Enum gfx::Usage [] [src]

#[repr(u8)]
pub enum Usage { GpuOnly, Const, Dynamic, CpuOnly(MapAccess), }

A hint as to how this buffer/texture will be used.

The nature of these hints make them very implementation specific. Different drivers on different hardware will handle them differently. Only careful profiling will tell which is the best to use for a specific buffer.

Variants

GPU: read + write, CPU: copy. Optimal for render targets.

GPU: read, CPU: none. Optimal for resourced textures/buffers.

GPU: read, CPU: write.

GPU: copy, CPU: as specified. Used as a staging buffer, to be copied back and forth with on-GPU targets.

Trait Implementations

impl Copy for Usage
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impl Eq for Usage
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impl PartialEq<Usage> for Usage
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This method tests for self and other values to be equal, and is used by ==. Read more

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This method tests for !=.

impl Hash for Usage
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Feeds this value into the given [Hasher]. Read more

1.3.0
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Feeds a slice of this type into the given [Hasher]. Read more

impl PartialOrd<Usage> for Usage
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This method returns an ordering between self and other values if one exists. Read more

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This method tests less than (for self and other) and is used by the < operator. Read more

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This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

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This method tests greater than (for self and other) and is used by the > operator. Read more

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This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

impl Debug for Usage
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Formats the value using the given formatter. Read more

impl Clone for Usage
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more

impl Ord for Usage
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This method returns an Ordering between self and other. Read more

1.21.0
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Compares and returns the maximum of two values. Read more

1.21.0
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Compares and returns the minimum of two values. Read more