Struct gfx::shade::core::ConstVar
[−]
[src]
pub struct ConstVar {
pub name: String,
pub location: usize,
pub count: usize,
pub base_type: BaseType,
pub container: ContainerType,
}A constant in the shader - a bit of data that doesn't vary
Fields
name: String
Name of this constant.
location: usize
Location of this constant in the program.
count: usize
Number of elements this constant represents.
base_type: BaseType
Type that this constant is composed of
container: ContainerType
"Scalarness" of this constant.
Methods
impl ConstVar[src]
pub fn is_compatible(
&self,
value: &UniformValue
) -> Result<(), CompatibilityError>[src]
&self,
value: &UniformValue
) -> Result<(), CompatibilityError>
Whether a value is compatible with this variable. That is, whether the value can be stored in this variable.
Trait Implementations
impl PartialEq<ConstVar> for ConstVar[src]
fn eq(&self, __arg_0: &ConstVar) -> bool[src]
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &ConstVar) -> bool[src]
This method tests for !=.
impl Debug for ConstVar[src]
fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>[src]
Formats the value using the given formatter. Read more