Struct time::SteadyTime
[−]
[src]
pub struct SteadyTime(_);
A structure representing a moment in time.
SteadyTimes are generated by a "steady" clock, that is, a clock which
never experiences discontinuous jumps and for which time always flows at
the same rate.
Examples
Repeatedly call a function for 1 second:
let start = SteadyTime::now(); while SteadyTime::now() - start < Duration::seconds(1) { do_some_work(); }
Methods
impl SteadyTime[src]
pub fn now() -> SteadyTime[src]
Returns a SteadyTime representing the current moment in time.
Trait Implementations
impl Clone for SteadyTime[src]
fn clone(&self) -> SteadyTime[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more
impl Copy for SteadyTime[src]
impl PartialOrd for SteadyTime[src]
fn partial_cmp(&self, __arg_0: &SteadyTime) -> Option<Ordering>[src]
This method returns an ordering between self and other values if one exists. Read more
fn lt(&self, __arg_0: &SteadyTime) -> bool[src]
This method tests less than (for self and other) and is used by the < operator. Read more
fn le(&self, __arg_0: &SteadyTime) -> bool[src]
This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
fn gt(&self, __arg_0: &SteadyTime) -> bool[src]
This method tests greater than (for self and other) and is used by the > operator. Read more
fn ge(&self, __arg_0: &SteadyTime) -> bool[src]
This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
impl Ord for SteadyTime[src]
fn cmp(&self, __arg_0: &SteadyTime) -> Ordering[src]
This method returns an Ordering between self and other. Read more
fn max(self, other: Self) -> Self1.21.0[src]
Compares and returns the maximum of two values. Read more
fn min(self, other: Self) -> Self1.21.0[src]
Compares and returns the minimum of two values. Read more
impl PartialEq for SteadyTime[src]
fn eq(&self, __arg_0: &SteadyTime) -> bool[src]
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &SteadyTime) -> bool[src]
This method tests for !=.
impl Eq for SteadyTime[src]
impl Debug for SteadyTime[src]
fn fmt(&self, __arg_0: &mut Formatter) -> Result[src]
Formats the value using the given formatter. Read more
impl Display for SteadyTime[src]
fn fmt(&self, fmt: &mut Formatter) -> Result[src]
Formats the value using the given formatter. Read more
impl Sub for SteadyTime[src]
type Output = Duration
The resulting type after applying the - operator.
fn sub(self, other: SteadyTime) -> Duration[src]
Performs the - operation.
impl Sub<Duration> for SteadyTime[src]
type Output = SteadyTime
The resulting type after applying the - operator.
fn sub(self, other: Duration) -> SteadyTime[src]
Performs the - operation.
impl Add<Duration> for SteadyTime[src]
type Output = SteadyTime
The resulting type after applying the + operator.
fn add(self, other: Duration) -> SteadyTime[src]
Performs the + operation.