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Diligent Engine API Reference
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Facilitates resource mapping. More...
Public Member Functions | |
| MapHelper () | |
| Initializes the class member with null values. | |
| MapHelper (IDeviceContext *pContext, IBuffer *pBuffer, MAP_TYPE MapType, Uint32 MapFlags) | |
| Initializes the object and maps the provided resource. See Map() for details. | |
| MapHelper (MapHelper &&Helper) | |
| Move constructor: takes over resource ownership from Helper. | |
| MapHelper & | operator= (MapHelper &&Helper) |
| Move-assignement operator: takes over resource ownership from Helper. | |
| void | Map (IDeviceContext *pContext, IBuffer *pBuffer, MAP_TYPE MapType, Uint32 MapFlags) |
| Maps the provided resource. More... | |
| void | Unmap () |
| Unamps the resource and resets the object state to default. | |
| operator DataType * () | |
| Converts mapped data pointer to DataType*. | |
| operator const DataType * () const | |
| Converts mapped data pointer to const DataType*. | |
| DataType * | operator-> () |
| Operator -> | |
| const DataType * | operator-> () const |
| Operator const -> | |
| ~MapHelper () | |
| Unamps the resource. | |
Facilitates resource mapping.
| DataType | - type of the mapped data. |
This class is designed to automate resource mapping/unmapping process. The class automatically unmaps the resource when the class instance gets out of scope.
Usage example:
{
MapHelper<float> UniformData( pDeviceContext, pUniformBuff, MAP_WRITE, MAP_FLAG_DISCARD );
UniformData[0] = UniformData[1] = UniformData[2] = UniformData[3] = 1;
}
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inline |
Maps the provided resource.
| pContext | - Pointer to the device context to perform mapping with. |
| pBuffer | - Pointer to the buffer interface to map. |
| MapType | - Type of the map operation, see Diligent::MAP_TYPE for details. |
| MapFlags | - Additional map flags, see Diligent::MAP_FLAGS. |