Diligent Engine API Reference
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Interface to the buffer object implemented in D3D11. More...
Public Member Functions | |
virtual ID3D11Buffer * | GetD3D11Buffer ()=0 |
Returns a pointer to the ID3D11Buffer interface of the internal Direct3D11 object. More... | |
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virtual void | QueryInterface (const Diligent::INTERFACE_ID &IID, IObject **ppInterface)=0 |
Queries the specific interface, see IObject::QueryInterface() for details. | |
virtual const BufferDesc & | GetDesc () const =0 |
Returns the buffer description used to create the object. | |
virtual void | UpdateData (class IDeviceContext *pContext, Uint32 Offset, Uint32 Size, const PVoid pData)=0 |
Updates the data in the buffer. More... | |
virtual void | CopyData (IDeviceContext *pContext, IBuffer *pSrcBuffer, Uint32 SrcOffset, Uint32 DstOffset, Uint32 Size)=0 |
Copies the data from other buffer. More... | |
virtual void | Map (IDeviceContext *pContext, MAP_TYPE MapType, Uint32 MapFlags, PVoid &pMappedData)=0 |
Maps the buffer. More... | |
virtual void | Unmap (IDeviceContext *pContext, MAP_TYPE MapType, Uint32 MapFlags)=0 |
Unmaps the previously mapped buffer. More... | |
virtual void | CreateView (const struct BufferViewDesc &ViewDesc, class IBufferView **ppView)=0 |
Creates a new buffer view. More... | |
virtual IBufferView * | GetDefaultView (BUFFER_VIEW_TYPE ViewType)=0 |
Returns the pointer to the default view. More... | |
virtual void * | GetNativeHandle ()=0 |
Returns native buffer handle specific to the underlying graphics API. More... | |
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virtual void | QueryInterface (const INTERFACE_ID &IID, IObject **ppInterface)=0 |
Queries the specific interface, see IObject::QueryInterface() for details. | |
Interface to the buffer object implemented in D3D11.
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pure virtual |
Returns a pointer to the ID3D11Buffer interface of the internal Direct3D11 object.
The method does NOT call AddRef() on the returned interface, so Release() must not be called.
Implemented in Diligent::BufferD3D11Impl.