export interface Marker { location: [number, number] size: number color?: [number, number, number] id?: string } export interface Arc { from: [number, number] to: [number, number] color?: [number, number, number] id?: string } export interface COBEOptions { width: number height: number phi: number theta: number mapSamples: number mapBrightness: number mapBaseBrightness?: number baseColor: [number, number, number] markerColor: [number, number, number] glowColor: [number, number, number] markers?: Marker[] diffuse: number devicePixelRatio: number dark: number opacity?: number offset?: [number, number] scale?: number context?: WebGLContextAttributes // New in v2 arcs?: Arc[] arcColor?: [number, number, number] arcWidth?: number arcHeight?: number markerElevation?: number } export interface Globe { update: (state: Partial) => void destroy: () => void } export default function createGlobe( canvas: HTMLCanvasElement, opts: COBEOptions, ): Globe