode: AnalyserNode

Private Optional audioTracks

audioTracks: MediaStreamTrack[]

Private bufferLen

bufferLen: number

Private Optional context

context: AudioContext

Private Optional exportInterval

exportInterval: undefined | number

Private Optional gainNode

gainNode: GainNode

Private maxVolume

maxVolume: number

Private options

options: IOptions

Private quietTime

quietTime: number

Private ready

ready: boolean

Private recording

recording: boolean

Private Optional scriptProcessorNode

scriptProcessorNode: ScriptProcessorNode

Private Optional source

source: MediaStreamAudioSourceNode

Private stream

stream: MediaStream

Private worker

worker: Worker

Methods

abort

  • abort(): void

addEventListener

  • addEventListener(type: string, listener: EventListener): void

dispatchEvent

  • dispatchEvent(event: Event): boolean

Private exportWAV

  • exportWAV(type?: string): void
  • Parameters

    • Default value type: string = "audio/wav"

    Returns void

getBuffer

  • getBuffer(): void

Private isQuiet

  • isQuiet(): void

Private kill

  • kill(): void

Private onAudioProcess

  • onAudioProcess(ev: AudioProcessingEvent): void
  • Parameters

    • ev: AudioProcessingEvent

    Returns void

Private onWorkerMessage

  • onWorkerMessage(ev: MessageEvent): void

removeEventListener

  • removeEventListener(type: string, listener: EventListener): void

reset

  • reset(): void

Private setup

  • setup(): void

start

  • start(): void

stop

  • stop(): void

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