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virtual void | QueryInterface (const Diligent::INTERFACE_ID &IID, IObject **ppInterface) override |
| Queries the specific interface, see IObject::QueryInterface() for details.
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virtual void | UpdateData (IDeviceContext *pContext, Uint32 MipLevel, Uint32 Slice, const Box &DstBox, const TextureSubResData &SubresData) override |
| Base implementaiton of ITexture::UpdateData(); validates input parameters.
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virtual void | Map (IDeviceContext *pContext, Uint32 Subresource, MAP_TYPE MapType, Uint32 MapFlags, MappedTextureSubresource &MappedData) override |
| Base implementaiton of ITexture::Map()
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virtual void | Unmap (IDeviceContext *pContext, Uint32 Subresource, MAP_TYPE MapType, Uint32 MapFlags) override |
| Base implementaiton of ITexture::Unmap()
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virtual ID3D12Resource * | GetD3D12Texture () |
| Returns a pointer to the ID3D12Resource interface of the internal Direct3D12 object. More...
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virtual void * | GetNativeHandle () override final |
| Returns native texture handle specific to the underlying graphics API. More...
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virtual void | SetD3D12ResourceState (D3D12_RESOURCE_STATES state) override final |
| Sets the texture usage state. More...
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void | CopyData (IDeviceContext *pContext, ITexture *pSrcTexture, Uint32 SrcMipLevel, Uint32 SrcSlice, const Box *pSrcBox, Uint32 DstMipLevel, Uint32 DstSlice, Uint32 DstX, Uint32 DstY, Uint32 DstZ) |
| Base implementaiton of ITexture::CopyData(); validates input parameters.
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| TextureBase (IReferenceCounters *pRefCounters, FixedBlockMemoryAllocator &TexViewObjAllocator, IRenderDevice *pDevice, const TextureDesc &Desc, bool bIsDeviceInternal=false) |
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virtual void | CreateView (const struct TextureViewDesc &ViewDesc, ITextureView **ppView) override |
| Implementaiton of ITexture::CreateView(); calls CreateViewInternal() virtual function that creates texture view for the specific engine implementation.
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void | CreateDefaultViews () |
| Creates default texture views. More...
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| DeviceObjectBase (IReferenceCounters *pRefCounters, IRenderDevice *pDevice, const TextureDesc &ObjDesc, bool bIsDeviceInternal=false) |
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virtual const TextureDesc & | GetDesc () const override final |
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UniqueIdentifier | GetUniqueID () const |
| Returns unique identifier. More...
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virtual void | QueryInterface (const INTERFACE_ID &IID, IObject **ppInterface)=0 |
| Queries the specific interface, see IObject::QueryInterface() for details.
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Base implementation of the Diligent::ITextureD3D12 interface.