Struct rand::reseeding::ReseedingRng  
                   
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               [src]
pub struct ReseedingRng<R, Rsdr> {
    pub reseeder: Rsdr,
    // some fields omitted
}A wrapper around any RNG which reseeds the underlying RNG after it has generated a certain number of random bytes.
Fields
reseeder: Rsdr
                           Controls the behaviour when reseeding the RNG.
Methods
impl<R, Rsdr> ReseedingRng<R, Rsdr> where
    R: Rng,
    Rsdr: Reseeder<R>, [src]
R: Rng,
Rsdr: Reseeder<R>,
pub fn new(
    rng: R, 
    generation_threshold: u64, 
    reseeder: Rsdr
) -> ReseedingRng<R, Rsdr>[src]
rng: R,
generation_threshold: u64,
reseeder: Rsdr
) -> ReseedingRng<R, Rsdr>
Create a new ReseedingRng with the given parameters.
Arguments
- rng: the random number generator to use.
- generation_threshold: the number of bytes of entropy at which to reseed the RNG.
- reseeder: the reseeding object to use.
pub fn reseed_if_necessary(&mut self)[src]
Reseed the internal RNG if the number of bytes that have been generated exceed the threshold.
Trait Implementations
impl<R, Rsdr> Rng for ReseedingRng<R, Rsdr> where
    R: Rng,
    Rsdr: Reseeder<R>, [src]
R: Rng,
Rsdr: Reseeder<R>,
fn next_u32(&mut self) -> u32[src]
Return the next random u32. Read more
fn next_u64(&mut self) -> u64[src]
Return the next random u64. Read more
fn fill_bytes(&mut self, dest: &mut [u8])[src]
Fill dest with random data. Read more
fn next_f32(&mut self) -> f32[src]
Return the next random f32 selected from the half-open interval [0, 1). Read more
fn next_f64(&mut self) -> f64[src]
Return the next random f64 selected from the half-open interval [0, 1). Read more
fn gen<T>(&mut self) -> T where
    T: Rand, [src]
T: Rand,
Return a random value of a Rand type. Read more
ⓘImportant traits for Generator<'a, T, R>fn gen_iter<T>(&'a mut self) -> Generator<'a, T, Self> where
    T: Rand, [src]
T: Rand,
Return an iterator that will yield an infinite number of randomly generated items. Read more
fn gen_range<T>(&mut self, low: T, high: T) -> T where
    T: SampleRange + PartialOrd<T>, [src]
T: SampleRange + PartialOrd<T>,
Generate a random value in the range [low, high). Read more
fn gen_weighted_bool(&mut self, n: u32) -> bool[src]
Return a bool with a 1 in n chance of true Read more
ⓘImportant traits for AsciiGenerator<'a, R>fn gen_ascii_chars(&'a mut self) -> AsciiGenerator<'a, Self>[src]
Return an iterator of random characters from the set A-Z,a-z,0-9. Read more
fn choose<T>(&mut self, values: &'a [T]) -> Option<&'a T>[src]
Return a random element from values. Read more
fn choose_mut<T>(&mut self, values: &'a mut [T]) -> Option<&'a mut T>[src]
Return a mutable pointer to a random element from values. Read more
fn shuffle<T>(&mut self, values: &mut [T])[src]
Shuffle a mutable slice in place. Read more
impl<R, Rsdr> Debug for ReseedingRng<R, Rsdr> where
    R: Debug,
    Rsdr: Debug, [src]
R: Debug,
Rsdr: Debug,
fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>[src]
Formats the value using the given formatter. Read more
impl<S, R, Rsdr> SeedableRng<(Rsdr, S)> for ReseedingRng<R, Rsdr> where
    R: SeedableRng<S>,
    Rsdr: Reseeder<R> + Default, [src]
R: SeedableRng<S>,
Rsdr: Reseeder<R> + Default,