Interface FileJoint

Hierarchy

Properties

childA: number

Blueprint-wide index of the first body child that is connected to this joint.

childB: number

Blueprint-wide index of the second body child that is connected to this joint. If the joint is not connected to anything, this will be set to -1.

color: string

Color of the shape.

Controller data. Only present if the joint is a piston or suspension.

id: number

Identifier for the joint.

Position of the start of the joint. For bearings, this is always the same as the end position.

Position of the end of the joint. For connected bearings, this is always the same as the start position. If the joint is not connected to anything, this will be set to (0, 0, 0).

shapeId: string

UUID for the type of part or block the shape is.

xaxisA: number

Rotation x-axis of the first body child that is connected to this joint.

xaxisB: number

Rotation x-axis of the second body child that is connected to this joint.

zaxisA: number

Rotation z-axis of the first body child that is connected to this joint.

zaxisB: number

Rotation z-axis of the second body child that is connected to this joint.

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