Enum gfx::Primitive [] [src]

#[repr(u8)]
pub enum Primitive { PointList, LineList, LineStrip, TriangleList, TriangleStrip, }

Describes what geometric primitives are created from vertex data.

Variants

Each vertex represents a single point.

Each pair of vertices represent a single line segment. For example, with [a, b, c, d, e], a and b form a line, c and d form a line, and e is discarded.

Every two consecutive vertices represent a single line segment. Visually forms a "path" of lines, as they are all connected. For example, with [a, b, c], a and b form a line line, and b and c form a line.

Each triplet of vertices represent a single triangle. For example, with [a, b, c, d, e], a, b, and c form a triangle, d and e are discarded.

Every three consecutive vertices represent a single triangle. For example, with [a, b, c, d], a, b, and c form a triangle, and b, c, and d form a triangle.

Trait Implementations

impl Copy for Primitive
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impl Eq for Primitive
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impl PartialEq<Primitive> for Primitive
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This method tests for self and other values to be equal, and is used by ==. Read more

1.0.0
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This method tests for !=.

impl Hash for Primitive
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Feeds this value into the given [Hasher]. Read more

1.3.0
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Feeds a slice of this type into the given [Hasher]. Read more

impl Debug for Primitive
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Formats the value using the given formatter. Read more

impl Clone for Primitive
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more