Readonly fileReadonly fileThe color of this shape.
The shapeId of this shape. Determines the model and behavior in-game.
Removes a connection to a bearing.
Adds or updates a connection to a bearing for steering.
The bearing to connect to. Can be an ID.
Determines what direction the bearing turns when pressing A or D. 0 = normal, 1 = reversed. Usually, front-wheel-steering cars will have the bearings set to reversed. Defaults to false.
Optional steeringSettings: Omit<Partial<SteeringSettings>, "id">The steering settings for the bearing. Not required.
Protected updateStatic convertAttempts to convert a Child to a DriverSeatPart. Only returns if the Child's file object is a DriverSeatPart.
The converted DriverSeatPart, or undefined if the Child is not a DriverSeatPart.
The Child to convert.
Static createCreates a driver seat.
The created driver seat.
Generated using TypeDoc
Represents a driver seat.