open class OpenSimplexNoise
OpenSimplexNoise()OpenSimplexNoise(perm: ShortArray)OpenSimplexNoise(seed: Long) |
open fun eval(x: Double, y: Double): Doubleopen fun eval(x: Double, y: Double, z: Double): Doubleopen fun eval(x: Double, y: Double, z: Double, w: Double): Double |