Diligent Engine API Reference
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Shader resource binding interface. More...
Additional Inherited Members | |
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virtual void | QueryInterface (const INTERFACE_ID &IID, IObject **ppInterface)=0 |
Queries the specific interface, see IObject::QueryInterface() for details. | |
virtual class IPipelineState * | GetPipelineState ()=0 |
Returns pointer to the referenced buffer object. More... | |
virtual void | BindResources (Uint32 ShaderFlags, IResourceMapping *pResMapping, Uint32 Flags)=0 |
Binds all resource using the resource mapping. More... | |
virtual IShaderVariable * | GetVariable (SHADER_TYPE ShaderType, const char *Name)=0 |
Returns variable. More... | |
Shader resource binding interface.