Diligent Engine API Reference
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Interface to the render device object implemented in OpenGLES. More...
Additional Inherited Members | |
Public Member Functions inherited from Diligent::IRenderDeviceGL | |
virtual void | CreateTextureFromGLHandle (Uint32 GLHandle, const TextureDesc &TexDesc, ITexture **ppTexture)=0 |
Creates a texture from OpenGL handle. More... | |
virtual void | CreateBufferFromGLHandle (Uint32 GLHandle, const BufferDesc &BuffDesc, IBuffer **ppBuffer)=0 |
Creates a buffer from OpenGL handle. More... | |
Public Member Functions inherited from Diligent::IRenderDevice | |
virtual void | QueryInterface (const INTERFACE_ID &IID, IObject **ppInterface)=0 |
Queries the specific interface, see IObject::QueryInterface() for details. | |
virtual void | CreateBuffer (const BufferDesc &BuffDesc, const BufferData &BuffData, IBuffer **ppBuffer)=0 |
Creates a new buffer object. More... | |
virtual void | CreateShader (const ShaderCreationAttribs &CreationAttribs, IShader **ppShader)=0 |
Creates a new shader object. More... | |
virtual void | CreateTexture (const TextureDesc &TexDesc, const TextureData &Data, ITexture **ppTexture)=0 |
Creates a new texture object. More... | |
virtual void | CreateSampler (const SamplerDesc &SamDesc, ISampler **ppSampler)=0 |
Creates a new sampler object. More... | |
virtual void | CreateResourceMapping (const ResourceMappingDesc &MappingDesc, IResourceMapping **ppMapping)=0 |
Creates a new resource mapping. More... | |
virtual void | CreatePipelineState (const PipelineStateDesc &PipelineDesc, IPipelineState **ppPipelineState)=0 |
Creates a new pipeline state object. More... | |
virtual const DeviceCaps & | GetDeviceCaps () const =0 |
Gets the device capabilities, see Diligent::DeviceCaps for details. | |
virtual const TextureFormatInfo & | GetTextureFormatInfo (TEXTURE_FORMAT TexFormat)=0 |
Returns the basic texture format information. More... | |
virtual const TextureFormatInfoExt & | GetTextureFormatInfoExt (TEXTURE_FORMAT TexFormat)=0 |
Returns the extended texture format information. More... | |
Interface to the render device object implemented in OpenGLES.