The Inclusive Design Guide discusses the topics explored in this OER in a more formal language. It also suggests methods for you to try to implement the theories. The guide features practices and activities to further develop your understanding. An example of such an activity is the "Matching Game". Briefly describes someone you know and then consider a context in which they need to carry out someone else's daily task. List their needs and match these needs with your product or service. Are their needs met?