Height of the particle system, typically in pixels
Width of the particle system, typically in pixels
Creates a new particle
Particle's x position, in pixels
Particle's y position, in pixels
Particle's x velocity, in pixels per 1/60th of a second
Particle's y velocity, in pixels per 1/60th of a second
Creates a burst of particles exploding out in a circle from a single point
The x coordinate of the emanation point
The y coordinate of the emanation point
The velocity of the particles, in pixels per 1/60th of a second
The number of particles to create
Update the size of the particle system.
New width in pixels
New height in pixels
Updates all particle positions based on their current position, velocity, and the amount of time that's passed.
Generated using TypeDoc
A particle system which contains particles that update themselves