Diligent Engine API Reference
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Implementation of the Diligent::IBufferD3D11 interface. More...
Public Member Functions | |
virtual void | QueryInterface (const Diligent::INTERFACE_ID &IID, IObject **ppInterface) override final |
Queries the specific interface, see IObject::QueryInterface() for details. | |
virtual void | UpdateData (IDeviceContext *pContext, Uint32 Offset, Uint32 Size, const PVoid pData) override final |
Base implementation of IBuffer::UpdateData(); validates input parameters. | |
virtual void | CopyData (IDeviceContext *pContext, IBuffer *pSrcBuffer, Uint32 SrcOffset, Uint32 DstOffset, Uint32 Size) override final |
Base implementation of IBuffer::CopyData(); validates input parameters. | |
virtual void | Map (IDeviceContext *pContext, MAP_TYPE MapType, Uint32 MapFlags, PVoid &pMappedData) override final |
Base implementation of IBuffer::Map(); validates input parameters. | |
virtual void | Unmap (IDeviceContext *pContext, MAP_TYPE MapType, Uint32 MapFlags) override final |
Base implementation of IBuffer::Unmap() | |
virtual ID3D11Buffer * | GetD3D11Buffer () override final |
Returns a pointer to the ID3D11Buffer interface of the internal Direct3D11 object. More... | |
virtual void * | GetNativeHandle () override final |
Returns native buffer handle specific to the underlying graphics API. More... | |
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BufferBase (IReferenceCounters *pRefCounters, FixedBlockMemoryAllocator &BuffViewObjAllocator, IRenderDevice *pDevice, const BufferDesc &BuffDesc, bool bIsDeviceInternal) | |
virtual void | CreateView (const struct BufferViewDesc &ViewDesc, IBufferView **ppView) override |
Implementation of IBuffer::CreateView(); calls CreateViewInternal() virtual function that creates buffer view for the specific engine implementation. | |
virtual IBufferView * | GetDefaultView (BUFFER_VIEW_TYPE ViewType) override |
Implementation of IBuffer::GetDefaultView(). | |
void | CreateDefaultViews () |
Creates default buffer views. More... | |
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DeviceObjectBase (IReferenceCounters *pRefCounters, IRenderDevice *pDevice, const BufferDesc &ObjDesc, bool bIsDeviceInternal=false) | |
virtual const BufferDesc & | GetDesc () const override final |
UniqueIdentifier | GetUniqueID () const |
Returns unique identifier. More... | |
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virtual void | QueryInterface (const INTERFACE_ID &IID, IObject **ppInterface)=0 |
Queries the specific interface, see IObject::QueryInterface() for details. | |
Additional Inherited Members | |
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void | CorrectBufferViewDesc (struct BufferViewDesc &ViewDesc) |
Corrects buffer view description and validates view parameters. | |
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std::unique_ptr< BufferViewD3D11Impl, STDDeleter< BufferViewD3D11Impl, FixedBlockMemoryAllocator > > | m_pDefaultUAV |
Default UAV addressing the entire buffer. | |
std::unique_ptr< BufferViewD3D11Impl, STDDeleter< BufferViewD3D11Impl, FixedBlockMemoryAllocator > > | m_pDefaultSRV |
Default SRV addressing the entire buffer. | |
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const String | m_ObjectNameCopy |
Copy of a device object name. More... | |
BufferDesc | m_Desc |
Object description. | |
Implementation of the Diligent::IBufferD3D11 interface.
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inlinefinaloverridevirtual |
Returns a pointer to the ID3D11Buffer interface of the internal Direct3D11 object.
The method does NOT call AddRef() on the returned interface, so Release() must not be called.
Implements Diligent::IBufferD3D11.
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inlinefinaloverridevirtual |
Returns native buffer handle specific to the underlying graphics API.
Implements Diligent::IBuffer.