Banned champion information
The ID of the game
The amount of time in seconds that has passed since the game started
The game mode (Legal values: CLASSIC, ODIN, ARAM, TUTORIAL, ONEFORALL, ASCENSION, FIRSTBLOOD, KINGPORO)
The queue type (queue types are documented on the Game Constants page)
The game start time represented in epoch milliseconds
The game type (Legal values: CUSTOM_GAME, MATCHED_GAME, TUTORIAL_GAME)
The ID of the map
The observer information
The participant information
The ID of the platform on which the game is being played
Generated using TypeDoc
FeaturedGameInfo