pc.XrHitTest
Extends: pc.EventHandler
Hit Test provides ability to get position and rotation of ray intersecting point with representation of real world geometry by underlying AR system.
Summary
Properties
| sources | list of active pc.XrHitTestSource. |
| supported | True if AR Hit Test is supported. |
Methods
| start | Attempts to start hit test with provided reference space. |
Events
| add | Fired when new pc.XrHitTestSource is added to the list. |
| error | Fired when failed create hit test source. |
| remove | Fired when pc.XrHitTestSource is removed to the list. |
| result | Fired when hit test source receives new results. |
Inherited
Methods
| fire | Fire an event, all additional arguments are passed on to the event listener. |
| hasEvent | Test if there are any handlers bound to an event name. |
| off | Detach an event handler from an event. |
| on | Attach an event handler to an event. |
| once | Attach an event handler to an event. |
Details
Constructor
XrHitTest(manager)
Hit Test provides ability to get position and rotation of ray intersecting point with representation of real world geometry by underlying AR system.
Parameters
| manager | pc.XrManager | WebXR Manager. |
Properties
Methods
start([options])
Attempts to start hit test with provided reference space.
app.xr.hitTest.start({
spaceType: pc.XRSPACE_VIEWER,
callback: function (err, hitTestSource) {
if (err) return;
hitTestSource.on('result', function (position, rotation) {
// position and rotation of hit test result
// based on Ray facing forward from the Viewer reference space
});
}
});
var ray = new pc.Ray(new pc.Vec3(0, 0, 0), new pc.Vec3(0, -1, 0));
app.xr.hitTest.start({
spaceType: pc.XRSPACE_LOCAL,
offsetRay: ray,
callback: function (err, hitTestSource) {
// hit test source that will sample real world geometry straight down
// from the position where AR session started
}
});
app.xr.hitTest.start({
profile: 'generic-touchscreen',
callback: function (err, hitTestSource) {
if (err) return;
hitTestSource.on('result', function (position, rotation, inputSource) {
// position and rotation of hit test result
// that will be created from touch on mobile devices
});
}
});
Parameters
| options | object | Optional object for passing arguments. |
| options.spaceType | string | Reference space type. Defaults to pc.XRSPACE_VIEWER. Can be one of the following:
|
| options.profile | string | if hit test source meant to match input source instead of reference space, then name of profile of the pc.XrInputSource should be provided. |
| options.entityTypes | string[] | Optional list of underlying entity types against which hit tests will be performed. Defaults to [ {pc.XRTRACKABLE_PLANE} ]. Can be any combination of the following:
|
| options.offsetRay | pc.Ray | Optional ray by which hit test ray can be offset. |
| options.callback | pc.callbacks.XrHitTestStart | Optional callback function called once hit test source is created or failed. |
Events
add
Fired when new pc.XrHitTestSource is added to the list.
app.xr.hitTest.on('add', function (hitTestSource) {
// new hit test source is added
});
Parameters
| hitTestSource | pc.XrHitTestSource | Hit test source that has been added |
error
Fired when failed create hit test source.
Parameters
| error | Error | Error object related to failure of creating hit test source. |
remove
Fired when pc.XrHitTestSource is removed to the list.
app.xr.hitTest.on('remove', function (hitTestSource) {
// hit test source is removed
});
Parameters
| hitTestSource | pc.XrHitTestSource | Hit test source that has been removed |
result
Fired when hit test source receives new results. It provides transform information that tries to match real world picked geometry.
app.xr.hitTest.on('result', function (hitTestSource, position, rotation, inputSource) {
target.setPosition(position);
target.setRotation(rotation);
});
Parameters
| hitTestSource | pc.XrHitTestSource | Hit test source that produced the hit result |
| position | pc.Vec3 | Position of hit test |
| rotation | pc.Quat | Rotation of hit test |
| inputSource | pc.XrInputSource, null | If is transient hit test source, then it will provide related input source |
Inherited
Methods
fire(name, [arg1], [arg2], [arg3], [arg4], [arg5], [arg6], [arg7], [arg8])
Fire an event, all additional arguments are passed on to the event listener.
obj.fire('test', 'This is the message');
Parameters
| name | object | Name of event to fire. |
| arg1 | * | First argument that is passed to the event handler. |
| arg2 | * | Second argument that is passed to the event handler. |
| arg3 | * | Third argument that is passed to the event handler. |
| arg4 | * | Fourth argument that is passed to the event handler. |
| arg5 | * | Fifth argument that is passed to the event handler. |
| arg6 | * | Sixth argument that is passed to the event handler. |
| arg7 | * | Seventh argument that is passed to the event handler. |
| arg8 | * | Eighth argument that is passed to the event handler. |
Returns
pc.EventHandlerSelf for chaining.
hasEvent(name)
Test if there are any handlers bound to an event name.
obj.on('test', function () { }); // bind an event to 'test'
obj.hasEvent('test'); // returns true
obj.hasEvent('hello'); // returns false
Parameters
| name | string | The name of the event to test. |
Returns
booleanTrue if the object has handlers bound to the specified event name.
off([name], [callback], [scope])
Detach an event handler from an event. If callback is not provided then all callbacks are unbound from the event, if scope is not provided then all events with the callback will be unbound.
var handler = function () {
};
obj.on('test', handler);
obj.off(); // Removes all events
obj.off('test'); // Removes all events called 'test'
obj.off('test', handler); // Removes all handler functions, called 'test'
obj.off('test', handler, this); // Removes all hander functions, called 'test' with scope this
Parameters
| name | string | Name of the event to unbind. |
| callback | pc.callbacks.HandleEvent | Function to be unbound. |
| scope | object | Scope that was used as the this when the event is fired. |
Returns
pc.EventHandlerSelf for chaining.
on(name, callback, [scope])
Attach an event handler to an event.
obj.on('test', function (a, b) {
console.log(a + b);
});
obj.fire('test', 1, 2); // prints 3 to the console
Parameters
| name | string | Name of the event to bind the callback to. |
| callback | pc.callbacks.HandleEvent | Function that is called when event is fired. Note the callback is limited to 8 arguments. |
| scope | object | Object to use as 'this' when the event is fired, defaults to current this. |
Returns
pc.EventHandlerSelf for chaining.
once(name, callback, [scope])
Attach an event handler to an event. This handler will be removed after being fired once.
obj.once('test', function (a, b) {
console.log(a + b);
});
obj.fire('test', 1, 2); // prints 3 to the console
obj.fire('test', 1, 2); // not going to get handled
Parameters
| name | string | Name of the event to bind the callback to. |
| callback | pc.callbacks.HandleEvent | Function that is called when event is fired. Note the callback is limited to 8 arguments. |
| scope | object | Object to use as 'this' when the event is fired, defaults to current this. |
Returns
pc.EventHandlerSelf for chaining.