Diligent Engine API Reference
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Interface to the texture object implemented in D3D11. More...
Public Member Functions | |
virtual ID3D11Resource * | GetD3D11Texture ()=0 |
Returns a pointer to the ID3D11Resource interface of the internal Direct3D11 object. More... | |
Public Member Functions inherited from Diligent::ITexture | |
virtual void | QueryInterface (const Diligent::INTERFACE_ID &IID, IObject **ppInterface)=0 |
Queries the specific interface, see IObject::QueryInterface() for details. | |
virtual const TextureDesc & | GetDesc () const =0 |
Returns the texture description used to create the object. | |
virtual void | CreateView (const struct TextureViewDesc &ViewDesc, class ITextureView **ppView)=0 |
Creates a new texture view. More... | |
virtual ITextureView * | GetDefaultView (TEXTURE_VIEW_TYPE ViewType)=0 |
Returns the pointer to the default view. More... | |
virtual void | UpdateData (class IDeviceContext *pContext, Uint32 MipLevel, Uint32 Slice, const Box &DstBox, const TextureSubResData &SubresData)=0 |
Updates the data in the texture. More... | |
virtual void | CopyData (IDeviceContext *pContext, ITexture *pSrcTexture, Uint32 SrcMipLevel, Uint32 SrcSlice, const Box *pSrcBox, Uint32 DstMipLevel, Uint32 DstSlice, Uint32 DstX, Uint32 DstY, Uint32 DstZ)=0 |
Copies data from another texture. More... | |
virtual void | Map (IDeviceContext *pContext, Uint32 Subresource, MAP_TYPE MapType, Uint32 MapFlags, MappedTextureSubresource &MappedData)=0 |
Map the texture - not implemented yet. | |
virtual void | Unmap (IDeviceContext *pContext, Uint32 Subresource, MAP_TYPE MapType, Uint32 MapFlags)=0 |
Unmap the textute - not implemented yet. | |
virtual void * | GetNativeHandle ()=0 |
Returns native texture handle specific to the underlying graphics API. More... | |
Public Member Functions inherited from Diligent::IDeviceObject | |
virtual void | QueryInterface (const INTERFACE_ID &IID, IObject **ppInterface)=0 |
Queries the specific interface, see IObject::QueryInterface() for details. | |
Interface to the texture object implemented in D3D11.
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pure virtual |
Returns a pointer to the ID3D11Resource interface of the internal Direct3D11 object.
The method does NOT call AddRef() on the returned interface, so Release() must not be called.
Implemented in Diligent::TextureBaseD3D11.