Diligent Engine API Reference
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Interface to the PipelineState object implemented in OpenGL. More...
Additional Inherited Members | |
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virtual void | QueryInterface (const INTERFACE_ID &IID, IObject **ppInterface)=0 |
Queries the specific interface, see IObject::QueryInterface() for details. | |
virtual const PipelineStateDesc & | GetDesc () const =0 |
Returns the blend state description used to create the object. | |
virtual void | BindShaderResources (IResourceMapping *pResourceMapping, Uint32 Flags)=0 |
Binds resources for all shaders in the pipeline state. More... | |
virtual void | CreateShaderResourceBinding (IShaderResourceBinding **ppShaderResourceBinding)=0 |
Creates a shader resource binding object. More... | |
Interface to the PipelineState object implemented in OpenGL.