Constructor
new CanvasHexagonalGrid(options)
Construct a Canvas-based hexagonal grid. See
`BaseHexagonalGrid.constructor` for more valid options.
Parameters:
| Name | Type | Description | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
options |
Object | Optional values
Properties
|
Properties:
| Name | Type | Description |
|---|---|---|
canvas |
HTMLCanvasElement | The canvas we are drawing to |
ctx |
CanvasRenderingContext2D | The ContextRenderingContext2D instance of `CanvasHexagonalGrid.canvas` |
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Members
default_options
Defines what the default values are for the options of this class when
instantiated, see `HexagonalGrid.Constructor` for more details.
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nodeRadius
Dynamic getter that defines the radius of each node, based on the size
of `CanvasHexagonalGrid.canvas`
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Methods
preRender()
Overridable function that is called at the start of
`CanvasHexagonalGrid.render()`. By default, it clears the entire
canvas using `this.ctx.clearRect`.
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renderNode(node, data)
Overridable function that is called during
`CanvasHexagonalGrid.render()`, once for each node in
`CanvasHexagonalGrid.nodes`. By default it strokes a black hexagon
around the node, of size `CanvasHexagonalGrid.nodeRadius` using
`strokeHexagon`.
Parameters:
| Name | Type | Description |
|---|---|---|
node |
HexNode | A hexagonal node |
data |
Object | The data stored relating to `node`. |
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resize()
Sets the canvas width and height to the actual size in the document,
and recalls `CanvasHexagonalGrid.render()` to ensure that everything
looks good.
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