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obj : { default: obj }; }\n\n\t/*\n\t * Copyright (c) 2014 Gary Haussmann\n\t *\n\t * Licensed under the Apache License, Version 2.0 (the \"License\");\n\t * you may not use this file except in compliance with the License.\n\t * You may obtain a copy of the License at\n\t *\n\t * http://www.apache.org/licenses/LICENSE-2.0\n\t *\n\t * Unless required by applicable law or agreed to in writing, software\n\t * distributed under the License is distributed on an \"AS IS\" BASIS,\n\t * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\t * See the License for the specific language governing permissions and\n\t * limitations under the License.\n\t */\n\n\t//\n\t// Lots of code here is based on react-art: https://github.com/facebook/react-art\n\t//\n\n\t(0, _ReactTHREEMonkeyPatch2.default)();\n\n\t// monkey patch to workaround some assumptions that we're working with the DOM\n\n\n\tmodule.exports = {\n\t  Renderer: _THREERenderer2.default,\n\t  Scene: _THREEScene2.default,\n\t  PerspectiveCamera: _THREEPerspectiveCamera2.default,\n\t  OrthographicCamera: _THREEOrthographicCamera2.default,\n\t  AxisHelper: _THREEAxisHelper2.default,\n\t  Line: _THREELine2.default,\n\t  LineSegments: _THREELineSegments2.default,\n\t  PointCloud: _THREEPointCloud2.default,\n\t  Object3D: _THREEObject3D2.default,\n\t  Mesh: _THREEMesh2.default,\n\t  SkinnedMesh: _THREESkinnedMesh2.default,\n\t  Sprite: _THREESprite2.default,\n\t  AmbientLight: _THREEAmbientLight2.default,\n\t  PointLight: _THREEPointLight2.default,\n\t  AreaLight: _THREEAreaLight2.default,\n\t  DirectionalLight: _THREEDirectionalLight2.default,\n\t  HemisphereLight: _THREEHemisphereLight2.default,\n\t  SpotLight: _THREESpotLight2.default,\n\t  Helper: _THREEDecoratorHelper2.default,\n\t  Constants: _Constants2.default,\n\t  render: _reactDom2.default.render,\n\t  unmountComponentAtNode: _reactDom2.default.unmountComponentAtNode\n\t};\n\n/***/ }),\n/* 1 */\n/***/ (function(module, exports) {\n\n\tmodule.exports = require(\"react-dom\");\n\n/***/ }),\n/* 2 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t//\n\t// time to monkey-patch React!\n\t//\n\t// a subtle bug happens when ReactCompositeComponent updates something in-place by\n\t// modifying HTML markup; since THREE objects don't exist as markup the whole thing bombs.\n\t// we try to fix this by monkey-patching ReactCompositeComponent\n\t//\n\n\t\"use strict\";\n\n\tObject.defineProperty(exports, \"__esModule\", {\n\t  value: true\n\t});\n\n\tvar _getPrototypeOf = __webpack_require__(3);\n\n\tvar _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf);\n\n\tvar _reactDom = __webpack_require__(1);\n\n\tvar _reactDom2 = _interopRequireDefault(_reactDom);\n\n\tvar _warning = __webpack_require__(29);\n\n\tvar _warning2 = _interopRequireDefault(_warning);\n\n\tfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n\t//\n\t// Composite components don't have an Object3D. So we have to do some work to find\n\t// the proper Object3D sometimes.\n\t//\n\n\n\tfunction findObject3DChild(componentinstance) {\n\t  // walk downwards via _renderedComponent to find something with a displayObject\n\t  var componentwalker = componentinstance;\n\t  while (typeof componentwalker !== 'undefined') {\n\t    // no displayObject? then fail\n\t    if (typeof componentwalker._THREEObject3D !== 'undefined') {\n\t      return componentwalker._THREEObject3D;\n\t    }\n\t    componentwalker = componentwalker._renderedComponent;\n\t  }\n\n\t  // we walked all the way down and found no Object3D\n\t  return undefined;\n\t}\n\n\t//\n\t// This modified version of updateRenderedComponent will\n\t// manage Object3D nodes instead of HTML markup\n\t//\n\tvar old_updateRenderedComponent = _reactDom2.default._updateRenderedComponent;\n\n\tvar ReactTHREE_updateRenderedComponent = function ReactTHREE_updateRenderedComponent(transaction, context) {\n\t  var prevComponentInstance = this._renderedComponent;\n\n\t  // Find the first actual rendered (non-Composite) component.\n\t  // If that component is a THREE node we use the special code here.\n\t  // If not, we call back to the original version of updateComponent\n\t  // which should handle all non-THREE nodes.\n\n\t  var prevObject3D = findObject3DChild(prevComponentInstance);\n\t  if (!prevObject3D) {\n\t    // not a THREE node, use the original DOM-style version\n\t    old_updateRenderedComponent.call(this, transaction, context);\n\t    return;\n\t  }\n\n\t  // This is a THREE node, do a special THREE version of updateComponent\n\t  var prevRenderedElement = prevComponentInstance._currentElement;\n\t  var nextRenderedElement = this._renderValidatedComponent();\n\n\t  if ((0, _reactDom2.default)(prevRenderedElement, nextRenderedElement)) {\n\t    _reactDom2.default.receiveComponent(prevComponentInstance, nextRenderedElement, transaction, this._processChildContext(context));\n\t  } else {\n\t    // We can't just update the current component.\n\t    // So we nuke the current instantiated component and put a new component in\n\t    // the same place based on the new props.\n\t    var thisID = this._rootNodeID;\n\n\t    var object3DParent = prevObject3D.parent;\n\n\t    // unmounting doesn't disconnect the child from the parent node,\n\t    // but later on we'll simply overwrite the proper element in the 'children' data member\n\t    var object3DIndex = object3DParent.children.indexOf(prevObject3D);\n\t    _reactDom2.default.unmountComponent(prevComponentInstance);\n\n\t    // create the new object and stuff it into the place vacated by the old object\n\t    this._renderedComponent = this._instantiateReactComponent(nextRenderedElement, this._currentElement.type);\n\t    var nextObject3D = _reactDom2.default.mountComponent(this._renderedComponent, thisID, transaction, this._processChildContext(context));\n\t    this._renderedComponent._THREEObject3D = nextObject3D;\n\n\t    // fixup _mountImage as well\n\t    this._mountImage = nextObject3D;\n\n\t    // overwrite the old child\n\t    object3DParent.children[object3DIndex] = nextObject3D;\n\t  }\n\t};\n\n\t//\n\t// This generates a patched version of ReactReconciler.receiveComponent to check the type of the\n\t// component and patch it if it's an unpatched version of ReactCompositeComponentWrapper\n\t//\n\n\tvar buildPatchedReceiveComponent = function buildPatchedReceiveComponent(oldReceiveComponent) {\n\t  var newReceiveComponent = function newReceiveComponent(internalInstance, nextElement, transaction, context) {\n\t    // if the instance is a ReactCompositeComponentWrapper, fixed it if needed\n\t    var ComponentPrototype = (0, _getPrototypeOf2.default)(internalInstance);\n\n\t    // if this is a composite component it wil have _updateRenderedComponent defined\n\t    if (typeof ComponentPrototype._updateRenderedComponent !== 'undefined') {\n\t      // check first to make sure we don't patch it twice\n\t      if (ComponentPrototype._updateRenderedComponent !== ReactTHREE_updateRenderedComponent) {\n\t        ComponentPrototype._updateRenderedComponent = ReactTHREE_updateRenderedComponent;\n\t      }\n\t    }\n\n\t    oldReceiveComponent.call(this, internalInstance, nextElement, transaction, context);\n\t  };\n\n\t  return newReceiveComponent;\n\t};\n\n\tvar ReactTHREEMonkeyPatch = function ReactTHREEMonkeyPatch() {\n\n\t  // in order version we patched ReactCompositeComponentMixin, but in 0.13 the\n\t  // prototype is wrapped in a ReactCompositeComponentWrapper so monkey-patching\n\t  // ReactCompositeComponentMixin won't actually have any effect.\n\t  //\n\t  // Really we want to patch ReactCompositeComponentWrapper but it's hidden inside\n\t  // the instantiateReactComponent module. urgh.\n\t  //\n\t  // So what we have to do is patch ReactReconciler to detect the first time an\n\t  // instance of ReactCompositeComponentWrapper is used, and patch it THEN\n\t  //\n\t  // urk.\n\n\t  var old_ReactReconciler_receiveComponent = _reactDom2.default.receiveComponent;\n\n\t  // check to see if we already patched it, so we don't patch again\n\t  if (typeof old_ReactReconciler_receiveComponent._ReactTHREEPatched === 'undefined') {\n\t    (0, _warning2.default)(false, \"patching react to work with react-three\");\n\n\t    _reactDom2.default.receiveComponent = buildPatchedReceiveComponent(old_ReactReconciler_receiveComponent);\n\t    _reactDom2.default.receiveComponent._ReactTHREEPatched = true;\n\t  }\n\t};\n\n\texports.default = ReactTHREEMonkeyPatch;\n\n/***/ }),\n/* 3 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\tmodule.exports = { \"default\": __webpack_require__(4), __esModule: true };\n\n/***/ }),\n/* 4 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t__webpack_require__(5);\n\tmodule.exports = __webpack_require__(16).Object.getPrototypeOf;\n\n\n/***/ }),\n/* 5 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t// 19.1.2.9 Object.getPrototypeOf(O)\n\tvar toObject = __webpack_require__(6);\n\tvar $getPrototypeOf = __webpack_require__(8);\n\n\t__webpack_require__(14)('getPrototypeOf', function () {\n\t  return function getPrototypeOf(it) {\n\t    return $getPrototypeOf(toObject(it));\n\t  };\n\t});\n\n\n/***/ }),\n/* 6 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t// 7.1.13 ToObject(argument)\n\tvar defined = __webpack_require__(7);\n\tmodule.exports = function (it) {\n\t  return Object(defined(it));\n\t};\n\n\n/***/ }),\n/* 7 */\n/***/ (function(module, exports) {\n\n\t// 7.2.1 RequireObjectCoercible(argument)\n\tmodule.exports = function (it) {\n\t  if (it == undefined) throw TypeError(\"Can't call method on  \" + it);\n\t  return it;\n\t};\n\n\n/***/ }),\n/* 8 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t// 19.1.2.9 / 15.2.3.2 Object.getPrototypeOf(O)\n\tvar has = __webpack_require__(9);\n\tvar toObject = __webpack_require__(6);\n\tvar IE_PROTO = __webpack_require__(10)('IE_PROTO');\n\tvar ObjectProto = Object.prototype;\n\n\tmodule.exports = Object.getPrototypeOf || function (O) {\n\t  O = toObject(O);\n\t  if (has(O, IE_PROTO)) return O[IE_PROTO];\n\t  if (typeof O.constructor == 'function' && O instanceof O.constructor) {\n\t    return O.constructor.prototype;\n\t  } return O instanceof Object ? ObjectProto : null;\n\t};\n\n\n/***/ }),\n/* 9 */\n/***/ (function(module, exports) {\n\n\tvar hasOwnProperty = {}.hasOwnProperty;\n\tmodule.exports = function (it, key) {\n\t  return hasOwnProperty.call(it, key);\n\t};\n\n\n/***/ }),\n/* 10 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\tvar shared = __webpack_require__(11)('keys');\n\tvar uid = __webpack_require__(13);\n\tmodule.exports = function (key) {\n\t  return shared[key] || (shared[key] = uid(key));\n\t};\n\n\n/***/ }),\n/* 11 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\tvar global = __webpack_require__(12);\n\tvar SHARED = '__core-js_shared__';\n\tvar store = global[SHARED] || (global[SHARED] = {});\n\tmodule.exports = function (key) {\n\t  return store[key] || (store[key] = {});\n\t};\n\n\n/***/ }),\n/* 12 */\n/***/ (function(module, exports) {\n\n\t// https://github.com/zloirock/core-js/issues/86#issuecomment-115759028\n\tvar global = module.exports = typeof window != 'undefined' && window.Math == Math\n\t  ? window : typeof self != 'undefined' && self.Math == Math ? self\n\t  // eslint-disable-next-line no-new-func\n\t  : Function('return this')();\n\tif (typeof __g == 'number') __g = global; // eslint-disable-line no-undef\n\n\n/***/ }),\n/* 13 */\n/***/ (function(module, exports) {\n\n\tvar id = 0;\n\tvar px = Math.random();\n\tmodule.exports = function (key) {\n\t  return 'Symbol('.concat(key === undefined ? '' : key, ')_', (++id + px).toString(36));\n\t};\n\n\n/***/ }),\n/* 14 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t// most Object methods by ES6 should accept primitives\n\tvar $export = __webpack_require__(15);\n\tvar core = __webpack_require__(16);\n\tvar fails = __webpack_require__(25);\n\tmodule.exports = function (KEY, exec) {\n\t  var fn = (core.Object || {})[KEY] || Object[KEY];\n\t  var exp = {};\n\t  exp[KEY] = exec(fn);\n\t  $export($export.S + $export.F * fails(function () { fn(1); }), 'Object', exp);\n\t};\n\n\n/***/ }),\n/* 15 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\tvar global = __webpack_require__(12);\n\tvar core = __webpack_require__(16);\n\tvar ctx = __webpack_require__(17);\n\tvar hide = __webpack_require__(19);\n\tvar has = __webpack_require__(9);\n\tvar PROTOTYPE = 'prototype';\n\n\tvar $export = function (type, name, source) {\n\t  var IS_FORCED = type & $export.F;\n\t  var IS_GLOBAL = type & $export.G;\n\t  var IS_STATIC = type & $export.S;\n\t  var IS_PROTO = type & $export.P;\n\t  var IS_BIND = type & $export.B;\n\t  var IS_WRAP = type & $export.W;\n\t  var exports = IS_GLOBAL ? core : core[name] || (core[name] = {});\n\t  var expProto = exports[PROTOTYPE];\n\t  var target = IS_GLOBAL ? global : IS_STATIC ? global[name] : (global[name] || {})[PROTOTYPE];\n\t  var key, own, out;\n\t  if (IS_GLOBAL) source = name;\n\t  for (key in source) {\n\t    // contains in native\n\t    own = !IS_FORCED && target && target[key] !== undefined;\n\t    if (own && has(exports, key)) continue;\n\t    // export native or passed\n\t    out = own ? target[key] : source[key];\n\t    // prevent global pollution for namespaces\n\t    exports[key] = IS_GLOBAL && typeof target[key] != 'function' ? source[key]\n\t    // bind timers to global for call from export context\n\t    : IS_BIND && own ? ctx(out, global)\n\t    // wrap global constructors for prevent change them in library\n\t    : IS_WRAP && target[key] == out ? (function (C) {\n\t      var F = function (a, b, c) {\n\t        if (this instanceof C) {\n\t          switch (arguments.length) {\n\t            case 0: return new C();\n\t            case 1: return new C(a);\n\t            case 2: return new C(a, b);\n\t          } return new C(a, b, c);\n\t        } return C.apply(this, arguments);\n\t      };\n\t      F[PROTOTYPE] = C[PROTOTYPE];\n\t      return F;\n\t    // make static versions for prototype methods\n\t    })(out) : IS_PROTO && typeof out == 'function' ? ctx(Function.call, out) : out;\n\t    // export proto methods to core.%CONSTRUCTOR%.methods.%NAME%\n\t    if (IS_PROTO) {\n\t      (exports.virtual || (exports.virtual = {}))[key] = out;\n\t      // export proto methods to core.%CONSTRUCTOR%.prototype.%NAME%\n\t      if (type & $export.R && expProto && !expProto[key]) hide(expProto, key, out);\n\t    }\n\t  }\n\t};\n\t// type bitmap\n\t$export.F = 1;   // forced\n\t$export.G = 2;   // global\n\t$export.S = 4;   // static\n\t$export.P = 8;   // proto\n\t$export.B = 16;  // bind\n\t$export.W = 32;  // wrap\n\t$export.U = 64;  // safe\n\t$export.R = 128; // real proto method for `library`\n\tmodule.exports = $export;\n\n\n/***/ }),\n/* 16 */\n/***/ (function(module, exports) {\n\n\tvar core = module.exports = { version: '2.5.5' };\n\tif (typeof __e == 'number') __e = core; // eslint-disable-line no-undef\n\n\n/***/ }),\n/* 17 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t// optional / simple context binding\n\tvar aFunction = __webpack_require__(18);\n\tmodule.exports = function (fn, that, length) {\n\t  aFunction(fn);\n\t  if (that === undefined) return fn;\n\t  switch (length) {\n\t    case 1: return function (a) {\n\t      return fn.call(that, a);\n\t    };\n\t    case 2: return function (a, b) {\n\t      return fn.call(that, a, b);\n\t    };\n\t    case 3: return function (a, b, c) {\n\t      return fn.call(that, a, b, c);\n\t    };\n\t  }\n\t  return function (/* ...args */) {\n\t    return fn.apply(that, arguments);\n\t  };\n\t};\n\n\n/***/ }),\n/* 18 */\n/***/ (function(module, exports) {\n\n\tmodule.exports = function (it) {\n\t  if (typeof it != 'function') throw TypeError(it + ' is not a function!');\n\t  return it;\n\t};\n\n\n/***/ }),\n/* 19 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\tvar dP = __webpack_require__(20);\n\tvar createDesc = __webpack_require__(28);\n\tmodule.exports = __webpack_require__(24) ? function (object, key, value) {\n\t  return dP.f(object, key, createDesc(1, value));\n\t} : function (object, key, value) {\n\t  object[key] = value;\n\t  return object;\n\t};\n\n\n/***/ }),\n/* 20 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\tvar anObject = __webpack_require__(21);\n\tvar IE8_DOM_DEFINE = __webpack_require__(23);\n\tvar toPrimitive = __webpack_require__(27);\n\tvar dP = Object.defineProperty;\n\n\texports.f = __webpack_require__(24) ? Object.defineProperty : function defineProperty(O, P, Attributes) {\n\t  anObject(O);\n\t  P = toPrimitive(P, true);\n\t  anObject(Attributes);\n\t  if (IE8_DOM_DEFINE) try {\n\t    return dP(O, P, Attributes);\n\t  } catch (e) { /* empty */ }\n\t  if ('get' in Attributes || 'set' in Attributes) throw TypeError('Accessors not supported!');\n\t  if ('value' in Attributes) O[P] = Attributes.value;\n\t  return O;\n\t};\n\n\n/***/ }),\n/* 21 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\tvar isObject = __webpack_require__(22);\n\tmodule.exports = function (it) {\n\t  if (!isObject(it)) throw TypeError(it + ' is not an object!');\n\t  return it;\n\t};\n\n\n/***/ }),\n/* 22 */\n/***/ (function(module, exports) {\n\n\tmodule.exports = function (it) {\n\t  return typeof it === 'object' ? it !== null : typeof it === 'function';\n\t};\n\n\n/***/ }),\n/* 23 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\tmodule.exports = !__webpack_require__(24) && !__webpack_require__(25)(function () {\n\t  return Object.defineProperty(__webpack_require__(26)('div'), 'a', { get: function () { return 7; } }).a != 7;\n\t});\n\n\n/***/ }),\n/* 24 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t// Thank's IE8 for his funny defineProperty\n\tmodule.exports = !__webpack_require__(25)(function () {\n\t  return Object.defineProperty({}, 'a', { get: function () { return 7; } }).a != 7;\n\t});\n\n\n/***/ }),\n/* 25 */\n/***/ (function(module, exports) {\n\n\tmodule.exports = function (exec) {\n\t  try {\n\t    return !!exec();\n\t  } catch (e) {\n\t    return true;\n\t  }\n\t};\n\n\n/***/ }),\n/* 26 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\tvar isObject = __webpack_require__(22);\n\tvar document = __webpack_require__(12).document;\n\t// typeof document.createElement is 'object' in old IE\n\tvar is = isObject(document) && isObject(document.createElement);\n\tmodule.exports = function (it) {\n\t  return is ? document.createElement(it) : {};\n\t};\n\n\n/***/ }),\n/* 27 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t// 7.1.1 ToPrimitive(input [, PreferredType])\n\tvar isObject = __webpack_require__(22);\n\t// instead of the ES6 spec version, we didn't implement @@toPrimitive case\n\t// and the second argument - flag - preferred type is a string\n\tmodule.exports = function (it, S) {\n\t  if (!isObject(it)) return it;\n\t  var fn, val;\n\t  if (S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val;\n\t  if (typeof (fn = it.valueOf) == 'function' && !isObject(val = fn.call(it))) return val;\n\t  if (!S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val;\n\t  throw TypeError(\"Can't convert object to primitive value\");\n\t};\n\n\n/***/ }),\n/* 28 */\n/***/ (function(module, exports) {\n\n\tmodule.exports = function (bitmap, value) {\n\t  return {\n\t    enumerable: !(bitmap & 1),\n\t    configurable: !(bitmap & 2),\n\t    writable: !(bitmap & 4),\n\t    value: value\n\t  };\n\t};\n\n\n/***/ }),\n/* 29 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/* WEBPACK VAR INJECTION */(function(process) {/**\n\t * Copyright (c) 2014-present, Facebook, Inc.\n\t *\n\t * This source code is licensed under the MIT license found in the\n\t * LICENSE file in the root directory of this source tree.\n\t *\n\t */\n\n\t'use strict';\n\n\tvar emptyFunction = __webpack_require__(31);\n\n\t/**\n\t * Similar to invariant but only logs a warning if the condition is not met.\n\t * This can be used to log issues in development environments in critical\n\t * paths. Removing the logging code for production environments will keep the\n\t * same logic and follow the same code paths.\n\t */\n\n\tvar warning = emptyFunction;\n\n\tif (process.env.NODE_ENV !== 'production') {\n\t  var printWarning = function printWarning(format) {\n\t    for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n\t      args[_key - 1] = arguments[_key];\n\t    }\n\n\t    var argIndex = 0;\n\t    var message = 'Warning: ' + format.replace(/%s/g, function () {\n\t      return args[argIndex++];\n\t    });\n\t    if (typeof console !== 'undefined') {\n\t      console.error(message);\n\t    }\n\t    try {\n\t      // --- Welcome to debugging React ---\n\t      // This error was thrown as a convenience so that you can use this stack\n\t      // to find the callsite that caused this warning to fire.\n\t      throw new Error(message);\n\t    } catch (x) {}\n\t  };\n\n\t  warning = function warning(condition, format) {\n\t    if (format === undefined) {\n\t      throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');\n\t    }\n\n\t    if (format.indexOf('Failed Composite propType: ') === 0) {\n\t      return; // Ignore CompositeComponent proptype check.\n\t    }\n\n\t    if (!condition) {\n\t      for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {\n\t        args[_key2 - 2] = arguments[_key2];\n\t      }\n\n\t      printWarning.apply(undefined, [format].concat(args));\n\t    }\n\t  };\n\t}\n\n\tmodule.exports = warning;\n\t/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(30)))\n\n/***/ }),\n/* 30 */\n/***/ (function(module, exports) {\n\n\t// shim for using process in browser\n\tvar process = module.exports = {};\n\n\t// cached from whatever global is present so that test runners that stub it\n\t// don't break things.  But we need to wrap it in a try catch in case it is\n\t// wrapped in strict mode code which doesn't define any globals.  It's inside a\n\t// function because try/catches deoptimize in certain engines.\n\n\tvar cachedSetTimeout;\n\tvar cachedClearTimeout;\n\n\tfunction defaultSetTimout() {\n\t    throw new Error('setTimeout has not been defined');\n\t}\n\tfunction defaultClearTimeout () {\n\t    throw new Error('clearTimeout has not been defined');\n\t}\n\t(function () {\n\t    try {\n\t        if (typeof setTimeout === 'function') {\n\t            cachedSetTimeout = setTimeout;\n\t        } else {\n\t            cachedSetTimeout = defaultSetTimout;\n\t        }\n\t    } catch (e) {\n\t        cachedSetTimeout = defaultSetTimout;\n\t    }\n\t    try {\n\t        if (typeof clearTimeout === 'function') {\n\t            cachedClearTimeout = clearTimeout;\n\t        } else {\n\t            cachedClearTimeout = defaultClearTimeout;\n\t        }\n\t    } catch (e) {\n\t        cachedClearTimeout = defaultClearTimeout;\n\t    }\n\t} ())\n\tfunction runTimeout(fun) {\n\t    if (cachedSetTimeout === setTimeout) {\n\t        //normal enviroments in sane situations\n\t        return setTimeout(fun, 0);\n\t    }\n\t    // if setTimeout wasn't available but was latter defined\n\t    if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n\t        cachedSetTimeout = setTimeout;\n\t        return setTimeout(fun, 0);\n\t    }\n\t    try {\n\t        // when when somebody has screwed with setTimeout but no I.E. maddness\n\t        return cachedSetTimeout(fun, 0);\n\t    } catch(e){\n\t        try {\n\t            // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n\t            return cachedSetTimeout.call(null, fun, 0);\n\t        } catch(e){\n\t            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n\t            return cachedSetTimeout.call(this, fun, 0);\n\t        }\n\t    }\n\n\n\t}\n\tfunction runClearTimeout(marker) {\n\t    if (cachedClearTimeout === clearTimeout) {\n\t        //normal enviroments in sane situations\n\t        return clearTimeout(marker);\n\t    }\n\t    // if clearTimeout wasn't available but was latter defined\n\t    if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n\t        cachedClearTimeout = clearTimeout;\n\t        return clearTimeout(marker);\n\t    }\n\t    try {\n\t        // when when somebody has screwed with setTimeout but no I.E. maddness\n\t        return cachedClearTimeout(marker);\n\t    } catch (e){\n\t        try {\n\t            // When we are in I.E. but the script has been evaled so I.E. doesn't  trust the global object when called normally\n\t            return cachedClearTimeout.call(null, marker);\n\t        } catch (e){\n\t            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n\t            // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n\t            return cachedClearTimeout.call(this, marker);\n\t        }\n\t    }\n\n\n\n\t}\n\tvar queue = [];\n\tvar draining = false;\n\tvar currentQueue;\n\tvar queueIndex = -1;\n\n\tfunction cleanUpNextTick() {\n\t    if (!draining || !currentQueue) {\n\t        return;\n\t    }\n\t    draining = false;\n\t    if (currentQueue.length) {\n\t        queue = currentQueue.concat(queue);\n\t    } else {\n\t        queueIndex = -1;\n\t    }\n\t    if (queue.length) {\n\t        drainQueue();\n\t    }\n\t}\n\n\tfunction drainQueue() {\n\t    if (draining) {\n\t        return;\n\t    }\n\t    var timeout = runTimeout(cleanUpNextTick);\n\t    draining = true;\n\n\t    var len = queue.length;\n\t    while(len) {\n\t        currentQueue = queue;\n\t        queue = [];\n\t        while (++queueIndex < len) {\n\t            if (currentQueue) {\n\t                currentQueue[queueIndex].run();\n\t            }\n\t        }\n\t        queueIndex = -1;\n\t        len = queue.length;\n\t    }\n\t    currentQueue = null;\n\t    draining = false;\n\t    runClearTimeout(timeout);\n\t}\n\n\tprocess.nextTick = function (fun) {\n\t    var args = new Array(arguments.length - 1);\n\t    if (arguments.length > 1) {\n\t        for (var i = 1; i < arguments.length; i++) {\n\t            args[i - 1] = arguments[i];\n\t        }\n\t    }\n\t    queue.push(new Item(fun, args));\n\t    if (queue.length === 1 && !draining) {\n\t        runTimeout(drainQueue);\n\t    }\n\t};\n\n\t// v8 likes predictible objects\n\tfunction Item(fun, array) {\n\t    this.fun = fun;\n\t    this.array = array;\n\t}\n\tItem.prototype.run = function () {\n\t    this.fun.apply(null, this.array);\n\t};\n\tprocess.title = 'browser';\n\tprocess.browser = true;\n\tprocess.env = {};\n\tprocess.argv = [];\n\tprocess.version = ''; // empty string to avoid regexp issues\n\tprocess.versions = {};\n\n\tfunction noop() {}\n\n\tprocess.on = noop;\n\tprocess.addListener = noop;\n\tprocess.once = noop;\n\tprocess.off = noop;\n\tprocess.removeListener = noop;\n\tprocess.removeAllListeners = noop;\n\tprocess.emit = noop;\n\tprocess.prependListener = noop;\n\tprocess.prependOnceListener = noop;\n\n\tprocess.listeners = function (name) { return [] }\n\n\tprocess.binding = function (name) {\n\t    throw new Error('process.binding is not supported');\n\t};\n\n\tprocess.cwd = function () { return '/' };\n\tprocess.chdir = function (dir) {\n\t    throw new Error('process.chdir is not supported');\n\t};\n\tprocess.umask = function() { return 0; };\n\n\n/***/ }),\n/* 31 */\n/***/ (function(module, exports) {\n\n\t\"use strict\";\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t *\n\t * This source code is licensed under the MIT license found in the\n\t * LICENSE file in the root directory of this source tree.\n\t *\n\t * \n\t */\n\n\tfunction makeEmptyFunction(arg) {\n\t  return function () {\n\t    return arg;\n\t  };\n\t}\n\n\t/**\n\t * This function accepts and discards inputs; it has no side effects. This is\n\t * primarily useful idiomatically for overridable function endpoints which\n\t * always need to be callable, since JS lacks a null-call idiom ala Cocoa.\n\t */\n\tvar emptyFunction = function emptyFunction() {};\n\n\temptyFunction.thatReturns = makeEmptyFunction;\n\temptyFunction.thatReturnsFalse = makeEmptyFunction(false);\n\temptyFunction.thatReturnsTrue = makeEmptyFunction(true);\n\temptyFunction.thatReturnsNull = makeEmptyFunction(null);\n\temptyFunction.thatReturnsThis = function () {\n\t  return this;\n\t};\n\temptyFunction.thatReturnsArgument = function (arg) {\n\t  return arg;\n\t};\n\n\tmodule.exports = emptyFunction;\n\n/***/ }),\n/* 32 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\n\tObject.defineProperty(exports, \"__esModule\", {\n\t  value: true\n\t});\n\n\tvar _keys = __webpack_require__(33);\n\n\tvar _keys2 = _interopRequireDefault(_keys);\n\n\tvar _typeof2 = __webpack_require__(46);\n\n\tvar _typeof3 = _interopRequireDefault(_typeof2);\n\n\tvar _extends2 = __webpack_require__(81);\n\n\tvar _extends3 = _interopRequireDefault(_extends2);\n\n\tvar _propTypes = __webpack_require__(86);\n\n\tvar _propTypes2 = _interopRequireDefault(_propTypes);\n\n\tvar _react = __webpack_require__(93);\n\n\tvar _react2 = _interopRequireDefault(_react);\n\n\tvar _createReactClass = __webpack_require__(94);\n\n\tvar _createReactClass2 = _interopRequireDefault(_createReactClass);\n\n\tvar _reactDom = __webpack_require__(1);\n\n\tvar _reactDom2 = _interopRequireDefault(_reactDom);\n\n\tvar _warning = __webpack_require__(29);\n\n\tvar _warning2 = _interopRequireDefault(_warning);\n\n\tvar _three = __webpack_require__(97);\n\n\tvar THREE = _interopRequireWildcard(_three);\n\n\tvar _THREEContainerMixin = __webpack_require__(98);\n\n\tvar _THREEContainerMixin2 = _interopRequireDefault(_THREEContainerMixin);\n\n\tfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }\n\n\tfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n\t//\n\t// The 'Scene' component includes both the three.js scene and\n\t// the canvas DOM element that three.js renders onto.\n\t//\n\n\tvar THREERenderer = (0, _createReactClass2.default)({\n\t  displayName: 'THREERenderer',\n\t  mixins: [_THREEContainerMixin2.default],\n\n\t  propTypes: {\n\t    enableRapidRender: _propTypes2.default.bool,\n\t    pixelRatio: _propTypes2.default.number,\n\t    pointerEvents: _propTypes2.default.arrayOf(_propTypes2.default.string),\n\t    transparent: _propTypes2.default.bool,\n\t    disableHotLoader: _propTypes2.default.bool,\n\t    customRender: _propTypes2.default.func,\n\t    style: _propTypes2.default.object\n\t  },\n\n\t  getDefaultProps: function getDefaultProps() {\n\t    return {\n\t      enableRapidRender: true,\n\t      pixelRatio: 1,\n\t      transparent: false,\n\t      disableHotLoader: false,\n\t      style: {},\n\t      rendererProps: {}\n\t    };\n\t  },\n\t  componentDidMount: function componentDidMount() {\n\t    var _this = this;\n\n\t    var renderelement = this.props.canvas || _reactDom2.default.findDOMNode(this);\n\t    var props = this.props;\n\t    var context = this._reactInternalInstance._context;\n\n\t    // manually mounting things in a 'createClass' component messes up react internals\n\t    // need to fix up some fields\n\t    this._rootNodeID = \"\";\n\n\t    this._customRender = this.props.customRender;\n\t    this._THREErenderer = new THREE.WebGLRenderer((0, _extends3.default)({\n\t      alpha: this.props.transparent,\n\t      canvas: renderelement,\n\t      antialias: props.antialias === undefined ? true : props.antialias\n\t    }, this.props.rendererProps));\n\t    this._THREErenderer.shadowMap.enabled = props.shadowMapEnabled !== undefined ? props.shadowMapEnabled : false;\n\t    if (props.shadowMapType !== undefined) {\n\t      this._THREErenderer.shadowMap.type = props.shadowMapType;\n\t    }\n\t    this._THREErenderer.setPixelRatio(props.pixelRatio);\n\t    this._THREErenderer.setSize(+props.width, +props.height);\n\n\t    this._debugID = this._reactInternalInstance._debugID;\n\n\t    var transaction = _reactDom2.default.ReactReconcileTransaction.getPooled();\n\t    transaction.perform(this.mountAndAddChildren, this, props.children, transaction, context);\n\t    _reactDom2.default.ReactReconcileTransaction.release(transaction);\n\n\t    // THREEScene binds the pointer events and orbit camera but needs a canvas/DOM element to bind to.\n\t    // The canvas is stored in the renderer, though, so we have to get the canvas here in the renderer and\n\t    // then bind pointer events/orbit controls in child scenes\n\t    var renderedComponent = this._reactInternalInstance._renderedComponent;\n\t    var renderedChildren = this._renderedChildren;\n\t    if (renderedChildren) {\n\t      for (var childkey in renderedChildren) {\n\t        if (renderedChildren.hasOwnProperty(childkey)) {\n\t          var child = renderedChildren[childkey];\n\t          child.bindOrbitControls(renderedComponent, renderelement, child._currentElement.props);\n\t          child.bindPointerEvents(renderedComponent, renderelement, child._currentElement.props);\n\t        }\n\t      }\n\t    }\n\n\t    // hack for react-hot-loader\n\t    if (!this.props.disableHotLoader && renderedComponent._currentElement !== null) {\n\t      renderedComponent._renderedChildren = this._renderedChildren;\n\t    }\n\n\t    var backgroundtype = (0, _typeof3.default)(props.background);\n\t    if (backgroundtype !== 'undefined') {\n\t      // background color should be a number, check it\n\t      (0, _warning2.default)(backgroundtype === 'number', \"The background property of \" + \"the Renderer component must be a number, not \" + backgroundtype);\n\t      this._THREErenderer.setClearColor(props.background, this.props.transparent ? 0 : 1);\n\t    }\n\n\t    this.renderScene();\n\n\t    // The canvas gets re-rendered every frame even if no props/state changed.\n\t    // This is because some three.js items like skinned meshes need redrawing\n\t    // every frame even if nothing changed in React props/state.\n\t    //\n\t    // See https://github.com/Izzimach/react-three/issues/28\n\n\t    if (this.props.enableRapidRender) {\n\t      var rapidrender = function rapidrender(timestamp) {\n\n\t        _this._timestamp = timestamp;\n\t        if (typeof _this._rAFID !== 'undefined') {\n\t          _this._rAFID = window.requestAnimationFrame(rapidrender);\n\t        }\n\n\t        // render the stage\n\t        _this.renderScene();\n\t      };\n\n\t      this._rAFID = window.requestAnimationFrame(rapidrender);\n\t    }\n\n\t    // warn users of the old listenToClick prop\n\t    (0, _warning2.default)(typeof props.listenToClick === 'undefined', \"the `listenToClick` prop has been replaced with `pointerEvents`\");\n\n\t    renderelement.onselectstart = function () {\n\t      return false;\n\t    };\n\t  },\n\t  componentDidUpdate: function componentDidUpdate(oldProps) {\n\t    var props = this.props;\n\t    var context = this._reactInternalInstance._context;\n\n\t    if (props.pixelRatio !== oldProps.pixelRatio) {\n\t      this._THREErenderer.setPixelRatio(props.pixelRatio);\n\t    }\n\n\t    if (props.width !== oldProps.width || props.height !== oldProps.height || props.pixelRatio !== oldProps.pixelRatio) {\n\t      this._THREErenderer.setSize(+props.width, +props.height);\n\t    }\n\n\t    var backgroundtype = (0, _typeof3.default)(props.background);\n\t    if (backgroundtype !== 'undefined') {\n\t      // background color should be a number, check it\n\t      (0, _warning2.default)(backgroundtype === 'number', \"The background property of \" + \"the scene component must be a number, not \" + backgroundtype);\n\t      this._THREErenderer.setClearColor(props.background, this.props.transparent ? 0 : 1);\n\t    }\n\n\t    var transaction = _reactDom2.default.ReactReconcileTransaction.getPooled();\n\t    transaction.perform(this.updateChildren, this, this.props.children, transaction, context);\n\t    _reactDom2.default.ReactReconcileTransaction.release(transaction);\n\n\t    // hack for react-hot-loader\n\t    var renderedComponent = this._reactInternalInstance._renderedComponent;\n\t    if (!this.props.disableHotLoader && renderedComponent._currentElement !== null) {\n\t      renderedComponent._renderedChildren = this._renderedChildren;\n\t    }\n\n\t    this.renderScene();\n\t  },\n\t  componentWillUnmount: function componentWillUnmount() {\n\t    // hack for react-hot-loader\n\t    var renderedComponent = this._reactInternalInstance._renderedComponent;\n\t    if (!this.props.disableHotLoader && renderedComponent._currentElement !== null) {\n\t      renderedComponent._renderedChildren = null;\n\t    }\n\t    _reactDom2.default.deleteAllListeners(this._reactInternalInstance);\n\t    if (typeof this._rAFID !== 'undefined') {\n\t      window.cancelAnimationFrame(this._rAFID);\n\t      delete this._rAFID;\n\t    }\n\t  },\n\t  renderScene: function renderScene() {\n\t    var _this2 = this;\n\n\t    if (!this.props.children) return;\n\n\t    var children = this._renderedChildren;\n\n\t    this._THREErenderer.autoClear = false;\n\t    this._THREErenderer.clear();\n\n\t    (0, _keys2.default)(children).forEach(function (key) {\n\t      var scene = children[key];\n\t      if (scene._THREEObject3D && scene._THREEMetaData.camera !== null) {\n\t        if (_this2._customRender) {\n\t          _this2._customRender(_this2._THREErenderer, scene._THREEObject3D, scene._THREEMetaData.camera);\n\t        } else {\n\t          _this2._THREErenderer.render(scene._THREEObject3D, scene._THREEMetaData.camera);\n\t        }\n\t      }\n\t    });\n\t  },\n\t  render: function render() {\n\t    if (this.props.canvas) return null;\n\n\t    // the three.js renderer will get applied to this canvas element\n\t    return _react2.default.createElement(\"canvas\", { style: this.props.style });\n\t  }\n\t});\n\n\texports.default = THREERenderer;\n\n/***/ }),\n/* 33 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\tmodule.exports = { \"default\": __webpack_require__(34), __esModule: true };\n\n/***/ }),\n/* 34 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t__webpack_require__(35);\n\tmodule.exports = __webpack_require__(16).Object.keys;\n\n\n/***/ }),\n/* 35 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t// 19.1.2.14 Object.keys(O)\n\tvar toObject = __webpack_require__(6);\n\tvar $keys = __webpack_require__(36);\n\n\t__webpack_require__(14)('keys', function () {\n\t  return function keys(it) {\n\t    return $keys(toObject(it));\n\t  };\n\t});\n\n\n/***/ }),\n/* 36 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t// 19.1.2.14 / 15.2.3.14 Object.keys(O)\n\tvar $keys = __webpack_require__(37);\n\tvar enumBugKeys = __webpack_require__(45);\n\n\tmodule.exports = Object.keys || function keys(O) {\n\t  return $keys(O, enumBugKeys);\n\t};\n\n\n/***/ }),\n/* 37 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\tvar has = __webpack_require__(9);\n\tvar toIObject = __webpack_require__(38);\n\tvar arrayIndexOf = __webpack_require__(41)(false);\n\tvar IE_PROTO = __webpack_require__(10)('IE_PROTO');\n\n\tmodule.exports = function (object, names) {\n\t  var O = toIObject(object);\n\t  var i = 0;\n\t  var result = [];\n\t  var key;\n\t  for (key in O) if (key != IE_PROTO) has(O, key) && result.push(key);\n\t  // Don't enum bug & hidden keys\n\t  while (names.length > i) if (has(O, key = names[i++])) {\n\t    ~arrayIndexOf(result, key) || result.push(key);\n\t  }\n\t  return result;\n\t};\n\n\n/***/ }),\n/* 38 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t// to indexed object, toObject with fallback for non-array-like ES3 strings\n\tvar IObject = __webpack_require__(39);\n\tvar defined = __webpack_require__(7);\n\tmodule.exports = function (it) {\n\t  return IObject(defined(it));\n\t};\n\n\n/***/ }),\n/* 39 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t// fallback for non-array-like ES3 and non-enumerable old V8 strings\n\tvar cof = __webpack_require__(40);\n\t// eslint-disable-next-line no-prototype-builtins\n\tmodule.exports = Object('z').propertyIsEnumerable(0) ? Object : function (it) {\n\t  return cof(it) == 'String' ? it.split('') : Object(it);\n\t};\n\n\n/***/ }),\n/* 40 */\n/***/ (function(module, exports) {\n\n\tvar toString = {}.toString;\n\n\tmodule.exports = function (it) {\n\t  return toString.call(it).slice(8, -1);\n\t};\n\n\n/***/ }),\n/* 41 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t// false -> Array#indexOf\n\t// true  -> Array#includes\n\tvar toIObject = __webpack_require__(38);\n\tvar toLength = __webpack_require__(42);\n\tvar toAbsoluteIndex = __webpack_require__(44);\n\tmodule.exports = function (IS_INCLUDES) {\n\t  return function ($this, el, fromIndex) {\n\t    var O = toIObject($this);\n\t    var length = toLength(O.length);\n\t    var index = toAbsoluteIndex(fromIndex, length);\n\t    var value;\n\t    // Array#includes uses SameValueZero equality algorithm\n\t    // eslint-disable-next-line no-self-compare\n\t    if (IS_INCLUDES && el != el) while (length > index) {\n\t      value = O[index++];\n\t      // eslint-disable-next-line no-self-compare\n\t      if (value != value) return true;\n\t    // Array#indexOf ignores holes, Array#includes - not\n\t    } else for (;length > index; index++) if (IS_INCLUDES || index in O) {\n\t      if (O[index] === el) return IS_INCLUDES || index || 0;\n\t    } return !IS_INCLUDES && -1;\n\t  };\n\t};\n\n\n/***/ }),\n/* 42 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t// 7.1.15 ToLength\n\tvar toInteger = __webpack_require__(43);\n\tvar min = Math.min;\n\tmodule.exports = function (it) {\n\t  return it > 0 ? min(toInteger(it), 0x1fffffffffffff) : 0; // pow(2, 53) - 1 == 9007199254740991\n\t};\n\n\n/***/ }),\n/* 43 */\n/***/ (function(module, exports) {\n\n\t// 7.1.4 ToInteger\n\tvar ceil = Math.ceil;\n\tvar floor = Math.floor;\n\tmodule.exports = function (it) {\n\t  return isNaN(it = +it) ? 0 : (it > 0 ? floor : ceil)(it);\n\t};\n\n\n/***/ }),\n/* 44 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\tvar toInteger = __webpack_require__(43);\n\tvar max = Math.max;\n\tvar min = Math.min;\n\tmodule.exports = function (index, length) {\n\t  index = toInteger(index);\n\t  return index < 0 ? max(index + length, 0) : min(index, length);\n\t};\n\n\n/***/ }),\n/* 45 */\n/***/ (function(module, exports) {\n\n\t// IE 8- don't enum bug keys\n\tmodule.exports = (\n\t  'constructor,hasOwnProperty,isPrototypeOf,propertyIsEnumerable,toLocaleString,toString,valueOf'\n\t).split(',');\n\n\n/***/ }),\n/* 46 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t\"use strict\";\n\n\texports.__esModule = true;\n\n\tvar _iterator = __webpack_require__(47);\n\n\tvar _iterator2 = _interopRequireDefault(_iterator);\n\n\tvar _symbol = __webpack_require__(66);\n\n\tvar _symbol2 = _interopRequireDefault(_symbol);\n\n\tvar _typeof = typeof _symbol2.default === \"function\" && typeof _iterator2.default === \"symbol\" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof _symbol2.default === \"function\" && obj.constructor === _symbol2.default && obj !== _symbol2.default.prototype ? \"symbol\" : typeof obj; };\n\n\tfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n\texports.default = typeof _symbol2.default === \"function\" && _typeof(_iterator2.default) === \"symbol\" ? function (obj) {\n\t  return typeof obj === \"undefined\" ? \"undefined\" : _typeof(obj);\n\t} : function (obj) {\n\t  return obj && typeof _symbol2.default === \"function\" && obj.constructor === _symbol2.default && obj !== _symbol2.default.prototype ? \"symbol\" : typeof obj === \"undefined\" ? \"undefined\" : _typeof(obj);\n\t};\n\n/***/ }),\n/* 47 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\tmodule.exports = { \"default\": __webpack_require__(48), __esModule: true };\n\n/***/ }),\n/* 48 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t__webpack_require__(49);\n\t__webpack_require__(61);\n\tmodule.exports = __webpack_require__(65).f('iterator');\n\n\n/***/ }),\n/* 49 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\tvar $at = __webpack_require__(50)(true);\n\n\t// 21.1.3.27 String.prototype[@@iterator]()\n\t__webpack_require__(51)(String, 'String', function (iterated) {\n\t  this._t = String(iterated); // target\n\t  this._i = 0;                // next index\n\t// 21.1.5.2.1 %StringIteratorPrototype%.next()\n\t}, function () {\n\t  var O = this._t;\n\t  var index = this._i;\n\t  var point;\n\t  if (index >= O.length) return { value: undefined, done: true };\n\t  point = $at(O, index);\n\t  this._i += point.length;\n\t  return { value: point, done: false };\n\t});\n\n\n/***/ }),\n/* 50 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\tvar toInteger = __webpack_require__(43);\n\tvar defined = __webpack_require__(7);\n\t// true  -> String#at\n\t// false -> String#codePointAt\n\tmodule.exports = function (TO_STRING) {\n\t  return function (that, pos) {\n\t    var s = String(defined(that));\n\t    var i = toInteger(pos);\n\t    var l = s.length;\n\t    var a, b;\n\t    if (i < 0 || i >= l) return TO_STRING ? '' : undefined;\n\t    a = s.charCodeAt(i);\n\t    return a < 0xd800 || a > 0xdbff || i + 1 === l || (b = s.charCodeAt(i + 1)) < 0xdc00 || b > 0xdfff\n\t      ? TO_STRING ? s.charAt(i) : a\n\t      : TO_STRING ? s.slice(i, i + 2) : (a - 0xd800 << 10) + (b - 0xdc00) + 0x10000;\n\t  };\n\t};\n\n\n/***/ }),\n/* 51 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\tvar LIBRARY = __webpack_require__(52);\n\tvar $export = __webpack_require__(15);\n\tvar redefine = __webpack_require__(53);\n\tvar hide = __webpack_require__(19);\n\tvar Iterators = __webpack_require__(54);\n\tvar $iterCreate = __webpack_require__(55);\n\tvar setToStringTag = __webpack_require__(59);\n\tvar getPrototypeOf = __webpack_require__(8);\n\tvar ITERATOR = __webpack_require__(60)('iterator');\n\tvar BUGGY = !([].keys && 'next' in [].keys()); // Safari has buggy iterators w/o `next`\n\tvar FF_ITERATOR = '@@iterator';\n\tvar KEYS = 'keys';\n\tvar VALUES = 'values';\n\n\tvar returnThis = function () { return this; };\n\n\tmodule.exports = function (Base, NAME, Constructor, next, DEFAULT, IS_SET, FORCED) {\n\t  $iterCreate(Constructor, NAME, next);\n\t  var getMethod = function (kind) {\n\t    if (!BUGGY && kind in proto) return proto[kind];\n\t    switch (kind) {\n\t      case KEYS: return function keys() { return new Constructor(this, kind); };\n\t      case VALUES: return function values() { return new Constructor(this, kind); };\n\t    } return function entries() { return new Constructor(this, kind); };\n\t  };\n\t  var TAG = NAME + ' Iterator';\n\t  var DEF_VALUES = DEFAULT == VALUES;\n\t  var VALUES_BUG = false;\n\t  var proto = Base.prototype;\n\t  var $native = proto[ITERATOR] || proto[FF_ITERATOR] || DEFAULT && proto[DEFAULT];\n\t  var $default = $native || getMethod(DEFAULT);\n\t  var $entries = DEFAULT ? !DEF_VALUES ? $default : getMethod('entries') : undefined;\n\t  var $anyNative = NAME == 'Array' ? proto.entries || $native : $native;\n\t  var methods, key, IteratorPrototype;\n\t  // Fix native\n\t  if ($anyNative) {\n\t    IteratorPrototype = getPrototypeOf($anyNative.call(new Base()));\n\t    if (IteratorPrototype !== Object.prototype && IteratorPrototype.next) {\n\t      // Set @@toStringTag to native iterators\n\t      setToStringTag(IteratorPrototype, TAG, true);\n\t      // fix for some old engines\n\t      if (!LIBRARY && typeof IteratorPrototype[ITERATOR] != 'function') hide(IteratorPrototype, ITERATOR, returnThis);\n\t    }\n\t  }\n\t  // fix Array#{values, @@iterator}.name in V8 / FF\n\t  if (DEF_VALUES && $native && $native.name !== VALUES) {\n\t    VALUES_BUG = true;\n\t    $default = function values() { return $native.call(this); };\n\t  }\n\t  // Define iterator\n\t  if ((!LIBRARY || FORCED) && (BUGGY || VALUES_BUG || !proto[ITERATOR])) {\n\t    hide(proto, ITERATOR, $default);\n\t  }\n\t  // Plug for library\n\t  Iterators[NAME] = $default;\n\t  Iterators[TAG] = returnThis;\n\t  if (DEFAULT) {\n\t    methods = {\n\t      values: DEF_VALUES ? $default : getMethod(VALUES),\n\t      keys: IS_SET ? $default : getMethod(KEYS),\n\t      entries: $entries\n\t    };\n\t    if (FORCED) for (key in methods) {\n\t      if (!(key in proto)) redefine(proto, key, methods[key]);\n\t    } else $export($export.P + $export.F * (BUGGY || VALUES_BUG), NAME, methods);\n\t  }\n\t  return methods;\n\t};\n\n\n/***/ }),\n/* 52 */\n/***/ (function(module, exports) {\n\n\tmodule.exports = true;\n\n\n/***/ }),\n/* 53 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\tmodule.exports = __webpack_require__(19);\n\n\n/***/ }),\n/* 54 */\n/***/ (function(module, exports) {\n\n\tmodule.exports = {};\n\n\n/***/ }),\n/* 55 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\tvar create = __webpack_require__(56);\n\tvar descriptor = __webpack_require__(28);\n\tvar setToStringTag = __webpack_require__(59);\n\tvar IteratorPrototype = {};\n\n\t// 25.1.2.1.1 %IteratorPrototype%[@@iterator]()\n\t__webpack_require__(19)(IteratorPrototype, __webpack_require__(60)('iterator'), function () { return this; });\n\n\tmodule.exports = function (Constructor, NAME, next) {\n\t  Constructor.prototype = create(IteratorPrototype, { next: descriptor(1, next) });\n\t  setToStringTag(Constructor, NAME + ' Iterator');\n\t};\n\n\n/***/ }),\n/* 56 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t// 19.1.2.2 / 15.2.3.5 Object.create(O [, Properties])\n\tvar anObject = __webpack_require__(21);\n\tvar dPs = __webpack_require__(57);\n\tvar enumBugKeys = __webpack_require__(45);\n\tvar IE_PROTO = __webpack_require__(10)('IE_PROTO');\n\tvar Empty = function () { /* empty */ };\n\tvar PROTOTYPE = 'prototype';\n\n\t// Create object with fake `null` prototype: use iframe Object with cleared prototype\n\tvar createDict = function () {\n\t  // Thrash, waste and sodomy: IE GC bug\n\t  var iframe = __webpack_require__(26)('iframe');\n\t  var i = enumBugKeys.length;\n\t  var lt = '<';\n\t  var gt = '>';\n\t  var iframeDocument;\n\t  iframe.style.display = 'none';\n\t  __webpack_require__(58).appendChild(iframe);\n\t  iframe.src = 'javascript:'; // eslint-disable-line no-script-url\n\t  // createDict = iframe.contentWindow.Object;\n\t  // html.removeChild(iframe);\n\t  iframeDocument = iframe.contentWindow.document;\n\t  iframeDocument.open();\n\t  iframeDocument.write(lt + 'script' + gt + 'document.F=Object' + lt + '/script' + gt);\n\t  iframeDocument.close();\n\t  createDict = iframeDocument.F;\n\t  while (i--) delete createDict[PROTOTYPE][enumBugKeys[i]];\n\t  return createDict();\n\t};\n\n\tmodule.exports = Object.create || function create(O, Properties) {\n\t  var result;\n\t  if (O !== null) {\n\t    Empty[PROTOTYPE] = anObject(O);\n\t    result = new Empty();\n\t    Empty[PROTOTYPE] = null;\n\t    // add \"__proto__\" for Object.getPrototypeOf polyfill\n\t    result[IE_PROTO] = O;\n\t  } else result = createDict();\n\t  return Properties === undefined ? result : dPs(result, Properties);\n\t};\n\n\n/***/ }),\n/* 57 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\tvar dP = __webpack_require__(20);\n\tvar anObject = __webpack_require__(21);\n\tvar getKeys = __webpack_require__(36);\n\n\tmodule.exports = __webpack_require__(24) ? Object.defineProperties : function defineProperties(O, Properties) {\n\t  anObject(O);\n\t  var keys = getKeys(Properties);\n\t  var length = keys.length;\n\t  var i = 0;\n\t  var P;\n\t  while (length > i) dP.f(O, P = keys[i++], Properties[P]);\n\t  return O;\n\t};\n\n\n/***/ }),\n/* 58 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\tvar document = __webpack_require__(12).document;\n\tmodule.exports = document && document.documentElement;\n\n\n/***/ }),\n/* 59 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\tvar def = __webpack_require__(20).f;\n\tvar has = __webpack_require__(9);\n\tvar TAG = __webpack_require__(60)('toStringTag');\n\n\tmodule.exports = function (it, tag, stat) {\n\t  if (it && !has(it = stat ? it : it.prototype, TAG)) def(it, TAG, { configurable: true, value: tag });\n\t};\n\n\n/***/ }),\n/* 60 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\tvar store = __webpack_require__(11)('wks');\n\tvar uid = __webpack_require__(13);\n\tvar Symbol = __webpack_require__(12).Symbol;\n\tvar USE_SYMBOL = typeof Symbol == 'function';\n\n\tvar $exports = module.exports = function (name) {\n\t  return store[name] || (store[name] =\n\t    USE_SYMBOL && Symbol[name] || (USE_SYMBOL ? Symbol : uid)('Symbol.' + name));\n\t};\n\n\t$exports.store = store;\n\n\n/***/ }),\n/* 61 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t__webpack_require__(62);\n\tvar global = __webpack_require__(12);\n\tvar hide = __webpack_require__(19);\n\tvar Iterators = __webpack_require__(54);\n\tvar TO_STRING_TAG = __webpack_require__(60)('toStringTag');\n\n\tvar DOMIterables = ('CSSRuleList,CSSStyleDeclaration,CSSValueList,ClientRectList,DOMRectList,DOMStringList,' +\n\t  'DOMTokenList,DataTransferItemList,FileList,HTMLAllCollection,HTMLCollection,HTMLFormElement,HTMLSelectElement,' +\n\t  'MediaList,MimeTypeArray,NamedNodeMap,NodeList,PaintRequestList,Plugin,PluginArray,SVGLengthList,SVGNumberList,' +\n\t  'SVGPathSegList,SVGPointList,SVGStringList,SVGTransformList,SourceBufferList,StyleSheetList,TextTrackCueList,' +\n\t  'TextTrackList,TouchList').split(',');\n\n\tfor (var i = 0; i < DOMIterables.length; i++) {\n\t  var NAME = DOMIterables[i];\n\t  var Collection = global[NAME];\n\t  var proto = Collection && Collection.prototype;\n\t  if (proto && !proto[TO_STRING_TAG]) hide(proto, TO_STRING_TAG, NAME);\n\t  Iterators[NAME] = Iterators.Array;\n\t}\n\n\n/***/ }),\n/* 62 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\tvar addToUnscopables = __webpack_require__(63);\n\tvar step = __webpack_require__(64);\n\tvar Iterators = __webpack_require__(54);\n\tvar toIObject = __webpack_require__(38);\n\n\t// 22.1.3.4 Array.prototype.entries()\n\t// 22.1.3.13 Array.prototype.keys()\n\t// 22.1.3.29 Array.prototype.values()\n\t// 22.1.3.30 Array.prototype[@@iterator]()\n\tmodule.exports = __webpack_require__(51)(Array, 'Array', function (iterated, kind) {\n\t  this._t = toIObject(iterated); // target\n\t  this._i = 0;                   // next index\n\t  this._k = kind;                // kind\n\t// 22.1.5.2.1 %ArrayIteratorPrototype%.next()\n\t}, function () {\n\t  var O = this._t;\n\t  var kind = this._k;\n\t  var index = this._i++;\n\t  if (!O || index >= O.length) {\n\t    this._t = undefined;\n\t    return step(1);\n\t  }\n\t  if (kind == 'keys') return step(0, index);\n\t  if (kind == 'values') return step(0, O[index]);\n\t  return step(0, [index, O[index]]);\n\t}, 'values');\n\n\t// argumentsList[@@iterator] is %ArrayProto_values% (9.4.4.6, 9.4.4.7)\n\tIterators.Arguments = Iterators.Array;\n\n\taddToUnscopables('keys');\n\taddToUnscopables('values');\n\taddToUnscopables('entries');\n\n\n/***/ }),\n/* 63 */\n/***/ (function(module, exports) {\n\n\tmodule.exports = function () { /* empty */ };\n\n\n/***/ }),\n/* 64 */\n/***/ (function(module, exports) {\n\n\tmodule.exports = function (done, value) {\n\t  return { value: value, done: !!done };\n\t};\n\n\n/***/ }),\n/* 65 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\texports.f = __webpack_require__(60);\n\n\n/***/ }),\n/* 66 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\tmodule.exports = { \"default\": __webpack_require__(67), __esModule: true };\n\n/***/ }),\n/* 67 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t__webpack_require__(68);\n\t__webpack_require__(78);\n\t__webpack_require__(79);\n\t__webpack_require__(80);\n\tmodule.exports = __webpack_require__(16).Symbol;\n\n\n/***/ }),\n/* 68 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\t// ECMAScript 6 symbols shim\n\tvar global = __webpack_require__(12);\n\tvar has = __webpack_require__(9);\n\tvar DESCRIPTORS = __webpack_require__(24);\n\tvar $export = __webpack_require__(15);\n\tvar redefine = __webpack_require__(53);\n\tvar META = __webpack_require__(69).KEY;\n\tvar $fails = __webpack_require__(25);\n\tvar shared = __webpack_require__(11);\n\tvar setToStringTag = __webpack_require__(59);\n\tvar uid = __webpack_require__(13);\n\tvar wks = __webpack_require__(60);\n\tvar wksExt = __webpack_require__(65);\n\tvar wksDefine = __webpack_require__(70);\n\tvar enumKeys = __webpack_require__(71);\n\tvar isArray = __webpack_require__(74);\n\tvar anObject = __webpack_require__(21);\n\tvar isObject = __webpack_require__(22);\n\tvar toIObject = __webpack_require__(38);\n\tvar toPrimitive = __webpack_require__(27);\n\tvar createDesc = __webpack_require__(28);\n\tvar _create = __webpack_require__(56);\n\tvar gOPNExt = __webpack_require__(75);\n\tvar $GOPD = __webpack_require__(77);\n\tvar $DP = __webpack_require__(20);\n\tvar $keys = __webpack_require__(36);\n\tvar gOPD = $GOPD.f;\n\tvar dP = $DP.f;\n\tvar gOPN = gOPNExt.f;\n\tvar $Symbol = global.Symbol;\n\tvar $JSON = global.JSON;\n\tvar _stringify = $JSON && $JSON.stringify;\n\tvar PROTOTYPE = 'prototype';\n\tvar HIDDEN = wks('_hidden');\n\tvar TO_PRIMITIVE = wks('toPrimitive');\n\tvar isEnum = {}.propertyIsEnumerable;\n\tvar SymbolRegistry = shared('symbol-registry');\n\tvar AllSymbols = shared('symbols');\n\tvar OPSymbols = shared('op-symbols');\n\tvar ObjectProto = Object[PROTOTYPE];\n\tvar USE_NATIVE = typeof $Symbol == 'function';\n\tvar QObject = global.QObject;\n\t// Don't use setters in Qt Script, https://github.com/zloirock/core-js/issues/173\n\tvar setter = !QObject || !QObject[PROTOTYPE] || !QObject[PROTOTYPE].findChild;\n\n\t// fallback for old Android, https://code.google.com/p/v8/issues/detail?id=687\n\tvar setSymbolDesc = DESCRIPTORS && $fails(function () {\n\t  return _create(dP({}, 'a', {\n\t    get: function () { return dP(this, 'a', { value: 7 }).a; }\n\t  })).a != 7;\n\t}) ? function (it, key, D) {\n\t  var protoDesc = gOPD(ObjectProto, key);\n\t  if (protoDesc) delete ObjectProto[key];\n\t  dP(it, key, D);\n\t  if (protoDesc && it !== ObjectProto) dP(ObjectProto, key, protoDesc);\n\t} : dP;\n\n\tvar wrap = function (tag) {\n\t  var sym = AllSymbols[tag] = _create($Symbol[PROTOTYPE]);\n\t  sym._k = tag;\n\t  return sym;\n\t};\n\n\tvar isSymbol = USE_NATIVE && typeof $Symbol.iterator == 'symbol' ? function (it) {\n\t  return typeof it == 'symbol';\n\t} : function (it) {\n\t  return it instanceof $Symbol;\n\t};\n\n\tvar $defineProperty = function defineProperty(it, key, D) {\n\t  if (it === ObjectProto) $defineProperty(OPSymbols, key, D);\n\t  anObject(it);\n\t  key = toPrimitive(key, true);\n\t  anObject(D);\n\t  if (has(AllSymbols, key)) {\n\t    if (!D.enumerable) {\n\t      if (!has(it, HIDDEN)) dP(it, HIDDEN, createDesc(1, {}));\n\t      it[HIDDEN][key] = true;\n\t    } else {\n\t      if (has(it, HIDDEN) && it[HIDDEN][key]) it[HIDDEN][key] = false;\n\t      D = _create(D, { enumerable: createDesc(0, false) });\n\t    } return setSymbolDesc(it, key, D);\n\t  } return dP(it, key, D);\n\t};\n\tvar $defineProperties = function defineProperties(it, P) {\n\t  anObject(it);\n\t  var keys = enumKeys(P = toIObject(P));\n\t  var i = 0;\n\t  var l = keys.length;\n\t  var key;\n\t  while (l > i) $defineProperty(it, key = keys[i++], P[key]);\n\t  return it;\n\t};\n\tvar $create = function create(it, P) {\n\t  return P === undefined ? _create(it) : $defineProperties(_create(it), P);\n\t};\n\tvar $propertyIsEnumerable = function propertyIsEnumerable(key) {\n\t  var E = isEnum.call(this, key = toPrimitive(key, true));\n\t  if (this === ObjectProto && has(AllSymbols, key) && !has(OPSymbols, key)) return false;\n\t  return E || !has(this, key) || !has(AllSymbols, key) || has(this, HIDDEN) && this[HIDDEN][key] ? E : true;\n\t};\n\tvar $getOwnPropertyDescriptor = function getOwnPropertyDescriptor(it, key) {\n\t  it = toIObject(it);\n\t  key = toPrimitive(key, true);\n\t  if (it === ObjectProto && has(AllSymbols, key) && !has(OPSymbols, key)) return;\n\t  var D = gOPD(it, key);\n\t  if (D && has(AllSymbols, key) && !(has(it, HIDDEN) && it[HIDDEN][key])) D.enumerable = true;\n\t  return D;\n\t};\n\tvar $getOwnPropertyNames = function getOwnPropertyNames(it) {\n\t  var names = gOPN(toIObject(it));\n\t  var result = [];\n\t  var i = 0;\n\t  var key;\n\t  while (names.length > i) {\n\t    if (!has(AllSymbols, key = names[i++]) && key != HIDDEN && key != META) result.push(key);\n\t  } return result;\n\t};\n\tvar $getOwnPropertySymbols = function getOwnPropertySymbols(it) {\n\t  var IS_OP = it === ObjectProto;\n\t  var names = gOPN(IS_OP ? OPSymbols : toIObject(it));\n\t  var result = [];\n\t  var i = 0;\n\t  var key;\n\t  while (names.length > i) {\n\t    if (has(AllSymbols, key = names[i++]) && (IS_OP ? has(ObjectProto, key) : true)) result.push(AllSymbols[key]);\n\t  } return result;\n\t};\n\n\t// 19.4.1.1 Symbol([description])\n\tif (!USE_NATIVE) {\n\t  $Symbol = function Symbol() {\n\t    if (this instanceof $Symbol) throw TypeError('Symbol is not a constructor!');\n\t    var tag = uid(arguments.length > 0 ? arguments[0] : undefined);\n\t    var $set = function (value) {\n\t      if (this === ObjectProto) $set.call(OPSymbols, value);\n\t      if (has(this, HIDDEN) && has(this[HIDDEN], tag)) this[HIDDEN][tag] = false;\n\t      setSymbolDesc(this, tag, createDesc(1, value));\n\t    };\n\t    if (DESCRIPTORS && setter) setSymbolDesc(ObjectProto, tag, { configurable: true, set: $set });\n\t    return wrap(tag);\n\t  };\n\t  redefine($Symbol[PROTOTYPE], 'toString', function toString() {\n\t    return this._k;\n\t  });\n\n\t  $GOPD.f = $getOwnPropertyDescriptor;\n\t  $DP.f = $defineProperty;\n\t  __webpack_require__(76).f = gOPNExt.f = $getOwnPropertyNames;\n\t  __webpack_require__(73).f = $propertyIsEnumerable;\n\t  __webpack_require__(72).f = $getOwnPropertySymbols;\n\n\t  if (DESCRIPTORS && !__webpack_require__(52)) {\n\t    redefine(ObjectProto, 'propertyIsEnumerable', $propertyIsEnumerable, true);\n\t  }\n\n\t  wksExt.f = function (name) {\n\t    return wrap(wks(name));\n\t  };\n\t}\n\n\t$export($export.G + $export.W + $export.F * !USE_NATIVE, { Symbol: $Symbol });\n\n\tfor (var es6Symbols = (\n\t  // 19.4.2.2, 19.4.2.3, 19.4.2.4, 19.4.2.6, 19.4.2.8, 19.4.2.9, 19.4.2.10, 19.4.2.11, 19.4.2.12, 19.4.2.13, 19.4.2.14\n\t  'hasInstance,isConcatSpreadable,iterator,match,replace,search,species,split,toPrimitive,toStringTag,unscopables'\n\t).split(','), j = 0; es6Symbols.length > j;)wks(es6Symbols[j++]);\n\n\tfor (var wellKnownSymbols = $keys(wks.store), k = 0; wellKnownSymbols.length > k;) wksDefine(wellKnownSymbols[k++]);\n\n\t$export($export.S + $export.F * !USE_NATIVE, 'Symbol', {\n\t  // 19.4.2.1 Symbol.for(key)\n\t  'for': function (key) {\n\t    return has(SymbolRegistry, key += '')\n\t      ? SymbolRegistry[key]\n\t      : SymbolRegistry[key] = $Symbol(key);\n\t  },\n\t  // 19.4.2.5 Symbol.keyFor(sym)\n\t  keyFor: function keyFor(sym) {\n\t    if (!isSymbol(sym)) throw TypeError(sym + ' is not a symbol!');\n\t    for (var key in SymbolRegistry) if (SymbolRegistry[key] === sym) return key;\n\t  },\n\t  useSetter: function () { setter = true; },\n\t  useSimple: function () { setter = false; }\n\t});\n\n\t$export($export.S + $export.F * !USE_NATIVE, 'Object', {\n\t  // 19.1.2.2 Object.create(O [, Properties])\n\t  create: $create,\n\t  // 19.1.2.4 Object.defineProperty(O, P, Attributes)\n\t  defineProperty: $defineProperty,\n\t  // 19.1.2.3 Object.defineProperties(O, Properties)\n\t  defineProperties: $defineProperties,\n\t  // 19.1.2.6 Object.getOwnPropertyDescriptor(O, P)\n\t  getOwnPropertyDescriptor: $getOwnPropertyDescriptor,\n\t  // 19.1.2.7 Object.getOwnPropertyNames(O)\n\t  getOwnPropertyNames: $getOwnPropertyNames,\n\t  // 19.1.2.8 Object.getOwnPropertySymbols(O)\n\t  getOwnPropertySymbols: $getOwnPropertySymbols\n\t});\n\n\t// 24.3.2 JSON.stringify(value [, replacer [, space]])\n\t$JSON && $export($export.S + $export.F * (!USE_NATIVE || $fails(function () {\n\t  var S = $Symbol();\n\t  // MS Edge converts symbol values to JSON as {}\n\t  // WebKit converts symbol values to JSON as null\n\t  // V8 throws on boxed symbols\n\t  return _stringify([S]) != '[null]' || _stringify({ a: S }) != '{}' || _stringify(Object(S)) != '{}';\n\t})), 'JSON', {\n\t  stringify: function stringify(it) {\n\t    var args = [it];\n\t    var i = 1;\n\t    var replacer, $replacer;\n\t    while (arguments.length > i) args.push(arguments[i++]);\n\t    $replacer = replacer = args[1];\n\t    if (!isObject(replacer) && it === undefined || isSymbol(it)) return; // IE8 returns string on undefined\n\t    if (!isArray(replacer)) replacer = function (key, value) {\n\t      if (typeof $replacer == 'function') value = $replacer.call(this, key, value);\n\t      if (!isSymbol(value)) return value;\n\t    };\n\t    args[1] = replacer;\n\t    return _stringify.apply($JSON, args);\n\t  }\n\t});\n\n\t// 19.4.3.4 Symbol.prototype[@@toPrimitive](hint)\n\t$Symbol[PROTOTYPE][TO_PRIMITIVE] || __webpack_require__(19)($Symbol[PROTOTYPE], TO_PRIMITIVE, $Symbol[PROTOTYPE].valueOf);\n\t// 19.4.3.5 Symbol.prototype[@@toStringTag]\n\tsetToStringTag($Symbol, 'Symbol');\n\t// 20.2.1.9 Math[@@toStringTag]\n\tsetToStringTag(Math, 'Math', true);\n\t// 24.3.3 JSON[@@toStringTag]\n\tsetToStringTag(global.JSON, 'JSON', true);\n\n\n/***/ }),\n/* 69 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\tvar META = __webpack_require__(13)('meta');\n\tvar isObject = __webpack_require__(22);\n\tvar has = __webpack_require__(9);\n\tvar setDesc = __webpack_require__(20).f;\n\tvar id = 0;\n\tvar isExtensible = Object.isExtensible || function () {\n\t  return true;\n\t};\n\tvar FREEZE = !__webpack_require__(25)(function () {\n\t  return isExtensible(Object.preventExtensions({}));\n\t});\n\tvar setMeta = function (it) {\n\t  setDesc(it, META, { value: {\n\t    i: 'O' + ++id, // object ID\n\t    w: {}          // weak collections IDs\n\t  } });\n\t};\n\tvar fastKey = function (it, create) {\n\t  // return primitive with prefix\n\t  if (!isObject(it)) return typeof it == 'symbol' ? it : (typeof it == 'string' ? 'S' : 'P') + it;\n\t  if (!has(it, META)) {\n\t    // can't set metadata to uncaught frozen object\n\t    if (!isExtensible(it)) return 'F';\n\t    // not necessary to add metadata\n\t    if (!create) return 'E';\n\t    // add missing metadata\n\t    setMeta(it);\n\t  // return object ID\n\t  } return it[META].i;\n\t};\n\tvar getWeak = function (it, create) {\n\t  if (!has(it, META)) {\n\t    // can't set metadata to uncaught frozen object\n\t    if (!isExtensible(it)) return true;\n\t    // not necessary to add metadata\n\t    if (!create) return false;\n\t    // add missing metadata\n\t    setMeta(it);\n\t  // return hash weak collections IDs\n\t  } return it[META].w;\n\t};\n\t// add metadata on freeze-family methods calling\n\tvar onFreeze = function (it) {\n\t  if (FREEZE && meta.NEED && isExtensible(it) && !has(it, META)) setMeta(it);\n\t  return it;\n\t};\n\tvar meta = module.exports = {\n\t  KEY: META,\n\t  NEED: false,\n\t  fastKey: fastKey,\n\t  getWeak: getWeak,\n\t  onFreeze: onFreeze\n\t};\n\n\n/***/ }),\n/* 70 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\tvar global = __webpack_require__(12);\n\tvar core = __webpack_require__(16);\n\tvar LIBRARY = __webpack_require__(52);\n\tvar wksExt = __webpack_require__(65);\n\tvar defineProperty = __webpack_require__(20).f;\n\tmodule.exports = function (name) {\n\t  var $Symbol = core.Symbol || (core.Symbol = LIBRARY ? {} : global.Symbol || {});\n\t  if (name.charAt(0) != '_' && !(name in $Symbol)) defineProperty($Symbol, name, { value: wksExt.f(name) });\n\t};\n\n\n/***/ }),\n/* 71 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t// all enumerable object keys, includes symbols\n\tvar getKeys = __webpack_require__(36);\n\tvar gOPS = __webpack_require__(72);\n\tvar pIE = __webpack_require__(73);\n\tmodule.exports = function (it) {\n\t  var result = getKeys(it);\n\t  var getSymbols = gOPS.f;\n\t  if (getSymbols) {\n\t    var symbols = getSymbols(it);\n\t    var isEnum = pIE.f;\n\t    var i = 0;\n\t    var key;\n\t    while (symbols.length > i) if (isEnum.call(it, key = symbols[i++])) result.push(key);\n\t  } return result;\n\t};\n\n\n/***/ }),\n/* 72 */\n/***/ (function(module, exports) {\n\n\texports.f = Object.getOwnPropertySymbols;\n\n\n/***/ }),\n/* 73 */\n/***/ (function(module, exports) {\n\n\texports.f = {}.propertyIsEnumerable;\n\n\n/***/ }),\n/* 74 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t// 7.2.2 IsArray(argument)\n\tvar cof = __webpack_require__(40);\n\tmodule.exports = Array.isArray || function isArray(arg) {\n\t  return cof(arg) == 'Array';\n\t};\n\n\n/***/ }),\n/* 75 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t// fallback for IE11 buggy Object.getOwnPropertyNames with iframe and window\n\tvar toIObject = __webpack_require__(38);\n\tvar gOPN = __webpack_require__(76).f;\n\tvar toString = {}.toString;\n\n\tvar windowNames = typeof window == 'object' && window && Object.getOwnPropertyNames\n\t  ? Object.getOwnPropertyNames(window) : [];\n\n\tvar getWindowNames = function (it) {\n\t  try {\n\t    return gOPN(it);\n\t  } catch (e) {\n\t    return windowNames.slice();\n\t  }\n\t};\n\n\tmodule.exports.f = function getOwnPropertyNames(it) {\n\t  return windowNames && toString.call(it) == '[object Window]' ? getWindowNames(it) : gOPN(toIObject(it));\n\t};\n\n\n/***/ }),\n/* 76 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t// 19.1.2.7 / 15.2.3.4 Object.getOwnPropertyNames(O)\n\tvar $keys = __webpack_require__(37);\n\tvar hiddenKeys = __webpack_require__(45).concat('length', 'prototype');\n\n\texports.f = Object.getOwnPropertyNames || function getOwnPropertyNames(O) {\n\t  return $keys(O, hiddenKeys);\n\t};\n\n\n/***/ }),\n/* 77 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\tvar pIE = __webpack_require__(73);\n\tvar createDesc = __webpack_require__(28);\n\tvar toIObject = __webpack_require__(38);\n\tvar toPrimitive = __webpack_require__(27);\n\tvar has = __webpack_require__(9);\n\tvar IE8_DOM_DEFINE = __webpack_require__(23);\n\tvar gOPD = Object.getOwnPropertyDescriptor;\n\n\texports.f = __webpack_require__(24) ? gOPD : function getOwnPropertyDescriptor(O, P) {\n\t  O = toIObject(O);\n\t  P = toPrimitive(P, true);\n\t  if (IE8_DOM_DEFINE) try {\n\t    return gOPD(O, P);\n\t  } catch (e) { /* empty */ }\n\t  if (has(O, P)) return createDesc(!pIE.f.call(O, P), O[P]);\n\t};\n\n\n/***/ }),\n/* 78 */\n/***/ (function(module, exports) {\n\n\t\n\n/***/ }),\n/* 79 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t__webpack_require__(70)('asyncIterator');\n\n\n/***/ }),\n/* 80 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t__webpack_require__(70)('observable');\n\n\n/***/ }),\n/* 81 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t\"use strict\";\n\n\texports.__esModule = true;\n\n\tvar _assign = __webpack_require__(82);\n\n\tvar _assign2 = _interopRequireDefault(_assign);\n\n\tfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n\texports.default = _assign2.default || function (target) {\n\t  for (var i = 1; i < arguments.length; i++) {\n\t    var source = arguments[i];\n\n\t    for (var key in source) {\n\t      if (Object.prototype.hasOwnProperty.call(source, key)) {\n\t        target[key] = source[key];\n\t      }\n\t    }\n\t  }\n\n\t  return target;\n\t};\n\n/***/ }),\n/* 82 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\tmodule.exports = { \"default\": __webpack_require__(83), __esModule: true };\n\n/***/ }),\n/* 83 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t__webpack_require__(84);\n\tmodule.exports = __webpack_require__(16).Object.assign;\n\n\n/***/ }),\n/* 84 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t// 19.1.3.1 Object.assign(target, source)\n\tvar $export = __webpack_require__(15);\n\n\t$export($export.S + $export.F, 'Object', { assign: __webpack_require__(85) });\n\n\n/***/ }),\n/* 85 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\t// 19.1.2.1 Object.assign(target, source, ...)\n\tvar getKeys = __webpack_require__(36);\n\tvar gOPS = __webpack_require__(72);\n\tvar pIE = __webpack_require__(73);\n\tvar toObject = __webpack_require__(6);\n\tvar IObject = __webpack_require__(39);\n\tvar $assign = Object.assign;\n\n\t// should work with symbols and should have deterministic property order (V8 bug)\n\tmodule.exports = !$assign || __webpack_require__(25)(function () {\n\t  var A = {};\n\t  var B = {};\n\t  // eslint-disable-next-line no-undef\n\t  var S = Symbol();\n\t  var K = 'abcdefghijklmnopqrst';\n\t  A[S] = 7;\n\t  K.split('').forEach(function (k) { B[k] = k; });\n\t  return $assign({}, A)[S] != 7 || Object.keys($assign({}, B)).join('') != K;\n\t}) ? function assign(target, source) { // eslint-disable-line no-unused-vars\n\t  var T = toObject(target);\n\t  var aLen = arguments.length;\n\t  var index = 1;\n\t  var getSymbols = gOPS.f;\n\t  var isEnum = pIE.f;\n\t  while (aLen > index) {\n\t    var S = IObject(arguments[index++]);\n\t    var keys = getSymbols ? getKeys(S).concat(getSymbols(S)) : getKeys(S);\n\t    var length = keys.length;\n\t    var j = 0;\n\t    var key;\n\t    while (length > j) if (isEnum.call(S, key = keys[j++])) T[key] = S[key];\n\t  } return T;\n\t} : $assign;\n\n\n/***/ }),\n/* 86 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/* WEBPACK VAR INJECTION */(function(process) {/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t *\n\t * This source code is licensed under the MIT license found in the\n\t * LICENSE file in the root directory of this source tree.\n\t */\n\n\tif (process.env.NODE_ENV !== 'production') {\n\t  var REACT_ELEMENT_TYPE = (typeof Symbol === 'function' &&\n\t    Symbol.for &&\n\t    Symbol.for('react.element')) ||\n\t    0xeac7;\n\n\t  var isValidElement = function(object) {\n\t    return typeof object === 'object' &&\n\t      object !== null &&\n\t      object.$$typeof === REACT_ELEMENT_TYPE;\n\t  };\n\n\t  // By explicitly using `prop-types` you are opting into new development behavior.\n\t  // http://fb.me/prop-types-in-prod\n\t  var throwOnDirectAccess = true;\n\t  module.exports = __webpack_require__(87)(isValidElement, throwOnDirectAccess);\n\t} else {\n\t  // By explicitly using `prop-types` you are opting into new production behavior.\n\t  // http://fb.me/prop-types-in-prod\n\t  module.exports = __webpack_require__(92)();\n\t}\n\n\t/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(30)))\n\n/***/ }),\n/* 87 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/* WEBPACK VAR INJECTION */(function(process) {/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t *\n\t * This source code is licensed under the MIT license found in the\n\t * LICENSE file in the root directory of this source tree.\n\t */\n\n\t'use strict';\n\n\tvar emptyFunction = __webpack_require__(31);\n\tvar invariant = __webpack_require__(88);\n\tvar warning = __webpack_require__(29);\n\tvar assign = __webpack_require__(89);\n\n\tvar ReactPropTypesSecret = __webpack_require__(90);\n\tvar checkPropTypes = __webpack_require__(91);\n\n\tmodule.exports = function(isValidElement, throwOnDirectAccess) {\n\t  /* global Symbol */\n\t  var ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\n\t  var FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.\n\n\t  /**\n\t   * Returns the iterator method function contained on the iterable object.\n\t   *\n\t   * Be sure to invoke the function with the iterable as context:\n\t   *\n\t   *     var iteratorFn = getIteratorFn(myIterable);\n\t   *     if (iteratorFn) {\n\t   *       var iterator = iteratorFn.call(myIterable);\n\t   *       ...\n\t   *     }\n\t   *\n\t   * @param {?object} maybeIterable\n\t   * @return {?function}\n\t   */\n\t  function getIteratorFn(maybeIterable) {\n\t    var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]);\n\t    if (typeof iteratorFn === 'function') {\n\t      return iteratorFn;\n\t    }\n\t  }\n\n\t  /**\n\t   * Collection of methods that allow declaration and validation of props that are\n\t   * supplied to React components. Example usage:\n\t   *\n\t   *   var Props = require('ReactPropTypes');\n\t   *   var MyArticle = React.createClass({\n\t   *     propTypes: {\n\t   *       // An optional string prop named \"description\".\n\t   *       description: Props.string,\n\t   *\n\t   *       // A required enum prop named \"category\".\n\t   *       category: Props.oneOf(['News','Photos']).isRequired,\n\t   *\n\t   *       // A prop named \"dialog\" that requires an instance of Dialog.\n\t   *       dialog: Props.instanceOf(Dialog).isRequired\n\t   *     },\n\t   *     render: function() { ... }\n\t   *   });\n\t   *\n\t   * A more formal specification of how these methods are used:\n\t   *\n\t   *   type := array|bool|func|object|number|string|oneOf([...])|instanceOf(...)\n\t   *   decl := ReactPropTypes.{type}(.isRequired)?\n\t   *\n\t   * Each and every declaration produces a function with the same signature. This\n\t   * allows the creation of custom validation functions. For example:\n\t   *\n\t   *  var MyLink = React.createClass({\n\t   *    propTypes: {\n\t   *      // An optional string or URI prop named \"href\".\n\t   *      href: function(props, propName, componentName) {\n\t   *        var propValue = props[propName];\n\t   *        if (propValue != null && typeof propValue !== 'string' &&\n\t   *            !(propValue instanceof URI)) {\n\t   *          return new Error(\n\t   *            'Expected a string or an URI for ' + propName + ' in ' +\n\t   *            componentName\n\t   *          );\n\t   *        }\n\t   *      }\n\t   *    },\n\t   *    render: function() {...}\n\t   *  });\n\t   *\n\t   * @internal\n\t   */\n\n\t  var ANONYMOUS = '<<anonymous>>';\n\n\t  // Important!\n\t  // Keep this list in sync with production version in `./factoryWithThrowingShims.js`.\n\t  var ReactPropTypes = {\n\t    array: createPrimitiveTypeChecker('array'),\n\t    bool: createPrimitiveTypeChecker('boolean'),\n\t    func: createPrimitiveTypeChecker('function'),\n\t    number: createPrimitiveTypeChecker('number'),\n\t    object: createPrimitiveTypeChecker('object'),\n\t    string: createPrimitiveTypeChecker('string'),\n\t    symbol: createPrimitiveTypeChecker('symbol'),\n\n\t    any: createAnyTypeChecker(),\n\t    arrayOf: createArrayOfTypeChecker,\n\t    element: createElementTypeChecker(),\n\t    instanceOf: createInstanceTypeChecker,\n\t    node: createNodeChecker(),\n\t    objectOf: createObjectOfTypeChecker,\n\t    oneOf: createEnumTypeChecker,\n\t    oneOfType: createUnionTypeChecker,\n\t    shape: createShapeTypeChecker,\n\t    exact: createStrictShapeTypeChecker,\n\t  };\n\n\t  /**\n\t   * inlined Object.is polyfill to avoid requiring consumers ship their own\n\t   * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n\t   */\n\t  /*eslint-disable no-self-compare*/\n\t  function is(x, y) {\n\t    // SameValue algorithm\n\t    if (x === y) {\n\t      // Steps 1-5, 7-10\n\t      // Steps 6.b-6.e: +0 != -0\n\t      return x !== 0 || 1 / x === 1 / y;\n\t    } else {\n\t      // Step 6.a: NaN == NaN\n\t      return x !== x && y !== y;\n\t    }\n\t  }\n\t  /*eslint-enable no-self-compare*/\n\n\t  /**\n\t   * We use an Error-like object for backward compatibility as people may call\n\t   * PropTypes directly and inspect their output. However, we don't use real\n\t   * Errors anymore. We don't inspect their stack anyway, and creating them\n\t   * is prohibitively expensive if they are created too often, such as what\n\t   * happens in oneOfType() for any type before the one that matched.\n\t   */\n\t  function PropTypeError(message) {\n\t    this.message = message;\n\t    this.stack = '';\n\t  }\n\t  // Make `instanceof Error` still work for returned errors.\n\t  PropTypeError.prototype = Error.prototype;\n\n\t  function createChainableTypeChecker(validate) {\n\t    if (process.env.NODE_ENV !== 'production') {\n\t      var manualPropTypeCallCache = {};\n\t      var manualPropTypeWarningCount = 0;\n\t    }\n\t    function checkType(isRequired, props, propName, componentName, location, propFullName, secret) {\n\t      componentName = componentName || ANONYMOUS;\n\t      propFullName = propFullName || propName;\n\n\t      if (secret !== ReactPropTypesSecret) {\n\t        if (throwOnDirectAccess) {\n\t          // New behavior only for users of `prop-types` package\n\t          invariant(\n\t            false,\n\t            'Calling PropTypes validators directly is not supported by the `prop-types` package. ' +\n\t            'Use `PropTypes.checkPropTypes()` to call them. ' +\n\t            'Read more at http://fb.me/use-check-prop-types'\n\t          );\n\t        } else if (process.env.NODE_ENV !== 'production' && typeof console !== 'undefined') {\n\t          // Old behavior for people using React.PropTypes\n\t          var cacheKey = componentName + ':' + propName;\n\t          if (\n\t            !manualPropTypeCallCache[cacheKey] &&\n\t            // Avoid spamming the console because they are often not actionable except for lib authors\n\t            manualPropTypeWarningCount < 3\n\t          ) {\n\t            warning(\n\t              false,\n\t              'You are manually calling a React.PropTypes validation ' +\n\t              'function for the `%s` prop on `%s`. This is deprecated ' +\n\t              'and will throw in the standalone `prop-types` package. ' +\n\t              'You may be seeing this warning due to a third-party PropTypes ' +\n\t              'library. See https://fb.me/react-warning-dont-call-proptypes ' + 'for details.',\n\t              propFullName,\n\t              componentName\n\t            );\n\t            manualPropTypeCallCache[cacheKey] = true;\n\t            manualPropTypeWarningCount++;\n\t          }\n\t        }\n\t      }\n\t      if (props[propName] == null) {\n\t        if (isRequired) {\n\t          if (props[propName] === null) {\n\t            return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required ' + ('in `' + componentName + '`, but its value is `null`.'));\n\t          }\n\t          return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required in ' + ('`' + componentName + '`, but its value is `undefined`.'));\n\t        }\n\t        return null;\n\t      } else {\n\t        return validate(props, propName, componentName, location, propFullName);\n\t      }\n\t    }\n\n\t    var chainedCheckType = checkType.bind(null, false);\n\t    chainedCheckType.isRequired = checkType.bind(null, true);\n\n\t    return chainedCheckType;\n\t  }\n\n\t  function createPrimitiveTypeChecker(expectedType) {\n\t    function validate(props, propName, componentName, location, propFullName, secret) {\n\t      var propValue = props[propName];\n\t      var propType = getPropType(propValue);\n\t      if (propType !== expectedType) {\n\t        // `propValue` being instance of, say, date/regexp, pass the 'object'\n\t        // check, but we can offer a more precise error message here rather than\n\t        // 'of type `object`'.\n\t        var preciseType = getPreciseType(propValue);\n\n\t        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + preciseType + '` supplied to `' + componentName + '`, expected ') + ('`' + expectedType + '`.'));\n\t      }\n\t      return null;\n\t    }\n\t    return createChainableTypeChecker(validate);\n\t  }\n\n\t  function createAnyTypeChecker() {\n\t    return createChainableTypeChecker(emptyFunction.thatReturnsNull);\n\t  }\n\n\t  function createArrayOfTypeChecker(typeChecker) {\n\t    function validate(props, propName, componentName, location, propFullName) {\n\t      if (typeof typeChecker !== 'function') {\n\t        return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside arrayOf.');\n\t      }\n\t      var propValue = props[propName];\n\t      if (!Array.isArray(propValue)) {\n\t        var propType = getPropType(propValue);\n\t        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an array.'));\n\t      }\n\t      for (var i = 0; i < propValue.length; i++) {\n\t        var error = typeChecker(propValue, i, componentName, location, propFullName + '[' + i + ']', ReactPropTypesSecret);\n\t        if (error instanceof Error) {\n\t          return error;\n\t        }\n\t      }\n\t      return null;\n\t    }\n\t    return createChainableTypeChecker(validate);\n\t  }\n\n\t  function createElementTypeChecker() {\n\t    function validate(props, propName, componentName, location, propFullName) {\n\t      var propValue = props[propName];\n\t      if (!isValidElement(propValue)) {\n\t        var propType = getPropType(propValue);\n\t        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected a single ReactElement.'));\n\t      }\n\t      return null;\n\t    }\n\t    return createChainableTypeChecker(validate);\n\t  }\n\n\t  function createInstanceTypeChecker(expectedClass) {\n\t    function validate(props, propName, componentName, location, propFullName) {\n\t      if (!(props[propName] instanceof expectedClass)) {\n\t        var expectedClassName = expectedClass.name || ANONYMOUS;\n\t        var actualClassName = getClassName(props[propName]);\n\t        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + actualClassName + '` supplied to `' + componentName + '`, expected ') + ('instance of `' + expectedClassName + '`.'));\n\t      }\n\t      return null;\n\t    }\n\t    return createChainableTypeChecker(validate);\n\t  }\n\n\t  function createEnumTypeChecker(expectedValues) {\n\t    if (!Array.isArray(expectedValues)) {\n\t      process.env.NODE_ENV !== 'production' ? warning(false, 'Invalid argument supplied to oneOf, expected an instance of array.') : void 0;\n\t      return emptyFunction.thatReturnsNull;\n\t    }\n\n\t    function validate(props, propName, componentName, location, propFullName) {\n\t      var propValue = props[propName];\n\t      for (var i = 0; i < expectedValues.length; i++) {\n\t        if (is(propValue, expectedValues[i])) {\n\t          return null;\n\t        }\n\t      }\n\n\t      var valuesString = JSON.stringify(expectedValues);\n\t      return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of value `' + propValue + '` ' + ('supplied to `' + componentName + '`, expected one of ' + valuesString + '.'));\n\t    }\n\t    return createChainableTypeChecker(validate);\n\t  }\n\n\t  function createObjectOfTypeChecker(typeChecker) {\n\t    function validate(props, propName, componentName, location, propFullName) {\n\t      if (typeof typeChecker !== 'function') {\n\t        return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside objectOf.');\n\t      }\n\t      var propValue = props[propName];\n\t      var propType = getPropType(propValue);\n\t      if (propType !== 'object') {\n\t        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an object.'));\n\t      }\n\t      for (var key in propValue) {\n\t        if (propValue.hasOwnProperty(key)) {\n\t          var error = typeChecker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n\t          if (error instanceof Error) {\n\t            return error;\n\t          }\n\t        }\n\t      }\n\t      return null;\n\t    }\n\t    return createChainableTypeChecker(validate);\n\t  }\n\n\t  function createUnionTypeChecker(arrayOfTypeCheckers) {\n\t    if (!Array.isArray(arrayOfTypeCheckers)) {\n\t      process.env.NODE_ENV !== 'production' ? warning(false, 'Invalid argument supplied to oneOfType, expected an instance of array.') : void 0;\n\t      return emptyFunction.thatReturnsNull;\n\t    }\n\n\t    for (var i = 0; i < arrayOfTypeCheckers.length; i++) {\n\t      var checker = arrayOfTypeCheckers[i];\n\t      if (typeof checker !== 'function') {\n\t        warning(\n\t          false,\n\t          'Invalid argument supplied to oneOfType. Expected an array of check functions, but ' +\n\t          'received %s at index %s.',\n\t          getPostfixForTypeWarning(checker),\n\t          i\n\t        );\n\t        return emptyFunction.thatReturnsNull;\n\t      }\n\t    }\n\n\t    function validate(props, propName, componentName, location, propFullName) {\n\t      for (var i = 0; i < arrayOfTypeCheckers.length; i++) {\n\t        var checker = arrayOfTypeCheckers[i];\n\t        if (checker(props, propName, componentName, location, propFullName, ReactPropTypesSecret) == null) {\n\t          return null;\n\t        }\n\t      }\n\n\t      return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`.'));\n\t    }\n\t    return createChainableTypeChecker(validate);\n\t  }\n\n\t  function createNodeChecker() {\n\t    function validate(props, propName, componentName, location, propFullName) {\n\t      if (!isNode(props[propName])) {\n\t        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a ReactNode.'));\n\t      }\n\t      return null;\n\t    }\n\t    return createChainableTypeChecker(validate);\n\t  }\n\n\t  function createShapeTypeChecker(shapeTypes) {\n\t    function validate(props, propName, componentName, location, propFullName) {\n\t      var propValue = props[propName];\n\t      var propType = getPropType(propValue);\n\t      if (propType !== 'object') {\n\t        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));\n\t      }\n\t      for (var key in shapeTypes) {\n\t        var checker = shapeTypes[key];\n\t        if (!checker) {\n\t          continue;\n\t        }\n\t        var error = checker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n\t        if (error) {\n\t          return error;\n\t        }\n\t      }\n\t      return null;\n\t    }\n\t    return createChainableTypeChecker(validate);\n\t  }\n\n\t  function createStrictShapeTypeChecker(shapeTypes) {\n\t    function validate(props, propName, componentName, location, propFullName) {\n\t      var propValue = props[propName];\n\t      var propType = getPropType(propValue);\n\t      if (propType !== 'object') {\n\t        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));\n\t      }\n\t      // We need to check all keys in case some are required but missing from\n\t      // props.\n\t      var allKeys = assign({}, props[propName], shapeTypes);\n\t      for (var key in allKeys) {\n\t        var checker = shapeTypes[key];\n\t        if (!checker) {\n\t          return new PropTypeError(\n\t            'Invalid ' + location + ' `' + propFullName + '` key `' + key + '` supplied to `' + componentName + '`.' +\n\t            '\\nBad object: ' + JSON.stringify(props[propName], null, '  ') +\n\t            '\\nValid keys: ' +  JSON.stringify(Object.keys(shapeTypes), null, '  ')\n\t          );\n\t        }\n\t        var error = checker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n\t        if (error) {\n\t          return error;\n\t        }\n\t      }\n\t      return null;\n\t    }\n\n\t    return createChainableTypeChecker(validate);\n\t  }\n\n\t  function isNode(propValue) {\n\t    switch (typeof propValue) {\n\t      case 'number':\n\t      case 'string':\n\t      case 'undefined':\n\t        return true;\n\t      case 'boolean':\n\t        return !propValue;\n\t      case 'object':\n\t        if (Array.isArray(propValue)) {\n\t          return propValue.every(isNode);\n\t        }\n\t        if (propValue === null || isValidElement(propValue)) {\n\t          return true;\n\t        }\n\n\t        var iteratorFn = getIteratorFn(propValue);\n\t        if (iteratorFn) {\n\t          var iterator = iteratorFn.call(propValue);\n\t          var step;\n\t          if (iteratorFn !== propValue.entries) {\n\t            while (!(step = iterator.next()).done) {\n\t              if (!isNode(step.value)) {\n\t                return false;\n\t              }\n\t            }\n\t          } else {\n\t            // Iterator will provide entry [k,v] tuples rather than values.\n\t            while (!(step = iterator.next()).done) {\n\t              var entry = step.value;\n\t              if (entry) {\n\t                if (!isNode(entry[1])) {\n\t                  return false;\n\t                }\n\t              }\n\t            }\n\t          }\n\t        } else {\n\t          return false;\n\t        }\n\n\t        return true;\n\t      default:\n\t        return false;\n\t    }\n\t  }\n\n\t  function isSymbol(propType, propValue) {\n\t    // Native Symbol.\n\t    if (propType === 'symbol') {\n\t      return true;\n\t    }\n\n\t    // 19.4.3.5 Symbol.prototype[@@toStringTag] === 'Symbol'\n\t    if (propValue['@@toStringTag'] === 'Symbol') {\n\t      return true;\n\t    }\n\n\t    // Fallback for non-spec compliant Symbols which are polyfilled.\n\t    if (typeof Symbol === 'function' && propValue instanceof Symbol) {\n\t      return true;\n\t    }\n\n\t    return false;\n\t  }\n\n\t  // Equivalent of `typeof` but with special handling for array and regexp.\n\t  function getPropType(propValue) {\n\t    var propType = typeof propValue;\n\t    if (Array.isArray(propValue)) {\n\t      return 'array';\n\t    }\n\t    if (propValue instanceof RegExp) {\n\t      // Old webkits (at least until Android 4.0) return 'function' rather than\n\t      // 'object' for typeof a RegExp. We'll normalize this here so that /bla/\n\t      // passes PropTypes.object.\n\t      return 'object';\n\t    }\n\t    if (isSymbol(propType, propValue)) {\n\t      return 'symbol';\n\t    }\n\t    return propType;\n\t  }\n\n\t  // This handles more types than `getPropType`. Only used for error messages.\n\t  // See `createPrimitiveTypeChecker`.\n\t  function getPreciseType(propValue) {\n\t    if (typeof propValue === 'undefined' || propValue === null) {\n\t      return '' + propValue;\n\t    }\n\t    var propType = getPropType(propValue);\n\t    if (propType === 'object') {\n\t      if (propValue instanceof Date) {\n\t        return 'date';\n\t      } else if (propValue instanceof RegExp) {\n\t        return 'regexp';\n\t      }\n\t    }\n\t    return propType;\n\t  }\n\n\t  // Returns a string that is postfixed to a warning about an invalid type.\n\t  // For example, \"undefined\" or \"of type array\"\n\t  function getPostfixForTypeWarning(value) {\n\t    var type = getPreciseType(value);\n\t    switch (type) {\n\t      case 'array':\n\t      case 'object':\n\t        return 'an ' + type;\n\t      case 'boolean':\n\t      case 'date':\n\t      case 'regexp':\n\t        return 'a ' + type;\n\t      default:\n\t        return type;\n\t    }\n\t  }\n\n\t  // Returns class name of the object, if any.\n\t  function getClassName(propValue) {\n\t    if (!propValue.constructor || !propValue.constructor.name) {\n\t      return ANONYMOUS;\n\t    }\n\t    return propValue.constructor.name;\n\t  }\n\n\t  ReactPropTypes.checkPropTypes = checkPropTypes;\n\t  ReactPropTypes.PropTypes = ReactPropTypes;\n\n\t  return ReactPropTypes;\n\t};\n\n\t/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(30)))\n\n/***/ }),\n/* 88 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/* WEBPACK VAR INJECTION */(function(process) {/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t *\n\t * This source code is licensed under the MIT license found in the\n\t * LICENSE file in the root directory of this source tree.\n\t *\n\t */\n\n\t'use strict';\n\n\t/**\n\t * Use invariant() to assert state which your program assumes to be true.\n\t *\n\t * Provide sprintf-style format (only %s is supported) and arguments\n\t * to provide information about what broke and what you were\n\t * expecting.\n\t *\n\t * The invariant message will be stripped in production, but the invariant\n\t * will remain to ensure logic does not differ in production.\n\t */\n\n\tvar validateFormat = function validateFormat(format) {};\n\n\tif (process.env.NODE_ENV !== 'production') {\n\t  validateFormat = function validateFormat(format) {\n\t    if (format === undefined) {\n\t      throw new Error('invariant requires an error message argument');\n\t    }\n\t  };\n\t}\n\n\tfunction invariant(condition, format, a, b, c, d, e, f) {\n\t  validateFormat(format);\n\n\t  if (!condition) {\n\t    var error;\n\t    if (format === undefined) {\n\t      error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');\n\t    } else {\n\t      var args = [a, b, c, d, e, f];\n\t      var argIndex = 0;\n\t      error = new Error(format.replace(/%s/g, function () {\n\t        return args[argIndex++];\n\t      }));\n\t      error.name = 'Invariant Violation';\n\t    }\n\n\t    error.framesToPop = 1; // we don't care about invariant's own frame\n\t    throw error;\n\t  }\n\t}\n\n\tmodule.exports = invariant;\n\t/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(30)))\n\n/***/ }),\n/* 89 */\n/***/ (function(module, exports) {\n\n\t/*\n\tobject-assign\n\t(c) Sindre Sorhus\n\t@license MIT\n\t*/\n\n\t'use strict';\n\t/* eslint-disable no-unused-vars */\n\tvar getOwnPropertySymbols = Object.getOwnPropertySymbols;\n\tvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\tvar propIsEnumerable = Object.prototype.propertyIsEnumerable;\n\n\tfunction toObject(val) {\n\t\tif (val === null || val === undefined) {\n\t\t\tthrow new TypeError('Object.assign cannot be called with null or undefined');\n\t\t}\n\n\t\treturn Object(val);\n\t}\n\n\tfunction shouldUseNative() {\n\t\ttry {\n\t\t\tif (!Object.assign) {\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\t// Detect buggy property enumeration order in older V8 versions.\n\n\t\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=4118\n\t\t\tvar test1 = new String('abc');  // eslint-disable-line no-new-wrappers\n\t\t\ttest1[5] = 'de';\n\t\t\tif (Object.getOwnPropertyNames(test1)[0] === '5') {\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\t\tvar test2 = {};\n\t\t\tfor (var i = 0; i < 10; i++) {\n\t\t\t\ttest2['_' + String.fromCharCode(i)] = i;\n\t\t\t}\n\t\t\tvar order2 = Object.getOwnPropertyNames(test2).map(function (n) {\n\t\t\t\treturn test2[n];\n\t\t\t});\n\t\t\tif (order2.join('') !== '0123456789') {\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\t\tvar test3 = {};\n\t\t\t'abcdefghijklmnopqrst'.split('').forEach(function (letter) {\n\t\t\t\ttest3[letter] = letter;\n\t\t\t});\n\t\t\tif (Object.keys(Object.assign({}, test3)).join('') !==\n\t\t\t\t\t'abcdefghijklmnopqrst') {\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\treturn true;\n\t\t} catch (err) {\n\t\t\t// We don't expect any of the above to throw, but better to be safe.\n\t\t\treturn false;\n\t\t}\n\t}\n\n\tmodule.exports = shouldUseNative() ? Object.assign : function (target, source) {\n\t\tvar from;\n\t\tvar to = toObject(target);\n\t\tvar symbols;\n\n\t\tfor (var s = 1; s < arguments.length; s++) {\n\t\t\tfrom = Object(arguments[s]);\n\n\t\t\tfor (var key in from) {\n\t\t\t\tif (hasOwnProperty.call(from, key)) {\n\t\t\t\t\tto[key] = from[key];\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif (getOwnPropertySymbols) {\n\t\t\t\tsymbols = getOwnPropertySymbols(from);\n\t\t\t\tfor (var i = 0; i < symbols.length; i++) {\n\t\t\t\t\tif (propIsEnumerable.call(from, symbols[i])) {\n\t\t\t\t\t\tto[symbols[i]] = from[symbols[i]];\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn to;\n\t};\n\n\n/***/ }),\n/* 90 */\n/***/ (function(module, exports) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t *\n\t * This source code is licensed under the MIT license found in the\n\t * LICENSE file in the root directory of this source tree.\n\t */\n\n\t'use strict';\n\n\tvar ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED';\n\n\tmodule.exports = ReactPropTypesSecret;\n\n\n/***/ }),\n/* 91 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/* WEBPACK VAR INJECTION */(function(process) {/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t *\n\t * This source code is licensed under the MIT license found in the\n\t * LICENSE file in the root directory of this source tree.\n\t */\n\n\t'use strict';\n\n\tif (process.env.NODE_ENV !== 'production') {\n\t  var invariant = __webpack_require__(88);\n\t  var warning = __webpack_require__(29);\n\t  var ReactPropTypesSecret = __webpack_require__(90);\n\t  var loggedTypeFailures = {};\n\t}\n\n\t/**\n\t * Assert that the values match with the type specs.\n\t * Error messages are memorized and will only be shown once.\n\t *\n\t * @param {object} typeSpecs Map of name to a ReactPropType\n\t * @param {object} values Runtime values that need to be type-checked\n\t * @param {string} location e.g. \"prop\", \"context\", \"child context\"\n\t * @param {string} componentName Name of the component for error messages.\n\t * @param {?Function} getStack Returns the component stack.\n\t * @private\n\t */\n\tfunction checkPropTypes(typeSpecs, values, location, componentName, getStack) {\n\t  if (process.env.NODE_ENV !== 'production') {\n\t    for (var typeSpecName in typeSpecs) {\n\t      if (typeSpecs.hasOwnProperty(typeSpecName)) {\n\t        var error;\n\t        // Prop type validation may throw. In case they do, we don't want to\n\t        // fail the render phase where it didn't fail before. So we log it.\n\t        // After these have been cleaned up, we'll let them throw.\n\t        try {\n\t          // This is intentionally an invariant that gets caught. It's the same\n\t          // behavior as without this statement except with a better message.\n\t          invariant(typeof typeSpecs[typeSpecName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'the `prop-types` package, but received `%s`.', componentName || 'React class', location, typeSpecName, typeof typeSpecs[typeSpecName]);\n\t          error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret);\n\t        } catch (ex) {\n\t          error = ex;\n\t        }\n\t        warning(!error || error instanceof Error, '%s: type specification of %s `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', location, typeSpecName, typeof error);\n\t        if (error instanceof Error && !(error.message in loggedTypeFailures)) {\n\t          // Only monitor this failure once because there tends to be a lot of the\n\t          // same error.\n\t          loggedTypeFailures[error.message] = true;\n\n\t          var stack = getStack ? getStack() : '';\n\n\t          warning(false, 'Failed %s type: %s%s', location, error.message, stack != null ? stack : '');\n\t        }\n\t      }\n\t    }\n\t  }\n\t}\n\n\tmodule.exports = checkPropTypes;\n\n\t/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(30)))\n\n/***/ }),\n/* 92 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t *\n\t * This source code is licensed under the MIT license found in the\n\t * LICENSE file in the root directory of this source tree.\n\t */\n\n\t'use strict';\n\n\tvar emptyFunction = __webpack_require__(31);\n\tvar invariant = __webpack_require__(88);\n\tvar ReactPropTypesSecret = __webpack_require__(90);\n\n\tmodule.exports = function() {\n\t  function shim(props, propName, componentName, location, propFullName, secret) {\n\t    if (secret === ReactPropTypesSecret) {\n\t      // It is still safe when called from React.\n\t      return;\n\t    }\n\t    invariant(\n\t      false,\n\t      'Calling PropTypes validators directly is not supported by the `prop-types` package. ' +\n\t      'Use PropTypes.checkPropTypes() to call them. ' +\n\t      'Read more at http://fb.me/use-check-prop-types'\n\t    );\n\t  };\n\t  shim.isRequired = shim;\n\t  function getShim() {\n\t    return shim;\n\t  };\n\t  // Important!\n\t  // Keep this list in sync with production version in `./factoryWithTypeCheckers.js`.\n\t  var ReactPropTypes = {\n\t    array: shim,\n\t    bool: shim,\n\t    func: shim,\n\t    number: shim,\n\t    object: shim,\n\t    string: shim,\n\t    symbol: shim,\n\n\t    any: shim,\n\t    arrayOf: getShim,\n\t    element: shim,\n\t    instanceOf: getShim,\n\t    node: shim,\n\t    objectOf: getShim,\n\t    oneOf: getShim,\n\t    oneOfType: getShim,\n\t    shape: getShim,\n\t    exact: getShim\n\t  };\n\n\t  ReactPropTypes.checkPropTypes = emptyFunction;\n\t  ReactPropTypes.PropTypes = ReactPropTypes;\n\n\t  return ReactPropTypes;\n\t};\n\n\n/***/ }),\n/* 93 */\n/***/ (function(module, exports) {\n\n\tmodule.exports = require(\"react\");\n\n/***/ }),\n/* 94 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t *\n\t * This source code is licensed under the MIT license found in the\n\t * LICENSE file in the root directory of this source tree.\n\t *\n\t */\n\n\t'use strict';\n\n\tvar React = __webpack_require__(93);\n\tvar factory = __webpack_require__(95);\n\n\tif (typeof React === 'undefined') {\n\t  throw Error(\n\t    'create-react-class could not find the React object. If you are using script tags, ' +\n\t      'make sure that React is being loaded before create-react-class.'\n\t  );\n\t}\n\n\t// Hack to grab NoopUpdateQueue from isomorphic React\n\tvar ReactNoopUpdateQueue = new React.Component().updater;\n\n\tmodule.exports = factory(\n\t  React.Component,\n\t  React.isValidElement,\n\t  ReactNoopUpdateQueue\n\t);\n\n\n/***/ }),\n/* 95 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/* WEBPACK VAR INJECTION */(function(process) {/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t *\n\t * This source code is licensed under the MIT license found in the\n\t * LICENSE file in the root directory of this source tree.\n\t *\n\t */\n\n\t'use strict';\n\n\tvar _assign = __webpack_require__(89);\n\n\tvar emptyObject = __webpack_require__(96);\n\tvar _invariant = __webpack_require__(88);\n\n\tif (process.env.NODE_ENV !== 'production') {\n\t  var warning = __webpack_require__(29);\n\t}\n\n\tvar MIXINS_KEY = 'mixins';\n\n\t// Helper function to allow the creation of anonymous functions which do not\n\t// have .name set to the name of the variable being assigned to.\n\tfunction identity(fn) {\n\t  return fn;\n\t}\n\n\tvar ReactPropTypeLocationNames;\n\tif (process.env.NODE_ENV !== 'production') {\n\t  ReactPropTypeLocationNames = {\n\t    prop: 'prop',\n\t    context: 'context',\n\t    childContext: 'child context'\n\t  };\n\t} else {\n\t  ReactPropTypeLocationNames = {};\n\t}\n\n\tfunction factory(ReactComponent, isValidElement, ReactNoopUpdateQueue) {\n\t  /**\n\t   * Policies that describe methods in `ReactClassInterface`.\n\t   */\n\n\t  var injectedMixins = [];\n\n\t  /**\n\t   * Composite components are higher-level components that compose other composite\n\t   * or host components.\n\t   *\n\t   * To create a new type of `ReactClass`, pass a specification of\n\t   * your new class to `React.createClass`. The only requirement of your class\n\t   * specification is that you implement a `render` method.\n\t   *\n\t   *   var MyComponent = React.createClass({\n\t   *     render: function() {\n\t   *       return <div>Hello World</div>;\n\t   *     }\n\t   *   });\n\t   *\n\t   * The class specification supports a specific protocol of methods that have\n\t   * special meaning (e.g. `render`). See `ReactClassInterface` for\n\t   * more the comprehensive protocol. Any other properties and methods in the\n\t   * class specification will be available on the prototype.\n\t   *\n\t   * @interface ReactClassInterface\n\t   * @internal\n\t   */\n\t  var ReactClassInterface = {\n\t    /**\n\t     * An array of Mixin objects to include when defining your component.\n\t     *\n\t     * @type {array}\n\t     * @optional\n\t     */\n\t    mixins: 'DEFINE_MANY',\n\n\t    /**\n\t     * An object containing properties and methods that should be defined on\n\t     * the component's constructor instead of its prototype (static methods).\n\t     *\n\t     * @type {object}\n\t     * @optional\n\t     */\n\t    statics: 'DEFINE_MANY',\n\n\t    /**\n\t     * Definition of prop types for this component.\n\t     *\n\t     * @type {object}\n\t     * @optional\n\t     */\n\t    propTypes: 'DEFINE_MANY',\n\n\t    /**\n\t     * Definition of context types for this component.\n\t     *\n\t     * @type {object}\n\t     * @optional\n\t     */\n\t    contextTypes: 'DEFINE_MANY',\n\n\t    /**\n\t     * Definition of context types this component sets for its children.\n\t     *\n\t     * @type {object}\n\t     * @optional\n\t     */\n\t    childContextTypes: 'DEFINE_MANY',\n\n\t    // ==== Definition methods ====\n\n\t    /**\n\t     * Invoked when the component is mounted. Values in the mapping will be set on\n\t     * `this.props` if that prop is not specified (i.e. using an `in` check).\n\t     *\n\t     * This method is invoked before `getInitialState` and therefore cannot rely\n\t     * on `this.state` or use `this.setState`.\n\t     *\n\t     * @return {object}\n\t     * @optional\n\t     */\n\t    getDefaultProps: 'DEFINE_MANY_MERGED',\n\n\t    /**\n\t     * Invoked once before the component is mounted. The return value will be used\n\t     * as the initial value of `this.state`.\n\t     *\n\t     *   getInitialState: function() {\n\t     *     return {\n\t     *       isOn: false,\n\t     *       fooBaz: new BazFoo()\n\t     *     }\n\t     *   }\n\t     *\n\t     * @return {object}\n\t     * @optional\n\t     */\n\t    getInitialState: 'DEFINE_MANY_MERGED',\n\n\t    /**\n\t     * @return {object}\n\t     * @optional\n\t     */\n\t    getChildContext: 'DEFINE_MANY_MERGED',\n\n\t    /**\n\t     * Uses props from `this.props` and state from `this.state` to render the\n\t     * structure of the component.\n\t     *\n\t     * No guarantees are made about when or how often this method is invoked, so\n\t     * it must not have side effects.\n\t     *\n\t     *   render: function() {\n\t     *     var name = this.props.name;\n\t     *     return <div>Hello, {name}!</div>;\n\t     *   }\n\t     *\n\t     * @return {ReactComponent}\n\t     * @required\n\t     */\n\t    render: 'DEFINE_ONCE',\n\n\t    // ==== Delegate methods ====\n\n\t    /**\n\t     * Invoked when the component is initially created and about to be mounted.\n\t     * This may have side effects, but any external subscriptions or data created\n\t     * by this method must be cleaned up in `componentWillUnmount`.\n\t     *\n\t     * @optional\n\t     */\n\t    componentWillMount: 'DEFINE_MANY',\n\n\t    /**\n\t     * Invoked when the component has been mounted and has a DOM representation.\n\t     * However, there is no guarantee that the DOM node is in the document.\n\t     *\n\t     * Use this as an opportunity to operate on the DOM when the component has\n\t     * been mounted (initialized and rendered) for the first time.\n\t     *\n\t     * @param {DOMElement} rootNode DOM element representing the component.\n\t     * @optional\n\t     */\n\t    componentDidMount: 'DEFINE_MANY',\n\n\t    /**\n\t     * Invoked before the component receives new props.\n\t     *\n\t     * Use this as an opportunity to react to a prop transition by updating the\n\t     * state using `this.setState`. Current props are accessed via `this.props`.\n\t     *\n\t     *   componentWillReceiveProps: function(nextProps, nextContext) {\n\t     *     this.setState({\n\t     *       likesIncreasing: nextProps.likeCount > this.props.likeCount\n\t     *     });\n\t     *   }\n\t     *\n\t     * NOTE: There is no equivalent `componentWillReceiveState`. An incoming prop\n\t     * transition may cause a state change, but the opposite is not true. If you\n\t     * need it, you are probably looking for `componentWillUpdate`.\n\t     *\n\t     * @param {object} nextProps\n\t     * @optional\n\t     */\n\t    componentWillReceiveProps: 'DEFINE_MANY',\n\n\t    /**\n\t     * Invoked while deciding if the component should be updated as a result of\n\t     * receiving new props, state and/or context.\n\t     *\n\t     * Use this as an opportunity to `return false` when you're certain that the\n\t     * transition to the new props/state/context will not require a component\n\t     * update.\n\t     *\n\t     *   shouldComponentUpdate: function(nextProps, nextState, nextContext) {\n\t     *     return !equal(nextProps, this.props) ||\n\t     *       !equal(nextState, this.state) ||\n\t     *       !equal(nextContext, this.context);\n\t     *   }\n\t     *\n\t     * @param {object} nextProps\n\t     * @param {?object} nextState\n\t     * @param {?object} nextContext\n\t     * @return {boolean} True if the component should update.\n\t     * @optional\n\t     */\n\t    shouldComponentUpdate: 'DEFINE_ONCE',\n\n\t    /**\n\t     * Invoked when the component is about to update due to a transition from\n\t     * `this.props`, `this.state` and `this.context` to `nextProps`, `nextState`\n\t     * and `nextContext`.\n\t     *\n\t     * Use this as an opportunity to perform preparation before an update occurs.\n\t     *\n\t     * NOTE: You **cannot** use `this.setState()` in this method.\n\t     *\n\t     * @param {object} nextProps\n\t     * @param {?object} nextState\n\t     * @param {?object} nextContext\n\t     * @param {ReactReconcileTransaction} transaction\n\t     * @optional\n\t     */\n\t    componentWillUpdate: 'DEFINE_MANY',\n\n\t    /**\n\t     * Invoked when the component's DOM representation has been updated.\n\t     *\n\t     * Use this as an opportunity to operate on the DOM when the component has\n\t     * been updated.\n\t     *\n\t     * @param {object} prevProps\n\t     * @param {?object} prevState\n\t     * @param {?object} prevContext\n\t     * @param {DOMElement} rootNode DOM element representing the component.\n\t     * @optional\n\t     */\n\t    componentDidUpdate: 'DEFINE_MANY',\n\n\t    /**\n\t     * Invoked when the component is about to be removed from its parent and have\n\t     * its DOM representation destroyed.\n\t     *\n\t     * Use this as an opportunity to deallocate any external resources.\n\t     *\n\t     * NOTE: There is no `componentDidUnmount` since your component will have been\n\t     * destroyed by that point.\n\t     *\n\t     * @optional\n\t     */\n\t    componentWillUnmount: 'DEFINE_MANY',\n\n\t    /**\n\t     * Replacement for (deprecated) `componentWillMount`.\n\t     *\n\t     * @optional\n\t     */\n\t    UNSAFE_componentWillMount: 'DEFINE_MANY',\n\n\t    /**\n\t     * Replacement for (deprecated) `componentWillReceiveProps`.\n\t     *\n\t     * @optional\n\t     */\n\t    UNSAFE_componentWillReceiveProps: 'DEFINE_MANY',\n\n\t    /**\n\t     * Replacement for (deprecated) `componentWillUpdate`.\n\t     *\n\t     * @optional\n\t     */\n\t    UNSAFE_componentWillUpdate: 'DEFINE_MANY',\n\n\t    // ==== Advanced methods ====\n\n\t    /**\n\t     * Updates the component's currently mounted DOM representation.\n\t     *\n\t     * By default, this implements React's rendering and reconciliation algorithm.\n\t     * Sophisticated clients may wish to override this.\n\t     *\n\t     * @param {ReactReconcileTransaction} transaction\n\t     * @internal\n\t     * @overridable\n\t     */\n\t    updateComponent: 'OVERRIDE_BASE'\n\t  };\n\n\t  /**\n\t   * Similar to ReactClassInterface but for static methods.\n\t   */\n\t  var ReactClassStaticInterface = {\n\t    /**\n\t     * This method is invoked after a component is instantiated and when it\n\t     * receives new props. Return an object to update state in response to\n\t     * prop changes. Return null to indicate no change to state.\n\t     *\n\t     * If an object is returned, its keys will be merged into the existing state.\n\t     *\n\t     * @return {object || null}\n\t     * @optional\n\t     */\n\t    getDerivedStateFromProps: 'DEFINE_MANY_MERGED'\n\t  };\n\n\t  /**\n\t   * Mapping from class specification keys to special processing functions.\n\t   *\n\t   * Although these are declared like instance properties in the specification\n\t   * when defining classes using `React.createClass`, they are actually static\n\t   * and are accessible on the constructor instead of the prototype. Despite\n\t   * being static, they must be defined outside of the \"statics\" key under\n\t   * which all other static methods are defined.\n\t   */\n\t  var RESERVED_SPEC_KEYS = {\n\t    displayName: function(Constructor, displayName) {\n\t      Constructor.displayName = displayName;\n\t    },\n\t    mixins: function(Constructor, mixins) {\n\t      if (mixins) {\n\t        for (var i = 0; i < mixins.length; i++) {\n\t          mixSpecIntoComponent(Constructor, mixins[i]);\n\t        }\n\t      }\n\t    },\n\t    childContextTypes: function(Constructor, childContextTypes) {\n\t      if (process.env.NODE_ENV !== 'production') {\n\t        validateTypeDef(Constructor, childContextTypes, 'childContext');\n\t      }\n\t      Constructor.childContextTypes = _assign(\n\t        {},\n\t        Constructor.childContextTypes,\n\t        childContextTypes\n\t      );\n\t    },\n\t    contextTypes: function(Constructor, contextTypes) {\n\t      if (process.env.NODE_ENV !== 'production') {\n\t        validateTypeDef(Constructor, contextTypes, 'context');\n\t      }\n\t      Constructor.contextTypes = _assign(\n\t        {},\n\t        Constructor.contextTypes,\n\t        contextTypes\n\t      );\n\t    },\n\t    /**\n\t     * Special case getDefaultProps which should move into statics but requires\n\t     * automatic merging.\n\t     */\n\t    getDefaultProps: function(Constructor, getDefaultProps) {\n\t      if (Constructor.getDefaultProps) {\n\t        Constructor.getDefaultProps = createMergedResultFunction(\n\t          Constructor.getDefaultProps,\n\t          getDefaultProps\n\t        );\n\t      } else {\n\t        Constructor.getDefaultProps = getDefaultProps;\n\t      }\n\t    },\n\t    propTypes: function(Constructor, propTypes) {\n\t      if (process.env.NODE_ENV !== 'production') {\n\t        validateTypeDef(Constructor, propTypes, 'prop');\n\t      }\n\t      Constructor.propTypes = _assign({}, Constructor.propTypes, propTypes);\n\t    },\n\t    statics: function(Constructor, statics) {\n\t      mixStaticSpecIntoComponent(Constructor, statics);\n\t    },\n\t    autobind: function() {}\n\t  };\n\n\t  function validateTypeDef(Constructor, typeDef, location) {\n\t    for (var propName in typeDef) {\n\t      if (typeDef.hasOwnProperty(propName)) {\n\t        // use a warning instead of an _invariant so components\n\t        // don't show up in prod but only in __DEV__\n\t        if (process.env.NODE_ENV !== 'production') {\n\t          warning(\n\t            typeof typeDef[propName] === 'function',\n\t            '%s: %s type `%s` is invalid; it must be a function, usually from ' +\n\t              'React.PropTypes.',\n\t            Constructor.displayName || 'ReactClass',\n\t            ReactPropTypeLocationNames[location],\n\t            propName\n\t          );\n\t        }\n\t      }\n\t    }\n\t  }\n\n\t  function validateMethodOverride(isAlreadyDefined, name) {\n\t    var specPolicy = ReactClassInterface.hasOwnProperty(name)\n\t      ? ReactClassInterface[name]\n\t      : null;\n\n\t    // Disallow overriding of base class methods unless explicitly allowed.\n\t    if (ReactClassMixin.hasOwnProperty(name)) {\n\t      _invariant(\n\t        specPolicy === 'OVERRIDE_BASE',\n\t        'ReactClassInterface: You are attempting to override ' +\n\t          '`%s` from your class specification. Ensure that your method names ' +\n\t          'do not overlap with React methods.',\n\t        name\n\t      );\n\t    }\n\n\t    // Disallow defining methods more than once unless explicitly allowed.\n\t    if (isAlreadyDefined) {\n\t      _invariant(\n\t        specPolicy === 'DEFINE_MANY' || specPolicy === 'DEFINE_MANY_MERGED',\n\t        'ReactClassInterface: You are attempting to define ' +\n\t          '`%s` on your component more than once. This conflict may be due ' +\n\t          'to a mixin.',\n\t        name\n\t      );\n\t    }\n\t  }\n\n\t  /**\n\t   * Mixin helper which handles policy validation and reserved\n\t   * specification keys when building React classes.\n\t   */\n\t  function mixSpecIntoComponent(Constructor, spec) {\n\t    if (!spec) {\n\t      if (process.env.NODE_ENV !== 'production') {\n\t        var typeofSpec = typeof spec;\n\t        var isMixinValid = typeofSpec === 'object' && spec !== null;\n\n\t        if (process.env.NODE_ENV !== 'production') {\n\t          warning(\n\t            isMixinValid,\n\t            \"%s: You're attempting to include a mixin that is either null \" +\n\t              'or not an object. Check the mixins included by the component, ' +\n\t              'as well as any mixins they include themselves. ' +\n\t              'Expected object but got %s.',\n\t            Constructor.displayName || 'ReactClass',\n\t            spec === null ? null : typeofSpec\n\t          );\n\t        }\n\t      }\n\n\t      return;\n\t    }\n\n\t    _invariant(\n\t      typeof spec !== 'function',\n\t      \"ReactClass: You're attempting to \" +\n\t        'use a component class or function as a mixin. Instead, just use a ' +\n\t        'regular object.'\n\t    );\n\t    _invariant(\n\t      !isValidElement(spec),\n\t      \"ReactClass: You're attempting to \" +\n\t        'use a component as a mixin. Instead, just use a regular object.'\n\t    );\n\n\t    var proto = Constructor.prototype;\n\t    var autoBindPairs = proto.__reactAutoBindPairs;\n\n\t    // By handling mixins before any other properties, we ensure the same\n\t    // chaining order is applied to methods with DEFINE_MANY policy, whether\n\t    // mixins are listed before or after these methods in the spec.\n\t    if (spec.hasOwnProperty(MIXINS_KEY)) {\n\t      RESERVED_SPEC_KEYS.mixins(Constructor, spec.mixins);\n\t    }\n\n\t    for (var name in spec) {\n\t      if (!spec.hasOwnProperty(name)) {\n\t        continue;\n\t      }\n\n\t      if (name === MIXINS_KEY) {\n\t        // We have already handled mixins in a special case above.\n\t        continue;\n\t      }\n\n\t      var property = spec[name];\n\t      var isAlreadyDefined = proto.hasOwnProperty(name);\n\t      validateMethodOverride(isAlreadyDefined, name);\n\n\t      if (RESERVED_SPEC_KEYS.hasOwnProperty(name)) {\n\t        RESERVED_SPEC_KEYS[name](Constructor, property);\n\t      } else {\n\t        // Setup methods on prototype:\n\t        // The following member methods should not be automatically bound:\n\t        // 1. Expected ReactClass methods (in the \"interface\").\n\t        // 2. Overridden methods (that were mixed in).\n\t        var isReactClassMethod = ReactClassInterface.hasOwnProperty(name);\n\t        var isFunction = typeof property === 'function';\n\t        var shouldAutoBind =\n\t          isFunction &&\n\t          !isReactClassMethod &&\n\t          !isAlreadyDefined &&\n\t          spec.autobind !== false;\n\n\t        if (shouldAutoBind) {\n\t          autoBindPairs.push(name, property);\n\t          proto[name] = property;\n\t        } else {\n\t          if (isAlreadyDefined) {\n\t            var specPolicy = ReactClassInterface[name];\n\n\t            // These cases should already be caught by validateMethodOverride.\n\t            _invariant(\n\t              isReactClassMethod &&\n\t                (specPolicy === 'DEFINE_MANY_MERGED' ||\n\t                  specPolicy === 'DEFINE_MANY'),\n\t              'ReactClass: Unexpected spec policy %s for key %s ' +\n\t                'when mixing in component specs.',\n\t              specPolicy,\n\t              name\n\t            );\n\n\t            // For methods which are defined more than once, call the existing\n\t            // methods before calling the new property, merging if appropriate.\n\t            if (specPolicy === 'DEFINE_MANY_MERGED') {\n\t              proto[name] = createMergedResultFunction(proto[name], property);\n\t            } else if (specPolicy === 'DEFINE_MANY') {\n\t              proto[name] = createChainedFunction(proto[name], property);\n\t            }\n\t          } else {\n\t            proto[name] = property;\n\t            if (process.env.NODE_ENV !== 'production') {\n\t              // Add verbose displayName to the function, which helps when looking\n\t              // at profiling tools.\n\t              if (typeof property === 'function' && spec.displayName) {\n\t                proto[name].displayName = spec.displayName + '_' + name;\n\t              }\n\t            }\n\t          }\n\t        }\n\t      }\n\t    }\n\t  }\n\n\t  function mixStaticSpecIntoComponent(Constructor, statics) {\n\t    if (!statics) {\n\t      return;\n\t    }\n\n\t    for (var name in statics) {\n\t      var property = statics[name];\n\t      if (!statics.hasOwnProperty(name)) {\n\t        continue;\n\t      }\n\n\t      var isReserved = name in RESERVED_SPEC_KEYS;\n\t      _invariant(\n\t        !isReserved,\n\t        'ReactClass: You are attempting to define a reserved ' +\n\t          'property, `%s`, that shouldn\\'t be on the \"statics\" key. Define it ' +\n\t          'as an instance property instead; it will still be accessible on the ' +\n\t          'constructor.',\n\t        name\n\t      );\n\n\t      var isAlreadyDefined = name in Constructor;\n\t      if (isAlreadyDefined) {\n\t        var specPolicy = ReactClassStaticInterface.hasOwnProperty(name)\n\t          ? ReactClassStaticInterface[name]\n\t          : null;\n\n\t        _invariant(\n\t          specPolicy === 'DEFINE_MANY_MERGED',\n\t          'ReactClass: You are attempting to define ' +\n\t            '`%s` on your component more than once. This conflict may be ' +\n\t            'due to a mixin.',\n\t          name\n\t        );\n\n\t        Constructor[name] = createMergedResultFunction(Constructor[name], property);\n\n\t        return;\n\t      }\n\n\t      Constructor[name] = property;\n\t    }\n\t  }\n\n\t  /**\n\t   * Merge two objects, but throw if both contain the same key.\n\t   *\n\t   * @param {object} one The first object, which is mutated.\n\t   * @param {object} two The second object\n\t   * @return {object} one after it has been mutated to contain everything in two.\n\t   */\n\t  function mergeIntoWithNoDuplicateKeys(one, two) {\n\t    _invariant(\n\t      one && two && typeof one === 'object' && typeof two === 'object',\n\t      'mergeIntoWithNoDuplicateKeys(): Cannot merge non-objects.'\n\t    );\n\n\t    for (var key in two) {\n\t      if (two.hasOwnProperty(key)) {\n\t        _invariant(\n\t          one[key] === undefined,\n\t          'mergeIntoWithNoDuplicateKeys(): ' +\n\t            'Tried to merge two objects with the same key: `%s`. This conflict ' +\n\t            'may be due to a mixin; in particular, this may be caused by two ' +\n\t            'getInitialState() or getDefaultProps() methods returning objects ' +\n\t            'with clashing keys.',\n\t          key\n\t        );\n\t        one[key] = two[key];\n\t      }\n\t    }\n\t    return one;\n\t  }\n\n\t  /**\n\t   * Creates a function that invokes two functions and merges their return values.\n\t   *\n\t   * @param {function} one Function to invoke first.\n\t   * @param {function} two Function to invoke second.\n\t   * @return {function} Function that invokes the two argument functions.\n\t   * @private\n\t   */\n\t  function createMergedResultFunction(one, two) {\n\t    return function mergedResult() {\n\t      var a = one.apply(this, arguments);\n\t      var b = two.apply(this, arguments);\n\t      if (a == null) {\n\t        return b;\n\t      } else if (b == null) {\n\t        return a;\n\t      }\n\t      var c = {};\n\t      mergeIntoWithNoDuplicateKeys(c, a);\n\t      mergeIntoWithNoDuplicateKeys(c, b);\n\t      return c;\n\t    };\n\t  }\n\n\t  /**\n\t   * Creates a function that invokes two functions and ignores their return vales.\n\t   *\n\t   * @param {function} one Function to invoke first.\n\t   * @param {function} two Function to invoke second.\n\t   * @return {function} Function that invokes the two argument functions.\n\t   * @private\n\t   */\n\t  function createChainedFunction(one, two) {\n\t    return function chainedFunction() {\n\t      one.apply(this, arguments);\n\t      two.apply(this, arguments);\n\t    };\n\t  }\n\n\t  /**\n\t   * Binds a method to the component.\n\t   *\n\t   * @param {object} component Component whose method is going to be bound.\n\t   * @param {function} method Method to be bound.\n\t   * @return {function} The bound method.\n\t   */\n\t  function bindAutoBindMethod(component, method) {\n\t    var boundMethod = method.bind(component);\n\t    if (process.env.NODE_ENV !== 'production') {\n\t      boundMethod.__reactBoundContext = component;\n\t      boundMethod.__reactBoundMethod = method;\n\t      boundMethod.__reactBoundArguments = null;\n\t      var componentName = component.constructor.displayName;\n\t      var _bind = boundMethod.bind;\n\t      boundMethod.bind = function(newThis) {\n\t        for (\n\t          var _len = arguments.length,\n\t            args = Array(_len > 1 ? _len - 1 : 0),\n\t            _key = 1;\n\t          _key < _len;\n\t          _key++\n\t        ) {\n\t          args[_key - 1] = arguments[_key];\n\t        }\n\n\t        // User is trying to bind() an autobound method; we effectively will\n\t        // ignore the value of \"this\" that the user is trying to use, so\n\t        // let's warn.\n\t        if (newThis !== component && newThis !== null) {\n\t          if (process.env.NODE_ENV !== 'production') {\n\t            warning(\n\t              false,\n\t              'bind(): React component methods may only be bound to the ' +\n\t                'component instance. See %s',\n\t              componentName\n\t            );\n\t          }\n\t        } else if (!args.length) {\n\t          if (process.env.NODE_ENV !== 'production') {\n\t            warning(\n\t              false,\n\t              'bind(): You are binding a component method to the component. ' +\n\t                'React does this for you automatically in a high-performance ' +\n\t                'way, so you can safely remove this call. See %s',\n\t              componentName\n\t            );\n\t          }\n\t          return boundMethod;\n\t        }\n\t        var reboundMethod = _bind.apply(boundMethod, arguments);\n\t        reboundMethod.__reactBoundContext = component;\n\t        reboundMethod.__reactBoundMethod = method;\n\t        reboundMethod.__reactBoundArguments = args;\n\t        return reboundMethod;\n\t      };\n\t    }\n\t    return boundMethod;\n\t  }\n\n\t  /**\n\t   * Binds all auto-bound methods in a component.\n\t   *\n\t   * @param {object} component Component whose method is going to be bound.\n\t   */\n\t  function bindAutoBindMethods(component) {\n\t    var pairs = component.__reactAutoBindPairs;\n\t    for (var i = 0; i < pairs.length; i += 2) {\n\t      var autoBindKey = pairs[i];\n\t      var method = pairs[i + 1];\n\t      component[autoBindKey] = bindAutoBindMethod(component, method);\n\t    }\n\t  }\n\n\t  var IsMountedPreMixin = {\n\t    componentDidMount: function() {\n\t      this.__isMounted = true;\n\t    }\n\t  };\n\n\t  var IsMountedPostMixin = {\n\t    componentWillUnmount: function() {\n\t      this.__isMounted = false;\n\t    }\n\t  };\n\n\t  /**\n\t   * Add more to the ReactClass base class. These are all legacy features and\n\t   * therefore not already part of the modern ReactComponent.\n\t   */\n\t  var ReactClassMixin = {\n\t    /**\n\t     * TODO: This will be deprecated because state should always keep a consistent\n\t     * type signature and the only use case for this, is to avoid that.\n\t     */\n\t    replaceState: function(newState, callback) {\n\t      this.updater.enqueueReplaceState(this, newState, callback);\n\t    },\n\n\t    /**\n\t     * Checks whether or not this composite component is mounted.\n\t     * @return {boolean} True if mounted, false otherwise.\n\t     * @protected\n\t     * @final\n\t     */\n\t    isMounted: function() {\n\t      if (process.env.NODE_ENV !== 'production') {\n\t        warning(\n\t          this.__didWarnIsMounted,\n\t          '%s: isMounted is deprecated. Instead, make sure to clean up ' +\n\t            'subscriptions and pending requests in componentWillUnmount to ' +\n\t            'prevent memory leaks.',\n\t          (this.constructor && this.constructor.displayName) ||\n\t            this.name ||\n\t            'Component'\n\t        );\n\t        this.__didWarnIsMounted = true;\n\t      }\n\t      return !!this.__isMounted;\n\t    }\n\t  };\n\n\t  var ReactClassComponent = function() {};\n\t  _assign(\n\t    ReactClassComponent.prototype,\n\t    ReactComponent.prototype,\n\t    ReactClassMixin\n\t  );\n\n\t  /**\n\t   * Creates a composite component class given a class specification.\n\t   * See https://facebook.github.io/react/docs/top-level-api.html#react.createclass\n\t   *\n\t   * @param {object} spec Class specification (which must define `render`).\n\t   * @return {function} Component constructor function.\n\t   * @public\n\t   */\n\t  function createClass(spec) {\n\t    // To keep our warnings more understandable, we'll use a little hack here to\n\t    // ensure that Constructor.name !== 'Constructor'. This makes sure we don't\n\t    // unnecessarily identify a class without displayName as 'Constructor'.\n\t    var Constructor = identity(function(props, context, updater) {\n\t      // This constructor gets overridden by mocks. The argument is used\n\t      // by mocks to assert on what gets mounted.\n\n\t      if (process.env.NODE_ENV !== 'production') {\n\t        warning(\n\t          this instanceof Constructor,\n\t          'Something is calling a React component directly. Use a factory or ' +\n\t            'JSX instead. See: https://fb.me/react-legacyfactory'\n\t        );\n\t      }\n\n\t      // Wire up auto-binding\n\t      if (this.__reactAutoBindPairs.length) {\n\t        bindAutoBindMethods(this);\n\t      }\n\n\t      this.props = props;\n\t      this.context = context;\n\t      this.refs = emptyObject;\n\t      this.updater = updater || ReactNoopUpdateQueue;\n\n\t      this.state = null;\n\n\t      // ReactClasses doesn't have constructors. Instead, they use the\n\t      // getInitialState and componentWillMount methods for initialization.\n\n\t      var initialState = this.getInitialState ? this.getInitialState() : null;\n\t      if (process.env.NODE_ENV !== 'production') {\n\t        // We allow auto-mocks to proceed as if they're returning null.\n\t        if (\n\t          initialState === undefined &&\n\t          this.getInitialState._isMockFunction\n\t        ) {\n\t          // This is probably bad practice. Consider warning here and\n\t          // deprecating this convenience.\n\t          initialState = null;\n\t        }\n\t      }\n\t      _invariant(\n\t        typeof initialState === 'object' && !Array.isArray(initialState),\n\t        '%s.getInitialState(): must return an object or null',\n\t        Constructor.displayName || 'ReactCompositeComponent'\n\t      );\n\n\t      this.state = initialState;\n\t    });\n\t    Constructor.prototype = new ReactClassComponent();\n\t    Constructor.prototype.constructor = Constructor;\n\t    Constructor.prototype.__reactAutoBindPairs = [];\n\n\t    injectedMixins.forEach(mixSpecIntoComponent.bind(null, Constructor));\n\n\t    mixSpecIntoComponent(Constructor, IsMountedPreMixin);\n\t    mixSpecIntoComponent(Constructor, spec);\n\t    mixSpecIntoComponent(Constructor, IsMountedPostMixin);\n\n\t    // Initialize the defaultProps property after all mixins have been merged.\n\t    if (Constructor.getDefaultProps) {\n\t      Constructor.defaultProps = Constructor.getDefaultProps();\n\t    }\n\n\t    if (process.env.NODE_ENV !== 'production') {\n\t      // This is a tag to indicate that the use of these method names is ok,\n\t      // since it's used with createClass. If it's not, then it's likely a\n\t      // mistake so we'll warn you to use the static property, property\n\t      // initializer or constructor respectively.\n\t      if (Constructor.getDefaultProps) {\n\t        Constructor.getDefaultProps.isReactClassApproved = {};\n\t      }\n\t      if (Constructor.prototype.getInitialState) {\n\t        Constructor.prototype.getInitialState.isReactClassApproved = {};\n\t      }\n\t    }\n\n\t    _invariant(\n\t      Constructor.prototype.render,\n\t      'createClass(...): Class specification must implement a `render` method.'\n\t    );\n\n\t    if (process.env.NODE_ENV !== 'production') {\n\t      warning(\n\t        !Constructor.prototype.componentShouldUpdate,\n\t        '%s has a method called ' +\n\t          'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' +\n\t          'The name is phrased as a question because the function is ' +\n\t          'expected to return a value.',\n\t        spec.displayName || 'A component'\n\t      );\n\t      warning(\n\t        !Constructor.prototype.componentWillRecieveProps,\n\t        '%s has a method called ' +\n\t          'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?',\n\t        spec.displayName || 'A component'\n\t      );\n\t      warning(\n\t        !Constructor.prototype.UNSAFE_componentWillRecieveProps,\n\t        '%s has a method called UNSAFE_componentWillRecieveProps(). ' +\n\t          'Did you mean UNSAFE_componentWillReceiveProps()?',\n\t        spec.displayName || 'A component'\n\t      );\n\t    }\n\n\t    // Reduce time spent doing lookups by setting these on the prototype.\n\t    for (var methodName in ReactClassInterface) {\n\t      if (!Constructor.prototype[methodName]) {\n\t        Constructor.prototype[methodName] = null;\n\t      }\n\t    }\n\n\t    return Constructor;\n\t  }\n\n\t  return createClass;\n\t}\n\n\tmodule.exports = factory;\n\n\t/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(30)))\n\n/***/ }),\n/* 96 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/* WEBPACK VAR INJECTION */(function(process) {/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t *\n\t * This source code is licensed under the MIT license found in the\n\t * LICENSE file in the root directory of this source tree.\n\t *\n\t */\n\n\t'use strict';\n\n\tvar emptyObject = {};\n\n\tif (process.env.NODE_ENV !== 'production') {\n\t  Object.freeze(emptyObject);\n\t}\n\n\tmodule.exports = emptyObject;\n\t/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(30)))\n\n/***/ }),\n/* 97 */\n/***/ (function(module, exports) {\n\n\tmodule.exports = require(\"three\");\n\n/***/ }),\n/* 98 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\n\tObject.defineProperty(exports, \"__esModule\", {\n\t  value: true\n\t});\n\n\tvar _reactDom = __webpack_require__(1);\n\n\tvar _reactDom2 = _interopRequireDefault(_reactDom);\n\n\tvar _objectAssign = __webpack_require__(89);\n\n\tvar _objectAssign2 = _interopRequireDefault(_objectAssign);\n\n\tfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n\t//\n\t// Generates a React component by combining several mixin components\n\t//\n\n\tvar THREEContainerMixin = (0, _objectAssign2.default)({}, _reactDom2.default.Mixin, {\n\t  moveChild: function moveChild(prevChild, lastPlacedNode, nextIndex, lastIndex) {\n\t    // eslint-disable-line no-unused-vars\n\t    // no-op for the renderer\n\t    if (typeof this.renderScene !== 'undefined') {\n\t      return;\n\t    }\n\n\t    var prevChildTHREEObject3D = prevChild._mountImage; // should be a three.js Object3D\n\t    //let prevChildTHREEObject3D = prevChild.getNativeNode();\n\t    var THREEObject3D = this._mountImage || this._THREEObject3D;\n\t    //let THREEObject3D = this.getNativeNode();\n\n\t    var prevChildIndex = THREEObject3D.children.indexOf(prevChildTHREEObject3D);\n\t    if (prevChildIndex !== -1) {\n\t      THREEObject3D.children.splice(prevChildIndex, 1);\n\t    }\n\n\t    // remove from old location, put in the new location\n\t    THREEObject3D.children.splice(nextIndex, 0, prevChildTHREEObject3D);\n\t  },\n\n\t  createChild: function createChild(child, afterNode, childTHREEObject3D) {\n\t    child._mountImage = childTHREEObject3D;\n\t    this._THREEObject3D.add(childTHREEObject3D);\n\t  },\n\n\t  removeChild: function removeChild(child, node) {\n\t    // eslint-disable-line no-unused-vars\n\t    var childTHREEObject3D = child._mountImage;\n\n\t    this._THREEObject3D.remove(childTHREEObject3D);\n\t    child._mountImage = null;\n\t  },\n\n\t  /**\n\t   * Override to bypass batch updating because it is not necessary.\n\t   *\n\t   * @param {?object} nextChildren.\n\t   * @param {ReactReconcileTransaction} transaction\n\t   * @internal\n\t   * @override {ReactMultiChild.Mixin.updateChildren}\n\t   */\n\t  updateChildren: function updateChildren(nextChildren, transaction, context) {\n\t    this._updateChildren(nextChildren, transaction, context);\n\t  },\n\n\t  // called by any container component after it gets mounted\n\t  mountAndAddChildren: function mountAndAddChildren(children, transaction, context) {\n\t    var mountedImages = this.mountChildren(children, transaction, context);\n\t    // Each mount image corresponds to one of the flattened children\n\t    var thisTHREEObject3D = this._THREEObject3D;\n\t    var i = 0;\n\t    for (var key in this._renderedChildren) {\n\t      if (this._renderedChildren.hasOwnProperty(key)) {\n\t        var child = this._renderedChildren[key];\n\t        child._mountImage = mountedImages[i];\n\n\t        // THREERenderer has no _THREEObject3D\n\t        if (thisTHREEObject3D) thisTHREEObject3D.add(child._mountImage);\n\t        i++;\n\t      }\n\t    }\n\t  }\n\t});\n\n\texports.default = THREEContainerMixin;\n\n/***/ }),\n/* 99 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\n\tvar _reactDom = __webpack_require__(1);\n\n\tvar _reactDom2 = _interopRequireDefault(_reactDom);\n\n\tvar _three = __webpack_require__(97);\n\n\tvar THREE = _interopRequireWildcard(_three);\n\n\tvar _THREEObject3DMixin = __webpack_require__(100);\n\n\tvar _THREEObject3DMixin2 = _interopRequireDefault(_THREEObject3DMixin);\n\n\tvar _Utils = __webpack_require__(101);\n\n\tvar _warning = __webpack_require__(29);\n\n\tvar _warning2 = _interopRequireDefault(_warning);\n\n\tfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }\n\n\tfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n\tvar ELEMENT_TYPE_NODE = 1; // can't access this in ReactDOMComponent\n\n\t//\n\t// The 'Scene' component includes the three.js scene\n\t//\n\n\tvar THREEScene = (0, _Utils.createTHREEComponent)('THREEScene', _THREEObject3DMixin2.default, {\n\t  createTHREEObject: function createTHREEObject() {\n\t    return new THREE.Scene();\n\t  },\n\n\t  applySpecificTHREEProps: function applySpecificTHREEProps(oldProps, newProps) {// eslint-disable-line no-unused-vars\n\t    // can't bind the camera here since children may not be mounted yet\n\t  },\n\n\t  mountComponent: function mountComponent(transaction, nativeParent, nativeContainerInfo, context) {\n\t    var props = this._currentElement.props;\n\t    _THREEObject3DMixin2.default.mountComponent.call(this, transaction, nativeParent, nativeContainerInfo, context);\n\t    this._THREEMetaData = {\n\t      camera: null,\n\t      raycaster: new THREE.Raycaster()\n\t    };\n\t    this.bindCamera(props);\n\n\t    if (props.projectPointerEventRef) {\n\t      props.projectPointerEventRef(this.projectPointerEvent.bind(this));\n\t    }\n\n\t    // this now gets called by the renderer so that canvas is provided\n\t    //this.bindPointerEvents(rootID, props);\n\t    return this._THREEObject3D;\n\t  },\n\n\t  receiveComponent: function receiveComponent(nextElement, transaction, context) {\n\t    _THREEObject3DMixin2.default.receiveComponent.call(this, nextElement, transaction, context);\n\t  },\n\n\t  unmountComponent: function unmountComponent() {\n\t    _THREEObject3DMixin2.default.unmountComponent.call(this);\n\t  },\n\n\t  getNativeNode: function getNativeNode() {\n\t    return this._THREEObject3D;\n\t  },\n\n\n\t  bindCamera: function bindCamera(props) {\n\t    var camera = props.camera;\n\t    if (typeof camera === 'string') {\n\t      camera = this._THREEObject3D.getObjectByName(camera, true);\n\t    } else if (camera === null || typeof camera === 'undefined') {\n\t      (0, _warning2.default)(false, \"No camera prop specified for react-three scene, using 'maincamera'\");\n\t      // look for a 'maincamera' object; if none, then make a default camera\n\t      camera = this._THREEObject3D.getObjectByName('maincamera', true);\n\t      if (typeof camera === 'undefined') {\n\t        (0, _warning2.default)(false, \"No camera named 'maincamera' found, creating a default camera\");\n\t        camera = new THREE.PerspectiveCamera(75, props.width / props.height, 1, 5000);\n\t        camera.aspect = props.width / props.height;\n\t        camera.updateProjectionMatrix();\n\t        camera.position.z = 600;\n\t      }\n\t    }\n\n\t    this._THREEMetaData.camera = camera;\n\t  },\n\n\t  bindOrbitControls: function bindOrbitControls(inst, canvas, props) {\n\t    if (props.orbitControls && typeof props.orbitControls === 'function') {\n\t      if (!this._THREEMetaData.orbitControls && canvas) {\n\t        this._THREEMetaData.orbitControls = new props.orbitControls(this._THREEMetaData.camera, canvas);\n\t      }\n\t    }\n\t  },\n\n\t  bindPointerEvents: function bindPointerEvents(inst, canvas, props) {\n\t    var _this = this;\n\n\t    if (props.pointerEvents) {\n\t      if (canvas) {\n\t        props.pointerEvents.forEach(function (eventName) {\n\t          (0, _reactDom.listenTo)(eventName, canvas);\n\t          _reactDom2.default.putListener(inst, eventName, function (event) {\n\t            return _this.projectPointerEvent(event, eventName, canvas);\n\t          });\n\t        });\n\t      }\n\t    }\n\t  },\n\n\t  findRootDOMNode: function findRootDOMNode(rootID) {\n\t    // fiddle with some internals here - probably a bit brittle\n\t    var container = _reactDom2.default.findReactContainerForID(rootID);\n\t    return container;\n\t  },\n\n\t  findDocumentContainer: function findDocumentContainer() {\n\t    var container = this.findRootDOMNode();\n\t    if (container) {\n\t      return container.elementType === ELEMENT_TYPE_NODE ? container.ownerDocument : container;\n\t    }\n\t    return null;\n\t  },\n\n\t  projectPointerEvent: function projectPointerEvent(event, eventName, canvas) {\n\t    event.preventDefault();\n\t    var rect = canvas.getBoundingClientRect();\n\n\t    var _ref = event.touches ? event.touches[0] : event,\n\t        clientX = _ref.clientX,\n\t        clientY = _ref.clientY;\n\n\t    var x = (clientX - rect.left) / rect.width * 2 - 1;\n\t    var y = -((clientY - rect.top) / rect.height) * 2 + 1;\n\n\t    var mousecoords = new THREE.Vector3(x, y, 0.5);\n\t    var _THREEMetaData = this._THREEMetaData,\n\t        raycaster = _THREEMetaData.raycaster,\n\t        camera = _THREEMetaData.camera;\n\n\n\t    raycaster.setFromCamera(mousecoords, camera);\n\n\t    var intersections = raycaster.intersectObjects(this._THREEObject3D.children, true);\n\t    var firstintersection = intersections.length > 0 ? intersections[0] : null;\n\n\t    if (firstintersection !== null) {\n\t      var pickobject = firstintersection.object;\n\t      if (typeof pickobject.userData !== 'undefined' && pickobject.userData._currentElement) {\n\t        var onpickfunction = pickobject.userData._currentElement.props[eventName + '3D'];\n\t        if (typeof onpickfunction === 'function') {\n\t          onpickfunction(event, firstintersection);\n\t        }\n\t      }\n\t    }\n\t  }\n\t});\n\n\tmodule.exports = THREEScene;\n\n/***/ }),\n/* 100 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\n\tObject.defineProperty(exports, \"__esModule\", {\n\t  value: true\n\t});\n\n\tvar _three = __webpack_require__(97);\n\n\tvar THREE = _interopRequireWildcard(_three);\n\n\tvar _objectAssign = __webpack_require__(89);\n\n\tvar _objectAssign2 = _interopRequireDefault(_objectAssign);\n\n\tvar _THREEContainerMixin = __webpack_require__(98);\n\n\tvar _THREEContainerMixin2 = _interopRequireDefault(_THREEContainerMixin);\n\n\tvar _warning = __webpack_require__(29);\n\n\tvar _warning2 = _interopRequireDefault(_warning);\n\n\tfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n\tfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }\n\n\t//\n\t// The container methods are use by both the THREEScene composite component\n\t// and by THREEObject3D components, so container/child stuff is in a separate\n\t// mixin (THREEContainerMixin) and here gets merged into the typical THREE\n\t// node methods for applying and updating props\n\t//\n\tvar THREEObject3DMixin = (0, _objectAssign2.default)({}, _THREEContainerMixin2.default, {\n\n\t  construct: function construct(element) {\n\t    this._currentElement = element;\n\t    this._THREEObject3D = null;\n\t    this._nativeParent = null;\n\t    this._nativeContainerInfo = null;\n\t  },\n\n\t  getPublicInstance: function getPublicInstance() {\n\t    return this._THREEObject3D;\n\t  },\n\n\t  createTHREEObject: function createTHREEObject() {\n\t    return new THREE.Object3D();\n\t  },\n\n\t  applyTHREEObject3DProps: function applyTHREEObject3DProps(oldProps, props) {\n\t    this.applyTHREEObject3DPropsToObject(this._THREEObject3D, oldProps, props);\n\t  },\n\n\t  applyTHREEObject3DPropsToObject: function applyTHREEObject3DPropsToObject(THREEObject3D, oldProps, props) {\n\t    // if a matrix transformation is defined, it will handle position,\n\t    // rotation, and scaling\n\t    if (typeof props.matrix !== 'undefined') {\n\t      THREEObject3D.matrix.copy(props.matrix);\n\n\t      // prevent the matrix from being over-written on render\n\t      // (see https://threejs.org/docs/manual/introduction/Matrix-transformations.html)\n\t      THREEObject3D.matrixAutoUpdate = false;\n\n\t      (0, _warning2.default)(typeof props.position === 'undefined', \"The `position` property \" + \"of 3D objects is ignored when the `matrix` property is specified\");\n\t      (0, _warning2.default)(typeof props.rotation === 'undefined', \"The `rotation` property \" + \"of 3D objects is ignored when the `matrix` property is specified\");\n\t      (0, _warning2.default)(typeof props.quaternion === 'undefined', \"The `quaternion` property \" + \"of 3D objects is ignored when the `matrix` property is specified\");\n\t      (0, _warning2.default)(typeof props.scale === 'undefined', \"The `scale` property \" + \"of 3D objects is ignored when the `matrix` property is specified\");\n\t    } else {\n\t      if (typeof props.position !== 'undefined') {\n\t        THREEObject3D.position.copy(props.position);\n\t      } else {\n\t        THREEObject3D.position.set(0, 0, 0);\n\t      }\n\n\t      // rotation be specified using either Euler angles or a quaternion\n\t      if (typeof props.rotation !== 'undefined') {\n\t        THREEObject3D.rotation.copy(props.rotation);\n\t      } else if (typeof props.quaternion !== 'undefined') {\n\t        THREEObject3D.quaternion.copy(props.quaternion);\n\t      } else {\n\t        THREEObject3D.quaternion.set(0, 0, 0, 1); // no rotation\n\t      }\n\n\t      // scale supports a single number or a Vector3\n\t      if (typeof props.scale === \"number\") {\n\t        THREEObject3D.scale.set(props.scale, props.scale, props.scale);\n\t      } else if (props.scale instanceof THREE.Vector3) {\n\t        // copy over scale values\n\t        THREEObject3D.scale.copy(props.scale);\n\t      } else {\n\t        THREEObject3D.scale.set(1, 1, 1);\n\t      }\n\t    }\n\n\t    if (typeof props.visible !== 'undefined') {\n\t      THREEObject3D.visible = props.visible;\n\t    } else {\n\t      THREEObject3D.visible = true;\n\t    }\n\n\t    if (typeof props.up !== 'undefined') {\n\t      THREEObject3D.up.copy(props.up);\n\t    }\n\n\t    if (typeof props.lookat !== 'undefined') {\n\t      THREEObject3D.lookAt(props.lookat);\n\t    }\n\n\t    if (typeof props.name !== 'undefined') {\n\t      THREEObject3D.name = props.name;\n\t    }\n\n\t    if (typeof props.castShadow !== 'undefined') {\n\t      THREEObject3D.castShadow = props.castShadow;\n\t    }\n\n\t    if (typeof props.receiveShadow !== 'undefined') {\n\t      THREEObject3D.receiveShadow = props.receiveShadow;\n\t    }\n\n\t    if (typeof props.fog !== 'undefined') {\n\t      THREEObject3D.fog = props.fog;\n\t    }\n\t  },\n\n\t  transferTHREEObject3DPropsByName: function transferTHREEObject3DPropsByName(oldProps, newProps, propnames) {\n\t    var THREEObject3D = this._THREEObject3D;\n\n\t    propnames.forEach(function (propname) {\n\t      if (typeof newProps[propname] !== 'undefined') {\n\t        THREEObject3D[propname] = newProps[propname];\n\t      }\n\t    });\n\t  },\n\n\t  applySpecificTHREEProps: function applySpecificTHREEProps() /*oldProps, newProps*/{\n\t    // the default props are applied in applyTHREEObject3DProps.\n\t    // to create a new object type, mixin your own version of this method\n\t  },\n\n\t  mountComponent: function mountComponent(transaction, nativeParent, nativeContainerInfo, context) {\n\t    var props = this._currentElement.props;\n\t    this._nativeParent = nativeParent;\n\t    this._nativeContainerInfo = nativeContainerInfo;\n\n\t    /* jshint unused: vars */\n\t    this._THREEObject3D = this.createTHREEObject(arguments);\n\t    this._THREEObject3D.userData = this;\n\t    this.applyTHREEObject3DProps({}, props);\n\t    this.applySpecificTHREEProps({}, props);\n\n\t    this.mountAndAddChildren(props.children, transaction, context);\n\t    return this._THREEObject3D;\n\t  },\n\n\t  receiveComponent: function receiveComponent(nextElement, transaction, context) {\n\t    var oldProps = this._currentElement.props;\n\t    var props = nextElement.props;\n\t    this.applyTHREEObject3DProps(oldProps, props);\n\t    this.applySpecificTHREEProps(oldProps, props);\n\n\t    this.updateChildren(props.children, transaction, context);\n\t    this._currentElement = nextElement;\n\t  },\n\n\t  unmountComponent: function unmountComponent() {\n\t    this.unmountChildren();\n\t  },\n\n\t  /*eslint no-unused-vars: [2, { \"args\": \"none\" }]*/\n\t  mountComponentIntoNode: function mountComponentIntoNode(rootID, container) {\n\t    throw new Error('You cannot render an THREE Object3D standalone. ' + 'You need to wrap it in a THREEScene.');\n\t  },\n\n\t  getNativeNode: function getNativeNode() {\n\t    return this._THREEObject3D;\n\t  }\n\t});\n\n\texports.default = THREEObject3DMixin;\n\n/***/ }),\n/* 101 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\n\tObject.defineProperty(exports, \"__esModule\", {\n\t  value: true\n\t});\n\n\tvar _typeof2 = __webpack_require__(46);\n\n\tvar _typeof3 = _interopRequireDefault(_typeof2);\n\n\tvar _getIterator2 = __webpack_require__(102);\n\n\tvar _getIterator3 = _interopRequireDefault(_getIterator2);\n\n\texports.createTHREEComponent = createTHREEComponent;\n\texports.setNewLightColor = setNewLightColor;\n\n\tvar _three = __webpack_require__(97);\n\n\tvar THREE = _interopRequireWildcard(_three);\n\n\tvar _objectAssign = __webpack_require__(89);\n\n\tvar _objectAssign2 = _interopRequireDefault(_objectAssign);\n\n\tvar _warning = __webpack_require__(29);\n\n\tvar _warning2 = _interopRequireDefault(_warning);\n\n\tfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }\n\n\tfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n\tfunction createTHREEComponent(name) {\n\t  var ReactTHREEComponent = function ReactTHREEComponent(element) {\n\t    this.node = null;\n\t    this._mountImage = null;\n\t    this._nativeParent = null;\n\t    this._nativeContainerInfo = null;\n\t    this._renderedChildren = null;\n\t    this._THREEObject3D = null;\n\t    this._THREEMetaData = null;\n\t    this._currentElement = element;\n\t  };\n\t  ReactTHREEComponent.displayName = name;\n\n\t  for (var _len = arguments.length, mixins = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n\t    mixins[_key - 1] = arguments[_key];\n\t  }\n\n\t  var _iteratorNormalCompletion = true;\n\t  var _didIteratorError = false;\n\t  var _iteratorError = undefined;\n\n\t  try {\n\t    for (var _iterator = (0, _getIterator3.default)(mixins), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {\n\t      var m = _step.value;\n\n\t      (0, _objectAssign2.default)(ReactTHREEComponent.prototype, m);\n\t    }\n\t  } catch (err) {\n\t    _didIteratorError = true;\n\t    _iteratorError = err;\n\t  } finally {\n\t    try {\n\t      if (!_iteratorNormalCompletion && _iterator.return) {\n\t        _iterator.return();\n\t      }\n\t    } finally {\n\t      if (_didIteratorError) {\n\t        throw _iteratorError;\n\t      }\n\t    }\n\t  }\n\n\t  return ReactTHREEComponent;\n\t}\n\n\tfunction setNewLightColor(targetColor, sourceValue) {\n\t  // function to set a light color. The sourcevalue\n\t  // can be either a number (usually in hex: 0xff0000)\n\t  // or a THREE.Color\n\n\t  // is the prop a hex number or a THREE.Color?\n\t  if (typeof sourceValue === 'number') {\n\t    targetColor.setHex(sourceValue);\n\t  } else if ((typeof sourceValue === 'undefined' ? 'undefined' : (0, _typeof3.default)(sourceValue)) === 'object' && sourceValue !== null && sourceValue instanceof THREE.Color) {\n\t    targetColor.copy(sourceValue);\n\t  } else {\n\t    (0, _warning2.default)(false, \"Light color must be a number or an instance of THREE.Color\");\n\t  }\n\t}\n\n/***/ }),\n/* 102 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\tmodule.exports = { \"default\": __webpack_require__(103), __esModule: true };\n\n/***/ }),\n/* 103 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t__webpack_require__(61);\n\t__webpack_require__(49);\n\tmodule.exports = __webpack_require__(104);\n\n\n/***/ }),\n/* 104 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\tvar anObject = __webpack_require__(21);\n\tvar get = __webpack_require__(105);\n\tmodule.exports = __webpack_require__(16).getIterator = function (it) {\n\t  var iterFn = get(it);\n\t  if (typeof iterFn != 'function') throw TypeError(it + ' is not iterable!');\n\t  return anObject(iterFn.call(it));\n\t};\n\n\n/***/ }),\n/* 105 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\tvar classof = __webpack_require__(106);\n\tvar ITERATOR = __webpack_require__(60)('iterator');\n\tvar Iterators = __webpack_require__(54);\n\tmodule.exports = __webpack_require__(16).getIteratorMethod = function (it) {\n\t  if (it != undefined) return it[ITERATOR]\n\t    || it['@@iterator']\n\t    || Iterators[classof(it)];\n\t};\n\n\n/***/ }),\n/* 106 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t// getting tag from 19.1.3.6 Object.prototype.toString()\n\tvar cof = __webpack_require__(40);\n\tvar TAG = __webpack_require__(60)('toStringTag');\n\t// ES3 wrong here\n\tvar ARG = cof(function () { return arguments; }()) == 'Arguments';\n\n\t// fallback for IE11 Script Access Denied error\n\tvar tryGet = function (it, key) {\n\t  try {\n\t    return it[key];\n\t  } catch (e) { /* empty */ }\n\t};\n\n\tmodule.exports = function (it) {\n\t  var O, T, B;\n\t  return it === undefined ? 'Undefined' : it === null ? 'Null'\n\t    // @@toStringTag case\n\t    : typeof (T = tryGet(O = Object(it), TAG)) == 'string' ? T\n\t    // builtinTag case\n\t    : ARG ? cof(O)\n\t    // ES3 arguments fallback\n\t    : (B = cof(O)) == 'Object' && typeof O.callee == 'function' ? 'Arguments' : B;\n\t};\n\n\n/***/ }),\n/* 107 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\n\tObject.defineProperty(exports, \"__esModule\", {\n\t  value: true\n\t});\n\n\tvar _three = __webpack_require__(97);\n\n\tvar THREE = _interopRequireWildcard(_three);\n\n\tvar _Utils = __webpack_require__(101);\n\n\tvar _THREEObject3DMixin = __webpack_require__(100);\n\n\tvar _THREEObject3DMixin2 = _interopRequireDefault(_THREEObject3DMixin);\n\n\tfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n\tfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }\n\n\tvar THREEPerspectiveCamera = (0, _Utils.createTHREEComponent)('PerspectiveCamera', _THREEObject3DMixin2.default, {\n\t  createTHREEObject: function createTHREEObject() {\n\t    return new THREE.PerspectiveCamera();\n\t  },\n\n\t  applySpecificTHREEProps: function applySpecificTHREEProps(oldProps, newProps) {\n\t    this.transferTHREEObject3DPropsByName(oldProps, newProps, ['fov', 'aspect', 'near', 'far']);\n\n\t    this._THREEObject3D.updateProjectionMatrix();\n\t  }\n\t});\n\n\texports.default = THREEPerspectiveCamera;\n\n/***/ }),\n/* 108 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\n\tObject.defineProperty(exports, \"__esModule\", {\n\t  value: true\n\t});\n\n\tvar _three = __webpack_require__(97);\n\n\tvar THREE = _interopRequireWildcard(_three);\n\n\tvar _Utils = __webpack_require__(101);\n\n\tvar _THREEObject3DMixin = __webpack_require__(100);\n\n\tvar _THREEObject3DMixin2 = _interopRequireDefault(_THREEObject3DMixin);\n\n\tfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n\tfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }\n\n\tvar THREEOrthographicCamera = (0, _Utils.createTHREEComponent)('OrthographicCamera', _THREEObject3DMixin2.default, {\n\t  createTHREEObject: function createTHREEObject() {\n\t    return new THREE.OrthographicCamera();\n\t  },\n\n\t  applySpecificTHREEProps: function applySpecificTHREEProps(oldProps, newProps) {\n\t    this.transferTHREEObject3DPropsByName(oldProps, newProps, ['left', 'right', 'top', 'bottom', 'near', 'far']);\n\n\t    this._THREEObject3D.updateProjectionMatrix();\n\t  }\n\t});\n\n\texports.default = THREEOrthographicCamera;\n\n/***/ }),\n/* 109 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\n\tObject.defineProperty(exports, \"__esModule\", {\n\t    value: true\n\t});\n\n\tvar _three = __webpack_require__(97);\n\n\tvar THREE = _interopRequireWildcard(_three);\n\n\tvar _Utils = __webpack_require__(101);\n\n\tvar _THREEObject3DMixin = __webpack_require__(100);\n\n\tvar _THREEObject3DMixin2 = _interopRequireDefault(_THREEObject3DMixin);\n\n\tfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n\tfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }\n\n\texports.default = (0, _Utils.createTHREEComponent)('AxisHelper', _THREEObject3DMixin2.default, {\n\t    createTHREEObject: function createTHREEObject() {\n\t        return new THREE.AxisHelper(this._currentElement.props.size || 5);\n\t    }\n\t});\n\n/***/ }),\n/* 110 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\n\tObject.defineProperty(exports, \"__esModule\", {\n\t    value: true\n\t});\n\n\tvar _three = __webpack_require__(97);\n\n\tvar THREE = _interopRequireWildcard(_three);\n\n\tvar _Utils = __webpack_require__(101);\n\n\tvar _THREEObject3DMixin = __webpack_require__(100);\n\n\tvar _THREEObject3DMixin2 = _interopRequireDefault(_THREEObject3DMixin);\n\n\tfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n\tfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }\n\n\tvar THREELine = (0, _Utils.createTHREEComponent)('Line', _THREEObject3DMixin2.default, {\n\t    createTHREEObject: function createTHREEObject() {\n\t        return new THREE.Line();\n\t    },\n\n\t    applySpecificTHREEProps: function applySpecificTHREEProps(oldProps, newProps) {\n\t        this.transferTHREEObject3DPropsByName(oldProps, newProps, ['geometry', 'material', 'mode']);\n\t    }\n\t});\n\n\texports.default = THREELine;\n\n/***/ }),\n/* 111 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\n\tObject.defineProperty(exports, \"__esModule\", {\n\t    value: true\n\t});\n\n\tvar _three = __webpack_require__(97);\n\n\tvar THREE = _interopRequireWildcard(_three);\n\n\tvar _Utils = __webpack_require__(101);\n\n\tvar _THREEObject3DMixin = __webpack_require__(100);\n\n\tvar _THREEObject3DMixin2 = _interopRequireDefault(_THREEObject3DMixin);\n\n\tfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n\tfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }\n\n\tvar THREELineSegments = (0, _Utils.createTHREEComponent)('LineSegments', _THREEObject3DMixin2.default, {\n\t    createTHREEObject: function createTHREEObject() {\n\t        return new THREE.LineSegments();\n\t    },\n\n\t    applySpecificTHREEProps: function applySpecificTHREEProps(oldProps, newProps) {\n\t        this.transferTHREEObject3DPropsByName(oldProps, newProps, ['geometry', 'material', 'mode']);\n\t    }\n\t});\n\n\texports.default = THREELineSegments;\n\n/***/ }),\n/* 112 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\n\tObject.defineProperty(exports, \"__esModule\", {\n\t    value: true\n\t});\n\n\tvar _three = __webpack_require__(97);\n\n\tvar THREE = _interopRequireWildcard(_three);\n\n\tvar _Utils = __webpack_require__(101);\n\n\tvar _THREEObject3DMixin = __webpack_require__(100);\n\n\tvar _THREEObject3DMixin2 = _interopRequireDefault(_THREEObject3DMixin);\n\n\tfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n\tfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }\n\n\tvar THREEPointCloud = (0, _Utils.createTHREEComponent)('PointCloud', _THREEObject3DMixin2.default, {\n\t    createTHREEObject: function createTHREEObject() {\n\t        return new THREE.PointCloud(new THREE.Geometry());\n\t    },\n\n\t    applySpecificTHREEProps: function applySpecificTHREEProps(oldProps, newProps) {\n\t        this.transferTHREEObject3DPropsByName(oldProps, newProps, ['geometry', 'material', 'frustumCulled', 'sortParticles']);\n\t    }\n\t});\n\n\texports.default = THREEPointCloud;\n\n/***/ }),\n/* 113 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\n\tObject.defineProperty(exports, \"__esModule\", {\n\t    value: true\n\t});\n\n\tvar _Utils = __webpack_require__(101);\n\n\tvar _THREEObject3DMixin = __webpack_require__(100);\n\n\tvar _THREEObject3DMixin2 = _interopRequireDefault(_THREEObject3DMixin);\n\n\tfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n\tvar THREEObject3D = (0, _Utils.createTHREEComponent)('Object3D', _THREEObject3DMixin2.default);\n\n\texports.default = THREEObject3D;\n\n/***/ }),\n/* 114 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\n\tObject.defineProperty(exports, \"__esModule\", {\n\t    value: true\n\t});\n\n\tvar _three = __webpack_require__(97);\n\n\tvar THREE = _interopRequireWildcard(_three);\n\n\tvar _Utils = __webpack_require__(101);\n\n\tvar _THREEObject3DMixin = __webpack_require__(100);\n\n\tvar _THREEObject3DMixin2 = _interopRequireDefault(_THREEObject3DMixin);\n\n\tfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n\tfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }\n\n\tvar THREEMesh = (0, _Utils.createTHREEComponent)('Mesh', _THREEObject3DMixin2.default, {\n\t    createTHREEObject: function createTHREEObject() {\n\t        return new THREE.Mesh(new THREE.Geometry(), new THREE.Material()); // starts out empty\n\t    },\n\n\t    applySpecificTHREEProps: function applySpecificTHREEProps(oldProps, newProps) {\n\t        var THREEObject3D = this._THREEObject3D;\n\t        if (typeof newProps.geometry !== 'undefined' && newProps.geometry !== oldProps.geometry) {\n\t            THREEObject3D.geometry = newProps.geometry;\n\t        }\n\n\t        if (typeof newProps.material !== 'undefined' && newProps.material !== oldProps.material) {\n\t            THREEObject3D.material = newProps.material;\n\t        }\n\t    }\n\t});\n\n\texports.default = THREEMesh;\n\n/***/ }),\n/* 115 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\n\tObject.defineProperty(exports, \"__esModule\", {\n\t    value: true\n\t});\n\n\tvar _three = __webpack_require__(97);\n\n\tvar THREE = _interopRequireWildcard(_three);\n\n\tvar _Utils = __webpack_require__(101);\n\n\tvar _THREEObject3DMixin = __webpack_require__(100);\n\n\tvar _THREEObject3DMixin2 = _interopRequireDefault(_THREEObject3DMixin);\n\n\tfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n\tfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }\n\n\tvar THREESkinnedMesh = (0, _Utils.createTHREEComponent)('SkinnedMesh', _THREEObject3DMixin2.default, {\n\t    // skinned mesh is special since it needs the geometry and material data upon construction\n\t    /* jshint unused: vars */\n\t    mountComponent: function mountComponent(rootID, transaction, context) {\n\t        this._THREEObject3D = new THREE.SkinnedMesh(this._currentElement.props.geometry, this._currentElement.props.material);\n\t        this.applyTHREEObject3DProps({}, this._currentElement.props);\n\t        this.applySpecificTHREEProps({}, this._currentElement.props);\n\n\t        this.mountAndAddChildren(this._currentElement.props.children, transaction, context);\n\t        return this._THREEObject3D;\n\t    },\n\t    /* jshint unused: true */\n\n\t    applySpecificTHREEProps: function applySpecificTHREEProps() /*oldProps, newProps*/{}\n\t});\n\n\texports.default = THREESkinnedMesh;\n\n/***/ }),\n/* 116 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\n\tObject.defineProperty(exports, \"__esModule\", {\n\t    value: true\n\t});\n\n\tvar _three = __webpack_require__(97);\n\n\tvar THREE = _interopRequireWildcard(_three);\n\n\tvar _Utils = __webpack_require__(101);\n\n\tvar _THREEObject3DMixin = __webpack_require__(100);\n\n\tvar _THREEObject3DMixin2 = _interopRequireDefault(_THREEObject3DMixin);\n\n\tfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n\tfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }\n\n\tvar THREESprite = (0, _Utils.createTHREEComponent)('Sprite', _THREEObject3DMixin2.default, {\n\t    createTHREEObject: function createTHREEObject() {\n\t        return new THREE.Sprite();\n\t    },\n\n\t    applySpecificTHREEProps: function applySpecificTHREEProps(oldProps, newProps) {\n\t        this.transferTHREEObject3DPropsByName(oldProps, newProps, ['material']);\n\t    }\n\t});\n\n\texports.default = THREESprite;\n\n/***/ }),\n/* 117 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\n\tObject.defineProperty(exports, \"__esModule\", {\n\t  value: true\n\t});\n\n\tvar _three = __webpack_require__(97);\n\n\tvar THREE = _interopRequireWildcard(_three);\n\n\tvar _Utils = __webpack_require__(101);\n\n\tvar _THREEObject3DMixin = __webpack_require__(100);\n\n\tvar _THREEObject3DMixin2 = _interopRequireDefault(_THREEObject3DMixin);\n\n\tvar _LightObjectMixin = __webpack_require__(118);\n\n\tvar _LightObjectMixin2 = _interopRequireDefault(_LightObjectMixin);\n\n\tfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n\tfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }\n\n\tvar THREEAmbientLight = (0, _Utils.createTHREEComponent)('AmbientLight', _THREEObject3DMixin2.default, {\n\t  createTHREEObject: function createTHREEObject() {\n\t    return new THREE.AmbientLight(0x000000);\n\t  },\n\n\t  applySpecificTHREEProps: function applySpecificTHREEProps(oldProps, newProps) {\n\t    _LightObjectMixin2.default.applySpecificTHREEProps.call(this, oldProps, newProps);\n\t  }\n\t});\n\n\texports.default = THREEAmbientLight;\n\n/***/ }),\n/* 118 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\n\tObject.defineProperty(exports, \"__esModule\", {\n\t    value: true\n\t});\n\n\tvar _Utils = __webpack_require__(101);\n\n\tvar LightObjectMixin = {\n\t    applySpecificTHREEProps: function applySpecificTHREEProps(oldProps, newProps) {\n\t        var THREEObject3D = this._THREEObject3D;\n\t        if (typeof newProps.color !== 'undefined' && newProps.color !== oldProps.color) {\n\t            (0, _Utils.setNewLightColor)(THREEObject3D.color, newProps.color);\n\t        }\n\t    }\n\t};\n\n\texports.default = LightObjectMixin;\n\n/***/ }),\n/* 119 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\n\tObject.defineProperty(exports, \"__esModule\", {\n\t  value: true\n\t});\n\n\tvar _three = __webpack_require__(97);\n\n\tvar THREE = _interopRequireWildcard(_three);\n\n\tvar _Utils = __webpack_require__(101);\n\n\tvar _THREEObject3DMixin = __webpack_require__(100);\n\n\tvar _THREEObject3DMixin2 = _interopRequireDefault(_THREEObject3DMixin);\n\n\tvar _LightObjectMixin = __webpack_require__(118);\n\n\tvar _LightObjectMixin2 = _interopRequireDefault(_LightObjectMixin);\n\n\tfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n\tfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }\n\n\tvar THREEPointLight = (0, _Utils.createTHREEComponent)('PointLight', _THREEObject3DMixin2.default, {\n\t  createTHREEObject: function createTHREEObject() {\n\t    return new THREE.PointLight(0xffffff, 1, 100);\n\t  },\n\n\t  applySpecificTHREEProps: function applySpecificTHREEProps(oldProps, newProps) {\n\t    _LightObjectMixin2.default.applySpecificTHREEProps.call(this, oldProps, newProps);\n\n\t    this.transferTHREEObject3DPropsByName(oldProps, newProps, ['intensity', 'distance']);\n\t  }\n\t});\n\n\texports.default = THREEPointLight;\n\n/***/ }),\n/* 120 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\n\tObject.defineProperty(exports, \"__esModule\", {\n\t  value: true\n\t});\n\n\tvar _three = __webpack_require__(97);\n\n\tvar THREE = _interopRequireWildcard(_three);\n\n\tvar _Utils = __webpack_require__(101);\n\n\tvar _THREEObject3DMixin = __webpack_require__(100);\n\n\tvar _THREEObject3DMixin2 = _interopRequireDefault(_THREEObject3DMixin);\n\n\tvar _LightObjectMixin = __webpack_require__(118);\n\n\tvar _LightObjectMixin2 = _interopRequireDefault(_LightObjectMixin);\n\n\tfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n\tfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }\n\n\tvar THREEAreaLight = (0, _Utils.createTHREEComponent)('AreaLight', _THREEObject3DMixin2.default, {\n\t  createTHREEObject: function createTHREEObject() {\n\t    return new THREE.AreaLight(0xffffff, 1);\n\t  },\n\n\t  applySpecificTHREEProps: function applySpecificTHREEProps(oldProps, newProps) {\n\t    _LightObjectMixin2.default.applySpecificTHREEProps.call(this, oldProps, newProps);\n\n\t    this.transferTHREEObject3DPropsByName(oldProps, newProps, ['right', 'normal', 'height', 'width', 'intensity', 'constantAttenuation', 'linearAttenuation', 'quadraticAttenuation']);\n\t  }\n\t});\n\n\texports.default = THREEAreaLight;\n\n/***/ }),\n/* 121 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\n\tObject.defineProperty(exports, \"__esModule\", {\n\t  value: true\n\t});\n\n\tvar _three = __webpack_require__(97);\n\n\tvar THREE = _interopRequireWildcard(_three);\n\n\tvar _Utils = __webpack_require__(101);\n\n\tvar _THREEObject3DMixin = __webpack_require__(100);\n\n\tvar _THREEObject3DMixin2 = _interopRequireDefault(_THREEObject3DMixin);\n\n\tvar _LightObjectMixin = __webpack_require__(118);\n\n\tvar _LightObjectMixin2 = _interopRequireDefault(_LightObjectMixin);\n\n\tvar _CommonShadowmapProps = __webpack_require__(122);\n\n\tvar _CommonShadowmapProps2 = _interopRequireDefault(_CommonShadowmapProps);\n\n\tfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n\tfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }\n\n\tvar THREEDirectionalLight = (0, _Utils.createTHREEComponent)('DirectionalLight', _THREEObject3DMixin2.default, {\n\t  createTHREEObject: function createTHREEObject() {\n\t    return new THREE.DirectionalLight(0xffffff, 1);\n\t  },\n\n\t  applySpecificTHREEProps: function applySpecificTHREEProps(oldProps, newProps) {\n\t    _LightObjectMixin2.default.applySpecificTHREEProps.call(this, oldProps, newProps);\n\n\t    (0, _CommonShadowmapProps2.default)(this._THREEObject3D, newProps);\n\n\t    this.transferTHREEObject3DPropsByName(oldProps, newProps, ['target', 'intensity', 'onlyShadow', 'shadowCameraLeft', 'shadowCameraRight', 'shadowCameraTop', 'shadowCameraBottom', 'shadowCascade', 'shadowCascadeOffset', 'shadowCascadeCount', 'shadowCascadeBias', 'shadowCascadeWidth', 'shadowCascadeHeight', 'shadowCascadeNearZ', 'shadowCascadeFarZ', 'shadowCascadeArray']);\n\t  }\n\t});\n\n\texports.default = THREEDirectionalLight;\n\n/***/ }),\n/* 122 */\n/***/ (function(module, exports) {\n\n\t'use strict';\n\n\tObject.defineProperty(exports, \"__esModule\", {\n\t  value: true\n\t});\n\texports.default = tranferCommonShadowmapProps;\n\n\n\tvar shadowPropNames = [\n\t//    'shadowCameraNear', // moved\n\t//    'shadowCameraFar', // moved\n\t'shadowCameraVisible',\n\t//    'shadowBias', // kmoved\n\t//    'shadowDarkness', // removed\n\t//    'shadowMapWidth', // moved\n\t//    'shadowMapHeight', // moved\n\t'shadowMap',\n\t//    'shadowMapSize', // moved? did this ever exist?\n\t'shadowCamera', 'shadowMatrix'];\n\n\tfunction tranferCommonShadowmapProps(THREEObject3D, newProps) {\n\t  if (typeof THREEObject3D.shadow === 'undefined') {\n\t    // ??? issue a warning?\n\t    return;\n\t  }\n\n\t  // props that reference inner object values\n\t  if (typeof newProps.shadowBias !== 'undefined') {\n\t    THREEObject3D.shadow.bias = newProps.shadowBias;\n\t  }\n\t  if (typeof newProps.shadowMapWidth !== 'undefined') {\n\t    THREEObject3D.shadow.mapSize.width = newProps.shadowMapWidth;\n\t  }\n\t  if (typeof newProps.shadowMapHeight !== 'undefined') {\n\t    THREEObject3D.shadow.mapSize.height = newProps.shadowMapHeight;\n\t  }\n\t  if (typeof newProps.shadowCameraFar !== 'undefined') {\n\t    THREEObject3D.shadow.camera.far = newProps.shadowCameraFar;\n\t  }\n\t  if (typeof newProps.shadowCameraNear !== 'undefined') {\n\t    THREEObject3D.shadow.camera.near = newProps.shadowCameraNear;\n\t  }\n\t  if (typeof newProps.shadowCameraFov !== 'undefined') {\n\t    THREEObject3D.shadow.camera.fov = newProps.shadowCameraFov;\n\t  }\n\n\t  // normal props we can transfer by name\n\t  shadowPropNames.forEach(function (propname) {\n\t    if (typeof newProps[propname] !== 'undefined') {\n\t      THREEObject3D[propname] = newProps[propname];\n\t    }\n\t  });\n\t}\n\n/***/ }),\n/* 123 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\n\tObject.defineProperty(exports, \"__esModule\", {\n\t  value: true\n\t});\n\n\tvar _three = __webpack_require__(97);\n\n\tvar THREE = _interopRequireWildcard(_three);\n\n\tvar _Utils = __webpack_require__(101);\n\n\tvar _THREEObject3DMixin = __webpack_require__(100);\n\n\tvar _THREEObject3DMixin2 = _interopRequireDefault(_THREEObject3DMixin);\n\n\tvar _LightObjectMixin = __webpack_require__(118);\n\n\tvar _LightObjectMixin2 = _interopRequireDefault(_LightObjectMixin);\n\n\tfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n\tfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }\n\n\tvar THREEHemisphereLight = (0, _Utils.createTHREEComponent)('HemisphereLight', _THREEObject3DMixin2.default, {\n\t  createTHREEObject: function createTHREEObject() {\n\t    return new THREE.HemisphereLight(0x8888ff, 0x000000, 1);\n\t  },\n\n\t  applySpecificTHREEProps: function applySpecificTHREEProps(oldProps, newProps) {\n\t    _LightObjectMixin2.default.applySpecificTHREEProps.call(this, oldProps, newProps);\n\n\t    // sky color gets mapped to 'color'\n\t    if (typeof newProps.skyColor !== 'undefined') {\n\t      (0, _Utils.setNewLightColor)(this._THREEObject3D.color, newProps.skyColor);\n\t    }\n\n\t    this.transferTHREEObject3DPropsByName(oldProps, newProps, ['groundColor', 'intensity']);\n\t  }\n\t});\n\n\texports.default = THREEHemisphereLight;\n\n/***/ }),\n/* 124 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\n\tvar _three = __webpack_require__(97);\n\n\tvar THREE = _interopRequireWildcard(_three);\n\n\tvar _Utils = __webpack_require__(101);\n\n\tvar _THREEObject3DMixin = __webpack_require__(100);\n\n\tvar _THREEObject3DMixin2 = _interopRequireDefault(_THREEObject3DMixin);\n\n\tvar _LightObjectMixin = __webpack_require__(118);\n\n\tvar _LightObjectMixin2 = _interopRequireDefault(_LightObjectMixin);\n\n\tvar _CommonShadowmapProps = __webpack_require__(122);\n\n\tvar _CommonShadowmapProps2 = _interopRequireDefault(_CommonShadowmapProps);\n\n\tfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n\tfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }\n\n\tvar THREESpotLight = (0, _Utils.createTHREEComponent)('SpotLight', _THREEObject3DMixin2.default, {\n\t    createTHREEObject: function createTHREEObject() {\n\t        return new THREE.SpotLight(0xffffff, 1);\n\t    },\n\n\t    applySpecificTHREEProps: function applySpecificTHREEProps(oldProps, newProps) {\n\t        _LightObjectMixin2.default.applySpecificTHREEProps.call(this, oldProps, newProps);\n\n\t        (0, _CommonShadowmapProps2.default)(this._THREEObject3D, newProps);\n\t        this.transferTHREEObject3DPropsByName(oldProps, newProps, ['target', 'intensity', 'distance', 'angle', 'exponent', 'castShadow', 'onlyShadow', 'shadowCameraFov']);\n\t    }\n\t});\n\n\tmodule.exports = THREESpotLight;\n\n/***/ }),\n/* 125 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\n\tObject.defineProperty(exports, \"__esModule\", {\n\t  value: true\n\t});\n\n\tvar _getIterator2 = __webpack_require__(102);\n\n\tvar _getIterator3 = _interopRequireDefault(_getIterator2);\n\n\tvar _three = __webpack_require__(97);\n\n\tvar THREE = _interopRequireWildcard(_three);\n\n\tvar _Utils = __webpack_require__(101);\n\n\tvar _THREEObject3DMixin = __webpack_require__(100);\n\n\tvar _THREEObject3DMixin2 = _interopRequireDefault(_THREEObject3DMixin);\n\n\tvar _lodash = __webpack_require__(126);\n\n\tvar _lodash2 = _interopRequireDefault(_lodash);\n\n\tfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }\n\n\tfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n\texports.default = (0, _Utils.createTHREEComponent)('THREEDecoratorHelper', _THREEObject3DMixin2.default, {\n\t  createTHREEObject: function createTHREEObject() {\n\t    return new THREE.Object3D();\n\t  },\n\t  applySpecificTHREEProps: function applySpecificTHREEProps() /*oldProps, newProps*/{\n\t    // can't apply helpers here since the children haven't be mounted yet\n\t  },\n\t  applyHelpers: function applyHelpers(newHelperTypes) {\n\t    // an array of helper instances\n\t    var currentHelpers = this._THREEMetaData;\n\n\t    // The actual threejs nodes. The immediate child is wrapped by helpers, and helpers\n\t    // get put in the base object for this component.\n\t    var helperContainerNode = this._THREEObject3D;\n\t    var helperWrapNode = helperContainerNode.children[0];\n\n\t    // figure out which helpers to add and remove\n\t    var helperAddTypeList = _lodash2.default.differenceWith(newHelperTypes, currentHelpers, function (a, b) {\n\t      return b instanceof a;\n\t    });\n\t    var helperRemoveList = _lodash2.default.differenceWith(currentHelpers, newHelperTypes, function (a, b) {\n\t      return a instanceof b;\n\t    });\n\n\t    var _iteratorNormalCompletion = true;\n\t    var _didIteratorError = false;\n\t    var _iteratorError = undefined;\n\n\t    try {\n\t      for (var _iterator = (0, _getIterator3.default)(helperAddTypeList), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {\n\t        var newHelperType = _step.value;\n\n\t        var newHelper = new newHelperType(helperWrapNode);\n\t        currentHelpers.push(newHelper);\n\t        helperContainerNode.children.push(newHelper);\n\t      }\n\t    } catch (err) {\n\t      _didIteratorError = true;\n\t      _iteratorError = err;\n\t    } finally {\n\t      try {\n\t        if (!_iteratorNormalCompletion && _iterator.return) {\n\t          _iterator.return();\n\t        }\n\t      } finally {\n\t        if (_didIteratorError) {\n\t          throw _iteratorError;\n\t        }\n\t      }\n\t    }\n\n\t    var _iteratorNormalCompletion2 = true;\n\t    var _didIteratorError2 = false;\n\t    var _iteratorError2 = undefined;\n\n\t    try {\n\t      for (var _iterator2 = (0, _getIterator3.default)(helperRemoveList), _step2; !(_iteratorNormalCompletion2 = (_step2 = _iterator2.next()).done); _iteratorNormalCompletion2 = true) {\n\t        var removeHelper = _step2.value;\n\n\t        _lodash2.default.remove(currentHelpers, removeHelper);\n\t        _lodash2.default.remove(helperContainerNode.children, removeHelper);\n\t      }\n\t    } catch (err) {\n\t      _didIteratorError2 = true;\n\t      _iteratorError2 = err;\n\t    } finally {\n\t      try {\n\t        if (!_iteratorNormalCompletion2 && _iterator2.return) {\n\t          _iterator2.return();\n\t        }\n\t      } finally {\n\t        if (_didIteratorError2) {\n\t          throw _iteratorError2;\n\t        }\n\t      }\n\t    }\n\t  },\n\t  mountComponent: function mountComponent(rootID, transaction, context) {\n\t    var props = this._currentElement.props;\n\t    _THREEObject3DMixin2.default.mountComponent.call(this, rootID, transaction, context);\n\n\t    // for this component the metadata is a set of helper objects that 'wrap' the child\n\t    this._THREEMetaData = [];\n\n\t    var helpers = props.helpers || [];\n\t    this.applyHelpers(helpers);\n\n\t    return this._THREEObject3D;\n\t  },\n\t  receiveComponent: function receiveComponent(nextElement, transaction, context) {\n\t    var newProps = nextElement.props;\n\t    _THREEObject3DMixin2.default.receiveComponent.call(this, nextElement, transaction, context);\n\t    this.applyHelpers(newProps.helpers);\n\n\t    // call update methods where they exist on the helpers\n\t    var currentHelpers = this._THREEMetaData;\n\t    var helperContainerNode = this._THREEObject3D;\n\t    var helperWrapNode = helperContainerNode.children[0];\n\t    var _iteratorNormalCompletion3 = true;\n\t    var _didIteratorError3 = false;\n\t    var _iteratorError3 = undefined;\n\n\t    try {\n\t      for (var _iterator3 = (0, _getIterator3.default)(currentHelpers), _step3; !(_iteratorNormalCompletion3 = (_step3 = _iterator3.next()).done); _iteratorNormalCompletion3 = true) {\n\t        var helper = _step3.value;\n\n\t        if (helper.update) {\n\t          helper.update(helperWrapNode);\n\t        }\n\t      }\n\t    } catch (err) {\n\t      _didIteratorError3 = true;\n\t      _iteratorError3 = err;\n\t    } finally {\n\t      try {\n\t        if (!_iteratorNormalCompletion3 && _iterator3.return) {\n\t          _iterator3.return();\n\t        }\n\t      } finally {\n\t        if (_didIteratorError3) {\n\t          throw _iteratorError3;\n\t        }\n\t      }\n\t    }\n\t  },\n\t  unmountComponent: function unmountComponent() {\n\t    this.applyHelpers([]); // should remove all helpers\n\t    _THREEObject3DMixin2.default.unmountComponent.call(this);\n\t  }\n\t});\n\n/***/ }),\n/* 126 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\tvar __WEBPACK_AMD_DEFINE_RESULT__;/* WEBPACK VAR INJECTION */(function(module, global) {/**\n\t * @license\n\t * lodash 4.6.1 (Custom Build) <https://lodash.com/>\n\t * Build: `lodash -d -o ./foo/lodash.js`\n\t * Copyright 2012-2016 The Dojo Foundation <http://dojofoundation.org/>\n\t * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>\n\t * Copyright 2009-2016 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n\t * Available under MIT license <https://lodash.com/license>\n\t */\n\t;(function() {\n\n\t  /** Used as a safe reference for `undefined` in pre-ES5 environments. */\n\t  var undefined;\n\n\t  /** Used as the semantic version number. */\n\t  var VERSION = '4.6.1';\n\n\t  /** Used as the size to enable large array optimizations. */\n\t  var LARGE_ARRAY_SIZE = 200;\n\n\t  /** Used as the `TypeError` message for \"Functions\" methods. */\n\t  var FUNC_ERROR_TEXT = 'Expected a function';\n\n\t  /** Used to stand-in for `undefined` hash values. */\n\t  var HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n\t  /** Used as the internal argument placeholder. */\n\t  var PLACEHOLDER = '__lodash_placeholder__';\n\n\t  /** Used to compose bitmasks for wrapper metadata. */\n\t  var BIND_FLAG = 1,\n\t      BIND_KEY_FLAG = 2,\n\t      CURRY_BOUND_FLAG = 4,\n\t      CURRY_FLAG = 8,\n\t      CURRY_RIGHT_FLAG = 16,\n\t      PARTIAL_FLAG = 32,\n\t      PARTIAL_RIGHT_FLAG = 64,\n\t      ARY_FLAG = 128,\n\t      REARG_FLAG = 256,\n\t      FLIP_FLAG = 512;\n\n\t  /** Used to compose bitmasks for comparison styles. */\n\t  var UNORDERED_COMPARE_FLAG = 1,\n\t      PARTIAL_COMPARE_FLAG = 2;\n\n\t  /** Used as default options for `_.truncate`. */\n\t  var DEFAULT_TRUNC_LENGTH = 30,\n\t      DEFAULT_TRUNC_OMISSION = '...';\n\n\t  /** Used to detect hot functions by number of calls within a span of milliseconds. */\n\t  var HOT_COUNT = 150,\n\t      HOT_SPAN = 16;\n\n\t  /** Used to indicate the type of lazy iteratees. */\n\t  var LAZY_FILTER_FLAG = 1,\n\t      LAZY_MAP_FLAG = 2,\n\t      LAZY_WHILE_FLAG = 3;\n\n\t  /** Used as references for various `Number` constants. */\n\t  var INFINITY = 1 / 0,\n\t      MAX_SAFE_INTEGER = 9007199254740991,\n\t      MAX_INTEGER = 1.7976931348623157e+308,\n\t      NAN = 0 / 0;\n\n\t  /** Used as references for the maximum length and index of an array. */\n\t  var MAX_ARRAY_LENGTH = 4294967295,\n\t      MAX_ARRAY_INDEX = MAX_ARRAY_LENGTH - 1,\n\t      HALF_MAX_ARRAY_LENGTH = MAX_ARRAY_LENGTH >>> 1;\n\n\t  /** `Object#toString` result references. */\n\t  var argsTag = '[object Arguments]',\n\t      arrayTag = '[object Array]',\n\t      boolTag = '[object Boolean]',\n\t      dateTag = '[object Date]',\n\t      errorTag = '[object Error]',\n\t      funcTag = '[object Function]',\n\t      genTag = '[object GeneratorFunction]',\n\t      mapTag = '[object Map]',\n\t      numberTag = '[object Number]',\n\t      objectTag = '[object Object]',\n\t      regexpTag = '[object RegExp]',\n\t      setTag = '[object Set]',\n\t      stringTag = '[object String]',\n\t      symbolTag = '[object Symbol]',\n\t      weakMapTag = '[object WeakMap]',\n\t      weakSetTag = '[object WeakSet]';\n\n\t  var arrayBufferTag = '[object ArrayBuffer]',\n\t      float32Tag = '[object Float32Array]',\n\t      float64Tag = '[object Float64Array]',\n\t      int8Tag = '[object Int8Array]',\n\t      int16Tag = '[object Int16Array]',\n\t      int32Tag = '[object Int32Array]',\n\t      uint8Tag = '[object Uint8Array]',\n\t      uint8ClampedTag = '[object Uint8ClampedArray]',\n\t      uint16Tag = '[object Uint16Array]',\n\t      uint32Tag = '[object Uint32Array]';\n\n\t  /** Used to match empty string literals in compiled template source. */\n\t  var reEmptyStringLeading = /\\b__p \\+= '';/g,\n\t      reEmptyStringMiddle = /\\b(__p \\+=) '' \\+/g,\n\t      reEmptyStringTrailing = /(__e\\(.*?\\)|\\b__t\\)) \\+\\n'';/g;\n\n\t  /** Used to match HTML entities and HTML characters. */\n\t  var reEscapedHtml = /&(?:amp|lt|gt|quot|#39|#96);/g,\n\t      reUnescapedHtml = /[&<>\"'`]/g,\n\t      reHasEscapedHtml = RegExp(reEscapedHtml.source),\n\t      reHasUnescapedHtml = RegExp(reUnescapedHtml.source);\n\n\t  /** Used to match template delimiters. */\n\t  var reEscape = /<%-([\\s\\S]+?)%>/g,\n\t      reEvaluate = /<%([\\s\\S]+?)%>/g,\n\t      reInterpolate = /<%=([\\s\\S]+?)%>/g;\n\n\t  /** Used to match property names within property paths. */\n\t  var reIsDeepProp = /\\.|\\[(?:[^[\\]]*|([\"'])(?:(?!\\1)[^\\\\]|\\\\.)*?\\1)\\]/,\n\t      reIsPlainProp = /^\\w*$/,\n\t      rePropName = /[^.[\\]]+|\\[(?:(-?\\d+(?:\\.\\d+)?)|([\"'])((?:(?!\\2)[^\\\\]|\\\\.)*?)\\2)\\]/g;\n\n\t  /** Used to match `RegExp` [syntax characters](http://ecma-international.org/ecma-262/6.0/#sec-patterns). */\n\t  var reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g,\n\t      reHasRegExpChar = RegExp(reRegExpChar.source);\n\n\t  /** Used to match leading and trailing whitespace. */\n\t  var reTrim = /^\\s+|\\s+$/g,\n\t      reTrimStart = /^\\s+/,\n\t      reTrimEnd = /\\s+$/;\n\n\t  /** Used to match backslashes in property paths. */\n\t  var reEscapeChar = /\\\\(\\\\)?/g;\n\n\t  /** Used to match [ES template delimiters](http://ecma-international.org/ecma-262/6.0/#sec-template-literal-lexical-components). */\n\t  var reEsTemplate = /\\$\\{([^\\\\}]*(?:\\\\.[^\\\\}]*)*)\\}/g;\n\n\t  /** Used to match `RegExp` flags from their coerced string values. */\n\t  var reFlags = /\\w*$/;\n\n\t  /** Used to detect hexadecimal string values. */\n\t  var reHasHexPrefix = /^0x/i;\n\n\t  /** Used to detect bad signed hexadecimal string values. */\n\t  var reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n\t  /** Used to detect binary string values. */\n\t  var reIsBinary = /^0b[01]+$/i;\n\n\t  /** Used to detect host constructors (Safari > 5). */\n\t  var reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n\t  /** Used to detect octal string values. */\n\t  var reIsOctal = /^0o[0-7]+$/i;\n\n\t  /** Used to detect unsigned integer values. */\n\t  var reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n\t  /** Used to match latin-1 supplementary letters (excluding mathematical operators). */\n\t  var reLatin1 = /[\\xc0-\\xd6\\xd8-\\xde\\xdf-\\xf6\\xf8-\\xff]/g;\n\n\t  /** Used to ensure capturing order of template delimiters. */\n\t  var reNoMatch = /($^)/;\n\n\t  /** Used to match unescaped characters in compiled string literals. */\n\t  var reUnescapedString = /['\\n\\r\\u2028\\u2029\\\\]/g;\n\n\t  /** Used to compose unicode character classes. */\n\t  var rsAstralRange = '\\\\ud800-\\\\udfff',\n\t      rsComboMarksRange = '\\\\u0300-\\\\u036f\\\\ufe20-\\\\ufe23',\n\t      rsComboSymbolsRange = '\\\\u20d0-\\\\u20f0',\n\t      rsDingbatRange = '\\\\u2700-\\\\u27bf',\n\t      rsLowerRange = 'a-z\\\\xdf-\\\\xf6\\\\xf8-\\\\xff',\n\t      rsMathOpRange = '\\\\xac\\\\xb1\\\\xd7\\\\xf7',\n\t      rsNonCharRange = '\\\\x00-\\\\x2f\\\\x3a-\\\\x40\\\\x5b-\\\\x60\\\\x7b-\\\\xbf',\n\t      rsQuoteRange = '\\\\u2018\\\\u2019\\\\u201c\\\\u201d',\n\t      rsSpaceRange = ' \\\\t\\\\x0b\\\\f\\\\xa0\\\\ufeff\\\\n\\\\r\\\\u2028\\\\u2029\\\\u1680\\\\u180e\\\\u2000\\\\u2001\\\\u2002\\\\u2003\\\\u2004\\\\u2005\\\\u2006\\\\u2007\\\\u2008\\\\u2009\\\\u200a\\\\u202f\\\\u205f\\\\u3000',\n\t      rsUpperRange = 'A-Z\\\\xc0-\\\\xd6\\\\xd8-\\\\xde',\n\t      rsVarRange = '\\\\ufe0e\\\\ufe0f',\n\t      rsBreakRange = rsMathOpRange + rsNonCharRange + rsQuoteRange + rsSpaceRange;\n\n\t  /** Used to compose unicode capture groups. */\n\t  var rsAstral = '[' + rsAstralRange + ']',\n\t      rsBreak = '[' + rsBreakRange + ']',\n\t      rsCombo = '[' + rsComboMarksRange + rsComboSymbolsRange + ']',\n\t      rsDigits = '\\\\d+',\n\t      rsDingbat = '[' + rsDingbatRange + ']',\n\t      rsLower = '[' + rsLowerRange + ']',\n\t      rsMisc = '[^' + rsAstralRange + rsBreakRange + rsDigits + rsDingbatRange + rsLowerRange + rsUpperRange + ']',\n\t      rsFitz = '\\\\ud83c[\\\\udffb-\\\\udfff]',\n\t      rsModifier = '(?:' + rsCombo + '|' + rsFitz + ')',\n\t      rsNonAstral = '[^' + rsAstralRange + ']',\n\t      rsRegional = '(?:\\\\ud83c[\\\\udde6-\\\\uddff]){2}',\n\t      rsSurrPair = '[\\\\ud800-\\\\udbff][\\\\udc00-\\\\udfff]',\n\t      rsUpper = '[' + rsUpperRange + ']',\n\t      rsZWJ = '\\\\u200d';\n\n\t  /** Used to compose unicode regexes. */\n\t  var rsLowerMisc = '(?:' + rsLower + '|' + rsMisc + ')',\n\t      rsUpperMisc = '(?:' + rsUpper + '|' + rsMisc + ')',\n\t      reOptMod = rsModifier + '?',\n\t      rsOptVar = '[' + rsVarRange + ']?',\n\t      rsOptJoin = '(?:' + rsZWJ + '(?:' + [rsNonAstral, rsRegional, rsSurrPair].join('|') + ')' + rsOptVar + reOptMod + ')*',\n\t      rsSeq = rsOptVar + reOptMod + rsOptJoin,\n\t      rsEmoji = '(?:' + [rsDingbat, rsRegional, rsSurrPair].join('|') + ')' + rsSeq,\n\t      rsSymbol = '(?:' + [rsNonAstral + rsCombo + '?', rsCombo, rsRegional, rsSurrPair, rsAstral].join('|') + ')';\n\n\t  /**\n\t   * Used to match [combining diacritical marks](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks) and\n\t   * [combining diacritical marks for symbols](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks_for_Symbols).\n\t   */\n\t  var reComboMark = RegExp(rsCombo, 'g');\n\n\t  /** Used to match [string symbols](https://mathiasbynens.be/notes/javascript-unicode). */\n\t  var reComplexSymbol = RegExp(rsFitz + '(?=' + rsFitz + ')|' + rsSymbol + rsSeq, 'g');\n\n\t  /** Used to detect strings with [zero-width joiners or code points from the astral planes](http://eev.ee/blog/2015/09/12/dark-corners-of-unicode/). */\n\t  var reHasComplexSymbol = RegExp('[' + rsZWJ + rsAstralRange  + rsComboMarksRange + rsComboSymbolsRange + rsVarRange + ']');\n\n\t  /** Used to match non-compound words composed of alphanumeric characters. */\n\t  var reBasicWord = /[a-zA-Z0-9]+/g;\n\n\t  /** Used to match complex or compound words. */\n\t  var reComplexWord = RegExp([\n\t    rsUpper + '?' + rsLower + '+(?=' + [rsBreak, rsUpper, '$'].join('|') + ')',\n\t    rsUpperMisc + '+(?=' + [rsBreak, rsUpper + rsLowerMisc, '$'].join('|') + ')',\n\t    rsUpper + '?' + rsLowerMisc + '+',\n\t    rsUpper + '+',\n\t    rsDigits,\n\t    rsEmoji\n\t  ].join('|'), 'g');\n\n\t  /** Used to detect strings that need a more robust regexp to match words. */\n\t  var reHasComplexWord = /[a-z][A-Z]|[0-9][a-zA-Z]|[a-zA-Z][0-9]|[^a-zA-Z0-9 ]/;\n\n\t  /** Used to assign default `context` object properties. */\n\t  var contextProps = [\n\t    'Array', 'Buffer', 'Date', 'Error', 'Float32Array', 'Float64Array',\n\t    'Function', 'Int8Array', 'Int16Array', 'Int32Array', 'Map', 'Math', 'Object',\n\t    'Reflect', 'RegExp', 'Set', 'String', 'Symbol', 'TypeError', 'Uint8Array',\n\t    'Uint8ClampedArray', 'Uint16Array', 'Uint32Array', 'WeakMap', '_',\n\t    'clearTimeout', 'isFinite', 'parseInt', 'setTimeout'\n\t  ];\n\n\t  /** Used to make template sourceURLs easier to identify. */\n\t  var templateCounter = -1;\n\n\t  /** Used to identify `toStringTag` values of typed arrays. */\n\t  var typedArrayTags = {};\n\t  typedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\n\t  typedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\n\t  typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\n\t  typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\n\t  typedArrayTags[uint32Tag] = true;\n\t  typedArrayTags[argsTag] = typedArrayTags[arrayTag] =\n\t  typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\n\t  typedArrayTags[dateTag] = typedArrayTags[errorTag] =\n\t  typedArrayTags[funcTag] = typedArrayTags[mapTag] =\n\t  typedArrayTags[numberTag] = typedArrayTags[objectTag] =\n\t  typedArrayTags[regexpTag] = typedArrayTags[setTag] =\n\t  typedArrayTags[stringTag] = typedArrayTags[weakMapTag] = false;\n\n\t  /** Used to identify `toStringTag` values supported by `_.clone`. */\n\t  var cloneableTags = {};\n\t  cloneableTags[argsTag] = cloneableTags[arrayTag] =\n\t  cloneableTags[arrayBufferTag] = cloneableTags[boolTag] =\n\t  cloneableTags[dateTag] = cloneableTags[float32Tag] =\n\t  cloneableTags[float64Tag] = cloneableTags[int8Tag] =\n\t  cloneableTags[int16Tag] = cloneableTags[int32Tag] =\n\t  cloneableTags[mapTag] = cloneableTags[numberTag] =\n\t  cloneableTags[objectTag] = cloneableTags[regexpTag] =\n\t  cloneableTags[setTag] = cloneableTags[stringTag] =\n\t  cloneableTags[symbolTag] = cloneableTags[uint8Tag] =\n\t  cloneableTags[uint8ClampedTag] = cloneableTags[uint16Tag] =\n\t  cloneableTags[uint32Tag] = true;\n\t  cloneableTags[errorTag] = cloneableTags[funcTag] =\n\t  cloneableTags[weakMapTag] = false;\n\n\t  /** Used to map latin-1 supplementary letters to basic latin letters. */\n\t  var deburredLetters = {\n\t    '\\xc0': 'A',  '\\xc1': 'A', '\\xc2': 'A', '\\xc3': 'A', '\\xc4': 'A', '\\xc5': 'A',\n\t    '\\xe0': 'a',  '\\xe1': 'a', '\\xe2': 'a', '\\xe3': 'a', '\\xe4': 'a', '\\xe5': 'a',\n\t    '\\xc7': 'C',  '\\xe7': 'c',\n\t    '\\xd0': 'D',  '\\xf0': 'd',\n\t    '\\xc8': 'E',  '\\xc9': 'E', '\\xca': 'E', '\\xcb': 'E',\n\t    '\\xe8': 'e',  '\\xe9': 'e', '\\xea': 'e', '\\xeb': 'e',\n\t    '\\xcC': 'I',  '\\xcd': 'I', '\\xce': 'I', '\\xcf': 'I',\n\t    '\\xeC': 'i',  '\\xed': 'i', '\\xee': 'i', '\\xef': 'i',\n\t    '\\xd1': 'N',  '\\xf1': 'n',\n\t    '\\xd2': 'O',  '\\xd3': 'O', '\\xd4': 'O', '\\xd5': 'O', '\\xd6': 'O', '\\xd8': 'O',\n\t    '\\xf2': 'o',  '\\xf3': 'o', '\\xf4': 'o', '\\xf5': 'o', '\\xf6': 'o', '\\xf8': 'o',\n\t    '\\xd9': 'U',  '\\xda': 'U', '\\xdb': 'U', '\\xdc': 'U',\n\t    '\\xf9': 'u',  '\\xfa': 'u', '\\xfb': 'u', '\\xfc': 'u',\n\t    '\\xdd': 'Y',  '\\xfd': 'y', '\\xff': 'y',\n\t    '\\xc6': 'Ae', '\\xe6': 'ae',\n\t    '\\xde': 'Th', '\\xfe': 'th',\n\t    '\\xdf': 'ss'\n\t  };\n\n\t  /** Used to map characters to HTML entities. */\n\t  var htmlEscapes = {\n\t    '&': '&amp;',\n\t    '<': '&lt;',\n\t    '>': '&gt;',\n\t    '\"': '&quot;',\n\t    \"'\": '&#39;',\n\t    '`': '&#96;'\n\t  };\n\n\t  /** Used to map HTML entities to characters. */\n\t  var htmlUnescapes = {\n\t    '&amp;': '&',\n\t    '&lt;': '<',\n\t    '&gt;': '>',\n\t    '&quot;': '\"',\n\t    '&#39;': \"'\",\n\t    '&#96;': '`'\n\t  };\n\n\t  /** Used to determine if values are of the language type `Object`. */\n\t  var objectTypes = {\n\t    'function': true,\n\t    'object': true\n\t  };\n\n\t  /** Used to escape characters for inclusion in compiled string literals. */\n\t  var stringEscapes = {\n\t    '\\\\': '\\\\',\n\t    \"'\": \"'\",\n\t    '\\n': 'n',\n\t    '\\r': 'r',\n\t    '\\u2028': 'u2028',\n\t    '\\u2029': 'u2029'\n\t  };\n\n\t  /** Built-in method references without a dependency on `root`. */\n\t  var freeParseFloat = parseFloat,\n\t      freeParseInt = parseInt;\n\n\t  /** Detect free variable `exports`. */\n\t  var freeExports = (objectTypes[typeof exports] && exports && !exports.nodeType)\n\t    ? exports\n\t    : undefined;\n\n\t  /** Detect free variable `module`. */\n\t  var freeModule = (objectTypes[typeof module] && module && !module.nodeType)\n\t    ? module\n\t    : undefined;\n\n\t  /** Detect the popular CommonJS extension `module.exports`. */\n\t  var moduleExports = (freeModule && freeModule.exports === freeExports)\n\t    ? freeExports\n\t    : undefined;\n\n\t  /** Detect free variable `global` from Node.js. */\n\t  var freeGlobal = checkGlobal(freeExports && freeModule && typeof global == 'object' && global);\n\n\t  /** Detect free variable `self`. */\n\t  var freeSelf = checkGlobal(objectTypes[typeof self] && self);\n\n\t  /** Detect free variable `window`. */\n\t  var freeWindow = checkGlobal(objectTypes[typeof window] && window);\n\n\t  /** Detect `this` as the global object. */\n\t  var thisGlobal = checkGlobal(objectTypes[typeof this] && this);\n\n\t  /**\n\t   * Used as a reference to the global object.\n\t   *\n\t   * The `this` value is used if it's the global object to avoid Greasemonkey's\n\t   * restricted `window` object, otherwise the `window` object is used.\n\t   */\n\t  var root = freeGlobal ||\n\t    ((freeWindow !== (thisGlobal && thisGlobal.window)) && freeWindow) ||\n\t      freeSelf || thisGlobal || Function('return this')();\n\n\t  /*--------------------------------------------------------------------------*/\n\n\t  /**\n\t   * Adds the key-value `pair` to `map`.\n\t   *\n\t   * @private\n\t   * @param {Object} map The map to modify.\n\t   * @param {Array} pair The key-value pair to add.\n\t   * @returns {Object} Returns `map`.\n\t   */\n\t  function addMapEntry(map, pair) {\n\t    // Don't return `Map#set` because it doesn't return the map instance in IE 11.\n\t    map.set(pair[0], pair[1]);\n\t    return map;\n\t  }\n\n\t  /**\n\t   * Adds `value` to `set`.\n\t   *\n\t   * @private\n\t   * @param {Object} set The set to modify.\n\t   * @param {*} value The value to add.\n\t   * @returns {Object} Returns `set`.\n\t   */\n\t  function addSetEntry(set, value) {\n\t    set.add(value);\n\t    return set;\n\t  }\n\n\t  /**\n\t   * A faster alternative to `Function#apply`, this function invokes `func`\n\t   * with the `this` binding of `thisArg` and the arguments of `args`.\n\t   *\n\t   * @private\n\t   * @param {Function} func The function to invoke.\n\t   * @param {*} thisArg The `this` binding of `func`.\n\t   * @param {...*} args The arguments to invoke `func` with.\n\t   * @returns {*} Returns the result of `func`.\n\t   */\n\t  function apply(func, thisArg, args) {\n\t    var length = args.length;\n\t    switch (length) {\n\t      case 0: return func.call(thisArg);\n\t      case 1: return func.call(thisArg, args[0]);\n\t      case 2: return func.call(thisArg, args[0], args[1]);\n\t      case 3: return func.call(thisArg, args[0], args[1], args[2]);\n\t    }\n\t    return func.apply(thisArg, args);\n\t  }\n\n\t  /**\n\t   * A specialized version of `baseAggregator` for arrays.\n\t   *\n\t   * @private\n\t   * @param {Array} array The array to iterate over.\n\t   * @param {Function} setter The function to set `accumulator` values.\n\t   * @param {Function} iteratee The iteratee to transform keys.\n\t   * @param {Object} accumulator The initial aggregated object.\n\t   * @returns {Function} Returns `accumulator`.\n\t   */\n\t  function arrayAggregator(array, setter, iteratee, accumulator) {\n\t    var index = -1,\n\t        length = array.length;\n\n\t    while (++index < length) {\n\t      var value = array[index];\n\t      setter(accumulator, value, iteratee(value), array);\n\t    }\n\t    return accumulator;\n\t  }\n\n\t  /**\n\t   * Creates a new array concatenating `array` with `other`.\n\t   *\n\t   * @private\n\t   * @param {Array} array The first array to concatenate.\n\t   * @param {Array} other The second array to concatenate.\n\t   * @returns {Array} Returns the new concatenated array.\n\t   */\n\t  function arrayConcat(array, other) {\n\t    var index = -1,\n\t        length = array.length,\n\t        othIndex = -1,\n\t        othLength = other.length,\n\t        result = Array(length + othLength);\n\n\t    while (++index < length) {\n\t      result[index] = array[index];\n\t    }\n\t    while (++othIndex < othLength) {\n\t      result[index++] = other[othIndex];\n\t    }\n\t    return result;\n\t  }\n\n\t  /**\n\t   * A specialized version of `_.forEach` for arrays without support for\n\t   * iteratee shorthands.\n\t   *\n\t   * @private\n\t   * @param {Array} array The array to iterate over.\n\t   * @param {Function} iteratee The function invoked per iteration.\n\t   * @returns {Array} Returns `array`.\n\t   */\n\t  function arrayEach(array, iteratee) {\n\t    var index = -1,\n\t        length = array.length;\n\n\t    while (++index < length) {\n\t      if (iteratee(array[index], index, array) === false) {\n\t        break;\n\t      }\n\t    }\n\t    return array;\n\t  }\n\n\t  /**\n\t   * A specialized version of `_.forEachRight` for arrays without support for\n\t   * iteratee shorthands.\n\t   *\n\t   * @private\n\t   * @param {Array} array The array to iterate over.\n\t   * @param {Function} iteratee The function invoked per iteration.\n\t   * @returns {Array} Returns `array`.\n\t   */\n\t  function arrayEachRight(array, iteratee) {\n\t    var length = array.length;\n\n\t    while (length--) {\n\t      if (iteratee(array[length], length, array) === false) {\n\t        break;\n\t      }\n\t    }\n\t    return array;\n\t  }\n\n\t  /**\n\t   * A specialized version of `_.every` for arrays without support for\n\t   * iteratee shorthands.\n\t   *\n\t   * @private\n\t   * @param {Array} array The array to iterate over.\n\t   * @param {Function} predicate The function invoked per iteration.\n\t   * @returns {boolean} Returns `true` if all elements pass the predicate check, else `false`.\n\t   */\n\t  function arrayEvery(array, predicate) {\n\t    var index = -1,\n\t        length = array.length;\n\n\t    while (++index < length) {\n\t      if (!predicate(array[index], index, array)) {\n\t        return false;\n\t      }\n\t    }\n\t    return true;\n\t  }\n\n\t  /**\n\t   * A specialized version of `_.filter` for arrays without support for\n\t   * iteratee shorthands.\n\t   *\n\t   * @private\n\t   * @param {Array} array The array to iterate over.\n\t   * @param {Function} predicate The function invoked per iteration.\n\t   * @returns {Array} Returns the new filtered array.\n\t   */\n\t  function arrayFilter(array, predicate) {\n\t    var index = -1,\n\t        length = array.length,\n\t        resIndex = 0,\n\t        result = [];\n\n\t    while (++index < length) {\n\t      var value = array[index];\n\t      if (predicate(value, index, array)) {\n\t        result[resIndex++] = value;\n\t      }\n\t    }\n\t    return result;\n\t  }\n\n\t  /**\n\t   * A specialized version of `_.includes` for arrays without support for\n\t   * specifying an index to search from.\n\t   *\n\t   * @private\n\t   * @param {Array} array The array to search.\n\t   * @param {*} target The value to search for.\n\t   * @returns {boolean} Returns `true` if `target` is found, else `false`.\n\t   */\n\t  function arrayIncludes(array, value) {\n\t    return !!array.length && baseIndexOf(array, value, 0) > -1;\n\t  }\n\n\t  /**\n\t   * This function is like `arrayIncludes` except that it accepts a comparator.\n\t   *\n\t   * @private\n\t   * @param {Array} array The array to search.\n\t   * @param {*} target The value to search for.\n\t   * @param {Function} comparator The comparator invoked per element.\n\t   * @returns {boolean} Returns `true` if `target` is found, else `false`.\n\t   */\n\t  function arrayIncludesWith(array, value, comparator) {\n\t    var index = -1,\n\t        length = array.length;\n\n\t    while (++index < length) {\n\t      if (comparator(value, array[index])) {\n\t        return true;\n\t      }\n\t    }\n\t    return false;\n\t  }\n\n\t  /**\n\t   * A specialized version of `_.map` for arrays without support for iteratee\n\t   * shorthands.\n\t   *\n\t   * @private\n\t   * @param {Array} array The array to iterate over.\n\t   * @param {Function} iteratee The function invoked per iteration.\n\t   * @returns {Array} Returns the new mapped array.\n\t   */\n\t  function arrayMap(array, iteratee) {\n\t    var index = -1,\n\t        length = array.length,\n\t        result = Array(length);\n\n\t    while (++index < length) {\n\t      result[index] = iteratee(array[index], index, array);\n\t    }\n\t    return result;\n\t  }\n\n\t  /**\n\t   * Appends the elements of `values` to `array`.\n\t   *\n\t   * @private\n\t   * @param {Array} array The array to modify.\n\t   * @param {Array} values The values to append.\n\t   * @returns {Array} Returns `array`.\n\t   */\n\t  function arrayPush(array, values) {\n\t    var index = -1,\n\t        length = values.length,\n\t        offset = array.length;\n\n\t    while (++index < length) {\n\t      array[offset + index] = values[index];\n\t    }\n\t    return array;\n\t  }\n\n\t  /**\n\t   * A specialized version of `_.reduce` for arrays without support for\n\t   * iteratee shorthands.\n\t   *\n\t   * @private\n\t   * @param {Array} array The array to iterate over.\n\t   * @param {Function} iteratee The function invoked per iteration.\n\t   * @param {*} [accumulator] The initial value.\n\t   * @param {boolean} [initAccum] Specify using the first element of `array` as the initial value.\n\t   * @returns {*} Returns the accumulated value.\n\t   */\n\t  function arrayReduce(array, iteratee, accumulator, initAccum) {\n\t    var index = -1,\n\t        length = array.length;\n\n\t    if (initAccum && length) {\n\t      accumulator = array[++index];\n\t    }\n\t    while (++index < length) {\n\t      accumulator = iteratee(accumulator, array[index], index, array);\n\t    }\n\t    return accumulator;\n\t  }\n\n\t  /**\n\t   * A specialized version of `_.reduceRight` for arrays without support for\n\t   * iteratee shorthands.\n\t   *\n\t   * @private\n\t   * @param {Array} array The array to iterate over.\n\t   * @param {Function} iteratee The function invoked per iteration.\n\t   * @param {*} [accumulator] The initial value.\n\t   * @param {boolean} [initAccum] Specify using the last element of `array` as the initial value.\n\t   * @returns {*} Returns the accumulated value.\n\t   */\n\t  function arrayReduceRight(array, iteratee, accumulator, initAccum) {\n\t    var length = array.length;\n\t    if (initAccum && length) {\n\t      accumulator = array[--length];\n\t    }\n\t    while (length--) {\n\t      accumulator = iteratee(accumulator, array[length], length, array);\n\t    }\n\t    return accumulator;\n\t  }\n\n\t  /**\n\t   * A specialized version of `_.some` for arrays without support for iteratee\n\t   * shorthands.\n\t   *\n\t   * @private\n\t   * @param {Array} array The array to iterate over.\n\t   * @param {Function} predicate The function invoked per iteration.\n\t   * @returns {boolean} Returns `true` if any element passes the predicate check, else `false`.\n\t   */\n\t  function arraySome(array, predicate) {\n\t    var index = -1,\n\t        length = array.length;\n\n\t    while (++index < length) {\n\t      if (predicate(array[index], index, array)) {\n\t        return true;\n\t      }\n\t    }\n\t    return false;\n\t  }\n\n\t  /**\n\t   * The base implementation of methods like `_.max` and `_.min` which accepts a\n\t   * `comparator` to determine the extremum value.\n\t   *\n\t   * @private\n\t   * @param {Array} array The array to iterate over.\n\t   * @param {Function} iteratee The iteratee invoked per iteration.\n\t   * @param {Function} comparator The comparator used to compare values.\n\t   * @returns {*} Returns the extremum value.\n\t   */\n\t  function baseExtremum(array, iteratee, comparator) {\n\t    var index = -1,\n\t        length = array.length;\n\n\t    while (++index < length) {\n\t      var value = array[index],\n\t          current = iteratee(value);\n\n\t      if (current != null && (computed === undefined\n\t            ? current === current\n\t            : comparator(current, computed)\n\t          )) {\n\t        var computed = current,\n\t            result = value;\n\t      }\n\t    }\n\t    return result;\n\t  }\n\n\t  /**\n\t   * The base implementation of methods like `_.find` and `_.findKey`, without\n\t   * support for iteratee shorthands, which iterates over `collection` using\n\t   * `eachFunc`.\n\t   *\n\t   * @private\n\t   * @param {Array|Object} collection The collection to search.\n\t   * @param {Function} predicate The function invoked per iteration.\n\t   * @param {Function} eachFunc The function to iterate over `collection`.\n\t   * @param {boolean} [retKey] Specify returning the key of the found element instead of the element itself.\n\t   * @returns {*} Returns the found element or its key, else `undefined`.\n\t   */\n\t  function baseFind(collection, predicate, eachFunc, retKey) {\n\t    var result;\n\t    eachFunc(collection, function(value, key, collection) {\n\t      if (predicate(value, key, collection)) {\n\t        result = retKey ? key : value;\n\t        return false;\n\t      }\n\t    });\n\t    return result;\n\t  }\n\n\t  /**\n\t   * The base implementation of `_.findIndex` and `_.findLastIndex` without\n\t   * support for iteratee shorthands.\n\t   *\n\t   * @private\n\t   * @param {Array} array The array to search.\n\t   * @param {Function} predicate The function invoked per iteration.\n\t   * @param {boolean} [fromRight] Specify iterating from right to left.\n\t   * @returns {number} Returns the index of the matched value, else `-1`.\n\t   */\n\t  function baseFindIndex(array, predicate, fromRight) {\n\t    var length = array.length,\n\t        index = fromRight ? length : -1;\n\n\t    while ((fromRight ? index-- : ++index < length)) {\n\t      if (predicate(array[index], index, array)) {\n\t        return index;\n\t      }\n\t    }\n\t    return -1;\n\t  }\n\n\t  /**\n\t   * The base implementation of `_.indexOf` without `fromIndex` bounds checks.\n\t   *\n\t   * @private\n\t   * @param {Array} array The array to search.\n\t   * @param {*} value The value to search for.\n\t   * @param {number} fromIndex The index to search from.\n\t   * @returns {number} Returns the index of the matched value, else `-1`.\n\t   */\n\t  function baseIndexOf(array, value, fromIndex) {\n\t    if (value !== value) {\n\t      return indexOfNaN(array, fromIndex);\n\t    }\n\t    var index = fromIndex - 1,\n\t        length = array.length;\n\n\t    while (++index < length) {\n\t      if (array[index] === value) {\n\t        return index;\n\t      }\n\t    }\n\t    return -1;\n\t  }\n\n\t  /**\n\t   * This function is like `baseIndexOf` except that it accepts a comparator.\n\t   *\n\t   * @private\n\t   * @param {Array} array The array to search.\n\t   * @param {*} value The value to search for.\n\t   * @param {number} fromIndex The index to search from.\n\t   * @param {Function} comparator The comparator invoked per element.\n\t   * @returns {number} Returns the index of the matched value, else `-1`.\n\t   */\n\t  function baseIndexOfWith(array, value, fromIndex, comparator) {\n\t    var index = fromIndex - 1,\n\t        length = array.length;\n\n\t    while (++index < length) {\n\t      if (comparator(array[index], value)) {\n\t        return index;\n\t      }\n\t    }\n\t    return -1;\n\t  }\n\n\t  /**\n\t   * The base implementation of `_.reduce` and `_.reduceRight`, without support\n\t   * for iteratee shorthands, which iterates over `collection` using `eachFunc`.\n\t   *\n\t   * @private\n\t   * @param {Array|Object} collection The collection to iterate over.\n\t   * @param {Function} iteratee The function invoked per iteration.\n\t   * @param {*} accumulator The initial value.\n\t   * @param {boolean} initAccum Specify using the first or last element of `collection` as the initial value.\n\t   * @param {Function} eachFunc The function to iterate over `collection`.\n\t   * @returns {*} Returns the accumulated value.\n\t   */\n\t  function baseReduce(collection, iteratee, accumulator, initAccum, eachFunc) {\n\t    eachFunc(collection, function(value, index, collection) {\n\t      accumulator = initAccum\n\t        ? (initAccum = false, value)\n\t        : iteratee(accumulator, value, index, collection);\n\t    });\n\t    return accumulator;\n\t  }\n\n\t  /**\n\t   * The base implementation of `_.sortBy` which uses `comparer` to define the\n\t   * sort order of `array` and replaces criteria objects with their corresponding\n\t   * values.\n\t   *\n\t   * @private\n\t   * @param {Array} array The array to sort.\n\t   * @param {Function} comparer The function to define sort order.\n\t   * @returns {Array} Returns `array`.\n\t   */\n\t  function baseSortBy(array, comparer) {\n\t    var length = array.length;\n\n\t    array.sort(comparer);\n\t    while (length--) {\n\t      array[length] = array[length].value;\n\t    }\n\t    return array;\n\t  }\n\n\t  /**\n\t   * The base implementation of `_.sum` without support for iteratee shorthands.\n\t   *\n\t   * @private\n\t   * @param {Array} array The array to iterate over.\n\t   * @param {Function} iteratee The function invoked per iteration.\n\t   * @returns {number} Returns the sum.\n\t   */\n\t  function baseSum(array, iteratee) {\n\t    var result,\n\t        index = -1,\n\t        length = array.length;\n\n\t    while (++index < length) {\n\t      var current = iteratee(array[index]);\n\t      if (current !== undefined) {\n\t        result = result === undefined ? current : (result + current);\n\t      }\n\t    }\n\t    return result;\n\t  }\n\n\t  /**\n\t   * The base implementation of `_.times` without support for iteratee shorthands\n\t   * or max array length checks.\n\t   *\n\t   * @private\n\t   * @param {number} n The number of times to invoke `iteratee`.\n\t   * @param {Function} iteratee The function invoked per iteration.\n\t   * @returns {Array} Returns the array of results.\n\t   */\n\t  function baseTimes(n, iteratee) {\n\t    var index = -1,\n\t        result = Array(n);\n\n\t    while (++index < n) {\n\t      result[index] = iteratee(index);\n\t    }\n\t    return result;\n\t  }\n\n\t  /**\n\t   * The base implementation of `_.toPairs` and `_.toPairsIn` which creates an array\n\t   * of key-value pairs for `object` corresponding to the property names of `props`.\n\t   *\n\t   * @private\n\t   * @param {Object} object The object to query.\n\t   * @param {Array} props The property names to get values for.\n\t   * @returns {Object} Returns the new array of key-value pairs.\n\t   */\n\t  function baseToPairs(object, props) {\n\t    return arrayMap(props, function(key) {\n\t      return [key, object[key]];\n\t    });\n\t  }\n\n\t  /**\n\t   * The base implementation of `_.unary` without support for storing wrapper metadata.\n\t   *\n\t   * @private\n\t   * @param {Function} func The function to cap arguments for.\n\t   * @returns {Function} Returns the new function.\n\t   */\n\t  function baseUnary(func) {\n\t    return function(value) {\n\t      return func(value);\n\t    };\n\t  }\n\n\t  /**\n\t   * The base implementation of `_.values` and `_.valuesIn` which creates an\n\t   * array of `object` property values corresponding to the property names\n\t   * of `props`.\n\t   *\n\t   * @private\n\t   * @param {Object} object The object to query.\n\t   * @param {Array} props The property names to get values for.\n\t   * @returns {Object} Returns the array of property values.\n\t   */\n\t  function baseValues(object, props) {\n\t    return arrayMap(props, function(key) {\n\t      return object[key];\n\t    });\n\t  }\n\n\t  /**\n\t   * Used by `_.trim` and `_.trimStart` to get the index of the first string symbol\n\t   * that is not found in the character symbols.\n\t   *\n\t   * @private\n\t   * @param {Array} strSymbols The string symbols to inspect.\n\t   * @param {Array} chrSymbols The character symbols to find.\n\t   * @returns {number} Returns the index of the first unmatched string symbol.\n\t   */\n\t  function charsStartIndex(strSymbols, chrSymbols) {\n\t    var index = -1,\n\t        length = strSymbols.length;\n\n\t    while (++index < length && baseIndexOf(chrSymbols, strSymbols[index], 0) > -1) {}\n\t    return index;\n\t  }\n\n\t  /**\n\t   * Used by `_.trim` and `_.trimEnd` to get the index of the last string symbol\n\t   * that is not found in the character symbols.\n\t   *\n\t   * @private\n\t   * @param {Array} strSymbols The string symbols to inspect.\n\t   * @param {Array} chrSymbols The character symbols to find.\n\t   * @returns {number} Returns the index of the last unmatched string symbol.\n\t   */\n\t  function charsEndIndex(strSymbols, chrSymbols) {\n\t    var index = strSymbols.length;\n\n\t    while (index-- && baseIndexOf(chrSymbols, strSymbols[index], 0) > -1) {}\n\t    return index;\n\t  }\n\n\t  /**\n\t   * Checks if `value` is a global object.\n\t   *\n\t   * @private\n\t   * @param {*} value The value to check.\n\t   * @returns {null|Object} Returns `value` if it's a global object, else `null`.\n\t   */\n\t  function checkGlobal(value) {\n\t    return (value && value.Object === Object) ? value : null;\n\t  }\n\n\t  /**\n\t   * Compares values to sort them in ascending order.\n\t   *\n\t   * @private\n\t   * @param {*} value The value to compare.\n\t   * @param {*} other The other value to compare.\n\t   * @returns {number} Returns the sort order indicator for `value`.\n\t   */\n\t  function compareAscending(value, other) {\n\t    if (value !== other) {\n\t      var valIsNull = value === null,\n\t          valIsUndef = value === undefined,\n\t          valIsReflexive = value === value;\n\n\t      var othIsNull = other === null,\n\t          othIsUndef = other === undefined,\n\t          othIsReflexive = other === other;\n\n\t      if ((value > other && !othIsNull) || !valIsReflexive ||\n\t          (valIsNull && !othIsUndef && othIsReflexive) ||\n\t          (valIsUndef && othIsReflexive)) {\n\t        return 1;\n\t      }\n\t      if ((value < other && !valIsNull) || !othIsReflexive ||\n\t          (othIsNull && !valIsUndef && valIsReflexive) ||\n\t          (othIsUndef && valIsReflexive)) {\n\t        return -1;\n\t      }\n\t    }\n\t    return 0;\n\t  }\n\n\t  /**\n\t   * Used by `_.orderBy` to compare multiple properties of a value to another\n\t   * and stable sort them.\n\t   *\n\t   * If `orders` is unspecified, all values are sorted in ascending order. Otherwise,\n\t   * specify an order of \"desc\" for descending or \"asc\" for ascending sort order\n\t   * of corresponding values.\n\t   *\n\t   * @private\n\t   * @param {Object} object The object to compare.\n\t   * @param {Object} other The other object to compare.\n\t   * @param {boolean[]|string[]} orders The order to sort by for each property.\n\t   * @returns {number} Returns the sort order indicator for `object`.\n\t   */\n\t  function compareMultiple(object, other, orders) {\n\t    var index = -1,\n\t        objCriteria = object.criteria,\n\t        othCriteria = other.criteria,\n\t        length = objCriteria.length,\n\t        ordersLength = orders.length;\n\n\t    while (++index < length) {\n\t      var result = compareAscending(objCriteria[index], othCriteria[index]);\n\t      if (result) {\n\t        if (index >= ordersLength) {\n\t          return result;\n\t        }\n\t        var order = orders[index];\n\t        return result * (order == 'desc' ? -1 : 1);\n\t      }\n\t    }\n\t    // Fixes an `Array#sort` bug in the JS engine embedded in Adobe applications\n\t    // that causes it, under certain circumstances, to provide the same value for\n\t    // `object` and `other`. See https://github.com/jashkenas/underscore/pull/1247\n\t    // for more details.\n\t    //\n\t    // This also ensures a stable sort in V8 and other engines.\n\t    // See https://code.google.com/p/v8/issues/detail?id=90 for more details.\n\t    return object.index - other.index;\n\t  }\n\n\t  /**\n\t   * Gets the number of `placeholder` occurrences in `array`.\n\t   *\n\t   * @private\n\t   * @param {Array} array The array to inspect.\n\t   * @param {*} placeholder The placeholder to search for.\n\t   * @returns {number} Returns the placeholder count.\n\t   */\n\t  function countHolders(array, placeholder) {\n\t    var length = array.length,\n\t        result = 0;\n\n\t    while (length--) {\n\t      if (array[length] === placeholder) {\n\t        result++;\n\t      }\n\t    }\n\t    return result;\n\t  }\n\n\t  /**\n\t   * Used by `_.deburr` to convert latin-1 supplementary letters to basic latin letters.\n\t   *\n\t   * @private\n\t   * @param {string} letter The matched letter to deburr.\n\t   * @returns {string} Returns the deburred letter.\n\t   */\n\t  function deburrLetter(letter) {\n\t    return deburredLetters[letter];\n\t  }\n\n\t  /**\n\t   * Used by `_.escape` to convert characters to HTML entities.\n\t   *\n\t   * @private\n\t   * @param {string} chr The matched character to escape.\n\t   * @returns {string} Returns the escaped character.\n\t   */\n\t  function escapeHtmlChar(chr) {\n\t    return htmlEscapes[chr];\n\t  }\n\n\t  /**\n\t   * Used by `_.template` to escape characters for inclusion in compiled string literals.\n\t   *\n\t   * @private\n\t   * @param {string} chr The matched character to escape.\n\t   * @returns {string} Returns the escaped character.\n\t   */\n\t  function escapeStringChar(chr) {\n\t    return '\\\\' + stringEscapes[chr];\n\t  }\n\n\t  /**\n\t   * Gets the index at which the first occurrence of `NaN` is found in `array`.\n\t   *\n\t   * @private\n\t   * @param {Array} array The array to search.\n\t   * @param {number} fromIndex The index to search from.\n\t   * @param {boolean} [fromRight] Specify iterating from right to left.\n\t   * @returns {number} Returns the index of the matched `NaN`, else `-1`.\n\t   */\n\t  function indexOfNaN(array, fromIndex, fromRight) {\n\t    var length = array.length,\n\t        index = fromIndex + (fromRight ? 0 : -1);\n\n\t    while ((fromRight ? index-- : ++index < length)) {\n\t      var other = array[index];\n\t      if (other !== other) {\n\t        return index;\n\t      }\n\t    }\n\t    return -1;\n\t  }\n\n\t  /**\n\t   * Checks if `value` is a host object in IE < 9.\n\t   *\n\t   * @private\n\t   * @param {*} value The value to check.\n\t   * @returns {boolean} Returns `true` if `value` is a host object, else `false`.\n\t   */\n\t  function isHostObject(value) {\n\t    // Many host objects are `Object` objects that can coerce to strings\n\t    // despite having improperly defined `toString` methods.\n\t    var result = false;\n\t    if (value != null && typeof value.toString != 'function') {\n\t      try {\n\t        result = !!(value + '');\n\t      } catch (e) {}\n\t    }\n\t    return result;\n\t  }\n\n\t  /**\n\t   * Checks if `value` is a valid array-like index.\n\t   *\n\t   * @private\n\t   * @param {*} value The value to check.\n\t   * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n\t   * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n\t   */\n\t  function isIndex(value, length) {\n\t    value = (typeof value == 'number' || reIsUint.test(value)) ? +value : -1;\n\t    length = length == null ? MAX_SAFE_INTEGER : length;\n\t    return value > -1 && value % 1 == 0 && value < length;\n\t  }\n\n\t  /**\n\t   * Converts `iterator` to an array.\n\t   *\n\t   * @private\n\t   * @param {Object} iterator The iterator to convert.\n\t   * @returns {Array} Returns the converted array.\n\t   */\n\t  function iteratorToArray(iterator) {\n\t    var data,\n\t        result = [];\n\n\t    while (!(data = iterator.next()).done) {\n\t      result.push(data.value);\n\t    }\n\t    return result;\n\t  }\n\n\t  /**\n\t   * Converts `map` to an array.\n\t   *\n\t   * @private\n\t   * @param {Object} map The map to convert.\n\t   * @returns {Array} Returns the converted array.\n\t   */\n\t  function mapToArray(map) {\n\t    var index = -1,\n\t        result = Array(map.size);\n\n\t    map.forEach(function(value, key) {\n\t      result[++index] = [key, value];\n\t    });\n\t    return result;\n\t  }\n\n\t  /**\n\t   * Replaces all `placeholder` elements in `array` with an internal placeholder\n\t   * and returns an array of their indexes.\n\t   *\n\t   * @private\n\t   * @param {Array} array The array to modify.\n\t   * @param {*} placeholder The placeholder to replace.\n\t   * @returns {Array} Returns the new array of placeholder indexes.\n\t   */\n\t  function replaceHolders(array, placeholder) {\n\t    var index = -1,\n\t        length = array.length,\n\t        resIndex = 0,\n\t        result = [];\n\n\t    while (++index < length) {\n\t      var value = array[index];\n\t      if (value === placeholder || value === PLACEHOLDER) {\n\t        array[index] = PLACEHOLDER;\n\t        result[resIndex++] = index;\n\t      }\n\t    }\n\t    return result;\n\t  }\n\n\t  /**\n\t   * Converts `set` to an array.\n\t   *\n\t   * @private\n\t   * @param {Object} set The set to convert.\n\t   * @returns {Array} Returns the converted array.\n\t   */\n\t  function setToArray(set) {\n\t    var index = -1,\n\t        result = Array(set.size);\n\n\t    set.forEach(function(value) {\n\t      result[++index] = value;\n\t    });\n\t    return result;\n\t  }\n\n\t  /**\n\t   * Gets the number of symbols in `string`.\n\t   *\n\t   * @private\n\t   * @param {string} string The string to inspect.\n\t   * @returns {number} Returns the string size.\n\t   */\n\t  function stringSize(string) {\n\t    if (!(string && reHasComplexSymbol.test(string))) {\n\t      return string.length;\n\t    }\n\t    var result = reComplexSymbol.lastIndex = 0;\n\t    while (reComplexSymbol.test(string)) {\n\t      result++;\n\t    }\n\t    return result;\n\t  }\n\n\t  /**\n\t   * Converts `string` to an array.\n\t   *\n\t   * @private\n\t   * @param {string} string The string to convert.\n\t   * @returns {Array} Returns the converted array.\n\t   */\n\t  function stringToArray(string) {\n\t    return string.match(reComplexSymbol);\n\t  }\n\n\t  /**\n\t   * Used by `_.unescape` to convert HTML entities to characters.\n\t   *\n\t   * @private\n\t   * @param {string} chr The matched character to unescape.\n\t   * @returns {string} Returns the unescaped character.\n\t   */\n\t  function unescapeHtmlChar(chr) {\n\t    return htmlUnescapes[chr];\n\t  }\n\n\t  /*--------------------------------------------------------------------------*/\n\n\t  /**\n\t   * Create a new pristine `lodash` function using the `context` object.\n\t   *\n\t   * @static\n\t   * @memberOf _\n\t   * @category Util\n\t   * @param {Object} [context=root] The context object.\n\t   * @returns {Function} Returns a new `lodash` function.\n\t   * @example\n\t   *\n\t   * _.mixin({ 'foo': _.constant('foo') });\n\t   *\n\t   * var lodash = _.runInContext();\n\t   * lodash.mixin({ 'bar': lodash.constant('bar') });\n\t   *\n\t   * _.isFunction(_.foo);\n\t   * // => true\n\t   * _.isFunction(_.bar);\n\t   * // => false\n\t   *\n\t   * lodash.isFunction(lodash.foo);\n\t   * // => false\n\t   * lodash.isFunction(lodash.bar);\n\t   * // => true\n\t   *\n\t   * // Use `context` to mock `Date#getTime` use in `_.now`.\n\t   * var mock = _.runInContext({\n\t   *   'Date': function() {\n\t   *     return { 'getTime': getTimeMock };\n\t   *   }\n\t   * });\n\t   *\n\t   * // Create a suped-up `defer` in Node.js.\n\t   * var defer = _.runInContext({ 'setTimeout': setImmediate }).defer;\n\t   */\n\t  function runInContext(context) {\n\t    context = context ? _.defaults({}, context, _.pick(root, contextProps)) : root;\n\n\t    /** Built-in constructor references. */\n\t    var Date = context.Date,\n\t        Error = context.Error,\n\t        Math = context.Math,\n\t        RegExp = context.RegExp,\n\t        TypeError = context.TypeError;\n\n\t    /** Used for built-in method references. */\n\t    var arrayProto = context.Array.prototype,\n\t        objectProto = context.Object.prototype;\n\n\t    /** Used to resolve the decompiled source of functions. */\n\t    var funcToString = context.Function.prototype.toString;\n\n\t    /** Used to check objects for own properties. */\n\t    var hasOwnProperty = objectProto.hasOwnProperty;\n\n\t    /** Used to generate unique IDs. */\n\t    var idCounter = 0;\n\n\t    /** Used to infer the `Object` constructor. */\n\t    var objectCtorString = funcToString.call(Object);\n\n\t    /**\n\t     * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)\n\t     * of values.\n\t     */\n\t    var objectToString = objectProto.toString;\n\n\t    /** Used to restore the original `_` reference in `_.noConflict`. */\n\t    var oldDash = root._;\n\n\t    /** Used to detect if a method is native. */\n\t    var reIsNative = RegExp('^' +\n\t      funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n\t      .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n\t    );\n\n\t    /** Built-in value references. */\n\t    var Buffer = moduleExports ? context.Buffer : undefined,\n\t        Reflect = context.Reflect,\n\t        Symbol = context.Symbol,\n\t        Uint8Array = context.Uint8Array,\n\t        clearTimeout = context.clearTimeout,\n\t        enumerate = Reflect ? Reflect.enumerate : undefined,\n\t        getPrototypeOf = Object.getPrototypeOf,\n\t        getOwnPropertySymbols = Object.getOwnPropertySymbols,\n\t        iteratorSymbol = typeof (iteratorSymbol = Symbol && Symbol.iterator) == 'symbol' ? iteratorSymbol : undefined,\n\t        objectCreate = Object.create,\n\t        propertyIsEnumerable = objectProto.propertyIsEnumerable,\n\t        setTimeout = context.setTimeout,\n\t        splice = arrayProto.splice;\n\n\t    /* Built-in method references for those with the same name as other `lodash` methods. */\n\t    var nativeCeil = Math.ceil,\n\t        nativeFloor = Math.floor,\n\t        nativeIsFinite = context.isFinite,\n\t        nativeJoin = arrayProto.join,\n\t        nativeKeys = Object.keys,\n\t        nativeMax = Math.max,\n\t        nativeMin = Math.min,\n\t        nativeParseInt = context.parseInt,\n\t        nativeRandom = Math.random,\n\t        nativeReverse = arrayProto.reverse;\n\n\t    /* Built-in method references that are verified to be native. */\n\t    var Map = getNative(context, 'Map'),\n\t        Set = getNative(context, 'Set'),\n\t        WeakMap = getNative(context, 'WeakMap'),\n\t        nativeCreate = getNative(Object, 'create');\n\n\t    /** Used to store function metadata. */\n\t    var metaMap = WeakMap && new WeakMap;\n\n\t    /** Detect if properties shadowing those on `Object.prototype` are non-enumerable. */\n\t    var nonEnumShadows = !propertyIsEnumerable.call({ 'valueOf': 1 }, 'valueOf');\n\n\t    /** Used to lookup unminified function names. */\n\t    var realNames = {};\n\n\t    /** Used to detect maps, sets, and weakmaps. */\n\t    var mapCtorString = Map ? funcToString.call(Map) : '',\n\t        setCtorString = Set ? funcToString.call(Set) : '',\n\t        weakMapCtorString = WeakMap ? funcToString.call(WeakMap) : '';\n\n\t    /** Used to convert symbols to primitives and strings. */\n\t    var symbolProto = Symbol ? Symbol.prototype : undefined,\n\t        symbolValueOf = symbolProto ? symbolProto.valueOf : undefined,\n\t        symbolToString = symbolProto ? symbolProto.toString : undefined;\n\n\t    /*------------------------------------------------------------------------*/\n\n\t    /**\n\t     * Creates a `lodash` object which wraps `value` to enable implicit method\n\t     * chaining. Methods that operate on and return arrays, collections, and\n\t     * functions can be chained together. Methods that retrieve a single value or\n\t     * may return a primitive value will automatically end the chain sequence and\n\t     * return the unwrapped value. Otherwise, the value must be unwrapped with\n\t     * `_#value`.\n\t     *\n\t     * Explicit chaining, which must be unwrapped with `_#value` in all cases,\n\t     * may be enabled using `_.chain`.\n\t     *\n\t     * The execution of chained methods is lazy, that is, it's deferred until\n\t     * `_#value` is implicitly or explicitly called.\n\t     *\n\t     * Lazy evaluation allows several methods to support shortcut fusion. Shortcut\n\t     * fusion is an optimization to merge iteratee calls; this avoids the creation\n\t     * of intermediate arrays and can greatly reduce the number of iteratee executions.\n\t     * Sections of a chain sequence qualify for shortcut fusion if the section is\n\t     * applied to an array of at least two hundred elements and any iteratees\n\t     * accept only one argument. The heuristic for whether a section qualifies\n\t     * for shortcut fusion is subject to change.\n\t     *\n\t     * Chaining is supported in custom builds as long as the `_#value` method is\n\t     * directly or indirectly included in the build.\n\t     *\n\t     * In addition to lodash methods, wrappers have `Array` and `String` methods.\n\t     *\n\t     * The wrapper `Array` methods are:\n\t     * `concat`, `join`, `pop`, `push`, `shift`, `sort`, `splice`, and `unshift`\n\t     *\n\t     * The wrapper `String` methods are:\n\t     * `replace` and `split`\n\t     *\n\t     * The wrapper methods that support shortcut fusion are:\n\t     * `at`, `compact`, `drop`, `dropRight`, `dropWhile`, `filter`, `find`,\n\t     * `findLast`, `head`, `initial`, `last`, `map`, `reject`, `reverse`, `slice`,\n\t     * `tail`, `take`, `takeRight`, `takeRightWhile`, `takeWhile`, and `toArray`\n\t     *\n\t     * The chainable wrapper methods are:\n\t     * `after`, `ary`, `assign`, `assignIn`, `assignInWith`, `assignWith`, `at`,\n\t     * `before`, `bind`, `bindAll`, `bindKey`, `castArray`, `chain`, `chunk`,\n\t     * `commit`, `compact`, `concat`, `conforms`, `constant`, `countBy`, `create`,\n\t     * `curry`, `debounce`, `defaults`, `defaultsDeep`, `defer`, `delay`,\n\t     * `difference`, `differenceBy`, `differenceWith`, `drop`, `dropRight`,\n\t     * `dropRightWhile`, `dropWhile`, `extend`, `extendWith`, `fill`, `filter`,\n\t     * `flatten`, `flattenDeep`, `flattenDepth`, `flip`, `flow`, `flowRight`,\n\t     * `fromPairs`, `functions`, `functionsIn`, `groupBy`, `initial`, `intersection`,\n\t     * `intersectionBy`, `intersectionWith`, `invert`, `invertBy`, `invokeMap`,\n\t     * `iteratee`, `keyBy`, `keys`, `keysIn`, `map`, `mapKeys`, `mapValues`,\n\t     * `matches`, `matchesProperty`, `memoize`, `merge`, `mergeWith`, `method`,\n\t     * `methodOf`, `mixin`, `negate`, `nthArg`, `omit`, `omitBy`, `once`, `orderBy`,\n\t     * `over`, `overArgs`, `overEvery`, `overSome`, `partial`, `partialRight`,\n\t     * `partition`, `pick`, `pickBy`, `plant`, `property`, `propertyOf`, `pull`,\n\t     * `pullAll`, `pullAllBy`, `pullAllWith`, `pullAt`, `push`, `range`,\n\t     * `rangeRight`, `rearg`, `reject`, `remove`, `rest`, `reverse`, `sampleSize`,\n\t     * `set`, `setWith`, `shuffle`, `slice`, `sort`, `sortBy`, `splice`, `spread`,\n\t     * `tail`, `take`, `takeRight`, `takeRightWhile`, `takeWhile`, `tap`, `throttle`,\n\t     * `thru`, `toArray`, `toPairs`, `toPairsIn`, `toPath`, `toPlainObject`,\n\t     * `transform`, `unary`, `union`, `unionBy`, `unionWith`, `uniq`, `uniqBy`,\n\t     * `uniqWith`, `unset`, `unshift`, `unzip`, `unzipWith`, `update`, `values`,\n\t     * `valuesIn`, `without`, `wrap`, `xor`, `xorBy`, `xorWith`, `zip`, `zipObject`,\n\t     * `zipObjectDeep`, and `zipWith`\n\t     *\n\t     * The wrapper methods that are **not** chainable by default are:\n\t     * `add`, `attempt`, `camelCase`, `capitalize`, `ceil`, `clamp`, `clone`,\n\t     * `cloneDeep`, `cloneDeepWith`, `cloneWith`, `deburr`, `each`, `eachRight`,\n\t     * `endsWith`, `eq`, `escape`, `escapeRegExp`, `every`, `find`, `findIndex`,\n\t     * `findKey`, `findLast`, `findLastIndex`, `findLastKey`, `first`, `floor`,\n\t     * `forEach`, `forEachRight`, `forIn`, `forInRight`, `forOwn`, `forOwnRight`,\n\t     * `get`, `gt`, `gte`, `has`, `hasIn`, `head`, `identity`, `includes`,\n\t     * `indexOf`, `inRange`, `invoke`, `isArguments`, `isArray`, `isArrayBuffer`,\n\t     * `isArrayLike`, `isArrayLikeObject`, `isBoolean`, `isBuffer`, `isDate`,\n\t     * `isElement`, `isEmpty`, `isEqual`, `isEqualWith`, `isError`, `isFinite`,\n\t     * `isFunction`, `isInteger`, `isLength`, `isMap`, `isMatch`, `isMatchWith`,\n\t     * `isNaN`, `isNative`, `isNil`, `isNull`, `isNumber`, `isObject`, `isObjectLike`,\n\t     * `isPlainObject`, `isRegExp`, `isSafeInteger`, `isSet`, `isString`,\n\t     * `isUndefined`, `isTypedArray`, `isWeakMap`, `isWeakSet`, `join`, `kebabCase`,\n\t     * `last`, `lastIndexOf`, `lowerCase`, `lowerFirst`, `lt`, `lte`, `max`,\n\t     * `maxBy`, `mean`, `min`, `minBy`, `noConflict`, `noop`, `now`, `pad`,\n\t     * `padEnd`, `padStart`, `parseInt`, `pop`, `random`, `reduce`, `reduceRight`,\n\t     * `repeat`, `result`, `round`, `runInContext`, `sample`, `shift`, `size`,\n\t     * `snakeCase`, `some`, `sortedIndex`, `sortedIndexBy`, `sortedLastIndex`,\n\t     * `sortedLastIndexBy`, `startCase`, `startsWith`, `subtract`, `sum`, `sumBy`,\n\t     * `template`, `times`, `toInteger`, `toJSON`, `toLength`, `toLower`,\n\t     * `toNumber`, `toSafeInteger`, `toString`, `toUpper`, `trim`, `trimEnd`,\n\t     * `trimStart`, `truncate`, `unescape`, `uniqueId`, `upperCase`, `upperFirst`,\n\t     * `value`, and `words`\n\t     *\n\t     * @name _\n\t     * @constructor\n\t     * @category Seq\n\t     * @param {*} value The value to wrap in a `lodash` instance.\n\t     * @returns {Object} Returns the new `lodash` wrapper instance.\n\t     * @example\n\t     *\n\t     * function square(n) {\n\t     *   return n * n;\n\t     * }\n\t     *\n\t     * var wrapped = _([1, 2, 3]);\n\t     *\n\t     * // Returns an unwrapped value.\n\t     * wrapped.reduce(_.add);\n\t     * // => 6\n\t     *\n\t     * // Returns a wrapped value.\n\t     * var squares = wrapped.map(square);\n\t     *\n\t     * _.isArray(squares);\n\t     * // => false\n\t     *\n\t     * _.isArray(squares.value());\n\t     * // => true\n\t     */\n\t    function lodash(value) {\n\t      if (isObjectLike(value) && !isArray(value) && !(value instanceof LazyWrapper)) {\n\t        if (value instanceof LodashWrapper) {\n\t          return value;\n\t        }\n\t        if (hasOwnProperty.call(value, '__wrapped__')) {\n\t          return wrapperClone(value);\n\t        }\n\t      }\n\t      return new LodashWrapper(value);\n\t    }\n\n\t    /**\n\t     * The function whose prototype all chaining wrappers inherit from.\n\t     *\n\t     * @private\n\t     */\n\t    function baseLodash() {\n\t      // No operation performed.\n\t    }\n\n\t    /**\n\t     * The base constructor for creating `lodash` wrapper objects.\n\t     *\n\t     * @private\n\t     * @param {*} value The value to wrap.\n\t     * @param {boolean} [chainAll] Enable chaining for all wrapper methods.\n\t     */\n\t    function LodashWrapper(value, chainAll) {\n\t      this.__wrapped__ = value;\n\t      this.__actions__ = [];\n\t      this.__chain__ = !!chainAll;\n\t      this.__index__ = 0;\n\t      this.__values__ = undefined;\n\t    }\n\n\t    /**\n\t     * By default, the template delimiters used by lodash are like those in\n\t     * embedded Ruby (ERB). Change the following template settings to use\n\t     * alternative delimiters.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @type {Object}\n\t     */\n\t    lodash.templateSettings = {\n\n\t      /**\n\t       * Used to detect `data` property values to be HTML-escaped.\n\t       *\n\t       * @memberOf _.templateSettings\n\t       * @type {RegExp}\n\t       */\n\t      'escape': reEscape,\n\n\t      /**\n\t       * Used to detect code to be evaluated.\n\t       *\n\t       * @memberOf _.templateSettings\n\t       * @type {RegExp}\n\t       */\n\t      'evaluate': reEvaluate,\n\n\t      /**\n\t       * Used to detect `data` property values to inject.\n\t       *\n\t       * @memberOf _.templateSettings\n\t       * @type {RegExp}\n\t       */\n\t      'interpolate': reInterpolate,\n\n\t      /**\n\t       * Used to reference the data object in the template text.\n\t       *\n\t       * @memberOf _.templateSettings\n\t       * @type {string}\n\t       */\n\t      'variable': '',\n\n\t      /**\n\t       * Used to import variables into the compiled template.\n\t       *\n\t       * @memberOf _.templateSettings\n\t       * @type {Object}\n\t       */\n\t      'imports': {\n\n\t        /**\n\t         * A reference to the `lodash` function.\n\t         *\n\t         * @memberOf _.templateSettings.imports\n\t         * @type {Function}\n\t         */\n\t        '_': lodash\n\t      }\n\t    };\n\n\t    /*------------------------------------------------------------------------*/\n\n\t    /**\n\t     * Creates a lazy wrapper object which wraps `value` to enable lazy evaluation.\n\t     *\n\t     * @private\n\t     * @constructor\n\t     * @param {*} value The value to wrap.\n\t     */\n\t    function LazyWrapper(value) {\n\t      this.__wrapped__ = value;\n\t      this.__actions__ = [];\n\t      this.__dir__ = 1;\n\t      this.__filtered__ = false;\n\t      this.__iteratees__ = [];\n\t      this.__takeCount__ = MAX_ARRAY_LENGTH;\n\t      this.__views__ = [];\n\t    }\n\n\t    /**\n\t     * Creates a clone of the lazy wrapper object.\n\t     *\n\t     * @private\n\t     * @name clone\n\t     * @memberOf LazyWrapper\n\t     * @returns {Object} Returns the cloned `LazyWrapper` object.\n\t     */\n\t    function lazyClone() {\n\t      var result = new LazyWrapper(this.__wrapped__);\n\t      result.__actions__ = copyArray(this.__actions__);\n\t      result.__dir__ = this.__dir__;\n\t      result.__filtered__ = this.__filtered__;\n\t      result.__iteratees__ = copyArray(this.__iteratees__);\n\t      result.__takeCount__ = this.__takeCount__;\n\t      result.__views__ = copyArray(this.__views__);\n\t      return result;\n\t    }\n\n\t    /**\n\t     * Reverses the direction of lazy iteration.\n\t     *\n\t     * @private\n\t     * @name reverse\n\t     * @memberOf LazyWrapper\n\t     * @returns {Object} Returns the new reversed `LazyWrapper` object.\n\t     */\n\t    function lazyReverse() {\n\t      if (this.__filtered__) {\n\t        var result = new LazyWrapper(this);\n\t        result.__dir__ = -1;\n\t        result.__filtered__ = true;\n\t      } else {\n\t        result = this.clone();\n\t        result.__dir__ *= -1;\n\t      }\n\t      return result;\n\t    }\n\n\t    /**\n\t     * Extracts the unwrapped value from its lazy wrapper.\n\t     *\n\t     * @private\n\t     * @name value\n\t     * @memberOf LazyWrapper\n\t     * @returns {*} Returns the unwrapped value.\n\t     */\n\t    function lazyValue() {\n\t      var array = this.__wrapped__.value(),\n\t          dir = this.__dir__,\n\t          isArr = isArray(array),\n\t          isRight = dir < 0,\n\t          arrLength = isArr ? array.length : 0,\n\t          view = getView(0, arrLength, this.__views__),\n\t          start = view.start,\n\t          end = view.end,\n\t          length = end - start,\n\t          index = isRight ? end : (start - 1),\n\t          iteratees = this.__iteratees__,\n\t          iterLength = iteratees.length,\n\t          resIndex = 0,\n\t          takeCount = nativeMin(length, this.__takeCount__);\n\n\t      if (!isArr || arrLength < LARGE_ARRAY_SIZE ||\n\t          (arrLength == length && takeCount == length)) {\n\t        return baseWrapperValue(array, this.__actions__);\n\t      }\n\t      var result = [];\n\n\t      outer:\n\t      while (length-- && resIndex < takeCount) {\n\t        index += dir;\n\n\t        var iterIndex = -1,\n\t            value = array[index];\n\n\t        while (++iterIndex < iterLength) {\n\t          var data = iteratees[iterIndex],\n\t              iteratee = data.iteratee,\n\t              type = data.type,\n\t              computed = iteratee(value);\n\n\t          if (type == LAZY_MAP_FLAG) {\n\t            value = computed;\n\t          } else if (!computed) {\n\t            if (type == LAZY_FILTER_FLAG) {\n\t              continue outer;\n\t            } else {\n\t              break outer;\n\t            }\n\t          }\n\t        }\n\t        result[resIndex++] = value;\n\t      }\n\t      return result;\n\t    }\n\n\t    /*------------------------------------------------------------------------*/\n\n\t    /**\n\t     * Creates an hash object.\n\t     *\n\t     * @private\n\t     * @constructor\n\t     * @returns {Object} Returns the new hash object.\n\t     */\n\t    function Hash() {}\n\n\t    /**\n\t     * Removes `key` and its value from the hash.\n\t     *\n\t     * @private\n\t     * @param {Object} hash The hash to modify.\n\t     * @param {string} key The key of the value to remove.\n\t     * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n\t     */\n\t    function hashDelete(hash, key) {\n\t      return hashHas(hash, key) && delete hash[key];\n\t    }\n\n\t    /**\n\t     * Gets the hash value for `key`.\n\t     *\n\t     * @private\n\t     * @param {Object} hash The hash to query.\n\t     * @param {string} key The key of the value to get.\n\t     * @returns {*} Returns the entry value.\n\t     */\n\t    function hashGet(hash, key) {\n\t      if (nativeCreate) {\n\t        var result = hash[key];\n\t        return result === HASH_UNDEFINED ? undefined : result;\n\t      }\n\t      return hasOwnProperty.call(hash, key) ? hash[key] : undefined;\n\t    }\n\n\t    /**\n\t     * Checks if a hash value for `key` exists.\n\t     *\n\t     * @private\n\t     * @param {Object} hash The hash to query.\n\t     * @param {string} key The key of the entry to check.\n\t     * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n\t     */\n\t    function hashHas(hash, key) {\n\t      return nativeCreate ? hash[key] !== undefined : hasOwnProperty.call(hash, key);\n\t    }\n\n\t    /**\n\t     * Sets the hash `key` to `value`.\n\t     *\n\t     * @private\n\t     * @param {Object} hash The hash to modify.\n\t     * @param {string} key The key of the value to set.\n\t     * @param {*} value The value to set.\n\t     */\n\t    function hashSet(hash, key, value) {\n\t      hash[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n\t    }\n\n\t    /*------------------------------------------------------------------------*/\n\n\t    /**\n\t     * Creates a map cache object to store key-value pairs.\n\t     *\n\t     * @private\n\t     * @constructor\n\t     * @param {Array} [values] The values to cache.\n\t     */\n\t    function MapCache(values) {\n\t      var index = -1,\n\t          length = values ? values.length : 0;\n\n\t      this.clear();\n\t      while (++index < length) {\n\t        var entry = values[index];\n\t        this.set(entry[0], entry[1]);\n\t      }\n\t    }\n\n\t    /**\n\t     * Removes all key-value entries from the map.\n\t     *\n\t     * @private\n\t     * @name clear\n\t     * @memberOf MapCache\n\t     */\n\t    function mapClear() {\n\t      this.__data__ = {\n\t        'hash': new Hash,\n\t        'map': Map ? new Map : [],\n\t        'string': new Hash\n\t      };\n\t    }\n\n\t    /**\n\t     * Removes `key` and its value from the map.\n\t     *\n\t     * @private\n\t     * @name delete\n\t     * @memberOf MapCache\n\t     * @param {string} key The key of the value to remove.\n\t     * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n\t     */\n\t    function mapDelete(key) {\n\t      var data = this.__data__;\n\t      if (isKeyable(key)) {\n\t        return hashDelete(typeof key == 'string' ? data.string : data.hash, key);\n\t      }\n\t      return Map ? data.map['delete'](key) : assocDelete(data.map, key);\n\t    }\n\n\t    /**\n\t     * Gets the map value for `key`.\n\t     *\n\t     * @private\n\t     * @name get\n\t     * @memberOf MapCache\n\t     * @param {string} key The key of the value to get.\n\t     * @returns {*} Returns the entry value.\n\t     */\n\t    function mapGet(key) {\n\t      var data = this.__data__;\n\t      if (isKeyable(key)) {\n\t        return hashGet(typeof key == 'string' ? data.string : data.hash, key);\n\t      }\n\t      return Map ? data.map.get(key) : assocGet(data.map, key);\n\t    }\n\n\t    /**\n\t     * Checks if a map value for `key` exists.\n\t     *\n\t     * @private\n\t     * @name has\n\t     * @memberOf MapCache\n\t     * @param {string} key The key of the entry to check.\n\t     * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n\t     */\n\t    function mapHas(key) {\n\t      var data = this.__data__;\n\t      if (isKeyable(key)) {\n\t        return hashHas(typeof key == 'string' ? data.string : data.hash, key);\n\t      }\n\t      return Map ? data.map.has(key) : assocHas(data.map, key);\n\t    }\n\n\t    /**\n\t     * Sets the map `key` to `value`.\n\t     *\n\t     * @private\n\t     * @name set\n\t     * @memberOf MapCache\n\t     * @param {string} key The key of the value to set.\n\t     * @param {*} value The value to set.\n\t     * @returns {Object} Returns the map cache object.\n\t     */\n\t    function mapSet(key, value) {\n\t      var data = this.__data__;\n\t      if (isKeyable(key)) {\n\t        hashSet(typeof key == 'string' ? data.string : data.hash, key, value);\n\t      } else if (Map) {\n\t        data.map.set(key, value);\n\t      } else {\n\t        assocSet(data.map, key, value);\n\t      }\n\t      return this;\n\t    }\n\n\t    /*------------------------------------------------------------------------*/\n\n\t    /**\n\t     *\n\t     * Creates a set cache object to store unique values.\n\t     *\n\t     * @private\n\t     * @constructor\n\t     * @param {Array} [values] The values to cache.\n\t     */\n\t    function SetCache(values) {\n\t      var index = -1,\n\t          length = values ? values.length : 0;\n\n\t      this.__data__ = new MapCache;\n\t      while (++index < length) {\n\t        this.push(values[index]);\n\t      }\n\t    }\n\n\t    /**\n\t     * Checks if `value` is in `cache`.\n\t     *\n\t     * @private\n\t     * @param {Object} cache The set cache to search.\n\t     * @param {*} value The value to search for.\n\t     * @returns {number} Returns `true` if `value` is found, else `false`.\n\t     */\n\t    function cacheHas(cache, value) {\n\t      var map = cache.__data__;\n\t      if (isKeyable(value)) {\n\t        var data = map.__data__,\n\t            hash = typeof value == 'string' ? data.string : data.hash;\n\n\t        return hash[value] === HASH_UNDEFINED;\n\t      }\n\t      return map.has(value);\n\t    }\n\n\t    /**\n\t     * Adds `value` to the set cache.\n\t     *\n\t     * @private\n\t     * @name push\n\t     * @memberOf SetCache\n\t     * @param {*} value The value to cache.\n\t     */\n\t    function cachePush(value) {\n\t      var map = this.__data__;\n\t      if (isKeyable(value)) {\n\t        var data = map.__data__,\n\t            hash = typeof value == 'string' ? data.string : data.hash;\n\n\t        hash[value] = HASH_UNDEFINED;\n\t      }\n\t      else {\n\t        map.set(value, HASH_UNDEFINED);\n\t      }\n\t    }\n\n\t    /*------------------------------------------------------------------------*/\n\n\t    /**\n\t     * Creates a stack cache object to store key-value pairs.\n\t     *\n\t     * @private\n\t     * @constructor\n\t     * @param {Array} [values] The values to cache.\n\t     */\n\t    function Stack(values) {\n\t      var index = -1,\n\t          length = values ? values.length : 0;\n\n\t      this.clear();\n\t      while (++index < length) {\n\t        var entry = values[index];\n\t        this.set(entry[0], entry[1]);\n\t      }\n\t    }\n\n\t    /**\n\t     * Removes all key-value entries from the stack.\n\t     *\n\t     * @private\n\t     * @name clear\n\t     * @memberOf Stack\n\t     */\n\t    function stackClear() {\n\t      this.__data__ = { 'array': [], 'map': null };\n\t    }\n\n\t    /**\n\t     * Removes `key` and its value from the stack.\n\t     *\n\t     * @private\n\t     * @name delete\n\t     * @memberOf Stack\n\t     * @param {string} key The key of the value to remove.\n\t     * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n\t     */\n\t    function stackDelete(key) {\n\t      var data = this.__data__,\n\t          array = data.array;\n\n\t      return array ? assocDelete(array, key) : data.map['delete'](key);\n\t    }\n\n\t    /**\n\t     * Gets the stack value for `key`.\n\t     *\n\t     * @private\n\t     * @name get\n\t     * @memberOf Stack\n\t     * @param {string} key The key of the value to get.\n\t     * @returns {*} Returns the entry value.\n\t     */\n\t    function stackGet(key) {\n\t      var data = this.__data__,\n\t          array = data.array;\n\n\t      return array ? assocGet(array, key) : data.map.get(key);\n\t    }\n\n\t    /**\n\t     * Checks if a stack value for `key` exists.\n\t     *\n\t     * @private\n\t     * @name has\n\t     * @memberOf Stack\n\t     * @param {string} key The key of the entry to check.\n\t     * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n\t     */\n\t    function stackHas(key) {\n\t      var data = this.__data__,\n\t          array = data.array;\n\n\t      return array ? assocHas(array, key) : data.map.has(key);\n\t    }\n\n\t    /**\n\t     * Sets the stack `key` to `value`.\n\t     *\n\t     * @private\n\t     * @name set\n\t     * @memberOf Stack\n\t     * @param {string} key The key of the value to set.\n\t     * @param {*} value The value to set.\n\t     * @returns {Object} Returns the stack cache object.\n\t     */\n\t    function stackSet(key, value) {\n\t      var data = this.__data__,\n\t          array = data.array;\n\n\t      if (array) {\n\t        if (array.length < (LARGE_ARRAY_SIZE - 1)) {\n\t          assocSet(array, key, value);\n\t        } else {\n\t          data.array = null;\n\t          data.map = new MapCache(array);\n\t        }\n\t      }\n\t      var map = data.map;\n\t      if (map) {\n\t        map.set(key, value);\n\t      }\n\t      return this;\n\t    }\n\n\t    /*------------------------------------------------------------------------*/\n\n\t    /**\n\t     * Removes `key` and its value from the associative array.\n\t     *\n\t     * @private\n\t     * @param {Array} array The array to query.\n\t     * @param {string} key The key of the value to remove.\n\t     * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n\t     */\n\t    function assocDelete(array, key) {\n\t      var index = assocIndexOf(array, key);\n\t      if (index < 0) {\n\t        return false;\n\t      }\n\t      var lastIndex = array.length - 1;\n\t      if (index == lastIndex) {\n\t        array.pop();\n\t      } else {\n\t        splice.call(array, index, 1);\n\t      }\n\t      return true;\n\t    }\n\n\t    /**\n\t     * Gets the associative array value for `key`.\n\t     *\n\t     * @private\n\t     * @param {Array} array The array to query.\n\t     * @param {string} key The key of the value to get.\n\t     * @returns {*} Returns the entry value.\n\t     */\n\t    function assocGet(array, key) {\n\t      var index = assocIndexOf(array, key);\n\t      return index < 0 ? undefined : array[index][1];\n\t    }\n\n\t    /**\n\t     * Checks if an associative array value for `key` exists.\n\t     *\n\t     * @private\n\t     * @param {Array} array The array to query.\n\t     * @param {string} key The key of the entry to check.\n\t     * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n\t     */\n\t    function assocHas(array, key) {\n\t      return assocIndexOf(array, key) > -1;\n\t    }\n\n\t    /**\n\t     * Gets the index at which the first occurrence of `key` is found in `array`\n\t     * of key-value pairs.\n\t     *\n\t     * @private\n\t     * @param {Array} array The array to search.\n\t     * @param {*} key The key to search for.\n\t     * @returns {number} Returns the index of the matched value, else `-1`.\n\t     */\n\t    function assocIndexOf(array, key) {\n\t      var length = array.length;\n\t      while (length--) {\n\t        if (eq(array[length][0], key)) {\n\t          return length;\n\t        }\n\t      }\n\t      return -1;\n\t    }\n\n\t    /**\n\t     * Sets the associative array `key` to `value`.\n\t     *\n\t     * @private\n\t     * @param {Array} array The array to modify.\n\t     * @param {string} key The key of the value to set.\n\t     * @param {*} value The value to set.\n\t     */\n\t    function assocSet(array, key, value) {\n\t      var index = assocIndexOf(array, key);\n\t      if (index < 0) {\n\t        array.push([key, value]);\n\t      } else {\n\t        array[index][1] = value;\n\t      }\n\t    }\n\n\t    /*------------------------------------------------------------------------*/\n\n\t    /**\n\t     * Used by `_.defaults` to customize its `_.assignIn` use.\n\t     *\n\t     * @private\n\t     * @param {*} objValue The destination value.\n\t     * @param {*} srcValue The source value.\n\t     * @param {string} key The key of the property to assign.\n\t     * @param {Object} object The parent object of `objValue`.\n\t     * @returns {*} Returns the value to assign.\n\t     */\n\t    function assignInDefaults(objValue, srcValue, key, object) {\n\t      if (objValue === undefined ||\n\t          (eq(objValue, objectProto[key]) && !hasOwnProperty.call(object, key))) {\n\t        return srcValue;\n\t      }\n\t      return objValue;\n\t    }\n\n\t    /**\n\t     * This function is like `assignValue` except that it doesn't assign\n\t     * `undefined` values.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to modify.\n\t     * @param {string} key The key of the property to assign.\n\t     * @param {*} value The value to assign.\n\t     */\n\t    function assignMergeValue(object, key, value) {\n\t      if ((value !== undefined && !eq(object[key], value)) ||\n\t          (typeof key == 'number' && value === undefined && !(key in object))) {\n\t        object[key] = value;\n\t      }\n\t    }\n\n\t    /**\n\t     * Assigns `value` to `key` of `object` if the existing value is not equivalent\n\t     * using [`SameValueZero`](http://ecma-international.org/ecma-262/6.0/#sec-samevaluezero)\n\t     * for equality comparisons.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to modify.\n\t     * @param {string} key The key of the property to assign.\n\t     * @param {*} value The value to assign.\n\t     */\n\t    function assignValue(object, key, value) {\n\t      var objValue = object[key];\n\t      if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n\t          (value === undefined && !(key in object))) {\n\t        object[key] = value;\n\t      }\n\t    }\n\n\t    /**\n\t     * Aggregates elements of `collection` on `accumulator` with keys transformed\n\t     * by `iteratee` and values set by `setter`.\n\t     *\n\t     * @private\n\t     * @param {Array|Object} collection The collection to iterate over.\n\t     * @param {Function} setter The function to set `accumulator` values.\n\t     * @param {Function} iteratee The iteratee to transform keys.\n\t     * @param {Object} accumulator The initial aggregated object.\n\t     * @returns {Function} Returns `accumulator`.\n\t     */\n\t    function baseAggregator(collection, setter, iteratee, accumulator) {\n\t      baseEach(collection, function(value, key, collection) {\n\t        setter(accumulator, value, iteratee(value), collection);\n\t      });\n\t      return accumulator;\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.assign` without support for multiple sources\n\t     * or `customizer` functions.\n\t     *\n\t     * @private\n\t     * @param {Object} object The destination object.\n\t     * @param {Object} source The source object.\n\t     * @returns {Object} Returns `object`.\n\t     */\n\t    function baseAssign(object, source) {\n\t      return object && copyObject(source, keys(source), object);\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.at` without support for individual paths.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to iterate over.\n\t     * @param {string[]} paths The property paths of elements to pick.\n\t     * @returns {Array} Returns the new array of picked elements.\n\t     */\n\t    function baseAt(object, paths) {\n\t      var index = -1,\n\t          isNil = object == null,\n\t          length = paths.length,\n\t          result = Array(length);\n\n\t      while (++index < length) {\n\t        result[index] = isNil ? undefined : get(object, paths[index]);\n\t      }\n\t      return result;\n\t    }\n\n\t    /**\n\t     * Casts `value` to an empty array if it's not an array like object.\n\t     *\n\t     * @private\n\t     * @param {*} value The value to inspect.\n\t     * @returns {Array} Returns the array-like object.\n\t     */\n\t    function baseCastArrayLikeObject(value) {\n\t      return isArrayLikeObject(value) ? value : [];\n\t    }\n\n\t    /**\n\t     * Casts `value` to `identity` if it's not a function.\n\t     *\n\t     * @private\n\t     * @param {*} value The value to inspect.\n\t     * @returns {Array} Returns the array-like object.\n\t     */\n\t    function baseCastFunction(value) {\n\t      return typeof value == 'function' ? value : identity;\n\t    }\n\n\t    /**\n\t     * Casts `value` to a path array if it's not one.\n\t     *\n\t     * @private\n\t     * @param {*} value The value to inspect.\n\t     * @returns {Array} Returns the cast property path array.\n\t     */\n\t    function baseCastPath(value) {\n\t      return isArray(value) ? value : stringToPath(value);\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.clamp` which doesn't coerce arguments to numbers.\n\t     *\n\t     * @private\n\t     * @param {number} number The number to clamp.\n\t     * @param {number} [lower] The lower bound.\n\t     * @param {number} upper The upper bound.\n\t     * @returns {number} Returns the clamped number.\n\t     */\n\t    function baseClamp(number, lower, upper) {\n\t      if (number === number) {\n\t        if (upper !== undefined) {\n\t          number = number <= upper ? number : upper;\n\t        }\n\t        if (lower !== undefined) {\n\t          number = number >= lower ? number : lower;\n\t        }\n\t      }\n\t      return number;\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n\t     * traversed objects.\n\t     *\n\t     * @private\n\t     * @param {*} value The value to clone.\n\t     * @param {boolean} [isDeep] Specify a deep clone.\n\t     * @param {boolean} [isFull] Specify a clone including symbols.\n\t     * @param {Function} [customizer] The function to customize cloning.\n\t     * @param {string} [key] The key of `value`.\n\t     * @param {Object} [object] The parent object of `value`.\n\t     * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n\t     * @returns {*} Returns the cloned value.\n\t     */\n\t    function baseClone(value, isDeep, isFull, customizer, key, object, stack) {\n\t      var result;\n\t      if (customizer) {\n\t        result = object ? customizer(value, key, object, stack) : customizer(value);\n\t      }\n\t      if (result !== undefined) {\n\t        return result;\n\t      }\n\t      if (!isObject(value)) {\n\t        return value;\n\t      }\n\t      var isArr = isArray(value);\n\t      if (isArr) {\n\t        result = initCloneArray(value);\n\t        if (!isDeep) {\n\t          return copyArray(value, result);\n\t        }\n\t      } else {\n\t        var tag = getTag(value),\n\t            isFunc = tag == funcTag || tag == genTag;\n\n\t        if (isBuffer(value)) {\n\t          return cloneBuffer(value, isDeep);\n\t        }\n\t        if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n\t          if (isHostObject(value)) {\n\t            return object ? value : {};\n\t          }\n\t          result = initCloneObject(isFunc ? {} : value);\n\t          if (!isDeep) {\n\t            result = baseAssign(result, value);\n\t            return isFull ? copySymbols(value, result) : result;\n\t          }\n\t        } else {\n\t          if (!cloneableTags[tag]) {\n\t            return object ? value : {};\n\t          }\n\t          result = initCloneByTag(value, tag, isDeep);\n\t        }\n\t      }\n\t      // Check for circular references and return its corresponding clone.\n\t      stack || (stack = new Stack);\n\t      var stacked = stack.get(value);\n\t      if (stacked) {\n\t        return stacked;\n\t      }\n\t      stack.set(value, result);\n\n\t      // Recursively populate clone (susceptible to call stack limits).\n\t      (isArr ? arrayEach : baseForOwn)(value, function(subValue, key) {\n\t        assignValue(result, key, baseClone(subValue, isDeep, isFull, customizer, key, value, stack));\n\t      });\n\t      return (isFull && !isArr) ? copySymbols(value, result) : result;\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.conforms` which doesn't clone `source`.\n\t     *\n\t     * @private\n\t     * @param {Object} source The object of property predicates to conform to.\n\t     * @returns {Function} Returns the new function.\n\t     */\n\t    function baseConforms(source) {\n\t      var props = keys(source),\n\t          length = props.length;\n\n\t      return function(object) {\n\t        if (object == null) {\n\t          return !length;\n\t        }\n\t        var index = length;\n\t        while (index--) {\n\t          var key = props[index],\n\t              predicate = source[key],\n\t              value = object[key];\n\n\t          if ((value === undefined && !(key in Object(object))) || !predicate(value)) {\n\t            return false;\n\t          }\n\t        }\n\t        return true;\n\t      };\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.create` without support for assigning\n\t     * properties to the created object.\n\t     *\n\t     * @private\n\t     * @param {Object} prototype The object to inherit from.\n\t     * @returns {Object} Returns the new object.\n\t     */\n\t    function baseCreate(proto) {\n\t      return isObject(proto) ? objectCreate(proto) : {};\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.delay` and `_.defer` which accepts an array\n\t     * of `func` arguments.\n\t     *\n\t     * @private\n\t     * @param {Function} func The function to delay.\n\t     * @param {number} wait The number of milliseconds to delay invocation.\n\t     * @param {Object} args The arguments to provide to `func`.\n\t     * @returns {number} Returns the timer id.\n\t     */\n\t    function baseDelay(func, wait, args) {\n\t      if (typeof func != 'function') {\n\t        throw new TypeError(FUNC_ERROR_TEXT);\n\t      }\n\t      return setTimeout(function() { func.apply(undefined, args); }, wait);\n\t    }\n\n\t    /**\n\t     * The base implementation of methods like `_.difference` without support for\n\t     * excluding multiple arrays or iteratee shorthands.\n\t     *\n\t     * @private\n\t     * @param {Array} array The array to inspect.\n\t     * @param {Array} values The values to exclude.\n\t     * @param {Function} [iteratee] The iteratee invoked per element.\n\t     * @param {Function} [comparator] The comparator invoked per element.\n\t     * @returns {Array} Returns the new array of filtered values.\n\t     */\n\t    function baseDifference(array, values, iteratee, comparator) {\n\t      var index = -1,\n\t          includes = arrayIncludes,\n\t          isCommon = true,\n\t          length = array.length,\n\t          result = [],\n\t          valuesLength = values.length;\n\n\t      if (!length) {\n\t        return result;\n\t      }\n\t      if (iteratee) {\n\t        values = arrayMap(values, baseUnary(iteratee));\n\t      }\n\t      if (comparator) {\n\t        includes = arrayIncludesWith;\n\t        isCommon = false;\n\t      }\n\t      else if (values.length >= LARGE_ARRAY_SIZE) {\n\t        includes = cacheHas;\n\t        isCommon = false;\n\t        values = new SetCache(values);\n\t      }\n\t      outer:\n\t      while (++index < length) {\n\t        var value = array[index],\n\t            computed = iteratee ? iteratee(value) : value;\n\n\t        if (isCommon && computed === computed) {\n\t          var valuesIndex = valuesLength;\n\t          while (valuesIndex--) {\n\t            if (values[valuesIndex] === computed) {\n\t              continue outer;\n\t            }\n\t          }\n\t          result.push(value);\n\t        }\n\t        else if (!includes(values, computed, comparator)) {\n\t          result.push(value);\n\t        }\n\t      }\n\t      return result;\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.forEach` without support for iteratee shorthands.\n\t     *\n\t     * @private\n\t     * @param {Array|Object} collection The collection to iterate over.\n\t     * @param {Function} iteratee The function invoked per iteration.\n\t     * @returns {Array|Object} Returns `collection`.\n\t     */\n\t    var baseEach = createBaseEach(baseForOwn);\n\n\t    /**\n\t     * The base implementation of `_.forEachRight` without support for iteratee shorthands.\n\t     *\n\t     * @private\n\t     * @param {Array|Object} collection The collection to iterate over.\n\t     * @param {Function} iteratee The function invoked per iteration.\n\t     * @returns {Array|Object} Returns `collection`.\n\t     */\n\t    var baseEachRight = createBaseEach(baseForOwnRight, true);\n\n\t    /**\n\t     * The base implementation of `_.every` without support for iteratee shorthands.\n\t     *\n\t     * @private\n\t     * @param {Array|Object} collection The collection to iterate over.\n\t     * @param {Function} predicate The function invoked per iteration.\n\t     * @returns {boolean} Returns `true` if all elements pass the predicate check, else `false`\n\t     */\n\t    function baseEvery(collection, predicate) {\n\t      var result = true;\n\t      baseEach(collection, function(value, index, collection) {\n\t        result = !!predicate(value, index, collection);\n\t        return result;\n\t      });\n\t      return result;\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.fill` without an iteratee call guard.\n\t     *\n\t     * @private\n\t     * @param {Array} array The array to fill.\n\t     * @param {*} value The value to fill `array` with.\n\t     * @param {number} [start=0] The start position.\n\t     * @param {number} [end=array.length] The end position.\n\t     * @returns {Array} Returns `array`.\n\t     */\n\t    function baseFill(array, value, start, end) {\n\t      var length = array.length;\n\n\t      start = toInteger(start);\n\t      if (start < 0) {\n\t        start = -start > length ? 0 : (length + start);\n\t      }\n\t      end = (end === undefined || end > length) ? length : toInteger(end);\n\t      if (end < 0) {\n\t        end += length;\n\t      }\n\t      end = start > end ? 0 : toLength(end);\n\t      while (start < end) {\n\t        array[start++] = value;\n\t      }\n\t      return array;\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.filter` without support for iteratee shorthands.\n\t     *\n\t     * @private\n\t     * @param {Array|Object} collection The collection to iterate over.\n\t     * @param {Function} predicate The function invoked per iteration.\n\t     * @returns {Array} Returns the new filtered array.\n\t     */\n\t    function baseFilter(collection, predicate) {\n\t      var result = [];\n\t      baseEach(collection, function(value, index, collection) {\n\t        if (predicate(value, index, collection)) {\n\t          result.push(value);\n\t        }\n\t      });\n\t      return result;\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.flatten` with support for restricting flattening.\n\t     *\n\t     * @private\n\t     * @param {Array} array The array to flatten.\n\t     * @param {number} depth The maximum recursion depth.\n\t     * @param {boolean} [isStrict] Restrict flattening to arrays-like objects.\n\t     * @param {Array} [result=[]] The initial result value.\n\t     * @returns {Array} Returns the new flattened array.\n\t     */\n\t    function baseFlatten(array, depth, isStrict, result) {\n\t      result || (result = []);\n\n\t      var index = -1,\n\t          length = array.length;\n\n\t      while (++index < length) {\n\t        var value = array[index];\n\t        if (depth > 0 && isArrayLikeObject(value) &&\n\t            (isStrict || isArray(value) || isArguments(value))) {\n\t          if (depth > 1) {\n\t            // Recursively flatten arrays (susceptible to call stack limits).\n\t            baseFlatten(value, depth - 1, isStrict, result);\n\t          } else {\n\t            arrayPush(result, value);\n\t          }\n\t        } else if (!isStrict) {\n\t          result[result.length] = value;\n\t        }\n\t      }\n\t      return result;\n\t    }\n\n\t    /**\n\t     * The base implementation of `baseForIn` and `baseForOwn` which iterates\n\t     * over `object` properties returned by `keysFunc` invoking `iteratee` for\n\t     * each property. Iteratee functions may exit iteration early by explicitly\n\t     * returning `false`.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to iterate over.\n\t     * @param {Function} iteratee The function invoked per iteration.\n\t     * @param {Function} keysFunc The function to get the keys of `object`.\n\t     * @returns {Object} Returns `object`.\n\t     */\n\t    var baseFor = createBaseFor();\n\n\t    /**\n\t     * This function is like `baseFor` except that it iterates over properties\n\t     * in the opposite order.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to iterate over.\n\t     * @param {Function} iteratee The function invoked per iteration.\n\t     * @param {Function} keysFunc The function to get the keys of `object`.\n\t     * @returns {Object} Returns `object`.\n\t     */\n\t    var baseForRight = createBaseFor(true);\n\n\t    /**\n\t     * The base implementation of `_.forIn` without support for iteratee shorthands.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to iterate over.\n\t     * @param {Function} iteratee The function invoked per iteration.\n\t     * @returns {Object} Returns `object`.\n\t     */\n\t    function baseForIn(object, iteratee) {\n\t      return object == null ? object : baseFor(object, iteratee, keysIn);\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.forOwn` without support for iteratee shorthands.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to iterate over.\n\t     * @param {Function} iteratee The function invoked per iteration.\n\t     * @returns {Object} Returns `object`.\n\t     */\n\t    function baseForOwn(object, iteratee) {\n\t      return object && baseFor(object, iteratee, keys);\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.forOwnRight` without support for iteratee shorthands.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to iterate over.\n\t     * @param {Function} iteratee The function invoked per iteration.\n\t     * @returns {Object} Returns `object`.\n\t     */\n\t    function baseForOwnRight(object, iteratee) {\n\t      return object && baseForRight(object, iteratee, keys);\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.functions` which creates an array of\n\t     * `object` function property names filtered from `props`.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to inspect.\n\t     * @param {Array} props The property names to filter.\n\t     * @returns {Array} Returns the new array of filtered property names.\n\t     */\n\t    function baseFunctions(object, props) {\n\t      return arrayFilter(props, function(key) {\n\t        return isFunction(object[key]);\n\t      });\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.get` without support for default values.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to query.\n\t     * @param {Array|string} path The path of the property to get.\n\t     * @returns {*} Returns the resolved value.\n\t     */\n\t    function baseGet(object, path) {\n\t      path = isKey(path, object) ? [path + ''] : baseCastPath(path);\n\n\t      var index = 0,\n\t          length = path.length;\n\n\t      while (object != null && index < length) {\n\t        object = object[path[index++]];\n\t      }\n\t      return (index && index == length) ? object : undefined;\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.has` without support for deep paths.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to query.\n\t     * @param {Array|string} key The key to check.\n\t     * @returns {boolean} Returns `true` if `key` exists, else `false`.\n\t     */\n\t    function baseHas(object, key) {\n\t      // Avoid a bug in IE 10-11 where objects with a [[Prototype]] of `null`,\n\t      // that are composed entirely of index properties, return `false` for\n\t      // `hasOwnProperty` checks of them.\n\t      return hasOwnProperty.call(object, key) ||\n\t        (typeof object == 'object' && key in object && getPrototypeOf(object) === null);\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.hasIn` without support for deep paths.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to query.\n\t     * @param {Array|string} key The key to check.\n\t     * @returns {boolean} Returns `true` if `key` exists, else `false`.\n\t     */\n\t    function baseHasIn(object, key) {\n\t      return key in Object(object);\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.inRange` which doesn't coerce arguments to numbers.\n\t     *\n\t     * @private\n\t     * @param {number} number The number to check.\n\t     * @param {number} start The start of the range.\n\t     * @param {number} end The end of the range.\n\t     * @returns {boolean} Returns `true` if `number` is in the range, else `false`.\n\t     */\n\t    function baseInRange(number, start, end) {\n\t      return number >= nativeMin(start, end) && number < nativeMax(start, end);\n\t    }\n\n\t    /**\n\t     * The base implementation of methods like `_.intersection`, without support\n\t     * for iteratee shorthands, that accepts an array of arrays to inspect.\n\t     *\n\t     * @private\n\t     * @param {Array} arrays The arrays to inspect.\n\t     * @param {Function} [iteratee] The iteratee invoked per element.\n\t     * @param {Function} [comparator] The comparator invoked per element.\n\t     * @returns {Array} Returns the new array of shared values.\n\t     */\n\t    function baseIntersection(arrays, iteratee, comparator) {\n\t      var includes = comparator ? arrayIncludesWith : arrayIncludes,\n\t          length = arrays[0].length,\n\t          othLength = arrays.length,\n\t          othIndex = othLength,\n\t          caches = Array(othLength),\n\t          maxLength = Infinity,\n\t          result = [];\n\n\t      while (othIndex--) {\n\t        var array = arrays[othIndex];\n\t        if (othIndex && iteratee) {\n\t          array = arrayMap(array, baseUnary(iteratee));\n\t        }\n\t        maxLength = nativeMin(array.length, maxLength);\n\t        caches[othIndex] = !comparator && (iteratee || (length >= 120 && array.length >= 120))\n\t          ? new SetCache(othIndex && array)\n\t          : undefined;\n\t      }\n\t      array = arrays[0];\n\n\t      var index = -1,\n\t          seen = caches[0];\n\n\t      outer:\n\t      while (++index < length && result.length < maxLength) {\n\t        var value = array[index],\n\t            computed = iteratee ? iteratee(value) : value;\n\n\t        if (!(seen\n\t              ? cacheHas(seen, computed)\n\t              : includes(result, computed, comparator)\n\t            )) {\n\t          othIndex = othLength;\n\t          while (--othIndex) {\n\t            var cache = caches[othIndex];\n\t            if (!(cache\n\t                  ? cacheHas(cache, computed)\n\t                  : includes(arrays[othIndex], computed, comparator))\n\t                ) {\n\t              continue outer;\n\t            }\n\t          }\n\t          if (seen) {\n\t            seen.push(computed);\n\t          }\n\t          result.push(value);\n\t        }\n\t      }\n\t      return result;\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.invert` and `_.invertBy` which inverts\n\t     * `object` with values transformed by `iteratee` and set by `setter`.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to iterate over.\n\t     * @param {Function} setter The function to set `accumulator` values.\n\t     * @param {Function} iteratee The iteratee to transform values.\n\t     * @param {Object} accumulator The initial inverted object.\n\t     * @returns {Function} Returns `accumulator`.\n\t     */\n\t    function baseInverter(object, setter, iteratee, accumulator) {\n\t      baseForOwn(object, function(value, key, object) {\n\t        setter(accumulator, iteratee(value), key, object);\n\t      });\n\t      return accumulator;\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.invoke` without support for individual\n\t     * method arguments.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to query.\n\t     * @param {Array|string} path The path of the method to invoke.\n\t     * @param {Array} args The arguments to invoke the method with.\n\t     * @returns {*} Returns the result of the invoked method.\n\t     */\n\t    function baseInvoke(object, path, args) {\n\t      if (!isKey(path, object)) {\n\t        path = baseCastPath(path);\n\t        object = parent(object, path);\n\t        path = last(path);\n\t      }\n\t      var func = object == null ? object : object[path];\n\t      return func == null ? undefined : apply(func, object, args);\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.isEqual` which supports partial comparisons\n\t     * and tracks traversed objects.\n\t     *\n\t     * @private\n\t     * @param {*} value The value to compare.\n\t     * @param {*} other The other value to compare.\n\t     * @param {Function} [customizer] The function to customize comparisons.\n\t     * @param {boolean} [bitmask] The bitmask of comparison flags.\n\t     *  The bitmask may be composed of the following flags:\n\t     *     1 - Unordered comparison\n\t     *     2 - Partial comparison\n\t     * @param {Object} [stack] Tracks traversed `value` and `other` objects.\n\t     * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n\t     */\n\t    function baseIsEqual(value, other, customizer, bitmask, stack) {\n\t      if (value === other) {\n\t        return true;\n\t      }\n\t      if (value == null || other == null || (!isObject(value) && !isObjectLike(other))) {\n\t        return value !== value && other !== other;\n\t      }\n\t      return baseIsEqualDeep(value, other, baseIsEqual, customizer, bitmask, stack);\n\t    }\n\n\t    /**\n\t     * A specialized version of `baseIsEqual` for arrays and objects which performs\n\t     * deep comparisons and tracks traversed objects enabling objects with circular\n\t     * references to be compared.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to compare.\n\t     * @param {Object} other The other object to compare.\n\t     * @param {Function} equalFunc The function to determine equivalents of values.\n\t     * @param {Function} [customizer] The function to customize comparisons.\n\t     * @param {number} [bitmask] The bitmask of comparison flags. See `baseIsEqual` for more details.\n\t     * @param {Object} [stack] Tracks traversed `object` and `other` objects.\n\t     * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n\t     */\n\t    function baseIsEqualDeep(object, other, equalFunc, customizer, bitmask, stack) {\n\t      var objIsArr = isArray(object),\n\t          othIsArr = isArray(other),\n\t          objTag = arrayTag,\n\t          othTag = arrayTag;\n\n\t      if (!objIsArr) {\n\t        objTag = getTag(object);\n\t        objTag = objTag == argsTag ? objectTag : objTag;\n\t      }\n\t      if (!othIsArr) {\n\t        othTag = getTag(other);\n\t        othTag = othTag == argsTag ? objectTag : othTag;\n\t      }\n\t      var objIsObj = objTag == objectTag && !isHostObject(object),\n\t          othIsObj = othTag == objectTag && !isHostObject(other),\n\t          isSameTag = objTag == othTag;\n\n\t      if (isSameTag && !objIsObj) {\n\t        stack || (stack = new Stack);\n\t        return (objIsArr || isTypedArray(object))\n\t          ? equalArrays(object, other, equalFunc, customizer, bitmask, stack)\n\t          : equalByTag(object, other, objTag, equalFunc, customizer, bitmask, stack);\n\t      }\n\t      if (!(bitmask & PARTIAL_COMPARE_FLAG)) {\n\t        var objIsWrapped = objIsObj && hasOwnProperty.call(object, '__wrapped__'),\n\t            othIsWrapped = othIsObj && hasOwnProperty.call(other, '__wrapped__');\n\n\t        if (objIsWrapped || othIsWrapped) {\n\t          stack || (stack = new Stack);\n\t          return equalFunc(objIsWrapped ? object.value() : object, othIsWrapped ? other.value() : other, customizer, bitmask, stack);\n\t        }\n\t      }\n\t      if (!isSameTag) {\n\t        return false;\n\t      }\n\t      stack || (stack = new Stack);\n\t      return equalObjects(object, other, equalFunc, customizer, bitmask, stack);\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.isMatch` without support for iteratee shorthands.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to inspect.\n\t     * @param {Object} source The object of property values to match.\n\t     * @param {Array} matchData The property names, values, and compare flags to match.\n\t     * @param {Function} [customizer] The function to customize comparisons.\n\t     * @returns {boolean} Returns `true` if `object` is a match, else `false`.\n\t     */\n\t    function baseIsMatch(object, source, matchData, customizer) {\n\t      var index = matchData.length,\n\t          length = index,\n\t          noCustomizer = !customizer;\n\n\t      if (object == null) {\n\t        return !length;\n\t      }\n\t      object = Object(object);\n\t      while (index--) {\n\t        var data = matchData[index];\n\t        if ((noCustomizer && data[2])\n\t              ? data[1] !== object[data[0]]\n\t              : !(data[0] in object)\n\t            ) {\n\t          return false;\n\t        }\n\t      }\n\t      while (++index < length) {\n\t        data = matchData[index];\n\t        var key = data[0],\n\t            objValue = object[key],\n\t            srcValue = data[1];\n\n\t        if (noCustomizer && data[2]) {\n\t          if (objValue === undefined && !(key in object)) {\n\t            return false;\n\t          }\n\t        } else {\n\t          var stack = new Stack,\n\t              result = customizer ? customizer(objValue, srcValue, key, object, source, stack) : undefined;\n\n\t          if (!(result === undefined\n\t                ? baseIsEqual(srcValue, objValue, customizer, UNORDERED_COMPARE_FLAG | PARTIAL_COMPARE_FLAG, stack)\n\t                : result\n\t              )) {\n\t            return false;\n\t          }\n\t        }\n\t      }\n\t      return true;\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.iteratee`.\n\t     *\n\t     * @private\n\t     * @param {*} [value=_.identity] The value to convert to an iteratee.\n\t     * @returns {Function} Returns the iteratee.\n\t     */\n\t    function baseIteratee(value) {\n\t      var type = typeof value;\n\t      if (type == 'function') {\n\t        return value;\n\t      }\n\t      if (value == null) {\n\t        return identity;\n\t      }\n\t      if (type == 'object') {\n\t        return isArray(value)\n\t          ? baseMatchesProperty(value[0], value[1])\n\t          : baseMatches(value);\n\t      }\n\t      return property(value);\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.keys` which doesn't skip the constructor\n\t     * property of prototypes or treat sparse arrays as dense.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to query.\n\t     * @returns {Array} Returns the array of property names.\n\t     */\n\t    function baseKeys(object) {\n\t      return nativeKeys(Object(object));\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.keysIn` which doesn't skip the constructor\n\t     * property of prototypes or treat sparse arrays as dense.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to query.\n\t     * @returns {Array} Returns the array of property names.\n\t     */\n\t    function baseKeysIn(object) {\n\t      object = object == null ? object : Object(object);\n\n\t      var result = [];\n\t      for (var key in object) {\n\t        result.push(key);\n\t      }\n\t      return result;\n\t    }\n\n\t    // Fallback for IE < 9 with es6-shim.\n\t    if (enumerate && !propertyIsEnumerable.call({ 'valueOf': 1 }, 'valueOf')) {\n\t      baseKeysIn = function(object) {\n\t        return iteratorToArray(enumerate(object));\n\t      };\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.map` without support for iteratee shorthands.\n\t     *\n\t     * @private\n\t     * @param {Array|Object} collection The collection to iterate over.\n\t     * @param {Function} iteratee The function invoked per iteration.\n\t     * @returns {Array} Returns the new mapped array.\n\t     */\n\t    function baseMap(collection, iteratee) {\n\t      var index = -1,\n\t          result = isArrayLike(collection) ? Array(collection.length) : [];\n\n\t      baseEach(collection, function(value, key, collection) {\n\t        result[++index] = iteratee(value, key, collection);\n\t      });\n\t      return result;\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.matches` which doesn't clone `source`.\n\t     *\n\t     * @private\n\t     * @param {Object} source The object of property values to match.\n\t     * @returns {Function} Returns the new function.\n\t     */\n\t    function baseMatches(source) {\n\t      var matchData = getMatchData(source);\n\t      if (matchData.length == 1 && matchData[0][2]) {\n\t        var key = matchData[0][0],\n\t            value = matchData[0][1];\n\n\t        return function(object) {\n\t          if (object == null) {\n\t            return false;\n\t          }\n\t          return object[key] === value &&\n\t            (value !== undefined || (key in Object(object)));\n\t        };\n\t      }\n\t      return function(object) {\n\t        return object === source || baseIsMatch(object, source, matchData);\n\t      };\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.matchesProperty` which doesn't clone `srcValue`.\n\t     *\n\t     * @private\n\t     * @param {string} path The path of the property to get.\n\t     * @param {*} srcValue The value to match.\n\t     * @returns {Function} Returns the new function.\n\t     */\n\t    function baseMatchesProperty(path, srcValue) {\n\t      return function(object) {\n\t        var objValue = get(object, path);\n\t        return (objValue === undefined && objValue === srcValue)\n\t          ? hasIn(object, path)\n\t          : baseIsEqual(srcValue, objValue, undefined, UNORDERED_COMPARE_FLAG | PARTIAL_COMPARE_FLAG);\n\t      };\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.merge` without support for multiple sources.\n\t     *\n\t     * @private\n\t     * @param {Object} object The destination object.\n\t     * @param {Object} source The source object.\n\t     * @param {number} srcIndex The index of `source`.\n\t     * @param {Function} [customizer] The function to customize merged values.\n\t     * @param {Object} [stack] Tracks traversed source values and their merged counterparts.\n\t     */\n\t    function baseMerge(object, source, srcIndex, customizer, stack) {\n\t      if (object === source) {\n\t        return;\n\t      }\n\t      var props = (isArray(source) || isTypedArray(source))\n\t        ? undefined\n\t        : keysIn(source);\n\n\t      arrayEach(props || source, function(srcValue, key) {\n\t        if (props) {\n\t          key = srcValue;\n\t          srcValue = source[key];\n\t        }\n\t        if (isObject(srcValue)) {\n\t          stack || (stack = new Stack);\n\t          baseMergeDeep(object, source, key, srcIndex, baseMerge, customizer, stack);\n\t        }\n\t        else {\n\t          var newValue = customizer\n\t            ? customizer(object[key], srcValue, (key + ''), object, source, stack)\n\t            : undefined;\n\n\t          if (newValue === undefined) {\n\t            newValue = srcValue;\n\t          }\n\t          assignMergeValue(object, key, newValue);\n\t        }\n\t      });\n\t    }\n\n\t    /**\n\t     * A specialized version of `baseMerge` for arrays and objects which performs\n\t     * deep merges and tracks traversed objects enabling objects with circular\n\t     * references to be merged.\n\t     *\n\t     * @private\n\t     * @param {Object} object The destination object.\n\t     * @param {Object} source The source object.\n\t     * @param {string} key The key of the value to merge.\n\t     * @param {number} srcIndex The index of `source`.\n\t     * @param {Function} mergeFunc The function to merge values.\n\t     * @param {Function} [customizer] The function to customize assigned values.\n\t     * @param {Object} [stack] Tracks traversed source values and their merged counterparts.\n\t     */\n\t    function baseMergeDeep(object, source, key, srcIndex, mergeFunc, customizer, stack) {\n\t      var objValue = object[key],\n\t          srcValue = source[key],\n\t          stacked = stack.get(srcValue);\n\n\t      if (stacked) {\n\t        assignMergeValue(object, key, stacked);\n\t        return;\n\t      }\n\t      var newValue = customizer\n\t        ? customizer(objValue, srcValue, (key + ''), object, source, stack)\n\t        : undefined;\n\n\t      var isCommon = newValue === undefined;\n\n\t      if (isCommon) {\n\t        newValue = srcValue;\n\t        if (isArray(srcValue) || isTypedArray(srcValue)) {\n\t          if (isArray(objValue)) {\n\t            newValue = objValue;\n\t          }\n\t          else if (isArrayLikeObject(objValue)) {\n\t            newValue = copyArray(objValue);\n\t          }\n\t          else {\n\t            isCommon = false;\n\t            newValue = baseClone(srcValue, !customizer);\n\t          }\n\t        }\n\t        else if (isPlainObject(srcValue) || isArguments(srcValue)) {\n\t          if (isArguments(objValue)) {\n\t            newValue = toPlainObject(objValue);\n\t          }\n\t          else if (!isObject(objValue) || (srcIndex && isFunction(objValue))) {\n\t            isCommon = false;\n\t            newValue = baseClone(srcValue, !customizer);\n\t          }\n\t          else {\n\t            newValue = objValue;\n\t          }\n\t        }\n\t        else {\n\t          isCommon = false;\n\t        }\n\t      }\n\t      stack.set(srcValue, newValue);\n\n\t      if (isCommon) {\n\t        // Recursively merge objects and arrays (susceptible to call stack limits).\n\t        mergeFunc(newValue, srcValue, srcIndex, customizer, stack);\n\t      }\n\t      stack['delete'](srcValue);\n\t      assignMergeValue(object, key, newValue);\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.orderBy` without param guards.\n\t     *\n\t     * @private\n\t     * @param {Array|Object} collection The collection to iterate over.\n\t     * @param {Function[]|Object[]|string[]} iteratees The iteratees to sort by.\n\t     * @param {string[]} orders The sort orders of `iteratees`.\n\t     * @returns {Array} Returns the new sorted array.\n\t     */\n\t    function baseOrderBy(collection, iteratees, orders) {\n\t      var index = -1;\n\t      iteratees = arrayMap(iteratees.length ? iteratees : Array(1), getIteratee());\n\n\t      var result = baseMap(collection, function(value, key, collection) {\n\t        var criteria = arrayMap(iteratees, function(iteratee) {\n\t          return iteratee(value);\n\t        });\n\t        return { 'criteria': criteria, 'index': ++index, 'value': value };\n\t      });\n\n\t      return baseSortBy(result, function(object, other) {\n\t        return compareMultiple(object, other, orders);\n\t      });\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.pick` without support for individual\n\t     * property names.\n\t     *\n\t     * @private\n\t     * @param {Object} object The source object.\n\t     * @param {string[]} props The property names to pick.\n\t     * @returns {Object} Returns the new object.\n\t     */\n\t    function basePick(object, props) {\n\t      object = Object(object);\n\t      return arrayReduce(props, function(result, key) {\n\t        if (key in object) {\n\t          result[key] = object[key];\n\t        }\n\t        return result;\n\t      }, {});\n\t    }\n\n\t    /**\n\t     * The base implementation of  `_.pickBy` without support for iteratee shorthands.\n\t     *\n\t     * @private\n\t     * @param {Object} object The source object.\n\t     * @param {Function} predicate The function invoked per property.\n\t     * @returns {Object} Returns the new object.\n\t     */\n\t    function basePickBy(object, predicate) {\n\t      var result = {};\n\t      baseForIn(object, function(value, key) {\n\t        if (predicate(value, key)) {\n\t          result[key] = value;\n\t        }\n\t      });\n\t      return result;\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.property` without support for deep paths.\n\t     *\n\t     * @private\n\t     * @param {string} key The key of the property to get.\n\t     * @returns {Function} Returns the new function.\n\t     */\n\t    function baseProperty(key) {\n\t      return function(object) {\n\t        return object == null ? undefined : object[key];\n\t      };\n\t    }\n\n\t    /**\n\t     * A specialized version of `baseProperty` which supports deep paths.\n\t     *\n\t     * @private\n\t     * @param {Array|string} path The path of the property to get.\n\t     * @returns {Function} Returns the new function.\n\t     */\n\t    function basePropertyDeep(path) {\n\t      return function(object) {\n\t        return baseGet(object, path);\n\t      };\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.pullAllBy` without support for iteratee\n\t     * shorthands.\n\t     *\n\t     * @private\n\t     * @param {Array} array The array to modify.\n\t     * @param {Array} values The values to remove.\n\t     * @param {Function} [iteratee] The iteratee invoked per element.\n\t     * @param {Function} [comparator] The comparator invoked per element.\n\t     * @returns {Array} Returns `array`.\n\t     */\n\t    function basePullAll(array, values, iteratee, comparator) {\n\t      var indexOf = comparator ? baseIndexOfWith : baseIndexOf,\n\t          index = -1,\n\t          length = values.length,\n\t          seen = array;\n\n\t      if (iteratee) {\n\t        seen = arrayMap(array, baseUnary(iteratee));\n\t      }\n\t      while (++index < length) {\n\t        var fromIndex = 0,\n\t            value = values[index],\n\t            computed = iteratee ? iteratee(value) : value;\n\n\t        while ((fromIndex = indexOf(seen, computed, fromIndex, comparator)) > -1) {\n\t          if (seen !== array) {\n\t            splice.call(seen, fromIndex, 1);\n\t          }\n\t          splice.call(array, fromIndex, 1);\n\t        }\n\t      }\n\t      return array;\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.pullAt` without support for individual\n\t     * indexes or capturing the removed elements.\n\t     *\n\t     * @private\n\t     * @param {Array} array The array to modify.\n\t     * @param {number[]} indexes The indexes of elements to remove.\n\t     * @returns {Array} Returns `array`.\n\t     */\n\t    function basePullAt(array, indexes) {\n\t      var length = array ? indexes.length : 0,\n\t          lastIndex = length - 1;\n\n\t      while (length--) {\n\t        var index = indexes[length];\n\t        if (lastIndex == length || index != previous) {\n\t          var previous = index;\n\t          if (isIndex(index)) {\n\t            splice.call(array, index, 1);\n\t          }\n\t          else if (!isKey(index, array)) {\n\t            var path = baseCastPath(index),\n\t                object = parent(array, path);\n\n\t            if (object != null) {\n\t              delete object[last(path)];\n\t            }\n\t          }\n\t          else {\n\t            delete array[index];\n\t          }\n\t        }\n\t      }\n\t      return array;\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.random` without support for returning\n\t     * floating-point numbers.\n\t     *\n\t     * @private\n\t     * @param {number} lower The lower bound.\n\t     * @param {number} upper The upper bound.\n\t     * @returns {number} Returns the random number.\n\t     */\n\t    function baseRandom(lower, upper) {\n\t      return lower + nativeFloor(nativeRandom() * (upper - lower + 1));\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.range` and `_.rangeRight` which doesn't\n\t     * coerce arguments to numbers.\n\t     *\n\t     * @private\n\t     * @param {number} start The start of the range.\n\t     * @param {number} end The end of the range.\n\t     * @param {number} step The value to increment or decrement by.\n\t     * @param {boolean} [fromRight] Specify iterating from right to left.\n\t     * @returns {Array} Returns the new array of numbers.\n\t     */\n\t    function baseRange(start, end, step, fromRight) {\n\t      var index = -1,\n\t          length = nativeMax(nativeCeil((end - start) / (step || 1)), 0),\n\t          result = Array(length);\n\n\t      while (length--) {\n\t        result[fromRight ? length : ++index] = start;\n\t        start += step;\n\t      }\n\t      return result;\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.set`.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to query.\n\t     * @param {Array|string} path The path of the property to set.\n\t     * @param {*} value The value to set.\n\t     * @param {Function} [customizer] The function to customize path creation.\n\t     * @returns {Object} Returns `object`.\n\t     */\n\t    function baseSet(object, path, value, customizer) {\n\t      path = isKey(path, object) ? [path + ''] : baseCastPath(path);\n\n\t      var index = -1,\n\t          length = path.length,\n\t          lastIndex = length - 1,\n\t          nested = object;\n\n\t      while (nested != null && ++index < length) {\n\t        var key = path[index];\n\t        if (isObject(nested)) {\n\t          var newValue = value;\n\t          if (index != lastIndex) {\n\t            var objValue = nested[key];\n\t            newValue = customizer ? customizer(objValue, key, nested) : undefined;\n\t            if (newValue === undefined) {\n\t              newValue = objValue == null\n\t                ? (isIndex(path[index + 1]) ? [] : {})\n\t                : objValue;\n\t            }\n\t          }\n\t          assignValue(nested, key, newValue);\n\t        }\n\t        nested = nested[key];\n\t      }\n\t      return object;\n\t    }\n\n\t    /**\n\t     * The base implementation of `setData` without support for hot loop detection.\n\t     *\n\t     * @private\n\t     * @param {Function} func The function to associate metadata with.\n\t     * @param {*} data The metadata.\n\t     * @returns {Function} Returns `func`.\n\t     */\n\t    var baseSetData = !metaMap ? identity : function(func, data) {\n\t      metaMap.set(func, data);\n\t      return func;\n\t    };\n\n\t    /**\n\t     * The base implementation of `_.slice` without an iteratee call guard.\n\t     *\n\t     * @private\n\t     * @param {Array} array The array to slice.\n\t     * @param {number} [start=0] The start position.\n\t     * @param {number} [end=array.length] The end position.\n\t     * @returns {Array} Returns the slice of `array`.\n\t     */\n\t    function baseSlice(array, start, end) {\n\t      var index = -1,\n\t          length = array.length;\n\n\t      if (start < 0) {\n\t        start = -start > length ? 0 : (length + start);\n\t      }\n\t      end = end > length ? length : end;\n\t      if (end < 0) {\n\t        end += length;\n\t      }\n\t      length = start > end ? 0 : ((end - start) >>> 0);\n\t      start >>>= 0;\n\n\t      var result = Array(length);\n\t      while (++index < length) {\n\t        result[index] = array[index + start];\n\t      }\n\t      return result;\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.some` without support for iteratee shorthands.\n\t     *\n\t     * @private\n\t     * @param {Array|Object} collection The collection to iterate over.\n\t     * @param {Function} predicate The function invoked per iteration.\n\t     * @returns {boolean} Returns `true` if any element passes the predicate check, else `false`.\n\t     */\n\t    function baseSome(collection, predicate) {\n\t      var result;\n\n\t      baseEach(collection, function(value, index, collection) {\n\t        result = predicate(value, index, collection);\n\t        return !result;\n\t      });\n\t      return !!result;\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.sortedIndex` and `_.sortedLastIndex` which\n\t     * performs a binary search of `array` to determine the index at which `value`\n\t     * should be inserted into `array` in order to maintain its sort order.\n\t     *\n\t     * @private\n\t     * @param {Array} array The sorted array to inspect.\n\t     * @param {*} value The value to evaluate.\n\t     * @param {boolean} [retHighest] Specify returning the highest qualified index.\n\t     * @returns {number} Returns the index at which `value` should be inserted\n\t     *  into `array`.\n\t     */\n\t    function baseSortedIndex(array, value, retHighest) {\n\t      var low = 0,\n\t          high = array ? array.length : low;\n\n\t      if (typeof value == 'number' && value === value && high <= HALF_MAX_ARRAY_LENGTH) {\n\t        while (low < high) {\n\t          var mid = (low + high) >>> 1,\n\t              computed = array[mid];\n\n\t          if ((retHighest ? (computed <= value) : (computed < value)) && computed !== null) {\n\t            low = mid + 1;\n\t          } else {\n\t            high = mid;\n\t          }\n\t        }\n\t        return high;\n\t      }\n\t      return baseSortedIndexBy(array, value, identity, retHighest);\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.sortedIndexBy` and `_.sortedLastIndexBy`\n\t     * which invokes `iteratee` for `value` and each element of `array` to compute\n\t     * their sort ranking. The iteratee is invoked with one argument; (value).\n\t     *\n\t     * @private\n\t     * @param {Array} array The sorted array to inspect.\n\t     * @param {*} value The value to evaluate.\n\t     * @param {Function} iteratee The iteratee invoked per element.\n\t     * @param {boolean} [retHighest] Specify returning the highest qualified index.\n\t     * @returns {number} Returns the index at which `value` should be inserted into `array`.\n\t     */\n\t    function baseSortedIndexBy(array, value, iteratee, retHighest) {\n\t      value = iteratee(value);\n\n\t      var low = 0,\n\t          high = array ? array.length : 0,\n\t          valIsNaN = value !== value,\n\t          valIsNull = value === null,\n\t          valIsUndef = value === undefined;\n\n\t      while (low < high) {\n\t        var mid = nativeFloor((low + high) / 2),\n\t            computed = iteratee(array[mid]),\n\t            isDef = computed !== undefined,\n\t            isReflexive = computed === computed;\n\n\t        if (valIsNaN) {\n\t          var setLow = isReflexive || retHighest;\n\t        } else if (valIsNull) {\n\t          setLow = isReflexive && isDef && (retHighest || computed != null);\n\t        } else if (valIsUndef) {\n\t          setLow = isReflexive && (retHighest || isDef);\n\t        } else if (computed == null) {\n\t          setLow = false;\n\t        } else {\n\t          setLow = retHighest ? (computed <= value) : (computed < value);\n\t        }\n\t        if (setLow) {\n\t          low = mid + 1;\n\t        } else {\n\t          high = mid;\n\t        }\n\t      }\n\t      return nativeMin(high, MAX_ARRAY_INDEX);\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.sortedUniq`.\n\t     *\n\t     * @private\n\t     * @param {Array} array The array to inspect.\n\t     * @returns {Array} Returns the new duplicate free array.\n\t     */\n\t    function baseSortedUniq(array) {\n\t      return baseSortedUniqBy(array);\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.sortedUniqBy` without support for iteratee\n\t     * shorthands.\n\t     *\n\t     * @private\n\t     * @param {Array} array The array to inspect.\n\t     * @param {Function} [iteratee] The iteratee invoked per element.\n\t     * @returns {Array} Returns the new duplicate free array.\n\t     */\n\t    function baseSortedUniqBy(array, iteratee) {\n\t      var index = 0,\n\t          length = array.length,\n\t          value = array[0],\n\t          computed = iteratee ? iteratee(value) : value,\n\t          seen = computed,\n\t          resIndex = 1,\n\t          result = [value];\n\n\t      while (++index < length) {\n\t        value = array[index],\n\t        computed = iteratee ? iteratee(value) : value;\n\n\t        if (!eq(computed, seen)) {\n\t          seen = computed;\n\t          result[resIndex++] = value;\n\t        }\n\t      }\n\t      return result;\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.uniqBy` without support for iteratee shorthands.\n\t     *\n\t     * @private\n\t     * @param {Array} array The array to inspect.\n\t     * @param {Function} [iteratee] The iteratee invoked per element.\n\t     * @param {Function} [comparator] The comparator invoked per element.\n\t     * @returns {Array} Returns the new duplicate free array.\n\t     */\n\t    function baseUniq(array, iteratee, comparator) {\n\t      var index = -1,\n\t          includes = arrayIncludes,\n\t          length = array.length,\n\t          isCommon = true,\n\t          result = [],\n\t          seen = result;\n\n\t      if (comparator) {\n\t        isCommon = false;\n\t        includes = arrayIncludesWith;\n\t      }\n\t      else if (length >= LARGE_ARRAY_SIZE) {\n\t        var set = iteratee ? null : createSet(array);\n\t        if (set) {\n\t          return setToArray(set);\n\t        }\n\t        isCommon = false;\n\t        includes = cacheHas;\n\t        seen = new SetCache;\n\t      }\n\t      else {\n\t        seen = iteratee ? [] : result;\n\t      }\n\t      outer:\n\t      while (++index < length) {\n\t        var value = array[index],\n\t            computed = iteratee ? iteratee(value) : value;\n\n\t        if (isCommon && computed === computed) {\n\t          var seenIndex = seen.length;\n\t          while (seenIndex--) {\n\t            if (seen[seenIndex] === computed) {\n\t              continue outer;\n\t            }\n\t          }\n\t          if (iteratee) {\n\t            seen.push(computed);\n\t          }\n\t          result.push(value);\n\t        }\n\t        else if (!includes(seen, computed, comparator)) {\n\t          if (seen !== result) {\n\t            seen.push(computed);\n\t          }\n\t          result.push(value);\n\t        }\n\t      }\n\t      return result;\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.unset`.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to modify.\n\t     * @param {Array|string} path The path of the property to unset.\n\t     * @returns {boolean} Returns `true` if the property is deleted, else `false`.\n\t     */\n\t    function baseUnset(object, path) {\n\t      path = isKey(path, object) ? [path + ''] : baseCastPath(path);\n\t      object = parent(object, path);\n\t      var key = last(path);\n\t      return (object != null && has(object, key)) ? delete object[key] : true;\n\t    }\n\n\t    /**\n\t     * The base implementation of `_.update`.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to query.\n\t     * @param {Array|string} path The path of the property to update.\n\t     * @param {Function} updater The function to produce the updated value.\n\t     * @param {Function} [customizer] The function to customize path creation.\n\t     * @returns {Object} Returns `object`.\n\t     */\n\t    function baseUpdate(object, path, updater, customizer) {\n\t      return baseSet(object, path, updater(baseGet(object, path)), customizer);\n\t    }\n\n\t    /**\n\t     * The base implementation of methods like `_.dropWhile` and `_.takeWhile`\n\t     * without support for iteratee shorthands.\n\t     *\n\t     * @private\n\t     * @param {Array} array The array to query.\n\t     * @param {Function} predicate The function invoked per iteration.\n\t     * @param {boolean} [isDrop] Specify dropping elements instead of taking them.\n\t     * @param {boolean} [fromRight] Specify iterating from right to left.\n\t     * @returns {Array} Returns the slice of `array`.\n\t     */\n\t    function baseWhile(array, predicate, isDrop, fromRight) {\n\t      var length = array.length,\n\t          index = fromRight ? length : -1;\n\n\t      while ((fromRight ? index-- : ++index < length) &&\n\t        predicate(array[index], index, array)) {}\n\n\t      return isDrop\n\t        ? baseSlice(array, (fromRight ? 0 : index), (fromRight ? index + 1 : length))\n\t        : baseSlice(array, (fromRight ? index + 1 : 0), (fromRight ? length : index));\n\t    }\n\n\t    /**\n\t     * The base implementation of `wrapperValue` which returns the result of\n\t     * performing a sequence of actions on the unwrapped `value`, where each\n\t     * successive action is supplied the return value of the previous.\n\t     *\n\t     * @private\n\t     * @param {*} value The unwrapped value.\n\t     * @param {Array} actions Actions to perform to resolve the unwrapped value.\n\t     * @returns {*} Returns the resolved value.\n\t     */\n\t    function baseWrapperValue(value, actions) {\n\t      var result = value;\n\t      if (result instanceof LazyWrapper) {\n\t        result = result.value();\n\t      }\n\t      return arrayReduce(actions, function(result, action) {\n\t        return action.func.apply(action.thisArg, arrayPush([result], action.args));\n\t      }, result);\n\t    }\n\n\t    /**\n\t     * The base implementation of methods like `_.xor`, without support for\n\t     * iteratee shorthands, that accepts an array of arrays to inspect.\n\t     *\n\t     * @private\n\t     * @param {Array} arrays The arrays to inspect.\n\t     * @param {Function} [iteratee] The iteratee invoked per element.\n\t     * @param {Function} [comparator] The comparator invoked per element.\n\t     * @returns {Array} Returns the new array of values.\n\t     */\n\t    function baseXor(arrays, iteratee, comparator) {\n\t      var index = -1,\n\t          length = arrays.length;\n\n\t      while (++index < length) {\n\t        var result = result\n\t          ? arrayPush(\n\t              baseDifference(result, arrays[index], iteratee, comparator),\n\t              baseDifference(arrays[index], result, iteratee, comparator)\n\t            )\n\t          : arrays[index];\n\t      }\n\t      return (result && result.length) ? baseUniq(result, iteratee, comparator) : [];\n\t    }\n\n\t    /**\n\t     * This base implementation of `_.zipObject` which assigns values using `assignFunc`.\n\t     *\n\t     * @private\n\t     * @param {Array} props The property names.\n\t     * @param {Array} values The property values.\n\t     * @param {Function} assignFunc The function to assign values.\n\t     * @returns {Object} Returns the new object.\n\t     */\n\t    function baseZipObject(props, values, assignFunc) {\n\t      var index = -1,\n\t          length = props.length,\n\t          valsLength = values.length,\n\t          result = {};\n\n\t      while (++index < length) {\n\t        assignFunc(result, props[index], index < valsLength ? values[index] : undefined);\n\t      }\n\t      return result;\n\t    }\n\n\t    /**\n\t     * Creates a clone of  `buffer`.\n\t     *\n\t     * @private\n\t     * @param {Buffer} buffer The buffer to clone.\n\t     * @param {boolean} [isDeep] Specify a deep clone.\n\t     * @returns {Buffer} Returns the cloned buffer.\n\t     */\n\t    function cloneBuffer(buffer, isDeep) {\n\t      if (isDeep) {\n\t        return buffer.slice();\n\t      }\n\t      var result = new buffer.constructor(buffer.length);\n\t      buffer.copy(result);\n\t      return result;\n\t    }\n\n\t    /**\n\t     * Creates a clone of `arrayBuffer`.\n\t     *\n\t     * @private\n\t     * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n\t     * @returns {ArrayBuffer} Returns the cloned array buffer.\n\t     */\n\t    function cloneArrayBuffer(arrayBuffer) {\n\t      var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n\t      new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n\t      return result;\n\t    }\n\n\t    /**\n\t     * Creates a clone of `map`.\n\t     *\n\t     * @private\n\t     * @param {Object} map The map to clone.\n\t     * @returns {Object} Returns the cloned map.\n\t     */\n\t    function cloneMap(map) {\n\t      return arrayReduce(mapToArray(map), addMapEntry, new map.constructor);\n\t    }\n\n\t    /**\n\t     * Creates a clone of `regexp`.\n\t     *\n\t     * @private\n\t     * @param {Object} regexp The regexp to clone.\n\t     * @returns {Object} Returns the cloned regexp.\n\t     */\n\t    function cloneRegExp(regexp) {\n\t      var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n\t      result.lastIndex = regexp.lastIndex;\n\t      return result;\n\t    }\n\n\t    /**\n\t     * Creates a clone of `set`.\n\t     *\n\t     * @private\n\t     * @param {Object} set The set to clone.\n\t     * @returns {Object} Returns the cloned set.\n\t     */\n\t    function cloneSet(set) {\n\t      return arrayReduce(setToArray(set), addSetEntry, new set.constructor);\n\t    }\n\n\t    /**\n\t     * Creates a clone of the `symbol` object.\n\t     *\n\t     * @private\n\t     * @param {Object} symbol The symbol object to clone.\n\t     * @returns {Object} Returns the cloned symbol object.\n\t     */\n\t    function cloneSymbol(symbol) {\n\t      return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n\t    }\n\n\t    /**\n\t     * Creates a clone of `typedArray`.\n\t     *\n\t     * @private\n\t     * @param {Object} typedArray The typed array to clone.\n\t     * @param {boolean} [isDeep] Specify a deep clone.\n\t     * @returns {Object} Returns the cloned typed array.\n\t     */\n\t    function cloneTypedArray(typedArray, isDeep) {\n\t      var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n\t      return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n\t    }\n\n\t    /**\n\t     * Creates an array that is the composition of partially applied arguments,\n\t     * placeholders, and provided arguments into a single array of arguments.\n\t     *\n\t     * @private\n\t     * @param {Array|Object} args The provided arguments.\n\t     * @param {Array} partials The arguments to prepend to those provided.\n\t     * @param {Array} holders The `partials` placeholder indexes.\n\t     * @params {boolean} [isCurried] Specify composing for a curried function.\n\t     * @returns {Array} Returns the new array of composed arguments.\n\t     */\n\t    function composeArgs(args, partials, holders, isCurried) {\n\t      var argsIndex = -1,\n\t          argsLength = args.length,\n\t          holdersLength = holders.length,\n\t          leftIndex = -1,\n\t          leftLength = partials.length,\n\t          rangeLength = nativeMax(argsLength - holdersLength, 0),\n\t          result = Array(leftLength + rangeLength),\n\t          isUncurried = !isCurried;\n\n\t      while (++leftIndex < leftLength) {\n\t        result[leftIndex] = partials[leftIndex];\n\t      }\n\t      while (++argsIndex < holdersLength) {\n\t        if (isUncurried || argsIndex < argsLength) {\n\t          result[holders[argsIndex]] = args[argsIndex];\n\t        }\n\t      }\n\t      while (rangeLength--) {\n\t        result[leftIndex++] = args[argsIndex++];\n\t      }\n\t      return result;\n\t    }\n\n\t    /**\n\t     * This function is like `composeArgs` except that the arguments composition\n\t     * is tailored for `_.partialRight`.\n\t     *\n\t     * @private\n\t     * @param {Array|Object} args The provided arguments.\n\t     * @param {Array} partials The arguments to append to those provided.\n\t     * @param {Array} holders The `partials` placeholder indexes.\n\t     * @params {boolean} [isCurried] Specify composing for a curried function.\n\t     * @returns {Array} Returns the new array of composed arguments.\n\t     */\n\t    function composeArgsRight(args, partials, holders, isCurried) {\n\t      var argsIndex = -1,\n\t          argsLength = args.length,\n\t          holdersIndex = -1,\n\t          holdersLength = holders.length,\n\t          rightIndex = -1,\n\t          rightLength = partials.length,\n\t          rangeLength = nativeMax(argsLength - holdersLength, 0),\n\t          result = Array(rangeLength + rightLength),\n\t          isUncurried = !isCurried;\n\n\t      while (++argsIndex < rangeLength) {\n\t        result[argsIndex] = args[argsIndex];\n\t      }\n\t      var offset = argsIndex;\n\t      while (++rightIndex < rightLength) {\n\t        result[offset + rightIndex] = partials[rightIndex];\n\t      }\n\t      while (++holdersIndex < holdersLength) {\n\t        if (isUncurried || argsIndex < argsLength) {\n\t          result[offset + holders[holdersIndex]] = args[argsIndex++];\n\t        }\n\t      }\n\t      return result;\n\t    }\n\n\t    /**\n\t     * Copies the values of `source` to `array`.\n\t     *\n\t     * @private\n\t     * @param {Array} source The array to copy values from.\n\t     * @param {Array} [array=[]] The array to copy values to.\n\t     * @returns {Array} Returns `array`.\n\t     */\n\t    function copyArray(source, array) {\n\t      var index = -1,\n\t          length = source.length;\n\n\t      array || (array = Array(length));\n\t      while (++index < length) {\n\t        array[index] = source[index];\n\t      }\n\t      return array;\n\t    }\n\n\t    /**\n\t     * Copies properties of `source` to `object`.\n\t     *\n\t     * @private\n\t     * @param {Object} source The object to copy properties from.\n\t     * @param {Array} props The property names to copy.\n\t     * @param {Object} [object={}] The object to copy properties to.\n\t     * @returns {Object} Returns `object`.\n\t     */\n\t    function copyObject(source, props, object) {\n\t      return copyObjectWith(source, props, object);\n\t    }\n\n\t    /**\n\t     * This function is like `copyObject` except that it accepts a function to\n\t     * customize copied values.\n\t     *\n\t     * @private\n\t     * @param {Object} source The object to copy properties from.\n\t     * @param {Array} props The property names to copy.\n\t     * @param {Object} [object={}] The object to copy properties to.\n\t     * @param {Function} [customizer] The function to customize copied values.\n\t     * @returns {Object} Returns `object`.\n\t     */\n\t    function copyObjectWith(source, props, object, customizer) {\n\t      object || (object = {});\n\n\t      var index = -1,\n\t          length = props.length;\n\n\t      while (++index < length) {\n\t        var key = props[index];\n\n\t        var newValue = customizer\n\t          ? customizer(object[key], source[key], key, object, source)\n\t          : source[key];\n\n\t        assignValue(object, key, newValue);\n\t      }\n\t      return object;\n\t    }\n\n\t    /**\n\t     * Copies own symbol properties of `source` to `object`.\n\t     *\n\t     * @private\n\t     * @param {Object} source The object to copy symbols from.\n\t     * @param {Object} [object={}] The object to copy symbols to.\n\t     * @returns {Object} Returns `object`.\n\t     */\n\t    function copySymbols(source, object) {\n\t      return copyObject(source, getSymbols(source), object);\n\t    }\n\n\t    /**\n\t     * Creates a function like `_.groupBy`.\n\t     *\n\t     * @private\n\t     * @param {Function} setter The function to set accumulator values.\n\t     * @param {Function} [initializer] The accumulator object initializer.\n\t     * @returns {Function} Returns the new aggregator function.\n\t     */\n\t    function createAggregator(setter, initializer) {\n\t      return function(collection, iteratee) {\n\t        var func = isArray(collection) ? arrayAggregator : baseAggregator,\n\t            accumulator = initializer ? initializer() : {};\n\n\t        return func(collection, setter, getIteratee(iteratee), accumulator);\n\t      };\n\t    }\n\n\t    /**\n\t     * Creates a function like `_.assign`.\n\t     *\n\t     * @private\n\t     * @param {Function} assigner The function to assign values.\n\t     * @returns {Function} Returns the new assigner function.\n\t     */\n\t    function createAssigner(assigner) {\n\t      return rest(function(object, sources) {\n\t        var index = -1,\n\t            length = sources.length,\n\t            customizer = length > 1 ? sources[length - 1] : undefined,\n\t            guard = length > 2 ? sources[2] : undefined;\n\n\t        customizer = typeof customizer == 'function'\n\t          ? (length--, customizer)\n\t          : undefined;\n\n\t        if (guard && isIterateeCall(sources[0], sources[1], guard)) {\n\t          customizer = length < 3 ? undefined : customizer;\n\t          length = 1;\n\t        }\n\t        object = Object(object);\n\t        while (++index < length) {\n\t          var source = sources[index];\n\t          if (source) {\n\t            assigner(object, source, index, customizer);\n\t          }\n\t        }\n\t        return object;\n\t      });\n\t    }\n\n\t    /**\n\t     * Creates a `baseEach` or `baseEachRight` function.\n\t     *\n\t     * @private\n\t     * @param {Function} eachFunc The function to iterate over a collection.\n\t     * @param {boolean} [fromRight] Specify iterating from right to left.\n\t     * @returns {Function} Returns the new base function.\n\t     */\n\t    function createBaseEach(eachFunc, fromRight) {\n\t      return function(collection, iteratee) {\n\t        if (collection == null) {\n\t          return collection;\n\t        }\n\t        if (!isArrayLike(collection)) {\n\t          return eachFunc(collection, iteratee);\n\t        }\n\t        var length = collection.length,\n\t            index = fromRight ? length : -1,\n\t            iterable = Object(collection);\n\n\t        while ((fromRight ? index-- : ++index < length)) {\n\t          if (iteratee(iterable[index], index, iterable) === false) {\n\t            break;\n\t          }\n\t        }\n\t        return collection;\n\t      };\n\t    }\n\n\t    /**\n\t     * Creates a base function for methods like `_.forIn`.\n\t     *\n\t     * @private\n\t     * @param {boolean} [fromRight] Specify iterating from right to left.\n\t     * @returns {Function} Returns the new base function.\n\t     */\n\t    function createBaseFor(fromRight) {\n\t      return function(object, iteratee, keysFunc) {\n\t        var index = -1,\n\t            iterable = Object(object),\n\t            props = keysFunc(object),\n\t            length = props.length;\n\n\t        while (length--) {\n\t          var key = props[fromRight ? length : ++index];\n\t          if (iteratee(iterable[key], key, iterable) === false) {\n\t            break;\n\t          }\n\t        }\n\t        return object;\n\t      };\n\t    }\n\n\t    /**\n\t     * Creates a function that wraps `func` to invoke it with the optional `this`\n\t     * binding of `thisArg`.\n\t     *\n\t     * @private\n\t     * @param {Function} func The function to wrap.\n\t     * @param {number} bitmask The bitmask of wrapper flags. See `createWrapper` for more details.\n\t     * @param {*} [thisArg] The `this` binding of `func`.\n\t     * @returns {Function} Returns the new wrapped function.\n\t     */\n\t    function createBaseWrapper(func, bitmask, thisArg) {\n\t      var isBind = bitmask & BIND_FLAG,\n\t          Ctor = createCtorWrapper(func);\n\n\t      function wrapper() {\n\t        var fn = (this && this !== root && this instanceof wrapper) ? Ctor : func;\n\t        return fn.apply(isBind ? thisArg : this, arguments);\n\t      }\n\t      return wrapper;\n\t    }\n\n\t    /**\n\t     * Creates a function like `_.lowerFirst`.\n\t     *\n\t     * @private\n\t     * @param {string} methodName The name of the `String` case method to use.\n\t     * @returns {Function} Returns the new function.\n\t     */\n\t    function createCaseFirst(methodName) {\n\t      return function(string) {\n\t        string = toString(string);\n\n\t        var strSymbols = reHasComplexSymbol.test(string)\n\t          ? stringToArray(string)\n\t          : undefined;\n\n\t        var chr = strSymbols ? strSymbols[0] : string.charAt(0),\n\t            trailing = strSymbols ? strSymbols.slice(1).join('') : string.slice(1);\n\n\t        return chr[methodName]() + trailing;\n\t      };\n\t    }\n\n\t    /**\n\t     * Creates a function like `_.camelCase`.\n\t     *\n\t     * @private\n\t     * @param {Function} callback The function to combine each word.\n\t     * @returns {Function} Returns the new compounder function.\n\t     */\n\t    function createCompounder(callback) {\n\t      return function(string) {\n\t        return arrayReduce(words(deburr(string)), callback, '');\n\t      };\n\t    }\n\n\t    /**\n\t     * Creates a function that produces an instance of `Ctor` regardless of\n\t     * whether it was invoked as part of a `new` expression or by `call` or `apply`.\n\t     *\n\t     * @private\n\t     * @param {Function} Ctor The constructor to wrap.\n\t     * @returns {Function} Returns the new wrapped function.\n\t     */\n\t    function createCtorWrapper(Ctor) {\n\t      return function() {\n\t        // Use a `switch` statement to work with class constructors.\n\t        // See http://ecma-international.org/ecma-262/6.0/#sec-ecmascript-function-objects-call-thisargument-argumentslist\n\t        // for more details.\n\t        var args = arguments;\n\t        switch (args.length) {\n\t          case 0: return new Ctor;\n\t          case 1: return new Ctor(args[0]);\n\t          case 2: return new Ctor(args[0], args[1]);\n\t          case 3: return new Ctor(args[0], args[1], args[2]);\n\t          case 4: return new Ctor(args[0], args[1], args[2], args[3]);\n\t          case 5: return new Ctor(args[0], args[1], args[2], args[3], args[4]);\n\t          case 6: return new Ctor(args[0], args[1], args[2], args[3], args[4], args[5]);\n\t          case 7: return new Ctor(args[0], args[1], args[2], args[3], args[4], args[5], args[6]);\n\t        }\n\t        var thisBinding = baseCreate(Ctor.prototype),\n\t            result = Ctor.apply(thisBinding, args);\n\n\t        // Mimic the constructor's `return` behavior.\n\t        // See https://es5.github.io/#x13.2.2 for more details.\n\t        return isObject(result) ? result : thisBinding;\n\t      };\n\t    }\n\n\t    /**\n\t     * Creates a function that wraps `func` to enable currying.\n\t     *\n\t     * @private\n\t     * @param {Function} func The function to wrap.\n\t     * @param {number} bitmask The bitmask of wrapper flags. See `createWrapper` for more details.\n\t     * @param {number} arity The arity of `func`.\n\t     * @returns {Function} Returns the new wrapped function.\n\t     */\n\t    function createCurryWrapper(func, bitmask, arity) {\n\t      var Ctor = createCtorWrapper(func);\n\n\t      function wrapper() {\n\t        var length = arguments.length,\n\t            args = Array(length),\n\t            index = length,\n\t            placeholder = getPlaceholder(wrapper);\n\n\t        while (index--) {\n\t          args[index] = arguments[index];\n\t        }\n\t        var holders = (length < 3 && args[0] !== placeholder && args[length - 1] !== placeholder)\n\t          ? []\n\t          : replaceHolders(args, placeholder);\n\n\t        length -= holders.length;\n\t        if (length < arity) {\n\t          return createRecurryWrapper(\n\t            func, bitmask, createHybridWrapper, wrapper.placeholder, undefined,\n\t            args, holders, undefined, undefined, arity - length);\n\t        }\n\t        var fn = (this && this !== root && this instanceof wrapper) ? Ctor : func;\n\t        return apply(fn, this, args);\n\t      }\n\t      return wrapper;\n\t    }\n\n\t    /**\n\t     * Creates a `_.flow` or `_.flowRight` function.\n\t     *\n\t     * @private\n\t     * @param {boolean} [fromRight] Specify iterating from right to left.\n\t     * @returns {Function} Returns the new flow function.\n\t     */\n\t    function createFlow(fromRight) {\n\t      return rest(function(funcs) {\n\t        funcs = baseFlatten(funcs, 1);\n\n\t        var length = funcs.length,\n\t            index = length,\n\t            prereq = LodashWrapper.prototype.thru;\n\n\t        if (fromRight) {\n\t          funcs.reverse();\n\t        }\n\t        while (index--) {\n\t          var func = funcs[index];\n\t          if (typeof func != 'function') {\n\t            throw new TypeError(FUNC_ERROR_TEXT);\n\t          }\n\t          if (prereq && !wrapper && getFuncName(func) == 'wrapper') {\n\t            var wrapper = new LodashWrapper([], true);\n\t          }\n\t        }\n\t        index = wrapper ? index : length;\n\t        while (++index < length) {\n\t          func = funcs[index];\n\n\t          var funcName = getFuncName(func),\n\t              data = funcName == 'wrapper' ? getData(func) : undefined;\n\n\t          if (data && isLaziable(data[0]) &&\n\t                data[1] == (ARY_FLAG | CURRY_FLAG | PARTIAL_FLAG | REARG_FLAG) &&\n\t                !data[4].length && data[9] == 1\n\t              ) {\n\t            wrapper = wrapper[getFuncName(data[0])].apply(wrapper, data[3]);\n\t          } else {\n\t            wrapper = (func.length == 1 && isLaziable(func)) ? wrapper[funcName]() : wrapper.thru(func);\n\t          }\n\t        }\n\t        return function() {\n\t          var args = arguments,\n\t              value = args[0];\n\n\t          if (wrapper && args.length == 1 &&\n\t              isArray(value) && value.length >= LARGE_ARRAY_SIZE) {\n\t            return wrapper.plant(value).value();\n\t          }\n\t          var index = 0,\n\t              result = length ? funcs[index].apply(this, args) : value;\n\n\t          while (++index < length) {\n\t            result = funcs[index].call(this, result);\n\t          }\n\t          return result;\n\t        };\n\t      });\n\t    }\n\n\t    /**\n\t     * Creates a function that wraps `func` to invoke it with optional `this`\n\t     * binding of `thisArg`, partial application, and currying.\n\t     *\n\t     * @private\n\t     * @param {Function|string} func The function or method name to wrap.\n\t     * @param {number} bitmask The bitmask of wrapper flags. See `createWrapper` for more details.\n\t     * @param {*} [thisArg] The `this` binding of `func`.\n\t     * @param {Array} [partials] The arguments to prepend to those provided to the new function.\n\t     * @param {Array} [holders] The `partials` placeholder indexes.\n\t     * @param {Array} [partialsRight] The arguments to append to those provided to the new function.\n\t     * @param {Array} [holdersRight] The `partialsRight` placeholder indexes.\n\t     * @param {Array} [argPos] The argument positions of the new function.\n\t     * @param {number} [ary] The arity cap of `func`.\n\t     * @param {number} [arity] The arity of `func`.\n\t     * @returns {Function} Returns the new wrapped function.\n\t     */\n\t    function createHybridWrapper(func, bitmask, thisArg, partials, holders, partialsRight, holdersRight, argPos, ary, arity) {\n\t      var isAry = bitmask & ARY_FLAG,\n\t          isBind = bitmask & BIND_FLAG,\n\t          isBindKey = bitmask & BIND_KEY_FLAG,\n\t          isCurried = bitmask & (CURRY_FLAG | CURRY_RIGHT_FLAG),\n\t          isFlip = bitmask & FLIP_FLAG,\n\t          Ctor = isBindKey ? undefined : createCtorWrapper(func);\n\n\t      function wrapper() {\n\t        var length = arguments.length,\n\t            index = length,\n\t            args = Array(length);\n\n\t        while (index--) {\n\t          args[index] = arguments[index];\n\t        }\n\t        if (isCurried) {\n\t          var placeholder = getPlaceholder(wrapper),\n\t              holdersCount = countHolders(args, placeholder);\n\t        }\n\t        if (partials) {\n\t          args = composeArgs(args, partials, holders, isCurried);\n\t        }\n\t        if (partialsRight) {\n\t          args = composeArgsRight(args, partialsRight, holdersRight, isCurried);\n\t        }\n\t        length -= holdersCount;\n\t        if (isCurried && length < arity) {\n\t          var newHolders = replaceHolders(args, placeholder);\n\t          return createRecurryWrapper(\n\t            func, bitmask, createHybridWrapper, wrapper.placeholder, thisArg,\n\t            args, newHolders, argPos, ary, arity - length\n\t          );\n\t        }\n\t        var thisBinding = isBind ? thisArg : this,\n\t            fn = isBindKey ? thisBinding[func] : func;\n\n\t        length = args.length;\n\t        if (argPos) {\n\t          args = reorder(args, argPos);\n\t        } else if (isFlip && length > 1) {\n\t          args.reverse();\n\t        }\n\t        if (isAry && ary < length) {\n\t          args.length = ary;\n\t        }\n\t        if (this && this !== root && this instanceof wrapper) {\n\t          fn = Ctor || createCtorWrapper(fn);\n\t        }\n\t        return fn.apply(thisBinding, args);\n\t      }\n\t      return wrapper;\n\t    }\n\n\t    /**\n\t     * Creates a function like `_.invertBy`.\n\t     *\n\t     * @private\n\t     * @param {Function} setter The function to set accumulator values.\n\t     * @param {Function} toIteratee The function to resolve iteratees.\n\t     * @returns {Function} Returns the new inverter function.\n\t     */\n\t    function createInverter(setter, toIteratee) {\n\t      return function(object, iteratee) {\n\t        return baseInverter(object, setter, toIteratee(iteratee), {});\n\t      };\n\t    }\n\n\t    /**\n\t     * Creates a function like `_.over`.\n\t     *\n\t     * @private\n\t     * @param {Function} arrayFunc The function to iterate over iteratees.\n\t     * @returns {Function} Returns the new invoker function.\n\t     */\n\t    function createOver(arrayFunc) {\n\t      return rest(function(iteratees) {\n\t        iteratees = arrayMap(baseFlatten(iteratees, 1), getIteratee());\n\t        return rest(function(args) {\n\t          var thisArg = this;\n\t          return arrayFunc(iteratees, function(iteratee) {\n\t            return apply(iteratee, thisArg, args);\n\t          });\n\t        });\n\t      });\n\t    }\n\n\t    /**\n\t     * Creates the padding for `string` based on `length`. The `chars` string\n\t     * is truncated if the number of characters exceeds `length`.\n\t     *\n\t     * @private\n\t     * @param {string} string The string to create padding for.\n\t     * @param {number} [length=0] The padding length.\n\t     * @param {string} [chars=' '] The string used as padding.\n\t     * @returns {string} Returns the padding for `string`.\n\t     */\n\t    function createPadding(string, length, chars) {\n\t      length = toInteger(length);\n\n\t      var strLength = stringSize(string);\n\t      if (!length || strLength >= length) {\n\t        return '';\n\t      }\n\t      var padLength = length - strLength;\n\t      chars = chars === undefined ? ' ' : (chars + '');\n\n\t      var result = repeat(chars, nativeCeil(padLength / stringSize(chars)));\n\t      return reHasComplexSymbol.test(chars)\n\t        ? stringToArray(result).slice(0, padLength).join('')\n\t        : result.slice(0, padLength);\n\t    }\n\n\t    /**\n\t     * Creates a function that wraps `func` to invoke it with the optional `this`\n\t     * binding of `thisArg` and the `partials` prepended to those provided to\n\t     * the wrapper.\n\t     *\n\t     * @private\n\t     * @param {Function} func The function to wrap.\n\t     * @param {number} bitmask The bitmask of wrapper flags. See `createWrapper` for more details.\n\t     * @param {*} thisArg The `this` binding of `func`.\n\t     * @param {Array} partials The arguments to prepend to those provided to the new function.\n\t     * @returns {Function} Returns the new wrapped function.\n\t     */\n\t    function createPartialWrapper(func, bitmask, thisArg, partials) {\n\t      var isBind = bitmask & BIND_FLAG,\n\t          Ctor = createCtorWrapper(func);\n\n\t      function wrapper() {\n\t        var argsIndex = -1,\n\t            argsLength = arguments.length,\n\t            leftIndex = -1,\n\t            leftLength = partials.length,\n\t            args = Array(leftLength + argsLength),\n\t            fn = (this && this !== root && this instanceof wrapper) ? Ctor : func;\n\n\t        while (++leftIndex < leftLength) {\n\t          args[leftIndex] = partials[leftIndex];\n\t        }\n\t        while (argsLength--) {\n\t          args[leftIndex++] = arguments[++argsIndex];\n\t        }\n\t        return apply(fn, isBind ? thisArg : this, args);\n\t      }\n\t      return wrapper;\n\t    }\n\n\t    /**\n\t     * Creates a `_.range` or `_.rangeRight` function.\n\t     *\n\t     * @private\n\t     * @param {boolean} [fromRight] Specify iterating from right to left.\n\t     * @returns {Function} Returns the new range function.\n\t     */\n\t    function createRange(fromRight) {\n\t      return function(start, end, step) {\n\t        if (step && typeof step != 'number' && isIterateeCall(start, end, step)) {\n\t          end = step = undefined;\n\t        }\n\t        // Ensure the sign of `-0` is preserved.\n\t        start = toNumber(start);\n\t        start = start === start ? start : 0;\n\t        if (end === undefined) {\n\t          end = start;\n\t          start = 0;\n\t        } else {\n\t          end = toNumber(end) || 0;\n\t        }\n\t        step = step === undefined ? (start < end ? 1 : -1) : (toNumber(step) || 0);\n\t        return baseRange(start, end, step, fromRight);\n\t      };\n\t    }\n\n\t    /**\n\t     * Creates a function that wraps `func` to continue currying.\n\t     *\n\t     * @private\n\t     * @param {Function} func The function to wrap.\n\t     * @param {number} bitmask The bitmask of wrapper flags. See `createWrapper` for more details.\n\t     * @param {Function} wrapFunc The function to create the `func` wrapper.\n\t     * @param {*} placeholder The placeholder value.\n\t     * @param {*} [thisArg] The `this` binding of `func`.\n\t     * @param {Array} [partials] The arguments to prepend to those provided to the new function.\n\t     * @param {Array} [holders] The `partials` placeholder indexes.\n\t     * @param {Array} [argPos] The argument positions of the new function.\n\t     * @param {number} [ary] The arity cap of `func`.\n\t     * @param {number} [arity] The arity of `func`.\n\t     * @returns {Function} Returns the new wrapped function.\n\t     */\n\t    function createRecurryWrapper(func, bitmask, wrapFunc, placeholder, thisArg, partials, holders, argPos, ary, arity) {\n\t      var isCurry = bitmask & CURRY_FLAG,\n\t          newArgPos = argPos ? copyArray(argPos) : undefined,\n\t          newHolders = isCurry ? holders : undefined,\n\t          newHoldersRight = isCurry ? undefined : holders,\n\t          newPartials = isCurry ? partials : undefined,\n\t          newPartialsRight = isCurry ? undefined : partials;\n\n\t      bitmask |= (isCurry ? PARTIAL_FLAG : PARTIAL_RIGHT_FLAG);\n\t      bitmask &= ~(isCurry ? PARTIAL_RIGHT_FLAG : PARTIAL_FLAG);\n\n\t      if (!(bitmask & CURRY_BOUND_FLAG)) {\n\t        bitmask &= ~(BIND_FLAG | BIND_KEY_FLAG);\n\t      }\n\t      var newData = [\n\t        func, bitmask, thisArg, newPartials, newHolders, newPartialsRight,\n\t        newHoldersRight, newArgPos, ary, arity\n\t      ];\n\n\t      var result = wrapFunc.apply(undefined, newData);\n\t      if (isLaziable(func)) {\n\t        setData(result, newData);\n\t      }\n\t      result.placeholder = placeholder;\n\t      return result;\n\t    }\n\n\t    /**\n\t     * Creates a function like `_.round`.\n\t     *\n\t     * @private\n\t     * @param {string} methodName The name of the `Math` method to use when rounding.\n\t     * @returns {Function} Returns the new round function.\n\t     */\n\t    function createRound(methodName) {\n\t      var func = Math[methodName];\n\t      return function(number, precision) {\n\t        number = toNumber(number);\n\t        precision = toInteger(precision);\n\t        if (precision) {\n\t          // Shift with exponential notation to avoid floating-point issues.\n\t          // See [MDN](https://mdn.io/round#Examples) for more details.\n\t          var pair = (toString(number) + 'e').split('e'),\n\t              value = func(pair[0] + 'e' + (+pair[1] + precision));\n\n\t          pair = (toString(value) + 'e').split('e');\n\t          return +(pair[0] + 'e' + (+pair[1] - precision));\n\t        }\n\t        return func(number);\n\t      };\n\t    }\n\n\t    /**\n\t     * Creates a set of `values`.\n\t     *\n\t     * @private\n\t     * @param {Array} values The values to add to the set.\n\t     * @returns {Object} Returns the new set.\n\t     */\n\t    var createSet = !(Set && new Set([1, 2]).size === 2) ? noop : function(values) {\n\t      return new Set(values);\n\t    };\n\n\t    /**\n\t     * Creates a function that either curries or invokes `func` with optional\n\t     * `this` binding and partially applied arguments.\n\t     *\n\t     * @private\n\t     * @param {Function|string} func The function or method name to wrap.\n\t     * @param {number} bitmask The bitmask of wrapper flags.\n\t     *  The bitmask may be composed of the following flags:\n\t     *     1 - `_.bind`\n\t     *     2 - `_.bindKey`\n\t     *     4 - `_.curry` or `_.curryRight` of a bound function\n\t     *     8 - `_.curry`\n\t     *    16 - `_.curryRight`\n\t     *    32 - `_.partial`\n\t     *    64 - `_.partialRight`\n\t     *   128 - `_.rearg`\n\t     *   256 - `_.ary`\n\t     * @param {*} [thisArg] The `this` binding of `func`.\n\t     * @param {Array} [partials] The arguments to be partially applied.\n\t     * @param {Array} [holders] The `partials` placeholder indexes.\n\t     * @param {Array} [argPos] The argument positions of the new function.\n\t     * @param {number} [ary] The arity cap of `func`.\n\t     * @param {number} [arity] The arity of `func`.\n\t     * @returns {Function} Returns the new wrapped function.\n\t     */\n\t    function createWrapper(func, bitmask, thisArg, partials, holders, argPos, ary, arity) {\n\t      var isBindKey = bitmask & BIND_KEY_FLAG;\n\t      if (!isBindKey && typeof func != 'function') {\n\t        throw new TypeError(FUNC_ERROR_TEXT);\n\t      }\n\t      var length = partials ? partials.length : 0;\n\t      if (!length) {\n\t        bitmask &= ~(PARTIAL_FLAG | PARTIAL_RIGHT_FLAG);\n\t        partials = holders = undefined;\n\t      }\n\t      ary = ary === undefined ? ary : nativeMax(toInteger(ary), 0);\n\t      arity = arity === undefined ? arity : toInteger(arity);\n\t      length -= holders ? holders.length : 0;\n\n\t      if (bitmask & PARTIAL_RIGHT_FLAG) {\n\t        var partialsRight = partials,\n\t            holdersRight = holders;\n\n\t        partials = holders = undefined;\n\t      }\n\t      var data = isBindKey ? undefined : getData(func);\n\n\t      var newData = [\n\t        func, bitmask, thisArg, partials, holders, partialsRight, holdersRight,\n\t        argPos, ary, arity\n\t      ];\n\n\t      if (data) {\n\t        mergeData(newData, data);\n\t      }\n\t      func = newData[0];\n\t      bitmask = newData[1];\n\t      thisArg = newData[2];\n\t      partials = newData[3];\n\t      holders = newData[4];\n\t      arity = newData[9] = newData[9] == null\n\t        ? (isBindKey ? 0 : func.length)\n\t        : nativeMax(newData[9] - length, 0);\n\n\t      if (!arity && bitmask & (CURRY_FLAG | CURRY_RIGHT_FLAG)) {\n\t        bitmask &= ~(CURRY_FLAG | CURRY_RIGHT_FLAG);\n\t      }\n\t      if (!bitmask || bitmask == BIND_FLAG) {\n\t        var result = createBaseWrapper(func, bitmask, thisArg);\n\t      } else if (bitmask == CURRY_FLAG || bitmask == CURRY_RIGHT_FLAG) {\n\t        result = createCurryWrapper(func, bitmask, arity);\n\t      } else if ((bitmask == PARTIAL_FLAG || bitmask == (BIND_FLAG | PARTIAL_FLAG)) && !holders.length) {\n\t        result = createPartialWrapper(func, bitmask, thisArg, partials);\n\t      } else {\n\t        result = createHybridWrapper.apply(undefined, newData);\n\t      }\n\t      var setter = data ? baseSetData : setData;\n\t      return setter(result, newData);\n\t    }\n\n\t    /**\n\t     * A specialized version of `baseIsEqualDeep` for arrays with support for\n\t     * partial deep comparisons.\n\t     *\n\t     * @private\n\t     * @param {Array} array The array to compare.\n\t     * @param {Array} other The other array to compare.\n\t     * @param {Function} equalFunc The function to determine equivalents of values.\n\t     * @param {Function} customizer The function to customize comparisons.\n\t     * @param {number} bitmask The bitmask of comparison flags. See `baseIsEqual` for more details.\n\t     * @param {Object} stack Tracks traversed `array` and `other` objects.\n\t     * @returns {boolean} Returns `true` if the arrays are equivalent, else `false`.\n\t     */\n\t    function equalArrays(array, other, equalFunc, customizer, bitmask, stack) {\n\t      var index = -1,\n\t          isPartial = bitmask & PARTIAL_COMPARE_FLAG,\n\t          isUnordered = bitmask & UNORDERED_COMPARE_FLAG,\n\t          arrLength = array.length,\n\t          othLength = other.length;\n\n\t      if (arrLength != othLength && !(isPartial && othLength > arrLength)) {\n\t        return false;\n\t      }\n\t      // Assume cyclic values are equal.\n\t      var stacked = stack.get(array);\n\t      if (stacked) {\n\t        return stacked == other;\n\t      }\n\t      var result = true;\n\t      stack.set(array, other);\n\n\t      // Ignore non-index properties.\n\t      while (++index < arrLength) {\n\t        var arrValue = array[index],\n\t            othValue = other[index];\n\n\t        if (customizer) {\n\t          var compared = isPartial\n\t            ? customizer(othValue, arrValue, index, other, array, stack)\n\t            : customizer(arrValue, othValue, index, array, other, stack);\n\t        }\n\t        if (compared !== undefined) {\n\t          if (compared) {\n\t            continue;\n\t          }\n\t          result = false;\n\t          break;\n\t        }\n\t        // Recursively compare arrays (susceptible to call stack limits).\n\t        if (isUnordered) {\n\t          if (!arraySome(other, function(othValue) {\n\t                return arrValue === othValue || equalFunc(arrValue, othValue, customizer, bitmask, stack);\n\t              })) {\n\t            result = false;\n\t            break;\n\t          }\n\t        } else if (!(arrValue === othValue || equalFunc(arrValue, othValue, customizer, bitmask, stack))) {\n\t          result = false;\n\t          break;\n\t        }\n\t      }\n\t      stack['delete'](array);\n\t      return result;\n\t    }\n\n\t    /**\n\t     * A specialized version of `baseIsEqualDeep` for comparing objects of\n\t     * the same `toStringTag`.\n\t     *\n\t     * **Note:** This function only supports comparing values with tags of\n\t     * `Boolean`, `Date`, `Error`, `Number`, `RegExp`, or `String`.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to compare.\n\t     * @param {Object} other The other object to compare.\n\t     * @param {string} tag The `toStringTag` of the objects to compare.\n\t     * @param {Function} equalFunc The function to determine equivalents of values.\n\t     * @param {Function} customizer The function to customize comparisons.\n\t     * @param {number} bitmask The bitmask of comparison flags. See `baseIsEqual` for more details.\n\t     * @param {Object} stack Tracks traversed `object` and `other` objects.\n\t     * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n\t     */\n\t    function equalByTag(object, other, tag, equalFunc, customizer, bitmask, stack) {\n\t      switch (tag) {\n\t        case arrayBufferTag:\n\t          if ((object.byteLength != other.byteLength) ||\n\t              !equalFunc(new Uint8Array(object), new Uint8Array(other))) {\n\t            return false;\n\t          }\n\t          return true;\n\n\t        case boolTag:\n\t        case dateTag:\n\t          // Coerce dates and booleans to numbers, dates to milliseconds and booleans\n\t          // to `1` or `0` treating invalid dates coerced to `NaN` as not equal.\n\t          return +object == +other;\n\n\t        case errorTag:\n\t          return object.name == other.name && object.message == other.message;\n\n\t        case numberTag:\n\t          // Treat `NaN` vs. `NaN` as equal.\n\t          return (object != +object) ? other != +other : object == +other;\n\n\t        case regexpTag:\n\t        case stringTag:\n\t          // Coerce regexes to strings and treat strings primitives and string\n\t          // objects as equal. See https://es5.github.io/#x15.10.6.4 for more details.\n\t          return object == (other + '');\n\n\t        case mapTag:\n\t          var convert = mapToArray;\n\n\t        case setTag:\n\t          var isPartial = bitmask & PARTIAL_COMPARE_FLAG;\n\t          convert || (convert = setToArray);\n\n\t          if (object.size != other.size && !isPartial) {\n\t            return false;\n\t          }\n\t          // Assume cyclic values are equal.\n\t          var stacked = stack.get(object);\n\t          if (stacked) {\n\t            return stacked == other;\n\t          }\n\t          // Recursively compare objects (susceptible to call stack limits).\n\t          return equalArrays(convert(object), convert(other), equalFunc, customizer, bitmask | UNORDERED_COMPARE_FLAG, stack.set(object, other));\n\n\t        case symbolTag:\n\t          if (symbolValueOf) {\n\t            return symbolValueOf.call(object) == symbolValueOf.call(other);\n\t          }\n\t      }\n\t      return false;\n\t    }\n\n\t    /**\n\t     * A specialized version of `baseIsEqualDeep` for objects with support for\n\t     * partial deep comparisons.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to compare.\n\t     * @param {Object} other The other object to compare.\n\t     * @param {Function} equalFunc The function to determine equivalents of values.\n\t     * @param {Function} customizer The function to customize comparisons.\n\t     * @param {number} bitmask The bitmask of comparison flags. See `baseIsEqual` for more details.\n\t     * @param {Object} stack Tracks traversed `object` and `other` objects.\n\t     * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n\t     */\n\t    function equalObjects(object, other, equalFunc, customizer, bitmask, stack) {\n\t      var isPartial = bitmask & PARTIAL_COMPARE_FLAG,\n\t          objProps = keys(object),\n\t          objLength = objProps.length,\n\t          othProps = keys(other),\n\t          othLength = othProps.length;\n\n\t      if (objLength != othLength && !isPartial) {\n\t        return false;\n\t      }\n\t      var index = objLength;\n\t      while (index--) {\n\t        var key = objProps[index];\n\t        if (!(isPartial ? key in other : baseHas(other, key))) {\n\t          return false;\n\t        }\n\t      }\n\t      // Assume cyclic values are equal.\n\t      var stacked = stack.get(object);\n\t      if (stacked) {\n\t        return stacked == other;\n\t      }\n\t      var result = true;\n\t      stack.set(object, other);\n\n\t      var skipCtor = isPartial;\n\t      while (++index < objLength) {\n\t        key = objProps[index];\n\t        var objValue = object[key],\n\t            othValue = other[key];\n\n\t        if (customizer) {\n\t          var compared = isPartial\n\t            ? customizer(othValue, objValue, key, other, object, stack)\n\t            : customizer(objValue, othValue, key, object, other, stack);\n\t        }\n\t        // Recursively compare objects (susceptible to call stack limits).\n\t        if (!(compared === undefined\n\t              ? (objValue === othValue || equalFunc(objValue, othValue, customizer, bitmask, stack))\n\t              : compared\n\t            )) {\n\t          result = false;\n\t          break;\n\t        }\n\t        skipCtor || (skipCtor = key == 'constructor');\n\t      }\n\t      if (result && !skipCtor) {\n\t        var objCtor = object.constructor,\n\t            othCtor = other.constructor;\n\n\t        // Non `Object` object instances with different constructors are not equal.\n\t        if (objCtor != othCtor &&\n\t            ('constructor' in object && 'constructor' in other) &&\n\t            !(typeof objCtor == 'function' && objCtor instanceof objCtor &&\n\t              typeof othCtor == 'function' && othCtor instanceof othCtor)) {\n\t          result = false;\n\t        }\n\t      }\n\t      stack['delete'](object);\n\t      return result;\n\t    }\n\n\t    /**\n\t     * Gets metadata for `func`.\n\t     *\n\t     * @private\n\t     * @param {Function} func The function to query.\n\t     * @returns {*} Returns the metadata for `func`.\n\t     */\n\t    var getData = !metaMap ? noop : function(func) {\n\t      return metaMap.get(func);\n\t    };\n\n\t    /**\n\t     * Gets the name of `func`.\n\t     *\n\t     * @private\n\t     * @param {Function} func The function to query.\n\t     * @returns {string} Returns the function name.\n\t     */\n\t    function getFuncName(func) {\n\t      var result = (func.name + ''),\n\t          array = realNames[result],\n\t          length = hasOwnProperty.call(realNames, result) ? array.length : 0;\n\n\t      while (length--) {\n\t        var data = array[length],\n\t            otherFunc = data.func;\n\t        if (otherFunc == null || otherFunc == func) {\n\t          return data.name;\n\t        }\n\t      }\n\t      return result;\n\t    }\n\n\t    /**\n\t     * Gets the appropriate \"iteratee\" function. If the `_.iteratee` method is\n\t     * customized this function returns the custom method, otherwise it returns\n\t     * `baseIteratee`. If arguments are provided the chosen function is invoked\n\t     * with them and its result is returned.\n\t     *\n\t     * @private\n\t     * @param {*} [value] The value to convert to an iteratee.\n\t     * @param {number} [arity] The arity of the created iteratee.\n\t     * @returns {Function} Returns the chosen function or its result.\n\t     */\n\t    function getIteratee() {\n\t      var result = lodash.iteratee || iteratee;\n\t      result = result === iteratee ? baseIteratee : result;\n\t      return arguments.length ? result(arguments[0], arguments[1]) : result;\n\t    }\n\n\t    /**\n\t     * Gets the \"length\" property value of `object`.\n\t     *\n\t     * **Note:** This function is used to avoid a [JIT bug](https://bugs.webkit.org/show_bug.cgi?id=142792)\n\t     * that affects Safari on at least iOS 8.1-8.3 ARM64.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to query.\n\t     * @returns {*} Returns the \"length\" value.\n\t     */\n\t    var getLength = baseProperty('length');\n\n\t    /**\n\t     * Gets the property names, values, and compare flags of `object`.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to query.\n\t     * @returns {Array} Returns the match data of `object`.\n\t     */\n\t    function getMatchData(object) {\n\t      var result = toPairs(object),\n\t          length = result.length;\n\n\t      while (length--) {\n\t        result[length][2] = isStrictComparable(result[length][1]);\n\t      }\n\t      return result;\n\t    }\n\n\t    /**\n\t     * Gets the native function at `key` of `object`.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to query.\n\t     * @param {string} key The key of the method to get.\n\t     * @returns {*} Returns the function if it's native, else `undefined`.\n\t     */\n\t    function getNative(object, key) {\n\t      var value = object[key];\n\t      return isNative(value) ? value : undefined;\n\t    }\n\n\t    /**\n\t     * Gets the argument placeholder value for `func`.\n\t     *\n\t     * @private\n\t     * @param {Function} func The function to inspect.\n\t     * @returns {*} Returns the placeholder value.\n\t     */\n\t    function getPlaceholder(func) {\n\t      var object = hasOwnProperty.call(lodash, 'placeholder') ? lodash : func;\n\t      return object.placeholder;\n\t    }\n\n\t    /**\n\t     * Creates an array of the own symbol properties of `object`.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to query.\n\t     * @returns {Array} Returns the array of symbols.\n\t     */\n\t    var getSymbols = getOwnPropertySymbols || function() {\n\t      return [];\n\t    };\n\n\t    /**\n\t     * Gets the `toStringTag` of `value`.\n\t     *\n\t     * @private\n\t     * @param {*} value The value to query.\n\t     * @returns {string} Returns the `toStringTag`.\n\t     */\n\t    function getTag(value) {\n\t      return objectToString.call(value);\n\t    }\n\n\t    // Fallback for IE 11 providing `toStringTag` values for maps, sets, and weakmaps.\n\t    if ((Map && getTag(new Map) != mapTag) ||\n\t        (Set && getTag(new Set) != setTag) ||\n\t        (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n\t      getTag = function(value) {\n\t        var result = objectToString.call(value),\n\t            Ctor = result == objectTag ? value.constructor : null,\n\t            ctorString = typeof Ctor == 'function' ? funcToString.call(Ctor) : '';\n\n\t        if (ctorString) {\n\t          switch (ctorString) {\n\t            case mapCtorString: return mapTag;\n\t            case setCtorString: return setTag;\n\t            case weakMapCtorString: return weakMapTag;\n\t          }\n\t        }\n\t        return result;\n\t      };\n\t    }\n\n\t    /**\n\t     * Gets the view, applying any `transforms` to the `start` and `end` positions.\n\t     *\n\t     * @private\n\t     * @param {number} start The start of the view.\n\t     * @param {number} end The end of the view.\n\t     * @param {Array} transforms The transformations to apply to the view.\n\t     * @returns {Object} Returns an object containing the `start` and `end`\n\t     *  positions of the view.\n\t     */\n\t    function getView(start, end, transforms) {\n\t      var index = -1,\n\t          length = transforms.length;\n\n\t      while (++index < length) {\n\t        var data = transforms[index],\n\t            size = data.size;\n\n\t        switch (data.type) {\n\t          case 'drop':      start += size; break;\n\t          case 'dropRight': end -= size; break;\n\t          case 'take':      end = nativeMin(end, start + size); break;\n\t          case 'takeRight': start = nativeMax(start, end - size); break;\n\t        }\n\t      }\n\t      return { 'start': start, 'end': end };\n\t    }\n\n\t    /**\n\t     * Checks if `path` exists on `object`.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to query.\n\t     * @param {Array|string} path The path to check.\n\t     * @param {Function} hasFunc The function to check properties.\n\t     * @returns {boolean} Returns `true` if `path` exists, else `false`.\n\t     */\n\t    function hasPath(object, path, hasFunc) {\n\t      if (object == null) {\n\t        return false;\n\t      }\n\t      var result = hasFunc(object, path);\n\t      if (!result && !isKey(path)) {\n\t        path = baseCastPath(path);\n\t        object = parent(object, path);\n\t        if (object != null) {\n\t          path = last(path);\n\t          result = hasFunc(object, path);\n\t        }\n\t      }\n\t      var length = object ? object.length : undefined;\n\t      return result || (\n\t        !!length && isLength(length) && isIndex(path, length) &&\n\t        (isArray(object) || isString(object) || isArguments(object))\n\t      );\n\t    }\n\n\t    /**\n\t     * Initializes an array clone.\n\t     *\n\t     * @private\n\t     * @param {Array} array The array to clone.\n\t     * @returns {Array} Returns the initialized clone.\n\t     */\n\t    function initCloneArray(array) {\n\t      var length = array.length,\n\t          result = array.constructor(length);\n\n\t      // Add properties assigned by `RegExp#exec`.\n\t      if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n\t        result.index = array.index;\n\t        result.input = array.input;\n\t      }\n\t      return result;\n\t    }\n\n\t    /**\n\t     * Initializes an object clone.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to clone.\n\t     * @returns {Object} Returns the initialized clone.\n\t     */\n\t    function initCloneObject(object) {\n\t      return (typeof object.constructor == 'function' && !isPrototype(object))\n\t        ? baseCreate(getPrototypeOf(object))\n\t        : {};\n\t    }\n\n\t    /**\n\t     * Initializes an object clone based on its `toStringTag`.\n\t     *\n\t     * **Note:** This function only supports cloning values with tags of\n\t     * `Boolean`, `Date`, `Error`, `Number`, `RegExp`, or `String`.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to clone.\n\t     * @param {string} tag The `toStringTag` of the object to clone.\n\t     * @param {boolean} [isDeep] Specify a deep clone.\n\t     * @returns {Object} Returns the initialized clone.\n\t     */\n\t    function initCloneByTag(object, tag, isDeep) {\n\t      var Ctor = object.constructor;\n\t      switch (tag) {\n\t        case arrayBufferTag:\n\t          return cloneArrayBuffer(object);\n\n\t        case boolTag:\n\t        case dateTag:\n\t          return new Ctor(+object);\n\n\t        case float32Tag: case float64Tag:\n\t        case int8Tag: case int16Tag: case int32Tag:\n\t        case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n\t          return cloneTypedArray(object, isDeep);\n\n\t        case mapTag:\n\t          return cloneMap(object);\n\n\t        case numberTag:\n\t        case stringTag:\n\t          return new Ctor(object);\n\n\t        case regexpTag:\n\t          return cloneRegExp(object);\n\n\t        case setTag:\n\t          return cloneSet(object);\n\n\t        case symbolTag:\n\t          return cloneSymbol(object);\n\t      }\n\t    }\n\n\t    /**\n\t     * Creates an array of index keys for `object` values of arrays,\n\t     * `arguments` objects, and strings, otherwise `null` is returned.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to query.\n\t     * @returns {Array|null} Returns index keys, else `null`.\n\t     */\n\t    function indexKeys(object) {\n\t      var length = object ? object.length : undefined;\n\t      if (isLength(length) &&\n\t          (isArray(object) || isString(object) || isArguments(object))) {\n\t        return baseTimes(length, String);\n\t      }\n\t      return null;\n\t    }\n\n\t    /**\n\t     * Checks if the given arguments are from an iteratee call.\n\t     *\n\t     * @private\n\t     * @param {*} value The potential iteratee value argument.\n\t     * @param {*} index The potential iteratee index or key argument.\n\t     * @param {*} object The potential iteratee object argument.\n\t     * @returns {boolean} Returns `true` if the arguments are from an iteratee call, else `false`.\n\t     */\n\t    function isIterateeCall(value, index, object) {\n\t      if (!isObject(object)) {\n\t        return false;\n\t      }\n\t      var type = typeof index;\n\t      if (type == 'number'\n\t          ? (isArrayLike(object) && isIndex(index, object.length))\n\t          : (type == 'string' && index in object)) {\n\t        return eq(object[index], value);\n\t      }\n\t      return false;\n\t    }\n\n\t    /**\n\t     * Checks if `value` is a property name and not a property path.\n\t     *\n\t     * @private\n\t     * @param {*} value The value to check.\n\t     * @param {Object} [object] The object to query keys on.\n\t     * @returns {boolean} Returns `true` if `value` is a property name, else `false`.\n\t     */\n\t    function isKey(value, object) {\n\t      if (typeof value == 'number') {\n\t        return true;\n\t      }\n\t      return !isArray(value) &&\n\t        (reIsPlainProp.test(value) || !reIsDeepProp.test(value) ||\n\t          (object != null && value in Object(object)));\n\t    }\n\n\t    /**\n\t     * Checks if `value` is suitable for use as unique object key.\n\t     *\n\t     * @private\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n\t     */\n\t    function isKeyable(value) {\n\t      var type = typeof value;\n\t      return type == 'number' || type == 'boolean' ||\n\t        (type == 'string' && value != '__proto__') || value == null;\n\t    }\n\n\t    /**\n\t     * Checks if `func` has a lazy counterpart.\n\t     *\n\t     * @private\n\t     * @param {Function} func The function to check.\n\t     * @returns {boolean} Returns `true` if `func` has a lazy counterpart, else `false`.\n\t     */\n\t    function isLaziable(func) {\n\t      var funcName = getFuncName(func),\n\t          other = lodash[funcName];\n\n\t      if (typeof other != 'function' || !(funcName in LazyWrapper.prototype)) {\n\t        return false;\n\t      }\n\t      if (func === other) {\n\t        return true;\n\t      }\n\t      var data = getData(other);\n\t      return !!data && func === data[0];\n\t    }\n\n\t    /**\n\t     * Checks if `value` is likely a prototype object.\n\t     *\n\t     * @private\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n\t     */\n\t    function isPrototype(value) {\n\t      var Ctor = value && value.constructor,\n\t          proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n\t      return value === proto;\n\t    }\n\n\t    /**\n\t     * Checks if `value` is suitable for strict equality comparisons, i.e. `===`.\n\t     *\n\t     * @private\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` if suitable for strict\n\t     *  equality comparisons, else `false`.\n\t     */\n\t    function isStrictComparable(value) {\n\t      return value === value && !isObject(value);\n\t    }\n\n\t    /**\n\t     * Merges the function metadata of `source` into `data`.\n\t     *\n\t     * Merging metadata reduces the number of wrappers used to invoke a function.\n\t     * This is possible because methods like `_.bind`, `_.curry`, and `_.partial`\n\t     * may be applied regardless of execution order. Methods like `_.ary` and `_.rearg`\n\t     * modify function arguments, making the order in which they are executed important,\n\t     * preventing the merging of metadata. However, we make an exception for a safe\n\t     * combined case where curried functions have `_.ary` and or `_.rearg` applied.\n\t     *\n\t     * @private\n\t     * @param {Array} data The destination metadata.\n\t     * @param {Array} source The source metadata.\n\t     * @returns {Array} Returns `data`.\n\t     */\n\t    function mergeData(data, source) {\n\t      var bitmask = data[1],\n\t          srcBitmask = source[1],\n\t          newBitmask = bitmask | srcBitmask,\n\t          isCommon = newBitmask < (BIND_FLAG | BIND_KEY_FLAG | ARY_FLAG);\n\n\t      var isCombo =\n\t        ((srcBitmask == ARY_FLAG) && (bitmask == CURRY_FLAG)) ||\n\t        ((srcBitmask == ARY_FLAG) && (bitmask == REARG_FLAG) && (data[7].length <= source[8])) ||\n\t        ((srcBitmask == (ARY_FLAG | REARG_FLAG)) && (source[7].length <= source[8]) && (bitmask == CURRY_FLAG));\n\n\t      // Exit early if metadata can't be merged.\n\t      if (!(isCommon || isCombo)) {\n\t        return data;\n\t      }\n\t      // Use source `thisArg` if available.\n\t      if (srcBitmask & BIND_FLAG) {\n\t        data[2] = source[2];\n\t        // Set when currying a bound function.\n\t        newBitmask |= bitmask & BIND_FLAG ? 0 : CURRY_BOUND_FLAG;\n\t      }\n\t      // Compose partial arguments.\n\t      var value = source[3];\n\t      if (value) {\n\t        var partials = data[3];\n\t        data[3] = partials ? composeArgs(partials, value, source[4]) : copyArray(value);\n\t        data[4] = partials ? replaceHolders(data[3], PLACEHOLDER) : copyArray(source[4]);\n\t      }\n\t      // Compose partial right arguments.\n\t      value = source[5];\n\t      if (value) {\n\t        partials = data[5];\n\t        data[5] = partials ? composeArgsRight(partials, value, source[6]) : copyArray(value);\n\t        data[6] = partials ? replaceHolders(data[5], PLACEHOLDER) : copyArray(source[6]);\n\t      }\n\t      // Use source `argPos` if available.\n\t      value = source[7];\n\t      if (value) {\n\t        data[7] = copyArray(value);\n\t      }\n\t      // Use source `ary` if it's smaller.\n\t      if (srcBitmask & ARY_FLAG) {\n\t        data[8] = data[8] == null ? source[8] : nativeMin(data[8], source[8]);\n\t      }\n\t      // Use source `arity` if one is not provided.\n\t      if (data[9] == null) {\n\t        data[9] = source[9];\n\t      }\n\t      // Use source `func` and merge bitmasks.\n\t      data[0] = source[0];\n\t      data[1] = newBitmask;\n\n\t      return data;\n\t    }\n\n\t    /**\n\t     * Used by `_.defaultsDeep` to customize its `_.merge` use.\n\t     *\n\t     * @private\n\t     * @param {*} objValue The destination value.\n\t     * @param {*} srcValue The source value.\n\t     * @param {string} key The key of the property to merge.\n\t     * @param {Object} object The parent object of `objValue`.\n\t     * @param {Object} source The parent object of `srcValue`.\n\t     * @param {Object} [stack] Tracks traversed source values and their merged counterparts.\n\t     * @returns {*} Returns the value to assign.\n\t     */\n\t    function mergeDefaults(objValue, srcValue, key, object, source, stack) {\n\t      if (isObject(objValue) && isObject(srcValue)) {\n\t        baseMerge(objValue, srcValue, undefined, mergeDefaults, stack.set(srcValue, objValue));\n\t      }\n\t      return objValue;\n\t    }\n\n\t    /**\n\t     * Gets the parent value at `path` of `object`.\n\t     *\n\t     * @private\n\t     * @param {Object} object The object to query.\n\t     * @param {Array} path The path to get the parent value of.\n\t     * @returns {*} Returns the parent value.\n\t     */\n\t    function parent(object, path) {\n\t      return path.length == 1 ? object : get(object, baseSlice(path, 0, -1));\n\t    }\n\n\t    /**\n\t     * Reorder `array` according to the specified indexes where the element at\n\t     * the first index is assigned as the first element, the element at\n\t     * the second index is assigned as the second element, and so on.\n\t     *\n\t     * @private\n\t     * @param {Array} array The array to reorder.\n\t     * @param {Array} indexes The arranged array indexes.\n\t     * @returns {Array} Returns `array`.\n\t     */\n\t    function reorder(array, indexes) {\n\t      var arrLength = array.length,\n\t          length = nativeMin(indexes.length, arrLength),\n\t          oldArray = copyArray(array);\n\n\t      while (length--) {\n\t        var index = indexes[length];\n\t        array[length] = isIndex(index, arrLength) ? oldArray[index] : undefined;\n\t      }\n\t      return array;\n\t    }\n\n\t    /**\n\t     * Sets metadata for `func`.\n\t     *\n\t     * **Note:** If this function becomes hot, i.e. is invoked a lot in a short\n\t     * period of time, it will trip its breaker and transition to an identity function\n\t     * to avoid garbage collection pauses in V8. See [V8 issue 2070](https://code.google.com/p/v8/issues/detail?id=2070)\n\t     * for more details.\n\t     *\n\t     * @private\n\t     * @param {Function} func The function to associate metadata with.\n\t     * @param {*} data The metadata.\n\t     * @returns {Function} Returns `func`.\n\t     */\n\t    var setData = (function() {\n\t      var count = 0,\n\t          lastCalled = 0;\n\n\t      return function(key, value) {\n\t        var stamp = now(),\n\t            remaining = HOT_SPAN - (stamp - lastCalled);\n\n\t        lastCalled = stamp;\n\t        if (remaining > 0) {\n\t          if (++count >= HOT_COUNT) {\n\t            return key;\n\t          }\n\t        } else {\n\t          count = 0;\n\t        }\n\t        return baseSetData(key, value);\n\t      };\n\t    }());\n\n\t    /**\n\t     * Converts `string` to a property path array.\n\t     *\n\t     * @private\n\t     * @param {string} string The string to convert.\n\t     * @returns {Array} Returns the property path array.\n\t     */\n\t    function stringToPath(string) {\n\t      var result = [];\n\t      toString(string).replace(rePropName, function(match, number, quote, string) {\n\t        result.push(quote ? string.replace(reEscapeChar, '$1') : (number || match));\n\t      });\n\t      return result;\n\t    }\n\n\t    /**\n\t     * Creates a clone of `wrapper`.\n\t     *\n\t     * @private\n\t     * @param {Object} wrapper The wrapper to clone.\n\t     * @returns {Object} Returns the cloned wrapper.\n\t     */\n\t    function wrapperClone(wrapper) {\n\t      if (wrapper instanceof LazyWrapper) {\n\t        return wrapper.clone();\n\t      }\n\t      var result = new LodashWrapper(wrapper.__wrapped__, wrapper.__chain__);\n\t      result.__actions__ = copyArray(wrapper.__actions__);\n\t      result.__index__  = wrapper.__index__;\n\t      result.__values__ = wrapper.__values__;\n\t      return result;\n\t    }\n\n\t    /*------------------------------------------------------------------------*/\n\n\t    /**\n\t     * Creates an array of elements split into groups the length of `size`.\n\t     * If `array` can't be split evenly, the final chunk will be the remaining\n\t     * elements.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to process.\n\t     * @param {number} [size=0] The length of each chunk.\n\t     * @returns {Array} Returns the new array containing chunks.\n\t     * @example\n\t     *\n\t     * _.chunk(['a', 'b', 'c', 'd'], 2);\n\t     * // => [['a', 'b'], ['c', 'd']]\n\t     *\n\t     * _.chunk(['a', 'b', 'c', 'd'], 3);\n\t     * // => [['a', 'b', 'c'], ['d']]\n\t     */\n\t    function chunk(array, size) {\n\t      size = nativeMax(toInteger(size), 0);\n\n\t      var length = array ? array.length : 0;\n\t      if (!length || size < 1) {\n\t        return [];\n\t      }\n\t      var index = 0,\n\t          resIndex = 0,\n\t          result = Array(nativeCeil(length / size));\n\n\t      while (index < length) {\n\t        result[resIndex++] = baseSlice(array, index, (index += size));\n\t      }\n\t      return result;\n\t    }\n\n\t    /**\n\t     * Creates an array with all falsey values removed. The values `false`, `null`,\n\t     * `0`, `\"\"`, `undefined`, and `NaN` are falsey.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to compact.\n\t     * @returns {Array} Returns the new array of filtered values.\n\t     * @example\n\t     *\n\t     * _.compact([0, 1, false, 2, '', 3]);\n\t     * // => [1, 2, 3]\n\t     */\n\t    function compact(array) {\n\t      var index = -1,\n\t          length = array ? array.length : 0,\n\t          resIndex = 0,\n\t          result = [];\n\n\t      while (++index < length) {\n\t        var value = array[index];\n\t        if (value) {\n\t          result[resIndex++] = value;\n\t        }\n\t      }\n\t      return result;\n\t    }\n\n\t    /**\n\t     * Creates a new array concatenating `array` with any additional arrays\n\t     * and/or values.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to concatenate.\n\t     * @param {...*} [values] The values to concatenate.\n\t     * @returns {Array} Returns the new concatenated array.\n\t     * @example\n\t     *\n\t     * var array = [1];\n\t     * var other = _.concat(array, 2, [3], [[4]]);\n\t     *\n\t     * console.log(other);\n\t     * // => [1, 2, 3, [4]]\n\t     *\n\t     * console.log(array);\n\t     * // => [1]\n\t     */\n\t    var concat = rest(function(array, values) {\n\t      if (!isArray(array)) {\n\t        array = array == null ? [] : [Object(array)];\n\t      }\n\t      values = baseFlatten(values, 1);\n\t      return arrayConcat(array, values);\n\t    });\n\n\t    /**\n\t     * Creates an array of unique `array` values not included in the other\n\t     * given arrays using [`SameValueZero`](http://ecma-international.org/ecma-262/6.0/#sec-samevaluezero)\n\t     * for equality comparisons. The order of result values is determined by the\n\t     * order they occur in the first array.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to inspect.\n\t     * @param {...Array} [values] The values to exclude.\n\t     * @returns {Array} Returns the new array of filtered values.\n\t     * @example\n\t     *\n\t     * _.difference([3, 2, 1], [4, 2]);\n\t     * // => [3, 1]\n\t     */\n\t    var difference = rest(function(array, values) {\n\t      return isArrayLikeObject(array)\n\t        ? baseDifference(array, baseFlatten(values, 1, true))\n\t        : [];\n\t    });\n\n\t    /**\n\t     * This method is like `_.difference` except that it accepts `iteratee` which\n\t     * is invoked for each element of `array` and `values` to generate the criterion\n\t     * by which they're compared. Result values are chosen from the first array.\n\t     * The iteratee is invoked with one argument: (value).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to inspect.\n\t     * @param {...Array} [values] The values to exclude.\n\t     * @param {Function|Object|string} [iteratee=_.identity] The iteratee invoked per element.\n\t     * @returns {Array} Returns the new array of filtered values.\n\t     * @example\n\t     *\n\t     * _.differenceBy([3.1, 2.2, 1.3], [4.4, 2.5], Math.floor);\n\t     * // => [3.1, 1.3]\n\t     *\n\t     * // The `_.property` iteratee shorthand.\n\t     * _.differenceBy([{ 'x': 2 }, { 'x': 1 }], [{ 'x': 1 }], 'x');\n\t     * // => [{ 'x': 2 }]\n\t     */\n\t    var differenceBy = rest(function(array, values) {\n\t      var iteratee = last(values);\n\t      if (isArrayLikeObject(iteratee)) {\n\t        iteratee = undefined;\n\t      }\n\t      return isArrayLikeObject(array)\n\t        ? baseDifference(array, baseFlatten(values, 1, true), getIteratee(iteratee))\n\t        : [];\n\t    });\n\n\t    /**\n\t     * This method is like `_.difference` except that it accepts `comparator`\n\t     * which is invoked to compare elements of `array` to `values`. Result values\n\t     * are chosen from the first array. The comparator is invoked with two arguments:\n\t     * (arrVal, othVal).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to inspect.\n\t     * @param {...Array} [values] The values to exclude.\n\t     * @param {Function} [comparator] The comparator invoked per element.\n\t     * @returns {Array} Returns the new array of filtered values.\n\t     * @example\n\t     *\n\t     * var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }];\n\t     *\n\t     * _.differenceWith(objects, [{ 'x': 1, 'y': 2 }], _.isEqual);\n\t     * // => [{ 'x': 2, 'y': 1 }]\n\t     */\n\t    var differenceWith = rest(function(array, values) {\n\t      var comparator = last(values);\n\t      if (isArrayLikeObject(comparator)) {\n\t        comparator = undefined;\n\t      }\n\t      return isArrayLikeObject(array)\n\t        ? baseDifference(array, baseFlatten(values, 1, true), undefined, comparator)\n\t        : [];\n\t    });\n\n\t    /**\n\t     * Creates a slice of `array` with `n` elements dropped from the beginning.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to query.\n\t     * @param {number} [n=1] The number of elements to drop.\n\t     * @param- {Object} [guard] Enables use as an iteratee for functions like `_.map`.\n\t     * @returns {Array} Returns the slice of `array`.\n\t     * @example\n\t     *\n\t     * _.drop([1, 2, 3]);\n\t     * // => [2, 3]\n\t     *\n\t     * _.drop([1, 2, 3], 2);\n\t     * // => [3]\n\t     *\n\t     * _.drop([1, 2, 3], 5);\n\t     * // => []\n\t     *\n\t     * _.drop([1, 2, 3], 0);\n\t     * // => [1, 2, 3]\n\t     */\n\t    function drop(array, n, guard) {\n\t      var length = array ? array.length : 0;\n\t      if (!length) {\n\t        return [];\n\t      }\n\t      n = (guard || n === undefined) ? 1 : toInteger(n);\n\t      return baseSlice(array, n < 0 ? 0 : n, length);\n\t    }\n\n\t    /**\n\t     * Creates a slice of `array` with `n` elements dropped from the end.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to query.\n\t     * @param {number} [n=1] The number of elements to drop.\n\t     * @param- {Object} [guard] Enables use as an iteratee for functions like `_.map`.\n\t     * @returns {Array} Returns the slice of `array`.\n\t     * @example\n\t     *\n\t     * _.dropRight([1, 2, 3]);\n\t     * // => [1, 2]\n\t     *\n\t     * _.dropRight([1, 2, 3], 2);\n\t     * // => [1]\n\t     *\n\t     * _.dropRight([1, 2, 3], 5);\n\t     * // => []\n\t     *\n\t     * _.dropRight([1, 2, 3], 0);\n\t     * // => [1, 2, 3]\n\t     */\n\t    function dropRight(array, n, guard) {\n\t      var length = array ? array.length : 0;\n\t      if (!length) {\n\t        return [];\n\t      }\n\t      n = (guard || n === undefined) ? 1 : toInteger(n);\n\t      n = length - n;\n\t      return baseSlice(array, 0, n < 0 ? 0 : n);\n\t    }\n\n\t    /**\n\t     * Creates a slice of `array` excluding elements dropped from the end.\n\t     * Elements are dropped until `predicate` returns falsey. The predicate is\n\t     * invoked with three arguments: (value, index, array).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to query.\n\t     * @param {Function|Object|string} [predicate=_.identity] The function invoked per iteration.\n\t     * @returns {Array} Returns the slice of `array`.\n\t     * @example\n\t     *\n\t     * var users = [\n\t     *   { 'user': 'barney',  'active': true },\n\t     *   { 'user': 'fred',    'active': false },\n\t     *   { 'user': 'pebbles', 'active': false }\n\t     * ];\n\t     *\n\t     * _.dropRightWhile(users, function(o) { return !o.active; });\n\t     * // => objects for ['barney']\n\t     *\n\t     * // The `_.matches` iteratee shorthand.\n\t     * _.dropRightWhile(users, { 'user': 'pebbles', 'active': false });\n\t     * // => objects for ['barney', 'fred']\n\t     *\n\t     * // The `_.matchesProperty` iteratee shorthand.\n\t     * _.dropRightWhile(users, ['active', false]);\n\t     * // => objects for ['barney']\n\t     *\n\t     * // The `_.property` iteratee shorthand.\n\t     * _.dropRightWhile(users, 'active');\n\t     * // => objects for ['barney', 'fred', 'pebbles']\n\t     */\n\t    function dropRightWhile(array, predicate) {\n\t      return (array && array.length)\n\t        ? baseWhile(array, getIteratee(predicate, 3), true, true)\n\t        : [];\n\t    }\n\n\t    /**\n\t     * Creates a slice of `array` excluding elements dropped from the beginning.\n\t     * Elements are dropped until `predicate` returns falsey. The predicate is\n\t     * invoked with three arguments: (value, index, array).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to query.\n\t     * @param {Function|Object|string} [predicate=_.identity] The function invoked per iteration.\n\t     * @returns {Array} Returns the slice of `array`.\n\t     * @example\n\t     *\n\t     * var users = [\n\t     *   { 'user': 'barney',  'active': false },\n\t     *   { 'user': 'fred',    'active': false },\n\t     *   { 'user': 'pebbles', 'active': true }\n\t     * ];\n\t     *\n\t     * _.dropWhile(users, function(o) { return !o.active; });\n\t     * // => objects for ['pebbles']\n\t     *\n\t     * // The `_.matches` iteratee shorthand.\n\t     * _.dropWhile(users, { 'user': 'barney', 'active': false });\n\t     * // => objects for ['fred', 'pebbles']\n\t     *\n\t     * // The `_.matchesProperty` iteratee shorthand.\n\t     * _.dropWhile(users, ['active', false]);\n\t     * // => objects for ['pebbles']\n\t     *\n\t     * // The `_.property` iteratee shorthand.\n\t     * _.dropWhile(users, 'active');\n\t     * // => objects for ['barney', 'fred', 'pebbles']\n\t     */\n\t    function dropWhile(array, predicate) {\n\t      return (array && array.length)\n\t        ? baseWhile(array, getIteratee(predicate, 3), true)\n\t        : [];\n\t    }\n\n\t    /**\n\t     * Fills elements of `array` with `value` from `start` up to, but not\n\t     * including, `end`.\n\t     *\n\t     * **Note:** This method mutates `array`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to fill.\n\t     * @param {*} value The value to fill `array` with.\n\t     * @param {number} [start=0] The start position.\n\t     * @param {number} [end=array.length] The end position.\n\t     * @returns {Array} Returns `array`.\n\t     * @example\n\t     *\n\t     * var array = [1, 2, 3];\n\t     *\n\t     * _.fill(array, 'a');\n\t     * console.log(array);\n\t     * // => ['a', 'a', 'a']\n\t     *\n\t     * _.fill(Array(3), 2);\n\t     * // => [2, 2, 2]\n\t     *\n\t     * _.fill([4, 6, 8, 10], '*', 1, 3);\n\t     * // => [4, '*', '*', 10]\n\t     */\n\t    function fill(array, value, start, end) {\n\t      var length = array ? array.length : 0;\n\t      if (!length) {\n\t        return [];\n\t      }\n\t      if (start && typeof start != 'number' && isIterateeCall(array, value, start)) {\n\t        start = 0;\n\t        end = length;\n\t      }\n\t      return baseFill(array, value, start, end);\n\t    }\n\n\t    /**\n\t     * This method is like `_.find` except that it returns the index of the first\n\t     * element `predicate` returns truthy for instead of the element itself.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to search.\n\t     * @param {Function|Object|string} [predicate=_.identity] The function invoked per iteration.\n\t     * @returns {number} Returns the index of the found element, else `-1`.\n\t     * @example\n\t     *\n\t     * var users = [\n\t     *   { 'user': 'barney',  'active': false },\n\t     *   { 'user': 'fred',    'active': false },\n\t     *   { 'user': 'pebbles', 'active': true }\n\t     * ];\n\t     *\n\t     * _.findIndex(users, function(o) { return o.user == 'barney'; });\n\t     * // => 0\n\t     *\n\t     * // The `_.matches` iteratee shorthand.\n\t     * _.findIndex(users, { 'user': 'fred', 'active': false });\n\t     * // => 1\n\t     *\n\t     * // The `_.matchesProperty` iteratee shorthand.\n\t     * _.findIndex(users, ['active', false]);\n\t     * // => 0\n\t     *\n\t     * // The `_.property` iteratee shorthand.\n\t     * _.findIndex(users, 'active');\n\t     * // => 2\n\t     */\n\t    function findIndex(array, predicate) {\n\t      return (array && array.length)\n\t        ? baseFindIndex(array, getIteratee(predicate, 3))\n\t        : -1;\n\t    }\n\n\t    /**\n\t     * This method is like `_.findIndex` except that it iterates over elements\n\t     * of `collection` from right to left.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to search.\n\t     * @param {Function|Object|string} [predicate=_.identity] The function invoked per iteration.\n\t     * @returns {number} Returns the index of the found element, else `-1`.\n\t     * @example\n\t     *\n\t     * var users = [\n\t     *   { 'user': 'barney',  'active': true },\n\t     *   { 'user': 'fred',    'active': false },\n\t     *   { 'user': 'pebbles', 'active': false }\n\t     * ];\n\t     *\n\t     * _.findLastIndex(users, function(o) { return o.user == 'pebbles'; });\n\t     * // => 2\n\t     *\n\t     * // The `_.matches` iteratee shorthand.\n\t     * _.findLastIndex(users, { 'user': 'barney', 'active': true });\n\t     * // => 0\n\t     *\n\t     * // The `_.matchesProperty` iteratee shorthand.\n\t     * _.findLastIndex(users, ['active', false]);\n\t     * // => 2\n\t     *\n\t     * // The `_.property` iteratee shorthand.\n\t     * _.findLastIndex(users, 'active');\n\t     * // => 0\n\t     */\n\t    function findLastIndex(array, predicate) {\n\t      return (array && array.length)\n\t        ? baseFindIndex(array, getIteratee(predicate, 3), true)\n\t        : -1;\n\t    }\n\n\t    /**\n\t     * Flattens `array` a single level deep.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to flatten.\n\t     * @returns {Array} Returns the new flattened array.\n\t     * @example\n\t     *\n\t     * _.flatten([1, [2, [3, [4]], 5]]);\n\t     * // => [1, 2, [3, [4]], 5]\n\t     */\n\t    function flatten(array) {\n\t      var length = array ? array.length : 0;\n\t      return length ? baseFlatten(array, 1) : [];\n\t    }\n\n\t    /**\n\t     * Recursively flattens `array`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to flatten.\n\t     * @returns {Array} Returns the new flattened array.\n\t     * @example\n\t     *\n\t     * _.flattenDeep([1, [2, [3, [4]], 5]]);\n\t     * // => [1, 2, 3, 4, 5]\n\t     */\n\t    function flattenDeep(array) {\n\t      var length = array ? array.length : 0;\n\t      return length ? baseFlatten(array, INFINITY) : [];\n\t    }\n\n\t    /**\n\t     * Recursively flatten `array` up to `depth` times.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to flatten.\n\t     * @param {number} [depth=1] The maximum recursion depth.\n\t     * @returns {Array} Returns the new flattened array.\n\t     * @example\n\t     *\n\t     * var array = [1, [2, [3, [4]], 5]];\n\t     *\n\t     * _.flattenDepth(array, 1);\n\t     * // => [1, 2, [3, [4]], 5]\n\t     *\n\t     * _.flattenDepth(array, 2);\n\t     * // => [1, 2, 3, [4], 5]\n\t     */\n\t    function flattenDepth(array, depth) {\n\t      var length = array ? array.length : 0;\n\t      if (!length) {\n\t        return [];\n\t      }\n\t      depth = depth === undefined ? 1 : toInteger(depth);\n\t      return baseFlatten(array, depth);\n\t    }\n\n\t    /**\n\t     * The inverse of `_.toPairs`; this method returns an object composed\n\t     * from key-value `pairs`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} pairs The key-value pairs.\n\t     * @returns {Object} Returns the new object.\n\t     * @example\n\t     *\n\t     * _.fromPairs([['fred', 30], ['barney', 40]]);\n\t     * // => { 'fred': 30, 'barney': 40 }\n\t     */\n\t    function fromPairs(pairs) {\n\t      var index = -1,\n\t          length = pairs ? pairs.length : 0,\n\t          result = {};\n\n\t      while (++index < length) {\n\t        var pair = pairs[index];\n\t        result[pair[0]] = pair[1];\n\t      }\n\t      return result;\n\t    }\n\n\t    /**\n\t     * Gets the first element of `array`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @alias first\n\t     * @category Array\n\t     * @param {Array} array The array to query.\n\t     * @returns {*} Returns the first element of `array`.\n\t     * @example\n\t     *\n\t     * _.head([1, 2, 3]);\n\t     * // => 1\n\t     *\n\t     * _.head([]);\n\t     * // => undefined\n\t     */\n\t    function head(array) {\n\t      return array ? array[0] : undefined;\n\t    }\n\n\t    /**\n\t     * Gets the index at which the first occurrence of `value` is found in `array`\n\t     * using [`SameValueZero`](http://ecma-international.org/ecma-262/6.0/#sec-samevaluezero)\n\t     * for equality comparisons. If `fromIndex` is negative, it's used as the offset\n\t     * from the end of `array`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to search.\n\t     * @param {*} value The value to search for.\n\t     * @param {number} [fromIndex=0] The index to search from.\n\t     * @returns {number} Returns the index of the matched value, else `-1`.\n\t     * @example\n\t     *\n\t     * _.indexOf([1, 2, 1, 2], 2);\n\t     * // => 1\n\t     *\n\t     * // Search from the `fromIndex`.\n\t     * _.indexOf([1, 2, 1, 2], 2, 2);\n\t     * // => 3\n\t     */\n\t    function indexOf(array, value, fromIndex) {\n\t      var length = array ? array.length : 0;\n\t      if (!length) {\n\t        return -1;\n\t      }\n\t      fromIndex = toInteger(fromIndex);\n\t      if (fromIndex < 0) {\n\t        fromIndex = nativeMax(length + fromIndex, 0);\n\t      }\n\t      return baseIndexOf(array, value, fromIndex);\n\t    }\n\n\t    /**\n\t     * Gets all but the last element of `array`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to query.\n\t     * @returns {Array} Returns the slice of `array`.\n\t     * @example\n\t     *\n\t     * _.initial([1, 2, 3]);\n\t     * // => [1, 2]\n\t     */\n\t    function initial(array) {\n\t      return dropRight(array, 1);\n\t    }\n\n\t    /**\n\t     * Creates an array of unique values that are included in all given arrays\n\t     * using [`SameValueZero`](http://ecma-international.org/ecma-262/6.0/#sec-samevaluezero)\n\t     * for equality comparisons. The order of result values is determined by the\n\t     * order they occur in the first array.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {...Array} [arrays] The arrays to inspect.\n\t     * @returns {Array} Returns the new array of intersecting values.\n\t     * @example\n\t     *\n\t     * _.intersection([2, 1], [4, 2], [1, 2]);\n\t     * // => [2]\n\t     */\n\t    var intersection = rest(function(arrays) {\n\t      var mapped = arrayMap(arrays, baseCastArrayLikeObject);\n\t      return (mapped.length && mapped[0] === arrays[0])\n\t        ? baseIntersection(mapped)\n\t        : [];\n\t    });\n\n\t    /**\n\t     * This method is like `_.intersection` except that it accepts `iteratee`\n\t     * which is invoked for each element of each `arrays` to generate the criterion\n\t     * by which they're compared. Result values are chosen from the first array.\n\t     * The iteratee is invoked with one argument: (value).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {...Array} [arrays] The arrays to inspect.\n\t     * @param {Function|Object|string} [iteratee=_.identity] The iteratee invoked per element.\n\t     * @returns {Array} Returns the new array of intersecting values.\n\t     * @example\n\t     *\n\t     * _.intersectionBy([2.1, 1.2], [4.3, 2.4], Math.floor);\n\t     * // => [2.1]\n\t     *\n\t     * // The `_.property` iteratee shorthand.\n\t     * _.intersectionBy([{ 'x': 1 }], [{ 'x': 2 }, { 'x': 1 }], 'x');\n\t     * // => [{ 'x': 1 }]\n\t     */\n\t    var intersectionBy = rest(function(arrays) {\n\t      var iteratee = last(arrays),\n\t          mapped = arrayMap(arrays, baseCastArrayLikeObject);\n\n\t      if (iteratee === last(mapped)) {\n\t        iteratee = undefined;\n\t      } else {\n\t        mapped.pop();\n\t      }\n\t      return (mapped.length && mapped[0] === arrays[0])\n\t        ? baseIntersection(mapped, getIteratee(iteratee))\n\t        : [];\n\t    });\n\n\t    /**\n\t     * This method is like `_.intersection` except that it accepts `comparator`\n\t     * which is invoked to compare elements of `arrays`. Result values are chosen\n\t     * from the first array. The comparator is invoked with two arguments:\n\t     * (arrVal, othVal).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {...Array} [arrays] The arrays to inspect.\n\t     * @param {Function} [comparator] The comparator invoked per element.\n\t     * @returns {Array} Returns the new array of intersecting values.\n\t     * @example\n\t     *\n\t     * var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }];\n\t     * var others = [{ 'x': 1, 'y': 1 }, { 'x': 1, 'y': 2 }];\n\t     *\n\t     * _.intersectionWith(objects, others, _.isEqual);\n\t     * // => [{ 'x': 1, 'y': 2 }]\n\t     */\n\t    var intersectionWith = rest(function(arrays) {\n\t      var comparator = last(arrays),\n\t          mapped = arrayMap(arrays, baseCastArrayLikeObject);\n\n\t      if (comparator === last(mapped)) {\n\t        comparator = undefined;\n\t      } else {\n\t        mapped.pop();\n\t      }\n\t      return (mapped.length && mapped[0] === arrays[0])\n\t        ? baseIntersection(mapped, undefined, comparator)\n\t        : [];\n\t    });\n\n\t    /**\n\t     * Converts all elements in `array` into a string separated by `separator`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to convert.\n\t     * @param {string} [separator=','] The element separator.\n\t     * @returns {string} Returns the joined string.\n\t     * @example\n\t     *\n\t     * _.join(['a', 'b', 'c'], '~');\n\t     * // => 'a~b~c'\n\t     */\n\t    function join(array, separator) {\n\t      return array ? nativeJoin.call(array, separator) : '';\n\t    }\n\n\t    /**\n\t     * Gets the last element of `array`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to query.\n\t     * @returns {*} Returns the last element of `array`.\n\t     * @example\n\t     *\n\t     * _.last([1, 2, 3]);\n\t     * // => 3\n\t     */\n\t    function last(array) {\n\t      var length = array ? array.length : 0;\n\t      return length ? array[length - 1] : undefined;\n\t    }\n\n\t    /**\n\t     * This method is like `_.indexOf` except that it iterates over elements of\n\t     * `array` from right to left.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to search.\n\t     * @param {*} value The value to search for.\n\t     * @param {number} [fromIndex=array.length-1] The index to search from.\n\t     * @returns {number} Returns the index of the matched value, else `-1`.\n\t     * @example\n\t     *\n\t     * _.lastIndexOf([1, 2, 1, 2], 2);\n\t     * // => 3\n\t     *\n\t     * // Search from the `fromIndex`.\n\t     * _.lastIndexOf([1, 2, 1, 2], 2, 2);\n\t     * // => 1\n\t     */\n\t    function lastIndexOf(array, value, fromIndex) {\n\t      var length = array ? array.length : 0;\n\t      if (!length) {\n\t        return -1;\n\t      }\n\t      var index = length;\n\t      if (fromIndex !== undefined) {\n\t        index = toInteger(fromIndex);\n\t        index = (index < 0 ? nativeMax(length + index, 0) : nativeMin(index, length - 1)) + 1;\n\t      }\n\t      if (value !== value) {\n\t        return indexOfNaN(array, index, true);\n\t      }\n\t      while (index--) {\n\t        if (array[index] === value) {\n\t          return index;\n\t        }\n\t      }\n\t      return -1;\n\t    }\n\n\t    /**\n\t     * Removes all given values from `array` using\n\t     * [`SameValueZero`](http://ecma-international.org/ecma-262/6.0/#sec-samevaluezero)\n\t     * for equality comparisons.\n\t     *\n\t     * **Note:** Unlike `_.without`, this method mutates `array`. Use `_.remove`\n\t     * to remove elements from an array by predicate.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to modify.\n\t     * @param {...*} [values] The values to remove.\n\t     * @returns {Array} Returns `array`.\n\t     * @example\n\t     *\n\t     * var array = [1, 2, 3, 1, 2, 3];\n\t     *\n\t     * _.pull(array, 2, 3);\n\t     * console.log(array);\n\t     * // => [1, 1]\n\t     */\n\t    var pull = rest(pullAll);\n\n\t    /**\n\t     * This method is like `_.pull` except that it accepts an array of values to remove.\n\t     *\n\t     * **Note:** Unlike `_.difference`, this method mutates `array`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to modify.\n\t     * @param {Array} values The values to remove.\n\t     * @returns {Array} Returns `array`.\n\t     * @example\n\t     *\n\t     * var array = [1, 2, 3, 1, 2, 3];\n\t     *\n\t     * _.pullAll(array, [2, 3]);\n\t     * console.log(array);\n\t     * // => [1, 1]\n\t     */\n\t    function pullAll(array, values) {\n\t      return (array && array.length && values && values.length)\n\t        ? basePullAll(array, values)\n\t        : array;\n\t    }\n\n\t    /**\n\t     * This method is like `_.pullAll` except that it accepts `iteratee` which is\n\t     * invoked for each element of `array` and `values` to generate the criterion\n\t     * by which they're compared. The iteratee is invoked with one argument: (value).\n\t     *\n\t     * **Note:** Unlike `_.differenceBy`, this method mutates `array`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to modify.\n\t     * @param {Array} values The values to remove.\n\t     * @param {Function|Object|string} [iteratee=_.identity] The iteratee invoked per element.\n\t     * @returns {Array} Returns `array`.\n\t     * @example\n\t     *\n\t     * var array = [{ 'x': 1 }, { 'x': 2 }, { 'x': 3 }, { 'x': 1 }];\n\t     *\n\t     * _.pullAllBy(array, [{ 'x': 1 }, { 'x': 3 }], 'x');\n\t     * console.log(array);\n\t     * // => [{ 'x': 2 }]\n\t     */\n\t    function pullAllBy(array, values, iteratee) {\n\t      return (array && array.length && values && values.length)\n\t        ? basePullAll(array, values, getIteratee(iteratee))\n\t        : array;\n\t    }\n\n\t    /**\n\t     * This method is like `_.pullAll` except that it accepts `comparator` which\n\t     * is invoked to compare elements of `array` to `values`. The comparator is\n\t     * invoked with two arguments: (arrVal, othVal).\n\t     *\n\t     * **Note:** Unlike `_.differenceWith`, this method mutates `array`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to modify.\n\t     * @param {Array} values The values to remove.\n\t     * @param {Function} [comparator] The comparator invoked per element.\n\t     * @returns {Array} Returns `array`.\n\t     * @example\n\t     *\n\t     * var array = [{ 'x': 1, 'y': 2 }, { 'x': 3, 'y': 4 }, { 'x': 5, 'y': 6 }];\n\t     *\n\t     * _.pullAllWith(array, [{ 'x': 3, 'y': 4 }], _.isEqual);\n\t     * console.log(array);\n\t     * // => [{ 'x': 1, 'y': 2 }, { 'x': 5, 'y': 6 }]\n\t     */\n\t    function pullAllWith(array, values, comparator) {\n\t      return (array && array.length && values && values.length)\n\t        ? basePullAll(array, values, undefined, comparator)\n\t        : array;\n\t    }\n\n\t    /**\n\t     * Removes elements from `array` corresponding to `indexes` and returns an\n\t     * array of removed elements.\n\t     *\n\t     * **Note:** Unlike `_.at`, this method mutates `array`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to modify.\n\t     * @param {...(number|number[])} [indexes] The indexes of elements to remove,\n\t     *  specified individually or in arrays.\n\t     * @returns {Array} Returns the new array of removed elements.\n\t     * @example\n\t     *\n\t     * var array = [5, 10, 15, 20];\n\t     * var evens = _.pullAt(array, 1, 3);\n\t     *\n\t     * console.log(array);\n\t     * // => [5, 15]\n\t     *\n\t     * console.log(evens);\n\t     * // => [10, 20]\n\t     */\n\t    var pullAt = rest(function(array, indexes) {\n\t      indexes = arrayMap(baseFlatten(indexes, 1), String);\n\n\t      var result = baseAt(array, indexes);\n\t      basePullAt(array, indexes.sort(compareAscending));\n\t      return result;\n\t    });\n\n\t    /**\n\t     * Removes all elements from `array` that `predicate` returns truthy for\n\t     * and returns an array of the removed elements. The predicate is invoked\n\t     * with three arguments: (value, index, array).\n\t     *\n\t     * **Note:** Unlike `_.filter`, this method mutates `array`. Use `_.pull`\n\t     * to pull elements from an array by value.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to modify.\n\t     * @param {Function|Object|string} [predicate=_.identity] The function invoked per iteration.\n\t     * @returns {Array} Returns the new array of removed elements.\n\t     * @example\n\t     *\n\t     * var array = [1, 2, 3, 4];\n\t     * var evens = _.remove(array, function(n) {\n\t     *   return n % 2 == 0;\n\t     * });\n\t     *\n\t     * console.log(array);\n\t     * // => [1, 3]\n\t     *\n\t     * console.log(evens);\n\t     * // => [2, 4]\n\t     */\n\t    function remove(array, predicate) {\n\t      var result = [];\n\t      if (!(array && array.length)) {\n\t        return result;\n\t      }\n\t      var index = -1,\n\t          indexes = [],\n\t          length = array.length;\n\n\t      predicate = getIteratee(predicate, 3);\n\t      while (++index < length) {\n\t        var value = array[index];\n\t        if (predicate(value, index, array)) {\n\t          result.push(value);\n\t          indexes.push(index);\n\t        }\n\t      }\n\t      basePullAt(array, indexes);\n\t      return result;\n\t    }\n\n\t    /**\n\t     * Reverses `array` so that the first element becomes the last, the second\n\t     * element becomes the second to last, and so on.\n\t     *\n\t     * **Note:** This method mutates `array` and is based on\n\t     * [`Array#reverse`](https://mdn.io/Array/reverse).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @returns {Array} Returns `array`.\n\t     * @example\n\t     *\n\t     * var array = [1, 2, 3];\n\t     *\n\t     * _.reverse(array);\n\t     * // => [3, 2, 1]\n\t     *\n\t     * console.log(array);\n\t     * // => [3, 2, 1]\n\t     */\n\t    function reverse(array) {\n\t      return array ? nativeReverse.call(array) : array;\n\t    }\n\n\t    /**\n\t     * Creates a slice of `array` from `start` up to, but not including, `end`.\n\t     *\n\t     * **Note:** This method is used instead of [`Array#slice`](https://mdn.io/Array/slice)\n\t     * to ensure dense arrays are returned.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to slice.\n\t     * @param {number} [start=0] The start position.\n\t     * @param {number} [end=array.length] The end position.\n\t     * @returns {Array} Returns the slice of `array`.\n\t     */\n\t    function slice(array, start, end) {\n\t      var length = array ? array.length : 0;\n\t      if (!length) {\n\t        return [];\n\t      }\n\t      if (end && typeof end != 'number' && isIterateeCall(array, start, end)) {\n\t        start = 0;\n\t        end = length;\n\t      }\n\t      else {\n\t        start = start == null ? 0 : toInteger(start);\n\t        end = end === undefined ? length : toInteger(end);\n\t      }\n\t      return baseSlice(array, start, end);\n\t    }\n\n\t    /**\n\t     * Uses a binary search to determine the lowest index at which `value` should\n\t     * be inserted into `array` in order to maintain its sort order.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The sorted array to inspect.\n\t     * @param {*} value The value to evaluate.\n\t     * @returns {number} Returns the index at which `value` should be inserted into `array`.\n\t     * @example\n\t     *\n\t     * _.sortedIndex([30, 50], 40);\n\t     * // => 1\n\t     *\n\t     * _.sortedIndex([4, 5], 4);\n\t     * // => 0\n\t     */\n\t    function sortedIndex(array, value) {\n\t      return baseSortedIndex(array, value);\n\t    }\n\n\t    /**\n\t     * This method is like `_.sortedIndex` except that it accepts `iteratee`\n\t     * which is invoked for `value` and each element of `array` to compute their\n\t     * sort ranking. The iteratee is invoked with one argument: (value).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The sorted array to inspect.\n\t     * @param {*} value The value to evaluate.\n\t     * @param {Function|Object|string} [iteratee=_.identity] The iteratee invoked per element.\n\t     * @returns {number} Returns the index at which `value` should be inserted into `array`.\n\t     * @example\n\t     *\n\t     * var dict = { 'thirty': 30, 'forty': 40, 'fifty': 50 };\n\t     *\n\t     * _.sortedIndexBy(['thirty', 'fifty'], 'forty', _.propertyOf(dict));\n\t     * // => 1\n\t     *\n\t     * // The `_.property` iteratee shorthand.\n\t     * _.sortedIndexBy([{ 'x': 4 }, { 'x': 5 }], { 'x': 4 }, 'x');\n\t     * // => 0\n\t     */\n\t    function sortedIndexBy(array, value, iteratee) {\n\t      return baseSortedIndexBy(array, value, getIteratee(iteratee));\n\t    }\n\n\t    /**\n\t     * This method is like `_.indexOf` except that it performs a binary\n\t     * search on a sorted `array`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to search.\n\t     * @param {*} value The value to search for.\n\t     * @returns {number} Returns the index of the matched value, else `-1`.\n\t     * @example\n\t     *\n\t     * _.sortedIndexOf([1, 1, 2, 2], 2);\n\t     * // => 2\n\t     */\n\t    function sortedIndexOf(array, value) {\n\t      var length = array ? array.length : 0;\n\t      if (length) {\n\t        var index = baseSortedIndex(array, value);\n\t        if (index < length && eq(array[index], value)) {\n\t          return index;\n\t        }\n\t      }\n\t      return -1;\n\t    }\n\n\t    /**\n\t     * This method is like `_.sortedIndex` except that it returns the highest\n\t     * index at which `value` should be inserted into `array` in order to\n\t     * maintain its sort order.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The sorted array to inspect.\n\t     * @param {*} value The value to evaluate.\n\t     * @returns {number} Returns the index at which `value` should be inserted into `array`.\n\t     * @example\n\t     *\n\t     * _.sortedLastIndex([4, 5], 4);\n\t     * // => 1\n\t     */\n\t    function sortedLastIndex(array, value) {\n\t      return baseSortedIndex(array, value, true);\n\t    }\n\n\t    /**\n\t     * This method is like `_.sortedLastIndex` except that it accepts `iteratee`\n\t     * which is invoked for `value` and each element of `array` to compute their\n\t     * sort ranking. The iteratee is invoked with one argument: (value).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The sorted array to inspect.\n\t     * @param {*} value The value to evaluate.\n\t     * @param {Function|Object|string} [iteratee=_.identity] The iteratee invoked per element.\n\t     * @returns {number} Returns the index at which `value` should be inserted into `array`.\n\t     * @example\n\t     *\n\t     * // The `_.property` iteratee shorthand.\n\t     * _.sortedLastIndexBy([{ 'x': 4 }, { 'x': 5 }], { 'x': 4 }, 'x');\n\t     * // => 1\n\t     */\n\t    function sortedLastIndexBy(array, value, iteratee) {\n\t      return baseSortedIndexBy(array, value, getIteratee(iteratee), true);\n\t    }\n\n\t    /**\n\t     * This method is like `_.lastIndexOf` except that it performs a binary\n\t     * search on a sorted `array`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to search.\n\t     * @param {*} value The value to search for.\n\t     * @returns {number} Returns the index of the matched value, else `-1`.\n\t     * @example\n\t     *\n\t     * _.sortedLastIndexOf([1, 1, 2, 2], 2);\n\t     * // => 3\n\t     */\n\t    function sortedLastIndexOf(array, value) {\n\t      var length = array ? array.length : 0;\n\t      if (length) {\n\t        var index = baseSortedIndex(array, value, true) - 1;\n\t        if (eq(array[index], value)) {\n\t          return index;\n\t        }\n\t      }\n\t      return -1;\n\t    }\n\n\t    /**\n\t     * This method is like `_.uniq` except that it's designed and optimized\n\t     * for sorted arrays.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to inspect.\n\t     * @returns {Array} Returns the new duplicate free array.\n\t     * @example\n\t     *\n\t     * _.sortedUniq([1, 1, 2]);\n\t     * // => [1, 2]\n\t     */\n\t    function sortedUniq(array) {\n\t      return (array && array.length)\n\t        ? baseSortedUniq(array)\n\t        : [];\n\t    }\n\n\t    /**\n\t     * This method is like `_.uniqBy` except that it's designed and optimized\n\t     * for sorted arrays.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to inspect.\n\t     * @param {Function} [iteratee] The iteratee invoked per element.\n\t     * @returns {Array} Returns the new duplicate free array.\n\t     * @example\n\t     *\n\t     * _.sortedUniqBy([1.1, 1.2, 2.3, 2.4], Math.floor);\n\t     * // => [1.1, 2.3]\n\t     */\n\t    function sortedUniqBy(array, iteratee) {\n\t      return (array && array.length)\n\t        ? baseSortedUniqBy(array, getIteratee(iteratee))\n\t        : [];\n\t    }\n\n\t    /**\n\t     * Gets all but the first element of `array`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to query.\n\t     * @returns {Array} Returns the slice of `array`.\n\t     * @example\n\t     *\n\t     * _.tail([1, 2, 3]);\n\t     * // => [2, 3]\n\t     */\n\t    function tail(array) {\n\t      return drop(array, 1);\n\t    }\n\n\t    /**\n\t     * Creates a slice of `array` with `n` elements taken from the beginning.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to query.\n\t     * @param {number} [n=1] The number of elements to take.\n\t     * @param- {Object} [guard] Enables use as an iteratee for functions like `_.map`.\n\t     * @returns {Array} Returns the slice of `array`.\n\t     * @example\n\t     *\n\t     * _.take([1, 2, 3]);\n\t     * // => [1]\n\t     *\n\t     * _.take([1, 2, 3], 2);\n\t     * // => [1, 2]\n\t     *\n\t     * _.take([1, 2, 3], 5);\n\t     * // => [1, 2, 3]\n\t     *\n\t     * _.take([1, 2, 3], 0);\n\t     * // => []\n\t     */\n\t    function take(array, n, guard) {\n\t      if (!(array && array.length)) {\n\t        return [];\n\t      }\n\t      n = (guard || n === undefined) ? 1 : toInteger(n);\n\t      return baseSlice(array, 0, n < 0 ? 0 : n);\n\t    }\n\n\t    /**\n\t     * Creates a slice of `array` with `n` elements taken from the end.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to query.\n\t     * @param {number} [n=1] The number of elements to take.\n\t     * @param- {Object} [guard] Enables use as an iteratee for functions like `_.map`.\n\t     * @returns {Array} Returns the slice of `array`.\n\t     * @example\n\t     *\n\t     * _.takeRight([1, 2, 3]);\n\t     * // => [3]\n\t     *\n\t     * _.takeRight([1, 2, 3], 2);\n\t     * // => [2, 3]\n\t     *\n\t     * _.takeRight([1, 2, 3], 5);\n\t     * // => [1, 2, 3]\n\t     *\n\t     * _.takeRight([1, 2, 3], 0);\n\t     * // => []\n\t     */\n\t    function takeRight(array, n, guard) {\n\t      var length = array ? array.length : 0;\n\t      if (!length) {\n\t        return [];\n\t      }\n\t      n = (guard || n === undefined) ? 1 : toInteger(n);\n\t      n = length - n;\n\t      return baseSlice(array, n < 0 ? 0 : n, length);\n\t    }\n\n\t    /**\n\t     * Creates a slice of `array` with elements taken from the end. Elements are\n\t     * taken until `predicate` returns falsey. The predicate is invoked with three\n\t     * arguments: (value, index, array).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to query.\n\t     * @param {Function|Object|string} [predicate=_.identity] The function invoked per iteration.\n\t     * @returns {Array} Returns the slice of `array`.\n\t     * @example\n\t     *\n\t     * var users = [\n\t     *   { 'user': 'barney',  'active': true },\n\t     *   { 'user': 'fred',    'active': false },\n\t     *   { 'user': 'pebbles', 'active': false }\n\t     * ];\n\t     *\n\t     * _.takeRightWhile(users, function(o) { return !o.active; });\n\t     * // => objects for ['fred', 'pebbles']\n\t     *\n\t     * // The `_.matches` iteratee shorthand.\n\t     * _.takeRightWhile(users, { 'user': 'pebbles', 'active': false });\n\t     * // => objects for ['pebbles']\n\t     *\n\t     * // The `_.matchesProperty` iteratee shorthand.\n\t     * _.takeRightWhile(users, ['active', false]);\n\t     * // => objects for ['fred', 'pebbles']\n\t     *\n\t     * // The `_.property` iteratee shorthand.\n\t     * _.takeRightWhile(users, 'active');\n\t     * // => []\n\t     */\n\t    function takeRightWhile(array, predicate) {\n\t      return (array && array.length)\n\t        ? baseWhile(array, getIteratee(predicate, 3), false, true)\n\t        : [];\n\t    }\n\n\t    /**\n\t     * Creates a slice of `array` with elements taken from the beginning. Elements\n\t     * are taken until `predicate` returns falsey. The predicate is invoked with\n\t     * three arguments: (value, index, array).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to query.\n\t     * @param {Function|Object|string} [predicate=_.identity] The function invoked per iteration.\n\t     * @returns {Array} Returns the slice of `array`.\n\t     * @example\n\t     *\n\t     * var users = [\n\t     *   { 'user': 'barney',  'active': false },\n\t     *   { 'user': 'fred',    'active': false},\n\t     *   { 'user': 'pebbles', 'active': true }\n\t     * ];\n\t     *\n\t     * _.takeWhile(users, function(o) { return !o.active; });\n\t     * // => objects for ['barney', 'fred']\n\t     *\n\t     * // The `_.matches` iteratee shorthand.\n\t     * _.takeWhile(users, { 'user': 'barney', 'active': false });\n\t     * // => objects for ['barney']\n\t     *\n\t     * // The `_.matchesProperty` iteratee shorthand.\n\t     * _.takeWhile(users, ['active', false]);\n\t     * // => objects for ['barney', 'fred']\n\t     *\n\t     * // The `_.property` iteratee shorthand.\n\t     * _.takeWhile(users, 'active');\n\t     * // => []\n\t     */\n\t    function takeWhile(array, predicate) {\n\t      return (array && array.length)\n\t        ? baseWhile(array, getIteratee(predicate, 3))\n\t        : [];\n\t    }\n\n\t    /**\n\t     * Creates an array of unique values, in order, from all given arrays using\n\t     * [`SameValueZero`](http://ecma-international.org/ecma-262/6.0/#sec-samevaluezero)\n\t     * for equality comparisons.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {...Array} [arrays] The arrays to inspect.\n\t     * @returns {Array} Returns the new array of combined values.\n\t     * @example\n\t     *\n\t     * _.union([2, 1], [4, 2], [1, 2]);\n\t     * // => [2, 1, 4]\n\t     */\n\t    var union = rest(function(arrays) {\n\t      return baseUniq(baseFlatten(arrays, 1, true));\n\t    });\n\n\t    /**\n\t     * This method is like `_.union` except that it accepts `iteratee` which is\n\t     * invoked for each element of each `arrays` to generate the criterion by which\n\t     * uniqueness is computed. The iteratee is invoked with one argument: (value).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {...Array} [arrays] The arrays to inspect.\n\t     * @param {Function|Object|string} [iteratee=_.identity] The iteratee invoked per element.\n\t     * @returns {Array} Returns the new array of combined values.\n\t     * @example\n\t     *\n\t     * _.unionBy([2.1, 1.2], [4.3, 2.4], Math.floor);\n\t     * // => [2.1, 1.2, 4.3]\n\t     *\n\t     * // The `_.property` iteratee shorthand.\n\t     * _.unionBy([{ 'x': 1 }], [{ 'x': 2 }, { 'x': 1 }], 'x');\n\t     * // => [{ 'x': 1 }, { 'x': 2 }]\n\t     */\n\t    var unionBy = rest(function(arrays) {\n\t      var iteratee = last(arrays);\n\t      if (isArrayLikeObject(iteratee)) {\n\t        iteratee = undefined;\n\t      }\n\t      return baseUniq(baseFlatten(arrays, 1, true), getIteratee(iteratee));\n\t    });\n\n\t    /**\n\t     * This method is like `_.union` except that it accepts `comparator` which\n\t     * is invoked to compare elements of `arrays`. The comparator is invoked\n\t     * with two arguments: (arrVal, othVal).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {...Array} [arrays] The arrays to inspect.\n\t     * @param {Function} [comparator] The comparator invoked per element.\n\t     * @returns {Array} Returns the new array of combined values.\n\t     * @example\n\t     *\n\t     * var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }];\n\t     * var others = [{ 'x': 1, 'y': 1 }, { 'x': 1, 'y': 2 }];\n\t     *\n\t     * _.unionWith(objects, others, _.isEqual);\n\t     * // => [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }, { 'x': 1, 'y': 1 }]\n\t     */\n\t    var unionWith = rest(function(arrays) {\n\t      var comparator = last(arrays);\n\t      if (isArrayLikeObject(comparator)) {\n\t        comparator = undefined;\n\t      }\n\t      return baseUniq(baseFlatten(arrays, 1, true), undefined, comparator);\n\t    });\n\n\t    /**\n\t     * Creates a duplicate-free version of an array, using\n\t     * [`SameValueZero`](http://ecma-international.org/ecma-262/6.0/#sec-samevaluezero)\n\t     * for equality comparisons, in which only the first occurrence of each element\n\t     * is kept.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to inspect.\n\t     * @returns {Array} Returns the new duplicate free array.\n\t     * @example\n\t     *\n\t     * _.uniq([2, 1, 2]);\n\t     * // => [2, 1]\n\t     */\n\t    function uniq(array) {\n\t      return (array && array.length)\n\t        ? baseUniq(array)\n\t        : [];\n\t    }\n\n\t    /**\n\t     * This method is like `_.uniq` except that it accepts `iteratee` which is\n\t     * invoked for each element in `array` to generate the criterion by which\n\t     * uniqueness is computed. The iteratee is invoked with one argument: (value).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to inspect.\n\t     * @param {Function|Object|string} [iteratee=_.identity] The iteratee invoked per element.\n\t     * @returns {Array} Returns the new duplicate free array.\n\t     * @example\n\t     *\n\t     * _.uniqBy([2.1, 1.2, 2.3], Math.floor);\n\t     * // => [2.1, 1.2]\n\t     *\n\t     * // The `_.property` iteratee shorthand.\n\t     * _.uniqBy([{ 'x': 1 }, { 'x': 2 }, { 'x': 1 }], 'x');\n\t     * // => [{ 'x': 1 }, { 'x': 2 }]\n\t     */\n\t    function uniqBy(array, iteratee) {\n\t      return (array && array.length)\n\t        ? baseUniq(array, getIteratee(iteratee))\n\t        : [];\n\t    }\n\n\t    /**\n\t     * This method is like `_.uniq` except that it accepts `comparator` which\n\t     * is invoked to compare elements of `array`. The comparator is invoked with\n\t     * two arguments: (arrVal, othVal).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to inspect.\n\t     * @param {Function} [comparator] The comparator invoked per element.\n\t     * @returns {Array} Returns the new duplicate free array.\n\t     * @example\n\t     *\n\t     * var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 },  { 'x': 1, 'y': 2 }];\n\t     *\n\t     * _.uniqWith(objects, _.isEqual);\n\t     * // => [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }]\n\t     */\n\t    function uniqWith(array, comparator) {\n\t      return (array && array.length)\n\t        ? baseUniq(array, undefined, comparator)\n\t        : [];\n\t    }\n\n\t    /**\n\t     * This method is like `_.zip` except that it accepts an array of grouped\n\t     * elements and creates an array regrouping the elements to their pre-zip\n\t     * configuration.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array of grouped elements to process.\n\t     * @returns {Array} Returns the new array of regrouped elements.\n\t     * @example\n\t     *\n\t     * var zipped = _.zip(['fred', 'barney'], [30, 40], [true, false]);\n\t     * // => [['fred', 30, true], ['barney', 40, false]]\n\t     *\n\t     * _.unzip(zipped);\n\t     * // => [['fred', 'barney'], [30, 40], [true, false]]\n\t     */\n\t    function unzip(array) {\n\t      if (!(array && array.length)) {\n\t        return [];\n\t      }\n\t      var length = 0;\n\t      array = arrayFilter(array, function(group) {\n\t        if (isArrayLikeObject(group)) {\n\t          length = nativeMax(group.length, length);\n\t          return true;\n\t        }\n\t      });\n\t      return baseTimes(length, function(index) {\n\t        return arrayMap(array, baseProperty(index));\n\t      });\n\t    }\n\n\t    /**\n\t     * This method is like `_.unzip` except that it accepts `iteratee` to specify\n\t     * how regrouped values should be combined. The iteratee is invoked with the\n\t     * elements of each group: (...group).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array of grouped elements to process.\n\t     * @param {Function} [iteratee=_.identity] The function to combine regrouped values.\n\t     * @returns {Array} Returns the new array of regrouped elements.\n\t     * @example\n\t     *\n\t     * var zipped = _.zip([1, 2], [10, 20], [100, 200]);\n\t     * // => [[1, 10, 100], [2, 20, 200]]\n\t     *\n\t     * _.unzipWith(zipped, _.add);\n\t     * // => [3, 30, 300]\n\t     */\n\t    function unzipWith(array, iteratee) {\n\t      if (!(array && array.length)) {\n\t        return [];\n\t      }\n\t      var result = unzip(array);\n\t      if (iteratee == null) {\n\t        return result;\n\t      }\n\t      return arrayMap(result, function(group) {\n\t        return apply(iteratee, undefined, group);\n\t      });\n\t    }\n\n\t    /**\n\t     * Creates an array excluding all given values using\n\t     * [`SameValueZero`](http://ecma-international.org/ecma-262/6.0/#sec-samevaluezero)\n\t     * for equality comparisons.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} array The array to filter.\n\t     * @param {...*} [values] The values to exclude.\n\t     * @returns {Array} Returns the new array of filtered values.\n\t     * @example\n\t     *\n\t     * _.without([1, 2, 1, 3], 1, 2);\n\t     * // => [3]\n\t     */\n\t    var without = rest(function(array, values) {\n\t      return isArrayLikeObject(array)\n\t        ? baseDifference(array, values)\n\t        : [];\n\t    });\n\n\t    /**\n\t     * Creates an array of unique values that is the [symmetric difference](https://en.wikipedia.org/wiki/Symmetric_difference)\n\t     * of the given arrays. The order of result values is determined by the order\n\t     * they occur in the arrays.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {...Array} [arrays] The arrays to inspect.\n\t     * @returns {Array} Returns the new array of values.\n\t     * @example\n\t     *\n\t     * _.xor([2, 1], [4, 2]);\n\t     * // => [1, 4]\n\t     */\n\t    var xor = rest(function(arrays) {\n\t      return baseXor(arrayFilter(arrays, isArrayLikeObject));\n\t    });\n\n\t    /**\n\t     * This method is like `_.xor` except that it accepts `iteratee` which is\n\t     * invoked for each element of each `arrays` to generate the criterion by which\n\t     * by which they're compared. The iteratee is invoked with one argument: (value).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {...Array} [arrays] The arrays to inspect.\n\t     * @param {Function|Object|string} [iteratee=_.identity] The iteratee invoked per element.\n\t     * @returns {Array} Returns the new array of values.\n\t     * @example\n\t     *\n\t     * _.xorBy([2.1, 1.2], [4.3, 2.4], Math.floor);\n\t     * // => [1.2, 4.3]\n\t     *\n\t     * // The `_.property` iteratee shorthand.\n\t     * _.xorBy([{ 'x': 1 }], [{ 'x': 2 }, { 'x': 1 }], 'x');\n\t     * // => [{ 'x': 2 }]\n\t     */\n\t    var xorBy = rest(function(arrays) {\n\t      var iteratee = last(arrays);\n\t      if (isArrayLikeObject(iteratee)) {\n\t        iteratee = undefined;\n\t      }\n\t      return baseXor(arrayFilter(arrays, isArrayLikeObject), getIteratee(iteratee));\n\t    });\n\n\t    /**\n\t     * This method is like `_.xor` except that it accepts `comparator` which is\n\t     * invoked to compare elements of `arrays`. The comparator is invoked with\n\t     * two arguments: (arrVal, othVal).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {...Array} [arrays] The arrays to inspect.\n\t     * @param {Function} [comparator] The comparator invoked per element.\n\t     * @returns {Array} Returns the new array of values.\n\t     * @example\n\t     *\n\t     * var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }];\n\t     * var others = [{ 'x': 1, 'y': 1 }, { 'x': 1, 'y': 2 }];\n\t     *\n\t     * _.xorWith(objects, others, _.isEqual);\n\t     * // => [{ 'x': 2, 'y': 1 }, { 'x': 1, 'y': 1 }]\n\t     */\n\t    var xorWith = rest(function(arrays) {\n\t      var comparator = last(arrays);\n\t      if (isArrayLikeObject(comparator)) {\n\t        comparator = undefined;\n\t      }\n\t      return baseXor(arrayFilter(arrays, isArrayLikeObject), undefined, comparator);\n\t    });\n\n\t    /**\n\t     * Creates an array of grouped elements, the first of which contains the first\n\t     * elements of the given arrays, the second of which contains the second elements\n\t     * of the given arrays, and so on.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {...Array} [arrays] The arrays to process.\n\t     * @returns {Array} Returns the new array of grouped elements.\n\t     * @example\n\t     *\n\t     * _.zip(['fred', 'barney'], [30, 40], [true, false]);\n\t     * // => [['fred', 30, true], ['barney', 40, false]]\n\t     */\n\t    var zip = rest(unzip);\n\n\t    /**\n\t     * This method is like `_.fromPairs` except that it accepts two arrays,\n\t     * one of property names and one of corresponding values.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} [props=[]] The property names.\n\t     * @param {Array} [values=[]] The property values.\n\t     * @returns {Object} Returns the new object.\n\t     * @example\n\t     *\n\t     * _.zipObject(['a', 'b'], [1, 2]);\n\t     * // => { 'a': 1, 'b': 2 }\n\t     */\n\t    function zipObject(props, values) {\n\t      return baseZipObject(props || [], values || [], assignValue);\n\t    }\n\n\t    /**\n\t     * This method is like `_.zipObject` except that it supports property paths.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {Array} [props=[]] The property names.\n\t     * @param {Array} [values=[]] The property values.\n\t     * @returns {Object} Returns the new object.\n\t     * @example\n\t     *\n\t     * _.zipObjectDeep(['a.b[0].c', 'a.b[1].d'], [1, 2]);\n\t     * // => { 'a': { 'b': [{ 'c': 1 }, { 'd': 2 }] } }\n\t     */\n\t    function zipObjectDeep(props, values) {\n\t      return baseZipObject(props || [], values || [], baseSet);\n\t    }\n\n\t    /**\n\t     * This method is like `_.zip` except that it accepts `iteratee` to specify\n\t     * how grouped values should be combined. The iteratee is invoked with the\n\t     * elements of each group: (...group).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Array\n\t     * @param {...Array} [arrays] The arrays to process.\n\t     * @param {Function} [iteratee=_.identity] The function to combine grouped values.\n\t     * @returns {Array} Returns the new array of grouped elements.\n\t     * @example\n\t     *\n\t     * _.zipWith([1, 2], [10, 20], [100, 200], function(a, b, c) {\n\t     *   return a + b + c;\n\t     * });\n\t     * // => [111, 222]\n\t     */\n\t    var zipWith = rest(function(arrays) {\n\t      var length = arrays.length,\n\t          iteratee = length > 1 ? arrays[length - 1] : undefined;\n\n\t      iteratee = typeof iteratee == 'function' ? (arrays.pop(), iteratee) : undefined;\n\t      return unzipWith(arrays, iteratee);\n\t    });\n\n\t    /*------------------------------------------------------------------------*/\n\n\t    /**\n\t     * Creates a `lodash` object that wraps `value` with explicit method chaining enabled.\n\t     * The result of such method chaining must be unwrapped with `_#value`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Seq\n\t     * @param {*} value The value to wrap.\n\t     * @returns {Object} Returns the new `lodash` wrapper instance.\n\t     * @example\n\t     *\n\t     * var users = [\n\t     *   { 'user': 'barney',  'age': 36 },\n\t     *   { 'user': 'fred',    'age': 40 },\n\t     *   { 'user': 'pebbles', 'age': 1 }\n\t     * ];\n\t     *\n\t     * var youngest = _\n\t     *   .chain(users)\n\t     *   .sortBy('age')\n\t     *   .map(function(o) {\n\t     *     return o.user + ' is ' + o.age;\n\t     *   })\n\t     *   .head()\n\t     *   .value();\n\t     * // => 'pebbles is 1'\n\t     */\n\t    function chain(value) {\n\t      var result = lodash(value);\n\t      result.__chain__ = true;\n\t      return result;\n\t    }\n\n\t    /**\n\t     * This method invokes `interceptor` and returns `value`. The interceptor\n\t     * is invoked with one argument; (value). The purpose of this method is to\n\t     * \"tap into\" a method chain in order to modify intermediate results.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Seq\n\t     * @param {*} value The value to provide to `interceptor`.\n\t     * @param {Function} interceptor The function to invoke.\n\t     * @returns {*} Returns `value`.\n\t     * @example\n\t     *\n\t     * _([1, 2, 3])\n\t     *  .tap(function(array) {\n\t     *    // Mutate input array.\n\t     *    array.pop();\n\t     *  })\n\t     *  .reverse()\n\t     *  .value();\n\t     * // => [2, 1]\n\t     */\n\t    function tap(value, interceptor) {\n\t      interceptor(value);\n\t      return value;\n\t    }\n\n\t    /**\n\t     * This method is like `_.tap` except that it returns the result of `interceptor`.\n\t     * The purpose of this method is to \"pass thru\" values replacing intermediate\n\t     * results in a method chain.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Seq\n\t     * @param {*} value The value to provide to `interceptor`.\n\t     * @param {Function} interceptor The function to invoke.\n\t     * @returns {*} Returns the result of `interceptor`.\n\t     * @example\n\t     *\n\t     * _('  abc  ')\n\t     *  .chain()\n\t     *  .trim()\n\t     *  .thru(function(value) {\n\t     *    return [value];\n\t     *  })\n\t     *  .value();\n\t     * // => ['abc']\n\t     */\n\t    function thru(value, interceptor) {\n\t      return interceptor(value);\n\t    }\n\n\t    /**\n\t     * This method is the wrapper version of `_.at`.\n\t     *\n\t     * @name at\n\t     * @memberOf _\n\t     * @category Seq\n\t     * @param {...(string|string[])} [paths] The property paths of elements to pick,\n\t     *  specified individually or in arrays.\n\t     * @returns {Object} Returns the new `lodash` wrapper instance.\n\t     * @example\n\t     *\n\t     * var object = { 'a': [{ 'b': { 'c': 3 } }, 4] };\n\t     *\n\t     * _(object).at(['a[0].b.c', 'a[1]']).value();\n\t     * // => [3, 4]\n\t     *\n\t     * _(['a', 'b', 'c']).at(0, 2).value();\n\t     * // => ['a', 'c']\n\t     */\n\t    var wrapperAt = rest(function(paths) {\n\t      paths = baseFlatten(paths, 1);\n\t      var length = paths.length,\n\t          start = length ? paths[0] : 0,\n\t          value = this.__wrapped__,\n\t          interceptor = function(object) { return baseAt(object, paths); };\n\n\t      if (length > 1 || this.__actions__.length ||\n\t          !(value instanceof LazyWrapper) || !isIndex(start)) {\n\t        return this.thru(interceptor);\n\t      }\n\t      value = value.slice(start, +start + (length ? 1 : 0));\n\t      value.__actions__.push({\n\t        'func': thru,\n\t        'args': [interceptor],\n\t        'thisArg': undefined\n\t      });\n\t      return new LodashWrapper(value, this.__chain__).thru(function(array) {\n\t        if (length && !array.length) {\n\t          array.push(undefined);\n\t        }\n\t        return array;\n\t      });\n\t    });\n\n\t    /**\n\t     * Enables explicit method chaining on the wrapper object.\n\t     *\n\t     * @name chain\n\t     * @memberOf _\n\t     * @category Seq\n\t     * @returns {Object} Returns the new `lodash` wrapper instance.\n\t     * @example\n\t     *\n\t     * var users = [\n\t     *   { 'user': 'barney', 'age': 36 },\n\t     *   { 'user': 'fred',   'age': 40 }\n\t     * ];\n\t     *\n\t     * // A sequence without explicit chaining.\n\t     * _(users).head();\n\t     * // => { 'user': 'barney', 'age': 36 }\n\t     *\n\t     * // A sequence with explicit chaining.\n\t     * _(users)\n\t     *   .chain()\n\t     *   .head()\n\t     *   .pick('user')\n\t     *   .value();\n\t     * // => { 'user': 'barney' }\n\t     */\n\t    function wrapperChain() {\n\t      return chain(this);\n\t    }\n\n\t    /**\n\t     * Executes the chained sequence and returns the wrapped result.\n\t     *\n\t     * @name commit\n\t     * @memberOf _\n\t     * @category Seq\n\t     * @returns {Object} Returns the new `lodash` wrapper instance.\n\t     * @example\n\t     *\n\t     * var array = [1, 2];\n\t     * var wrapped = _(array).push(3);\n\t     *\n\t     * console.log(array);\n\t     * // => [1, 2]\n\t     *\n\t     * wrapped = wrapped.commit();\n\t     * console.log(array);\n\t     * // => [1, 2, 3]\n\t     *\n\t     * wrapped.last();\n\t     * // => 3\n\t     *\n\t     * console.log(array);\n\t     * // => [1, 2, 3]\n\t     */\n\t    function wrapperCommit() {\n\t      return new LodashWrapper(this.value(), this.__chain__);\n\t    }\n\n\t    /**\n\t     * This method is the wrapper version of `_.flatMap`.\n\t     *\n\t     * @name flatMap\n\t     * @memberOf _\n\t     * @category Seq\n\t     * @param {Function|Object|string} [iteratee=_.identity] The function invoked per iteration.\n\t     * @returns {Object} Returns the new `lodash` wrapper instance.\n\t     * @example\n\t     *\n\t     * function duplicate(n) {\n\t     *   return [n, n];\n\t     * }\n\t     *\n\t     * _([1, 2]).flatMap(duplicate).value();\n\t     * // => [1, 1, 2, 2]\n\t     */\n\t    function wrapperFlatMap(iteratee) {\n\t      return this.map(iteratee).flatten();\n\t    }\n\n\t    /**\n\t     * Gets the next value on a wrapped object following the\n\t     * [iterator protocol](https://mdn.io/iteration_protocols#iterator).\n\t     *\n\t     * @name next\n\t     * @memberOf _\n\t     * @category Seq\n\t     * @returns {Object} Returns the next iterator value.\n\t     * @example\n\t     *\n\t     * var wrapped = _([1, 2]);\n\t     *\n\t     * wrapped.next();\n\t     * // => { 'done': false, 'value': 1 }\n\t     *\n\t     * wrapped.next();\n\t     * // => { 'done': false, 'value': 2 }\n\t     *\n\t     * wrapped.next();\n\t     * // => { 'done': true, 'value': undefined }\n\t     */\n\t    function wrapperNext() {\n\t      if (this.__values__ === undefined) {\n\t        this.__values__ = toArray(this.value());\n\t      }\n\t      var done = this.__index__ >= this.__values__.length,\n\t          value = done ? undefined : this.__values__[this.__index__++];\n\n\t      return { 'done': done, 'value': value };\n\t    }\n\n\t    /**\n\t     * Enables the wrapper to be iterable.\n\t     *\n\t     * @name Symbol.iterator\n\t     * @memberOf _\n\t     * @category Seq\n\t     * @returns {Object} Returns the wrapper object.\n\t     * @example\n\t     *\n\t     * var wrapped = _([1, 2]);\n\t     *\n\t     * wrapped[Symbol.iterator]() === wrapped;\n\t     * // => true\n\t     *\n\t     * Array.from(wrapped);\n\t     * // => [1, 2]\n\t     */\n\t    function wrapperToIterator() {\n\t      return this;\n\t    }\n\n\t    /**\n\t     * Creates a clone of the chained sequence planting `value` as the wrapped value.\n\t     *\n\t     * @name plant\n\t     * @memberOf _\n\t     * @category Seq\n\t     * @param {*} value The value to plant.\n\t     * @returns {Object} Returns the new `lodash` wrapper instance.\n\t     * @example\n\t     *\n\t     * function square(n) {\n\t     *   return n * n;\n\t     * }\n\t     *\n\t     * var wrapped = _([1, 2]).map(square);\n\t     * var other = wrapped.plant([3, 4]);\n\t     *\n\t     * other.value();\n\t     * // => [9, 16]\n\t     *\n\t     * wrapped.value();\n\t     * // => [1, 4]\n\t     */\n\t    function wrapperPlant(value) {\n\t      var result,\n\t          parent = this;\n\n\t      while (parent instanceof baseLodash) {\n\t        var clone = wrapperClone(parent);\n\t        clone.__index__ = 0;\n\t        clone.__values__ = undefined;\n\t        if (result) {\n\t          previous.__wrapped__ = clone;\n\t        } else {\n\t          result = clone;\n\t        }\n\t        var previous = clone;\n\t        parent = parent.__wrapped__;\n\t      }\n\t      previous.__wrapped__ = value;\n\t      return result;\n\t    }\n\n\t    /**\n\t     * This method is the wrapper version of `_.reverse`.\n\t     *\n\t     * **Note:** This method mutates the wrapped array.\n\t     *\n\t     * @name reverse\n\t     * @memberOf _\n\t     * @category Seq\n\t     * @returns {Object} Returns the new `lodash` wrapper instance.\n\t     * @example\n\t     *\n\t     * var array = [1, 2, 3];\n\t     *\n\t     * _(array).reverse().value()\n\t     * // => [3, 2, 1]\n\t     *\n\t     * console.log(array);\n\t     * // => [3, 2, 1]\n\t     */\n\t    function wrapperReverse() {\n\t      var value = this.__wrapped__;\n\t      if (value instanceof LazyWrapper) {\n\t        var wrapped = value;\n\t        if (this.__actions__.length) {\n\t          wrapped = new LazyWrapper(this);\n\t        }\n\t        wrapped = wrapped.reverse();\n\t        wrapped.__actions__.push({\n\t          'func': thru,\n\t          'args': [reverse],\n\t          'thisArg': undefined\n\t        });\n\t        return new LodashWrapper(wrapped, this.__chain__);\n\t      }\n\t      return this.thru(reverse);\n\t    }\n\n\t    /**\n\t     * Executes the chained sequence to extract the unwrapped value.\n\t     *\n\t     * @name value\n\t     * @memberOf _\n\t     * @alias toJSON, valueOf\n\t     * @category Seq\n\t     * @returns {*} Returns the resolved unwrapped value.\n\t     * @example\n\t     *\n\t     * _([1, 2, 3]).value();\n\t     * // => [1, 2, 3]\n\t     */\n\t    function wrapperValue() {\n\t      return baseWrapperValue(this.__wrapped__, this.__actions__);\n\t    }\n\n\t    /*------------------------------------------------------------------------*/\n\n\t    /**\n\t     * Creates an object composed of keys generated from the results of running\n\t     * each element of `collection` through `iteratee`. The corresponding value\n\t     * of each key is the number of times the key was returned by `iteratee`.\n\t     * The iteratee is invoked with one argument: (value).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Collection\n\t     * @param {Array|Object} collection The collection to iterate over.\n\t     * @param {Function|Object|string} [iteratee=_.identity] The iteratee to transform keys.\n\t     * @returns {Object} Returns the composed aggregate object.\n\t     * @example\n\t     *\n\t     * _.countBy([6.1, 4.2, 6.3], Math.floor);\n\t     * // => { '4': 1, '6': 2 }\n\t     *\n\t     * _.countBy(['one', 'two', 'three'], 'length');\n\t     * // => { '3': 2, '5': 1 }\n\t     */\n\t    var countBy = createAggregator(function(result, value, key) {\n\t      hasOwnProperty.call(result, key) ? ++result[key] : (result[key] = 1);\n\t    });\n\n\t    /**\n\t     * Checks if `predicate` returns truthy for **all** elements of `collection`.\n\t     * Iteration is stopped once `predicate` returns falsey. The predicate is\n\t     * invoked with three arguments: (value, index|key, collection).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Collection\n\t     * @param {Array|Object} collection The collection to iterate over.\n\t     * @param {Function|Object|string} [predicate=_.identity] The function invoked per iteration.\n\t     * @param- {Object} [guard] Enables use as an iteratee for functions like `_.map`.\n\t     * @returns {boolean} Returns `true` if all elements pass the predicate check, else `false`.\n\t     * @example\n\t     *\n\t     * _.every([true, 1, null, 'yes'], Boolean);\n\t     * // => false\n\t     *\n\t     * var users = [\n\t     *   { 'user': 'barney', 'active': false },\n\t     *   { 'user': 'fred',   'active': false }\n\t     * ];\n\t     *\n\t     * // The `_.matches` iteratee shorthand.\n\t     * _.every(users, { 'user': 'barney', 'active': false });\n\t     * // => false\n\t     *\n\t     * // The `_.matchesProperty` iteratee shorthand.\n\t     * _.every(users, ['active', false]);\n\t     * // => true\n\t     *\n\t     * // The `_.property` iteratee shorthand.\n\t     * _.every(users, 'active');\n\t     * // => false\n\t     */\n\t    function every(collection, predicate, guard) {\n\t      var func = isArray(collection) ? arrayEvery : baseEvery;\n\t      if (guard && isIterateeCall(collection, predicate, guard)) {\n\t        predicate = undefined;\n\t      }\n\t      return func(collection, getIteratee(predicate, 3));\n\t    }\n\n\t    /**\n\t     * Iterates over elements of `collection`, returning an array of all elements\n\t     * `predicate` returns truthy for. The predicate is invoked with three arguments:\n\t     * (value, index|key, collection).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Collection\n\t     * @param {Array|Object} collection The collection to iterate over.\n\t     * @param {Function|Object|string} [predicate=_.identity] The function invoked per iteration.\n\t     * @returns {Array} Returns the new filtered array.\n\t     * @example\n\t     *\n\t     * var users = [\n\t     *   { 'user': 'barney', 'age': 36, 'active': true },\n\t     *   { 'user': 'fred',   'age': 40, 'active': false }\n\t     * ];\n\t     *\n\t     * _.filter(users, function(o) { return !o.active; });\n\t     * // => objects for ['fred']\n\t     *\n\t     * // The `_.matches` iteratee shorthand.\n\t     * _.filter(users, { 'age': 36, 'active': true });\n\t     * // => objects for ['barney']\n\t     *\n\t     * // The `_.matchesProperty` iteratee shorthand.\n\t     * _.filter(users, ['active', false]);\n\t     * // => objects for ['fred']\n\t     *\n\t     * // The `_.property` iteratee shorthand.\n\t     * _.filter(users, 'active');\n\t     * // => objects for ['barney']\n\t     */\n\t    function filter(collection, predicate) {\n\t      var func = isArray(collection) ? arrayFilter : baseFilter;\n\t      return func(collection, getIteratee(predicate, 3));\n\t    }\n\n\t    /**\n\t     * Iterates over elements of `collection`, returning the first element\n\t     * `predicate` returns truthy for. The predicate is invoked with three arguments:\n\t     * (value, index|key, collection).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Collection\n\t     * @param {Array|Object} collection The collection to search.\n\t     * @param {Function|Object|string} [predicate=_.identity] The function invoked per iteration.\n\t     * @returns {*} Returns the matched element, else `undefined`.\n\t     * @example\n\t     *\n\t     * var users = [\n\t     *   { 'user': 'barney',  'age': 36, 'active': true },\n\t     *   { 'user': 'fred',    'age': 40, 'active': false },\n\t     *   { 'user': 'pebbles', 'age': 1,  'active': true }\n\t     * ];\n\t     *\n\t     * _.find(users, function(o) { return o.age < 40; });\n\t     * // => object for 'barney'\n\t     *\n\t     * // The `_.matches` iteratee shorthand.\n\t     * _.find(users, { 'age': 1, 'active': true });\n\t     * // => object for 'pebbles'\n\t     *\n\t     * // The `_.matchesProperty` iteratee shorthand.\n\t     * _.find(users, ['active', false]);\n\t     * // => object for 'fred'\n\t     *\n\t     * // The `_.property` iteratee shorthand.\n\t     * _.find(users, 'active');\n\t     * // => object for 'barney'\n\t     */\n\t    function find(collection, predicate) {\n\t      predicate = getIteratee(predicate, 3);\n\t      if (isArray(collection)) {\n\t        var index = baseFindIndex(collection, predicate);\n\t        return index > -1 ? collection[index] : undefined;\n\t      }\n\t      return baseFind(collection, predicate, baseEach);\n\t    }\n\n\t    /**\n\t     * This method is like `_.find` except that it iterates over elements of\n\t     * `collection` from right to left.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Collection\n\t     * @param {Array|Object} collection The collection to search.\n\t     * @param {Function|Object|string} [predicate=_.identity] The function invoked per iteration.\n\t     * @returns {*} Returns the matched element, else `undefined`.\n\t     * @example\n\t     *\n\t     * _.findLast([1, 2, 3, 4], function(n) {\n\t     *   return n % 2 == 1;\n\t     * });\n\t     * // => 3\n\t     */\n\t    function findLast(collection, predicate) {\n\t      predicate = getIteratee(predicate, 3);\n\t      if (isArray(collection)) {\n\t        var index = baseFindIndex(collection, predicate, true);\n\t        return index > -1 ? collection[index] : undefined;\n\t      }\n\t      return baseFind(collection, predicate, baseEachRight);\n\t    }\n\n\t    /**\n\t     * Creates an array of flattened values by running each element in `collection`\n\t     * through `iteratee` and concating its result to the other mapped values.\n\t     * The iteratee is invoked with three arguments: (value, index|key, collection).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Collection\n\t     * @param {Array|Object} collection The collection to iterate over.\n\t     * @param {Function|Object|string} [iteratee=_.identity] The function invoked per iteration.\n\t     * @returns {Array} Returns the new flattened array.\n\t     * @example\n\t     *\n\t     * function duplicate(n) {\n\t     *   return [n, n];\n\t     * }\n\t     *\n\t     * _.flatMap([1, 2], duplicate);\n\t     * // => [1, 1, 2, 2]\n\t     */\n\t    function flatMap(collection, iteratee) {\n\t      return baseFlatten(map(collection, iteratee), 1);\n\t    }\n\n\t    /**\n\t     * Iterates over elements of `collection` invoking `iteratee` for each element.\n\t     * The iteratee is invoked with three arguments: (value, index|key, collection).\n\t     * Iteratee functions may exit iteration early by explicitly returning `false`.\n\t     *\n\t     * **Note:** As with other \"Collections\" methods, objects with a \"length\" property\n\t     * are iterated like arrays. To avoid this behavior use `_.forIn` or `_.forOwn`\n\t     * for object iteration.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @alias each\n\t     * @category Collection\n\t     * @param {Array|Object} collection The collection to iterate over.\n\t     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n\t     * @returns {Array|Object} Returns `collection`.\n\t     * @example\n\t     *\n\t     * _([1, 2]).forEach(function(value) {\n\t     *   console.log(value);\n\t     * });\n\t     * // => logs `1` then `2`\n\t     *\n\t     * _.forEach({ 'a': 1, 'b': 2 }, function(value, key) {\n\t     *   console.log(key);\n\t     * });\n\t     * // => logs 'a' then 'b' (iteration order is not guaranteed)\n\t     */\n\t    function forEach(collection, iteratee) {\n\t      return (typeof iteratee == 'function' && isArray(collection))\n\t        ? arrayEach(collection, iteratee)\n\t        : baseEach(collection, baseCastFunction(iteratee));\n\t    }\n\n\t    /**\n\t     * This method is like `_.forEach` except that it iterates over elements of\n\t     * `collection` from right to left.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @alias eachRight\n\t     * @category Collection\n\t     * @param {Array|Object} collection The collection to iterate over.\n\t     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n\t     * @returns {Array|Object} Returns `collection`.\n\t     * @example\n\t     *\n\t     * _.forEachRight([1, 2], function(value) {\n\t     *   console.log(value);\n\t     * });\n\t     * // => logs `2` then `1`\n\t     */\n\t    function forEachRight(collection, iteratee) {\n\t      return (typeof iteratee == 'function' && isArray(collection))\n\t        ? arrayEachRight(collection, iteratee)\n\t        : baseEachRight(collection, baseCastFunction(iteratee));\n\t    }\n\n\t    /**\n\t     * Creates an object composed of keys generated from the results of running\n\t     * each element of `collection` through `iteratee`. The corresponding value\n\t     * of each key is an array of elements responsible for generating the key.\n\t     * The iteratee is invoked with one argument: (value).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Collection\n\t     * @param {Array|Object} collection The collection to iterate over.\n\t     * @param {Function|Object|string} [iteratee=_.identity] The iteratee to transform keys.\n\t     * @returns {Object} Returns the composed aggregate object.\n\t     * @example\n\t     *\n\t     * _.groupBy([6.1, 4.2, 6.3], Math.floor);\n\t     * // => { '4': [4.2], '6': [6.1, 6.3] }\n\t     *\n\t     * // The `_.property` iteratee shorthand.\n\t     * _.groupBy(['one', 'two', 'three'], 'length');\n\t     * // => { '3': ['one', 'two'], '5': ['three'] }\n\t     */\n\t    var groupBy = createAggregator(function(result, value, key) {\n\t      if (hasOwnProperty.call(result, key)) {\n\t        result[key].push(value);\n\t      } else {\n\t        result[key] = [value];\n\t      }\n\t    });\n\n\t    /**\n\t     * Checks if `value` is in `collection`. If `collection` is a string it's checked\n\t     * for a substring of `value`, otherwise [`SameValueZero`](http://ecma-international.org/ecma-262/6.0/#sec-samevaluezero)\n\t     * is used for equality comparisons. If `fromIndex` is negative, it's used as\n\t     * the offset from the end of `collection`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Collection\n\t     * @param {Array|Object|string} collection The collection to search.\n\t     * @param {*} value The value to search for.\n\t     * @param {number} [fromIndex=0] The index to search from.\n\t     * @param- {Object} [guard] Enables use as an iteratee for functions like `_.reduce`.\n\t     * @returns {boolean} Returns `true` if `value` is found, else `false`.\n\t     * @example\n\t     *\n\t     * _.includes([1, 2, 3], 1);\n\t     * // => true\n\t     *\n\t     * _.includes([1, 2, 3], 1, 2);\n\t     * // => false\n\t     *\n\t     * _.includes({ 'user': 'fred', 'age': 40 }, 'fred');\n\t     * // => true\n\t     *\n\t     * _.includes('pebbles', 'eb');\n\t     * // => true\n\t     */\n\t    function includes(collection, value, fromIndex, guard) {\n\t      collection = isArrayLike(collection) ? collection : values(collection);\n\t      fromIndex = (fromIndex && !guard) ? toInteger(fromIndex) : 0;\n\n\t      var length = collection.length;\n\t      if (fromIndex < 0) {\n\t        fromIndex = nativeMax(length + fromIndex, 0);\n\t      }\n\t      return isString(collection)\n\t        ? (fromIndex <= length && collection.indexOf(value, fromIndex) > -1)\n\t        : (!!length && baseIndexOf(collection, value, fromIndex) > -1);\n\t    }\n\n\t    /**\n\t     * Invokes the method at `path` of each element in `collection`, returning\n\t     * an array of the results of each invoked method. Any additional arguments\n\t     * are provided to each invoked method. If `methodName` is a function it's\n\t     * invoked for, and `this` bound to, each element in `collection`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Collection\n\t     * @param {Array|Object} collection The collection to iterate over.\n\t     * @param {Array|Function|string} path The path of the method to invoke or\n\t     *  the function invoked per iteration.\n\t     * @param {...*} [args] The arguments to invoke each method with.\n\t     * @returns {Array} Returns the array of results.\n\t     * @example\n\t     *\n\t     * _.invokeMap([[5, 1, 7], [3, 2, 1]], 'sort');\n\t     * // => [[1, 5, 7], [1, 2, 3]]\n\t     *\n\t     * _.invokeMap([123, 456], String.prototype.split, '');\n\t     * // => [['1', '2', '3'], ['4', '5', '6']]\n\t     */\n\t    var invokeMap = rest(function(collection, path, args) {\n\t      var index = -1,\n\t          isFunc = typeof path == 'function',\n\t          isProp = isKey(path),\n\t          result = isArrayLike(collection) ? Array(collection.length) : [];\n\n\t      baseEach(collection, function(value) {\n\t        var func = isFunc ? path : ((isProp && value != null) ? value[path] : undefined);\n\t        result[++index] = func ? apply(func, value, args) : baseInvoke(value, path, args);\n\t      });\n\t      return result;\n\t    });\n\n\t    /**\n\t     * Creates an object composed of keys generated from the results of running\n\t     * each element of `collection` through `iteratee`. The corresponding value\n\t     * of each key is the last element responsible for generating the key. The\n\t     * iteratee is invoked with one argument: (value).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Collection\n\t     * @param {Array|Object} collection The collection to iterate over.\n\t     * @param {Function|Object|string} [iteratee=_.identity] The iteratee to transform keys.\n\t     * @returns {Object} Returns the composed aggregate object.\n\t     * @example\n\t     *\n\t     * var array = [\n\t     *   { 'dir': 'left', 'code': 97 },\n\t     *   { 'dir': 'right', 'code': 100 }\n\t     * ];\n\t     *\n\t     * _.keyBy(array, function(o) {\n\t     *   return String.fromCharCode(o.code);\n\t     * });\n\t     * // => { 'a': { 'dir': 'left', 'code': 97 }, 'd': { 'dir': 'right', 'code': 100 } }\n\t     *\n\t     * _.keyBy(array, 'dir');\n\t     * // => { 'left': { 'dir': 'left', 'code': 97 }, 'right': { 'dir': 'right', 'code': 100 } }\n\t     */\n\t    var keyBy = createAggregator(function(result, value, key) {\n\t      result[key] = value;\n\t    });\n\n\t    /**\n\t     * Creates an array of values by running each element in `collection` through\n\t     * `iteratee`. The iteratee is invoked with three arguments:\n\t     * (value, index|key, collection).\n\t     *\n\t     * Many lodash methods are guarded to work as iteratees for methods like\n\t     * `_.every`, `_.filter`, `_.map`, `_.mapValues`, `_.reject`, and `_.some`.\n\t     *\n\t     * The guarded methods are:\n\t     * `ary`, `curry`, `curryRight`, `drop`, `dropRight`, `every`, `fill`,\n\t     * `invert`, `parseInt`, `random`, `range`, `rangeRight`, `slice`, `some`,\n\t     * `sortBy`, `take`, `takeRight`, `template`, `trim`, `trimEnd`, `trimStart`,\n\t     * and `words`\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Collection\n\t     * @param {Array|Object} collection The collection to iterate over.\n\t     * @param {Function|Object|string} [iteratee=_.identity] The function invoked per iteration.\n\t     * @returns {Array} Returns the new mapped array.\n\t     * @example\n\t     *\n\t     * function square(n) {\n\t     *   return n * n;\n\t     * }\n\t     *\n\t     * _.map([4, 8], square);\n\t     * // => [16, 64]\n\t     *\n\t     * _.map({ 'a': 4, 'b': 8 }, square);\n\t     * // => [16, 64] (iteration order is not guaranteed)\n\t     *\n\t     * var users = [\n\t     *   { 'user': 'barney' },\n\t     *   { 'user': 'fred' }\n\t     * ];\n\t     *\n\t     * // The `_.property` iteratee shorthand.\n\t     * _.map(users, 'user');\n\t     * // => ['barney', 'fred']\n\t     */\n\t    function map(collection, iteratee) {\n\t      var func = isArray(collection) ? arrayMap : baseMap;\n\t      return func(collection, getIteratee(iteratee, 3));\n\t    }\n\n\t    /**\n\t     * This method is like `_.sortBy` except that it allows specifying the sort\n\t     * orders of the iteratees to sort by. If `orders` is unspecified, all values\n\t     * are sorted in ascending order. Otherwise, specify an order of \"desc\" for\n\t     * descending or \"asc\" for ascending sort order of corresponding values.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Collection\n\t     * @param {Array|Object} collection The collection to iterate over.\n\t     * @param {Function[]|Object[]|string[]} [iteratees=[_.identity]] The iteratees to sort by.\n\t     * @param {string[]} [orders] The sort orders of `iteratees`.\n\t     * @param- {Object} [guard] Enables use as an iteratee for functions like `_.reduce`.\n\t     * @returns {Array} Returns the new sorted array.\n\t     * @example\n\t     *\n\t     * var users = [\n\t     *   { 'user': 'fred',   'age': 48 },\n\t     *   { 'user': 'barney', 'age': 34 },\n\t     *   { 'user': 'fred',   'age': 42 },\n\t     *   { 'user': 'barney', 'age': 36 }\n\t     * ];\n\t     *\n\t     * // Sort by `user` in ascending order and by `age` in descending order.\n\t     * _.orderBy(users, ['user', 'age'], ['asc', 'desc']);\n\t     * // => objects for [['barney', 36], ['barney', 34], ['fred', 48], ['fred', 42]]\n\t     */\n\t    function orderBy(collection, iteratees, orders, guard) {\n\t      if (collection == null) {\n\t        return [];\n\t      }\n\t      if (!isArray(iteratees)) {\n\t        iteratees = iteratees == null ? [] : [iteratees];\n\t      }\n\t      orders = guard ? undefined : orders;\n\t      if (!isArray(orders)) {\n\t        orders = orders == null ? [] : [orders];\n\t      }\n\t      return baseOrderBy(collection, iteratees, orders);\n\t    }\n\n\t    /**\n\t     * Creates an array of elements split into two groups, the first of which\n\t     * contains elements `predicate` returns truthy for, the second of which\n\t     * contains elements `predicate` returns falsey for. The predicate is\n\t     * invoked with one argument: (value).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Collection\n\t     * @param {Array|Object} collection The collection to iterate over.\n\t     * @param {Function|Object|string} [predicate=_.identity] The function invoked per iteration.\n\t     * @returns {Array} Returns the array of grouped elements.\n\t     * @example\n\t     *\n\t     * var users = [\n\t     *   { 'user': 'barney',  'age': 36, 'active': false },\n\t     *   { 'user': 'fred',    'age': 40, 'active': true },\n\t     *   { 'user': 'pebbles', 'age': 1,  'active': false }\n\t     * ];\n\t     *\n\t     * _.partition(users, function(o) { return o.active; });\n\t     * // => objects for [['fred'], ['barney', 'pebbles']]\n\t     *\n\t     * // The `_.matches` iteratee shorthand.\n\t     * _.partition(users, { 'age': 1, 'active': false });\n\t     * // => objects for [['pebbles'], ['barney', 'fred']]\n\t     *\n\t     * // The `_.matchesProperty` iteratee shorthand.\n\t     * _.partition(users, ['active', false]);\n\t     * // => objects for [['barney', 'pebbles'], ['fred']]\n\t     *\n\t     * // The `_.property` iteratee shorthand.\n\t     * _.partition(users, 'active');\n\t     * // => objects for [['fred'], ['barney', 'pebbles']]\n\t     */\n\t    var partition = createAggregator(function(result, value, key) {\n\t      result[key ? 0 : 1].push(value);\n\t    }, function() { return [[], []]; });\n\n\t    /**\n\t     * Reduces `collection` to a value which is the accumulated result of running\n\t     * each element in `collection` through `iteratee`, where each successive\n\t     * invocation is supplied the return value of the previous. If `accumulator`\n\t     * is not given the first element of `collection` is used as the initial\n\t     * value. The iteratee is invoked with four arguments:\n\t     * (accumulator, value, index|key, collection).\n\t     *\n\t     * Many lodash methods are guarded to work as iteratees for methods like\n\t     * `_.reduce`, `_.reduceRight`, and `_.transform`.\n\t     *\n\t     * The guarded methods are:\n\t     * `assign`, `defaults`, `defaultsDeep`, `includes`, `merge`, `orderBy`,\n\t     * and `sortBy`\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Collection\n\t     * @param {Array|Object} collection The collection to iterate over.\n\t     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n\t     * @param {*} [accumulator] The initial value.\n\t     * @returns {*} Returns the accumulated value.\n\t     * @example\n\t     *\n\t     * _.reduce([1, 2], function(sum, n) {\n\t     *   return sum + n;\n\t     * }, 0);\n\t     * // => 3\n\t     *\n\t     * _.reduce({ 'a': 1, 'b': 2, 'c': 1 }, function(result, value, key) {\n\t     *   (result[value] || (result[value] = [])).push(key);\n\t     *   return result;\n\t     * }, {});\n\t     * // => { '1': ['a', 'c'], '2': ['b'] } (iteration order is not guaranteed)\n\t     */\n\t    function reduce(collection, iteratee, accumulator) {\n\t      var func = isArray(collection) ? arrayReduce : baseReduce,\n\t          initAccum = arguments.length < 3;\n\n\t      return func(collection, getIteratee(iteratee, 4), accumulator, initAccum, baseEach);\n\t    }\n\n\t    /**\n\t     * This method is like `_.reduce` except that it iterates over elements of\n\t     * `collection` from right to left.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Collection\n\t     * @param {Array|Object} collection The collection to iterate over.\n\t     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n\t     * @param {*} [accumulator] The initial value.\n\t     * @returns {*} Returns the accumulated value.\n\t     * @example\n\t     *\n\t     * var array = [[0, 1], [2, 3], [4, 5]];\n\t     *\n\t     * _.reduceRight(array, function(flattened, other) {\n\t     *   return flattened.concat(other);\n\t     * }, []);\n\t     * // => [4, 5, 2, 3, 0, 1]\n\t     */\n\t    function reduceRight(collection, iteratee, accumulator) {\n\t      var func = isArray(collection) ? arrayReduceRight : baseReduce,\n\t          initAccum = arguments.length < 3;\n\n\t      return func(collection, getIteratee(iteratee, 4), accumulator, initAccum, baseEachRight);\n\t    }\n\n\t    /**\n\t     * The opposite of `_.filter`; this method returns the elements of `collection`\n\t     * that `predicate` does **not** return truthy for.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Collection\n\t     * @param {Array|Object} collection The collection to iterate over.\n\t     * @param {Function|Object|string} [predicate=_.identity] The function invoked per iteration.\n\t     * @returns {Array} Returns the new filtered array.\n\t     * @example\n\t     *\n\t     * var users = [\n\t     *   { 'user': 'barney', 'age': 36, 'active': false },\n\t     *   { 'user': 'fred',   'age': 40, 'active': true }\n\t     * ];\n\t     *\n\t     * _.reject(users, function(o) { return !o.active; });\n\t     * // => objects for ['fred']\n\t     *\n\t     * // The `_.matches` iteratee shorthand.\n\t     * _.reject(users, { 'age': 40, 'active': true });\n\t     * // => objects for ['barney']\n\t     *\n\t     * // The `_.matchesProperty` iteratee shorthand.\n\t     * _.reject(users, ['active', false]);\n\t     * // => objects for ['fred']\n\t     *\n\t     * // The `_.property` iteratee shorthand.\n\t     * _.reject(users, 'active');\n\t     * // => objects for ['barney']\n\t     */\n\t    function reject(collection, predicate) {\n\t      var func = isArray(collection) ? arrayFilter : baseFilter;\n\t      predicate = getIteratee(predicate, 3);\n\t      return func(collection, function(value, index, collection) {\n\t        return !predicate(value, index, collection);\n\t      });\n\t    }\n\n\t    /**\n\t     * Gets a random element from `collection`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Collection\n\t     * @param {Array|Object} collection The collection to sample.\n\t     * @returns {*} Returns the random element.\n\t     * @example\n\t     *\n\t     * _.sample([1, 2, 3, 4]);\n\t     * // => 2\n\t     */\n\t    function sample(collection) {\n\t      var array = isArrayLike(collection) ? collection : values(collection),\n\t          length = array.length;\n\n\t      return length > 0 ? array[baseRandom(0, length - 1)] : undefined;\n\t    }\n\n\t    /**\n\t     * Gets `n` random elements at unique keys from `collection` up to the\n\t     * size of `collection`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Collection\n\t     * @param {Array|Object} collection The collection to sample.\n\t     * @param {number} [n=0] The number of elements to sample.\n\t     * @returns {Array} Returns the random elements.\n\t     * @example\n\t     *\n\t     * _.sampleSize([1, 2, 3], 2);\n\t     * // => [3, 1]\n\t     *\n\t     * _.sampleSize([1, 2, 3], 4);\n\t     * // => [2, 3, 1]\n\t     */\n\t    function sampleSize(collection, n) {\n\t      var index = -1,\n\t          result = toArray(collection),\n\t          length = result.length,\n\t          lastIndex = length - 1;\n\n\t      n = baseClamp(toInteger(n), 0, length);\n\t      while (++index < n) {\n\t        var rand = baseRandom(index, lastIndex),\n\t            value = result[rand];\n\n\t        result[rand] = result[index];\n\t        result[index] = value;\n\t      }\n\t      result.length = n;\n\t      return result;\n\t    }\n\n\t    /**\n\t     * Creates an array of shuffled values, using a version of the\n\t     * [Fisher-Yates shuffle](https://en.wikipedia.org/wiki/Fisher-Yates_shuffle).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Collection\n\t     * @param {Array|Object} collection The collection to shuffle.\n\t     * @returns {Array} Returns the new shuffled array.\n\t     * @example\n\t     *\n\t     * _.shuffle([1, 2, 3, 4]);\n\t     * // => [4, 1, 3, 2]\n\t     */\n\t    function shuffle(collection) {\n\t      return sampleSize(collection, MAX_ARRAY_LENGTH);\n\t    }\n\n\t    /**\n\t     * Gets the size of `collection` by returning its length for array-like\n\t     * values or the number of own enumerable properties for objects.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Collection\n\t     * @param {Array|Object} collection The collection to inspect.\n\t     * @returns {number} Returns the collection size.\n\t     * @example\n\t     *\n\t     * _.size([1, 2, 3]);\n\t     * // => 3\n\t     *\n\t     * _.size({ 'a': 1, 'b': 2 });\n\t     * // => 2\n\t     *\n\t     * _.size('pebbles');\n\t     * // => 7\n\t     */\n\t    function size(collection) {\n\t      if (collection == null) {\n\t        return 0;\n\t      }\n\t      if (isArrayLike(collection)) {\n\t        var result = collection.length;\n\t        return (result && isString(collection)) ? stringSize(collection) : result;\n\t      }\n\t      return keys(collection).length;\n\t    }\n\n\t    /**\n\t     * Checks if `predicate` returns truthy for **any** element of `collection`.\n\t     * Iteration is stopped once `predicate` returns truthy. The predicate is\n\t     * invoked with three arguments: (value, index|key, collection).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Collection\n\t     * @param {Array|Object} collection The collection to iterate over.\n\t     * @param {Function|Object|string} [predicate=_.identity] The function invoked per iteration.\n\t     * @param- {Object} [guard] Enables use as an iteratee for functions like `_.map`.\n\t     * @returns {boolean} Returns `true` if any element passes the predicate check, else `false`.\n\t     * @example\n\t     *\n\t     * _.some([null, 0, 'yes', false], Boolean);\n\t     * // => true\n\t     *\n\t     * var users = [\n\t     *   { 'user': 'barney', 'active': true },\n\t     *   { 'user': 'fred',   'active': false }\n\t     * ];\n\t     *\n\t     * // The `_.matches` iteratee shorthand.\n\t     * _.some(users, { 'user': 'barney', 'active': false });\n\t     * // => false\n\t     *\n\t     * // The `_.matchesProperty` iteratee shorthand.\n\t     * _.some(users, ['active', false]);\n\t     * // => true\n\t     *\n\t     * // The `_.property` iteratee shorthand.\n\t     * _.some(users, 'active');\n\t     * // => true\n\t     */\n\t    function some(collection, predicate, guard) {\n\t      var func = isArray(collection) ? arraySome : baseSome;\n\t      if (guard && isIterateeCall(collection, predicate, guard)) {\n\t        predicate = undefined;\n\t      }\n\t      return func(collection, getIteratee(predicate, 3));\n\t    }\n\n\t    /**\n\t     * Creates an array of elements, sorted in ascending order by the results of\n\t     * running each element in a collection through each iteratee. This method\n\t     * performs a stable sort, that is, it preserves the original sort order of\n\t     * equal elements. The iteratees are invoked with one argument: (value).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Collection\n\t     * @param {Array|Object} collection The collection to iterate over.\n\t     * @param {...(Function|Function[]|Object|Object[]|string|string[])} [iteratees=[_.identity]]\n\t     *  The iteratees to sort by, specified individually or in arrays.\n\t     * @returns {Array} Returns the new sorted array.\n\t     * @example\n\t     *\n\t     * var users = [\n\t     *   { 'user': 'fred',   'age': 48 },\n\t     *   { 'user': 'barney', 'age': 36 },\n\t     *   { 'user': 'fred',   'age': 42 },\n\t     *   { 'user': 'barney', 'age': 34 }\n\t     * ];\n\t     *\n\t     * _.sortBy(users, function(o) { return o.user; });\n\t     * // => objects for [['barney', 36], ['barney', 34], ['fred', 48], ['fred', 42]]\n\t     *\n\t     * _.sortBy(users, ['user', 'age']);\n\t     * // => objects for [['barney', 34], ['barney', 36], ['fred', 42], ['fred', 48]]\n\t     *\n\t     * _.sortBy(users, 'user', function(o) {\n\t     *   return Math.floor(o.age / 10);\n\t     * });\n\t     * // => objects for [['barney', 36], ['barney', 34], ['fred', 48], ['fred', 42]]\n\t     */\n\t    var sortBy = rest(function(collection, iteratees) {\n\t      if (collection == null) {\n\t        return [];\n\t      }\n\t      var length = iteratees.length;\n\t      if (length > 1 && isIterateeCall(collection, iteratees[0], iteratees[1])) {\n\t        iteratees = [];\n\t      } else if (length > 2 && isIterateeCall(iteratees[0], iteratees[1], iteratees[2])) {\n\t        iteratees.length = 1;\n\t      }\n\t      return baseOrderBy(collection, baseFlatten(iteratees, 1), []);\n\t    });\n\n\t    /*------------------------------------------------------------------------*/\n\n\t    /**\n\t     * Gets the timestamp of the number of milliseconds that have elapsed since\n\t     * the Unix epoch (1 January 1970 00:00:00 UTC).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @type {Function}\n\t     * @category Date\n\t     * @returns {number} Returns the timestamp.\n\t     * @example\n\t     *\n\t     * _.defer(function(stamp) {\n\t     *   console.log(_.now() - stamp);\n\t     * }, _.now());\n\t     * // => logs the number of milliseconds it took for the deferred function to be invoked\n\t     */\n\t    var now = Date.now;\n\n\t    /*------------------------------------------------------------------------*/\n\n\t    /**\n\t     * The opposite of `_.before`; this method creates a function that invokes\n\t     * `func` once it's called `n` or more times.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Function\n\t     * @param {number} n The number of calls before `func` is invoked.\n\t     * @param {Function} func The function to restrict.\n\t     * @returns {Function} Returns the new restricted function.\n\t     * @example\n\t     *\n\t     * var saves = ['profile', 'settings'];\n\t     *\n\t     * var done = _.after(saves.length, function() {\n\t     *   console.log('done saving!');\n\t     * });\n\t     *\n\t     * _.forEach(saves, function(type) {\n\t     *   asyncSave({ 'type': type, 'complete': done });\n\t     * });\n\t     * // => logs 'done saving!' after the two async saves have completed\n\t     */\n\t    function after(n, func) {\n\t      if (typeof func != 'function') {\n\t        throw new TypeError(FUNC_ERROR_TEXT);\n\t      }\n\t      n = toInteger(n);\n\t      return function() {\n\t        if (--n < 1) {\n\t          return func.apply(this, arguments);\n\t        }\n\t      };\n\t    }\n\n\t    /**\n\t     * Creates a function that accepts up to `n` arguments, ignoring any\n\t     * additional arguments.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Function\n\t     * @param {Function} func The function to cap arguments for.\n\t     * @param {number} [n=func.length] The arity cap.\n\t     * @param- {Object} [guard] Enables use as an iteratee for functions like `_.map`.\n\t     * @returns {Function} Returns the new function.\n\t     * @example\n\t     *\n\t     * _.map(['6', '8', '10'], _.ary(parseInt, 1));\n\t     * // => [6, 8, 10]\n\t     */\n\t    function ary(func, n, guard) {\n\t      n = guard ? undefined : n;\n\t      n = (func && n == null) ? func.length : n;\n\t      return createWrapper(func, ARY_FLAG, undefined, undefined, undefined, undefined, n);\n\t    }\n\n\t    /**\n\t     * Creates a function that invokes `func`, with the `this` binding and arguments\n\t     * of the created function, while it's called less than `n` times. Subsequent\n\t     * calls to the created function return the result of the last `func` invocation.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Function\n\t     * @param {number} n The number of calls at which `func` is no longer invoked.\n\t     * @param {Function} func The function to restrict.\n\t     * @returns {Function} Returns the new restricted function.\n\t     * @example\n\t     *\n\t     * jQuery(element).on('click', _.before(5, addContactToList));\n\t     * // => allows adding up to 4 contacts to the list\n\t     */\n\t    function before(n, func) {\n\t      var result;\n\t      if (typeof func != 'function') {\n\t        throw new TypeError(FUNC_ERROR_TEXT);\n\t      }\n\t      n = toInteger(n);\n\t      return function() {\n\t        if (--n > 0) {\n\t          result = func.apply(this, arguments);\n\t        }\n\t        if (n <= 1) {\n\t          func = undefined;\n\t        }\n\t        return result;\n\t      };\n\t    }\n\n\t    /**\n\t     * Creates a function that invokes `func` with the `this` binding of `thisArg`\n\t     * and prepends any additional `_.bind` arguments to those provided to the\n\t     * bound function.\n\t     *\n\t     * The `_.bind.placeholder` value, which defaults to `_` in monolithic builds,\n\t     * may be used as a placeholder for partially applied arguments.\n\t     *\n\t     * **Note:** Unlike native `Function#bind` this method doesn't set the \"length\"\n\t     * property of bound functions.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Function\n\t     * @param {Function} func The function to bind.\n\t     * @param {*} thisArg The `this` binding of `func`.\n\t     * @param {...*} [partials] The arguments to be partially applied.\n\t     * @returns {Function} Returns the new bound function.\n\t     * @example\n\t     *\n\t     * var greet = function(greeting, punctuation) {\n\t     *   return greeting + ' ' + this.user + punctuation;\n\t     * };\n\t     *\n\t     * var object = { 'user': 'fred' };\n\t     *\n\t     * var bound = _.bind(greet, object, 'hi');\n\t     * bound('!');\n\t     * // => 'hi fred!'\n\t     *\n\t     * // Bound with placeholders.\n\t     * var bound = _.bind(greet, object, _, '!');\n\t     * bound('hi');\n\t     * // => 'hi fred!'\n\t     */\n\t    var bind = rest(function(func, thisArg, partials) {\n\t      var bitmask = BIND_FLAG;\n\t      if (partials.length) {\n\t        var holders = replaceHolders(partials, getPlaceholder(bind));\n\t        bitmask |= PARTIAL_FLAG;\n\t      }\n\t      return createWrapper(func, bitmask, thisArg, partials, holders);\n\t    });\n\n\t    /**\n\t     * Creates a function that invokes the method at `object[key]` and prepends\n\t     * any additional `_.bindKey` arguments to those provided to the bound function.\n\t     *\n\t     * This method differs from `_.bind` by allowing bound functions to reference\n\t     * methods that may be redefined or don't yet exist.\n\t     * See [Peter Michaux's article](http://peter.michaux.ca/articles/lazy-function-definition-pattern)\n\t     * for more details.\n\t     *\n\t     * The `_.bindKey.placeholder` value, which defaults to `_` in monolithic\n\t     * builds, may be used as a placeholder for partially applied arguments.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Function\n\t     * @param {Object} object The object to invoke the method on.\n\t     * @param {string} key The key of the method.\n\t     * @param {...*} [partials] The arguments to be partially applied.\n\t     * @returns {Function} Returns the new bound function.\n\t     * @example\n\t     *\n\t     * var object = {\n\t     *   'user': 'fred',\n\t     *   'greet': function(greeting, punctuation) {\n\t     *     return greeting + ' ' + this.user + punctuation;\n\t     *   }\n\t     * };\n\t     *\n\t     * var bound = _.bindKey(object, 'greet', 'hi');\n\t     * bound('!');\n\t     * // => 'hi fred!'\n\t     *\n\t     * object.greet = function(greeting, punctuation) {\n\t     *   return greeting + 'ya ' + this.user + punctuation;\n\t     * };\n\t     *\n\t     * bound('!');\n\t     * // => 'hiya fred!'\n\t     *\n\t     * // Bound with placeholders.\n\t     * var bound = _.bindKey(object, 'greet', _, '!');\n\t     * bound('hi');\n\t     * // => 'hiya fred!'\n\t     */\n\t    var bindKey = rest(function(object, key, partials) {\n\t      var bitmask = BIND_FLAG | BIND_KEY_FLAG;\n\t      if (partials.length) {\n\t        var holders = replaceHolders(partials, getPlaceholder(bindKey));\n\t        bitmask |= PARTIAL_FLAG;\n\t      }\n\t      return createWrapper(key, bitmask, object, partials, holders);\n\t    });\n\n\t    /**\n\t     * Creates a function that accepts arguments of `func` and either invokes\n\t     * `func` returning its result, if at least `arity` number of arguments have\n\t     * been provided, or returns a function that accepts the remaining `func`\n\t     * arguments, and so on. The arity of `func` may be specified if `func.length`\n\t     * is not sufficient.\n\t     *\n\t     * The `_.curry.placeholder` value, which defaults to `_` in monolithic builds,\n\t     * may be used as a placeholder for provided arguments.\n\t     *\n\t     * **Note:** This method doesn't set the \"length\" property of curried functions.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Function\n\t     * @param {Function} func The function to curry.\n\t     * @param {number} [arity=func.length] The arity of `func`.\n\t     * @param- {Object} [guard] Enables use as an iteratee for functions like `_.map`.\n\t     * @returns {Function} Returns the new curried function.\n\t     * @example\n\t     *\n\t     * var abc = function(a, b, c) {\n\t     *   return [a, b, c];\n\t     * };\n\t     *\n\t     * var curried = _.curry(abc);\n\t     *\n\t     * curried(1)(2)(3);\n\t     * // => [1, 2, 3]\n\t     *\n\t     * curried(1, 2)(3);\n\t     * // => [1, 2, 3]\n\t     *\n\t     * curried(1, 2, 3);\n\t     * // => [1, 2, 3]\n\t     *\n\t     * // Curried with placeholders.\n\t     * curried(1)(_, 3)(2);\n\t     * // => [1, 2, 3]\n\t     */\n\t    function curry(func, arity, guard) {\n\t      arity = guard ? undefined : arity;\n\t      var result = createWrapper(func, CURRY_FLAG, undefined, undefined, undefined, undefined, undefined, arity);\n\t      result.placeholder = curry.placeholder;\n\t      return result;\n\t    }\n\n\t    /**\n\t     * This method is like `_.curry` except that arguments are applied to `func`\n\t     * in the manner of `_.partialRight` instead of `_.partial`.\n\t     *\n\t     * The `_.curryRight.placeholder` value, which defaults to `_` in monolithic\n\t     * builds, may be used as a placeholder for provided arguments.\n\t     *\n\t     * **Note:** This method doesn't set the \"length\" property of curried functions.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Function\n\t     * @param {Function} func The function to curry.\n\t     * @param {number} [arity=func.length] The arity of `func`.\n\t     * @param- {Object} [guard] Enables use as an iteratee for functions like `_.map`.\n\t     * @returns {Function} Returns the new curried function.\n\t     * @example\n\t     *\n\t     * var abc = function(a, b, c) {\n\t     *   return [a, b, c];\n\t     * };\n\t     *\n\t     * var curried = _.curryRight(abc);\n\t     *\n\t     * curried(3)(2)(1);\n\t     * // => [1, 2, 3]\n\t     *\n\t     * curried(2, 3)(1);\n\t     * // => [1, 2, 3]\n\t     *\n\t     * curried(1, 2, 3);\n\t     * // => [1, 2, 3]\n\t     *\n\t     * // Curried with placeholders.\n\t     * curried(3)(1, _)(2);\n\t     * // => [1, 2, 3]\n\t     */\n\t    function curryRight(func, arity, guard) {\n\t      arity = guard ? undefined : arity;\n\t      var result = createWrapper(func, CURRY_RIGHT_FLAG, undefined, undefined, undefined, undefined, undefined, arity);\n\t      result.placeholder = curryRight.placeholder;\n\t      return result;\n\t    }\n\n\t    /**\n\t     * Creates a debounced function that delays invoking `func` until after `wait`\n\t     * milliseconds have elapsed since the last time the debounced function was\n\t     * invoked. The debounced function comes with a `cancel` method to cancel\n\t     * delayed `func` invocations and a `flush` method to immediately invoke them.\n\t     * Provide an options object to indicate whether `func` should be invoked on\n\t     * the leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n\t     * with the last arguments provided to the debounced function. Subsequent calls\n\t     * to the debounced function return the result of the last `func` invocation.\n\t     *\n\t     * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked\n\t     * on the trailing edge of the timeout only if the debounced function is\n\t     * invoked more than once during the `wait` timeout.\n\t     *\n\t     * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation)\n\t     * for details over the differences between `_.debounce` and `_.throttle`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Function\n\t     * @param {Function} func The function to debounce.\n\t     * @param {number} [wait=0] The number of milliseconds to delay.\n\t     * @param {Object} [options] The options object.\n\t     * @param {boolean} [options.leading=false] Specify invoking on the leading\n\t     *  edge of the timeout.\n\t     * @param {number} [options.maxWait] The maximum time `func` is allowed to be\n\t     *  delayed before it's invoked.\n\t     * @param {boolean} [options.trailing=true] Specify invoking on the trailing\n\t     *  edge of the timeout.\n\t     * @returns {Function} Returns the new debounced function.\n\t     * @example\n\t     *\n\t     * // Avoid costly calculations while the window size is in flux.\n\t     * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n\t     *\n\t     * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n\t     * jQuery(element).on('click', _.debounce(sendMail, 300, {\n\t     *   'leading': true,\n\t     *   'trailing': false\n\t     * }));\n\t     *\n\t     * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n\t     * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n\t     * var source = new EventSource('/stream');\n\t     * jQuery(source).on('message', debounced);\n\t     *\n\t     * // Cancel the trailing debounced invocation.\n\t     * jQuery(window).on('popstate', debounced.cancel);\n\t     */\n\t    function debounce(func, wait, options) {\n\t      var args,\n\t          maxTimeoutId,\n\t          result,\n\t          stamp,\n\t          thisArg,\n\t          timeoutId,\n\t          trailingCall,\n\t          lastCalled = 0,\n\t          leading = false,\n\t          maxWait = false,\n\t          trailing = true;\n\n\t      if (typeof func != 'function') {\n\t        throw new TypeError(FUNC_ERROR_TEXT);\n\t      }\n\t      wait = toNumber(wait) || 0;\n\t      if (isObject(options)) {\n\t        leading = !!options.leading;\n\t        maxWait = 'maxWait' in options && nativeMax(toNumber(options.maxWait) || 0, wait);\n\t        trailing = 'trailing' in options ? !!options.trailing : trailing;\n\t      }\n\n\t      function cancel() {\n\t        if (timeoutId) {\n\t          clearTimeout(timeoutId);\n\t        }\n\t        if (maxTimeoutId) {\n\t          clearTimeout(maxTimeoutId);\n\t        }\n\t        lastCalled = 0;\n\t        args = maxTimeoutId = thisArg = timeoutId = trailingCall = undefined;\n\t      }\n\n\t      function complete(isCalled, id) {\n\t        if (id) {\n\t          clearTimeout(id);\n\t        }\n\t        maxTimeoutId = timeoutId = trailingCall = undefined;\n\t        if (isCalled) {\n\t          lastCalled = now();\n\t          result = func.apply(thisArg, args);\n\t          if (!timeoutId && !maxTimeoutId) {\n\t            args = thisArg = undefined;\n\t          }\n\t        }\n\t      }\n\n\t      function delayed() {\n\t        var remaining = wait - (now() - stamp);\n\t        if (remaining <= 0 || remaining > wait) {\n\t          complete(trailingCall, maxTimeoutId);\n\t        } else {\n\t          timeoutId = setTimeout(delayed, remaining);\n\t        }\n\t      }\n\n\t      function flush() {\n\t        if ((timeoutId && trailingCall) || (maxTimeoutId && trailing)) {\n\t          result = func.apply(thisArg, args);\n\t        }\n\t        cancel();\n\t        return result;\n\t      }\n\n\t      function maxDelayed() {\n\t        complete(trailing, timeoutId);\n\t      }\n\n\t      function debounced() {\n\t        args = arguments;\n\t        stamp = now();\n\t        thisArg = this;\n\t        trailingCall = trailing && (timeoutId || !leading);\n\n\t        if (maxWait === false) {\n\t          var leadingCall = leading && !timeoutId;\n\t        } else {\n\t          if (!lastCalled && !maxTimeoutId && !leading) {\n\t            lastCalled = stamp;\n\t          }\n\t          var remaining = maxWait - (stamp - lastCalled);\n\n\t          var isCalled = (remaining <= 0 || remaining > maxWait) &&\n\t            (leading || maxTimeoutId);\n\n\t          if (isCalled) {\n\t            if (maxTimeoutId) {\n\t              maxTimeoutId = clearTimeout(maxTimeoutId);\n\t            }\n\t            lastCalled = stamp;\n\t            result = func.apply(thisArg, args);\n\t          }\n\t          else if (!maxTimeoutId) {\n\t            maxTimeoutId = setTimeout(maxDelayed, remaining);\n\t          }\n\t        }\n\t        if (isCalled && timeoutId) {\n\t          timeoutId = clearTimeout(timeoutId);\n\t        }\n\t        else if (!timeoutId && wait !== maxWait) {\n\t          timeoutId = setTimeout(delayed, wait);\n\t        }\n\t        if (leadingCall) {\n\t          isCalled = true;\n\t          result = func.apply(thisArg, args);\n\t        }\n\t        if (isCalled && !timeoutId && !maxTimeoutId) {\n\t          args = thisArg = undefined;\n\t        }\n\t        return result;\n\t      }\n\t      debounced.cancel = cancel;\n\t      debounced.flush = flush;\n\t      return debounced;\n\t    }\n\n\t    /**\n\t     * Defers invoking the `func` until the current call stack has cleared. Any\n\t     * additional arguments are provided to `func` when it's invoked.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Function\n\t     * @param {Function} func The function to defer.\n\t     * @param {...*} [args] The arguments to invoke `func` with.\n\t     * @returns {number} Returns the timer id.\n\t     * @example\n\t     *\n\t     * _.defer(function(text) {\n\t     *   console.log(text);\n\t     * }, 'deferred');\n\t     * // => logs 'deferred' after one or more milliseconds\n\t     */\n\t    var defer = rest(function(func, args) {\n\t      return baseDelay(func, 1, args);\n\t    });\n\n\t    /**\n\t     * Invokes `func` after `wait` milliseconds. Any additional arguments are\n\t     * provided to `func` when it's invoked.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Function\n\t     * @param {Function} func The function to delay.\n\t     * @param {number} wait The number of milliseconds to delay invocation.\n\t     * @param {...*} [args] The arguments to invoke `func` with.\n\t     * @returns {number} Returns the timer id.\n\t     * @example\n\t     *\n\t     * _.delay(function(text) {\n\t     *   console.log(text);\n\t     * }, 1000, 'later');\n\t     * // => logs 'later' after one second\n\t     */\n\t    var delay = rest(function(func, wait, args) {\n\t      return baseDelay(func, toNumber(wait) || 0, args);\n\t    });\n\n\t    /**\n\t     * Creates a function that invokes `func` with arguments reversed.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Function\n\t     * @param {Function} func The function to flip arguments for.\n\t     * @returns {Function} Returns the new function.\n\t     * @example\n\t     *\n\t     * var flipped = _.flip(function() {\n\t     *   return _.toArray(arguments);\n\t     * });\n\t     *\n\t     * flipped('a', 'b', 'c', 'd');\n\t     * // => ['d', 'c', 'b', 'a']\n\t     */\n\t    function flip(func) {\n\t      return createWrapper(func, FLIP_FLAG);\n\t    }\n\n\t    /**\n\t     * Creates a function that memoizes the result of `func`. If `resolver` is\n\t     * provided it determines the cache key for storing the result based on the\n\t     * arguments provided to the memoized function. By default, the first argument\n\t     * provided to the memoized function is used as the map cache key. The `func`\n\t     * is invoked with the `this` binding of the memoized function.\n\t     *\n\t     * **Note:** The cache is exposed as the `cache` property on the memoized\n\t     * function. Its creation may be customized by replacing the `_.memoize.Cache`\n\t     * constructor with one whose instances implement the [`Map`](http://ecma-international.org/ecma-262/6.0/#sec-properties-of-the-map-prototype-object)\n\t     * method interface of `delete`, `get`, `has`, and `set`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Function\n\t     * @param {Function} func The function to have its output memoized.\n\t     * @param {Function} [resolver] The function to resolve the cache key.\n\t     * @returns {Function} Returns the new memoizing function.\n\t     * @example\n\t     *\n\t     * var object = { 'a': 1, 'b': 2 };\n\t     * var other = { 'c': 3, 'd': 4 };\n\t     *\n\t     * var values = _.memoize(_.values);\n\t     * values(object);\n\t     * // => [1, 2]\n\t     *\n\t     * values(other);\n\t     * // => [3, 4]\n\t     *\n\t     * object.a = 2;\n\t     * values(object);\n\t     * // => [1, 2]\n\t     *\n\t     * // Modify the result cache.\n\t     * values.cache.set(object, ['a', 'b']);\n\t     * values(object);\n\t     * // => ['a', 'b']\n\t     *\n\t     * // Replace `_.memoize.Cache`.\n\t     * _.memoize.Cache = WeakMap;\n\t     */\n\t    function memoize(func, resolver) {\n\t      if (typeof func != 'function' || (resolver && typeof resolver != 'function')) {\n\t        throw new TypeError(FUNC_ERROR_TEXT);\n\t      }\n\t      var memoized = function() {\n\t        var args = arguments,\n\t            key = resolver ? resolver.apply(this, args) : args[0],\n\t            cache = memoized.cache;\n\n\t        if (cache.has(key)) {\n\t          return cache.get(key);\n\t        }\n\t        var result = func.apply(this, args);\n\t        memoized.cache = cache.set(key, result);\n\t        return result;\n\t      };\n\t      memoized.cache = new memoize.Cache;\n\t      return memoized;\n\t    }\n\n\t    /**\n\t     * Creates a function that negates the result of the predicate `func`. The\n\t     * `func` predicate is invoked with the `this` binding and arguments of the\n\t     * created function.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Function\n\t     * @param {Function} predicate The predicate to negate.\n\t     * @returns {Function} Returns the new function.\n\t     * @example\n\t     *\n\t     * function isEven(n) {\n\t     *   return n % 2 == 0;\n\t     * }\n\t     *\n\t     * _.filter([1, 2, 3, 4, 5, 6], _.negate(isEven));\n\t     * // => [1, 3, 5]\n\t     */\n\t    function negate(predicate) {\n\t      if (typeof predicate != 'function') {\n\t        throw new TypeError(FUNC_ERROR_TEXT);\n\t      }\n\t      return function() {\n\t        return !predicate.apply(this, arguments);\n\t      };\n\t    }\n\n\t    /**\n\t     * Creates a function that is restricted to invoking `func` once. Repeat calls\n\t     * to the function return the value of the first invocation. The `func` is\n\t     * invoked with the `this` binding and arguments of the created function.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Function\n\t     * @param {Function} func The function to restrict.\n\t     * @returns {Function} Returns the new restricted function.\n\t     * @example\n\t     *\n\t     * var initialize = _.once(createApplication);\n\t     * initialize();\n\t     * initialize();\n\t     * // `initialize` invokes `createApplication` once\n\t     */\n\t    function once(func) {\n\t      return before(2, func);\n\t    }\n\n\t    /**\n\t     * Creates a function that invokes `func` with arguments transformed by\n\t     * corresponding `transforms`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Function\n\t     * @param {Function} func The function to wrap.\n\t     * @param {...(Function|Function[])} [transforms] The functions to transform\n\t     * arguments, specified individually or in arrays.\n\t     * @returns {Function} Returns the new function.\n\t     * @example\n\t     *\n\t     * function doubled(n) {\n\t     *   return n * 2;\n\t     * }\n\t     *\n\t     * function square(n) {\n\t     *   return n * n;\n\t     * }\n\t     *\n\t     * var func = _.overArgs(function(x, y) {\n\t     *   return [x, y];\n\t     * }, square, doubled);\n\t     *\n\t     * func(9, 3);\n\t     * // => [81, 6]\n\t     *\n\t     * func(10, 5);\n\t     * // => [100, 10]\n\t     */\n\t    var overArgs = rest(function(func, transforms) {\n\t      transforms = arrayMap(baseFlatten(transforms, 1), getIteratee());\n\n\t      var funcsLength = transforms.length;\n\t      return rest(function(args) {\n\t        var index = -1,\n\t            length = nativeMin(args.length, funcsLength);\n\n\t        while (++index < length) {\n\t          args[index] = transforms[index].call(this, args[index]);\n\t        }\n\t        return apply(func, this, args);\n\t      });\n\t    });\n\n\t    /**\n\t     * Creates a function that invokes `func` with `partial` arguments prepended\n\t     * to those provided to the new function. This method is like `_.bind` except\n\t     * it does **not** alter the `this` binding.\n\t     *\n\t     * The `_.partial.placeholder` value, which defaults to `_` in monolithic\n\t     * builds, may be used as a placeholder for partially applied arguments.\n\t     *\n\t     * **Note:** This method doesn't set the \"length\" property of partially\n\t     * applied functions.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Function\n\t     * @param {Function} func The function to partially apply arguments to.\n\t     * @param {...*} [partials] The arguments to be partially applied.\n\t     * @returns {Function} Returns the new partially applied function.\n\t     * @example\n\t     *\n\t     * var greet = function(greeting, name) {\n\t     *   return greeting + ' ' + name;\n\t     * };\n\t     *\n\t     * var sayHelloTo = _.partial(greet, 'hello');\n\t     * sayHelloTo('fred');\n\t     * // => 'hello fred'\n\t     *\n\t     * // Partially applied with placeholders.\n\t     * var greetFred = _.partial(greet, _, 'fred');\n\t     * greetFred('hi');\n\t     * // => 'hi fred'\n\t     */\n\t    var partial = rest(function(func, partials) {\n\t      var holders = replaceHolders(partials, getPlaceholder(partial));\n\t      return createWrapper(func, PARTIAL_FLAG, undefined, partials, holders);\n\t    });\n\n\t    /**\n\t     * This method is like `_.partial` except that partially applied arguments\n\t     * are appended to those provided to the new function.\n\t     *\n\t     * The `_.partialRight.placeholder` value, which defaults to `_` in monolithic\n\t     * builds, may be used as a placeholder for partially applied arguments.\n\t     *\n\t     * **Note:** This method doesn't set the \"length\" property of partially\n\t     * applied functions.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Function\n\t     * @param {Function} func The function to partially apply arguments to.\n\t     * @param {...*} [partials] The arguments to be partially applied.\n\t     * @returns {Function} Returns the new partially applied function.\n\t     * @example\n\t     *\n\t     * var greet = function(greeting, name) {\n\t     *   return greeting + ' ' + name;\n\t     * };\n\t     *\n\t     * var greetFred = _.partialRight(greet, 'fred');\n\t     * greetFred('hi');\n\t     * // => 'hi fred'\n\t     *\n\t     * // Partially applied with placeholders.\n\t     * var sayHelloTo = _.partialRight(greet, 'hello', _);\n\t     * sayHelloTo('fred');\n\t     * // => 'hello fred'\n\t     */\n\t    var partialRight = rest(function(func, partials) {\n\t      var holders = replaceHolders(partials, getPlaceholder(partialRight));\n\t      return createWrapper(func, PARTIAL_RIGHT_FLAG, undefined, partials, holders);\n\t    });\n\n\t    /**\n\t     * Creates a function that invokes `func` with arguments arranged according\n\t     * to the specified indexes where the argument value at the first index is\n\t     * provided as the first argument, the argument value at the second index is\n\t     * provided as the second argument, and so on.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Function\n\t     * @param {Function} func The function to rearrange arguments for.\n\t     * @param {...(number|number[])} indexes The arranged argument indexes,\n\t     *  specified individually or in arrays.\n\t     * @returns {Function} Returns the new function.\n\t     * @example\n\t     *\n\t     * var rearged = _.rearg(function(a, b, c) {\n\t     *   return [a, b, c];\n\t     * }, 2, 0, 1);\n\t     *\n\t     * rearged('b', 'c', 'a')\n\t     * // => ['a', 'b', 'c']\n\t     */\n\t    var rearg = rest(function(func, indexes) {\n\t      return createWrapper(func, REARG_FLAG, undefined, undefined, undefined, baseFlatten(indexes, 1));\n\t    });\n\n\t    /**\n\t     * Creates a function that invokes `func` with the `this` binding of the\n\t     * created function and arguments from `start` and beyond provided as an array.\n\t     *\n\t     * **Note:** This method is based on the [rest parameter](https://mdn.io/rest_parameters).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Function\n\t     * @param {Function} func The function to apply a rest parameter to.\n\t     * @param {number} [start=func.length-1] The start position of the rest parameter.\n\t     * @returns {Function} Returns the new function.\n\t     * @example\n\t     *\n\t     * var say = _.rest(function(what, names) {\n\t     *   return what + ' ' + _.initial(names).join(', ') +\n\t     *     (_.size(names) > 1 ? ', & ' : '') + _.last(names);\n\t     * });\n\t     *\n\t     * say('hello', 'fred', 'barney', 'pebbles');\n\t     * // => 'hello fred, barney, & pebbles'\n\t     */\n\t    function rest(func, start) {\n\t      if (typeof func != 'function') {\n\t        throw new TypeError(FUNC_ERROR_TEXT);\n\t      }\n\t      start = nativeMax(start === undefined ? (func.length - 1) : toInteger(start), 0);\n\t      return function() {\n\t        var args = arguments,\n\t            index = -1,\n\t            length = nativeMax(args.length - start, 0),\n\t            array = Array(length);\n\n\t        while (++index < length) {\n\t          array[index] = args[start + index];\n\t        }\n\t        switch (start) {\n\t          case 0: return func.call(this, array);\n\t          case 1: return func.call(this, args[0], array);\n\t          case 2: return func.call(this, args[0], args[1], array);\n\t        }\n\t        var otherArgs = Array(start + 1);\n\t        index = -1;\n\t        while (++index < start) {\n\t          otherArgs[index] = args[index];\n\t        }\n\t        otherArgs[start] = array;\n\t        return apply(func, this, otherArgs);\n\t      };\n\t    }\n\n\t    /**\n\t     * Creates a function that invokes `func` with the `this` binding of the created\n\t     * function and an array of arguments much like [`Function#apply`](https://es5.github.io/#x15.3.4.3).\n\t     *\n\t     * **Note:** This method is based on the [spread operator](https://mdn.io/spread_operator).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Function\n\t     * @param {Function} func The function to spread arguments over.\n\t     * @param {number} [start=0] The start position of the spread.\n\t     * @returns {Function} Returns the new function.\n\t     * @example\n\t     *\n\t     * var say = _.spread(function(who, what) {\n\t     *   return who + ' says ' + what;\n\t     * });\n\t     *\n\t     * say(['fred', 'hello']);\n\t     * // => 'fred says hello'\n\t     *\n\t     * var numbers = Promise.all([\n\t     *   Promise.resolve(40),\n\t     *   Promise.resolve(36)\n\t     * ]);\n\t     *\n\t     * numbers.then(_.spread(function(x, y) {\n\t     *   return x + y;\n\t     * }));\n\t     * // => a Promise of 76\n\t     */\n\t    function spread(func, start) {\n\t      if (typeof func != 'function') {\n\t        throw new TypeError(FUNC_ERROR_TEXT);\n\t      }\n\t      start = start === undefined ? 0 : nativeMax(toInteger(start), 0);\n\t      return rest(function(args) {\n\t        var array = args[start],\n\t            otherArgs = args.slice(0, start);\n\n\t        if (array) {\n\t          arrayPush(otherArgs, array);\n\t        }\n\t        return apply(func, this, otherArgs);\n\t      });\n\t    }\n\n\t    /**\n\t     * Creates a throttled function that only invokes `func` at most once per\n\t     * every `wait` milliseconds. The throttled function comes with a `cancel`\n\t     * method to cancel delayed `func` invocations and a `flush` method to\n\t     * immediately invoke them. Provide an options object to indicate whether\n\t     * `func` should be invoked on the leading and/or trailing edge of the `wait`\n\t     * timeout. The `func` is invoked with the last arguments provided to the\n\t     * throttled function. Subsequent calls to the throttled function return the\n\t     * result of the last `func` invocation.\n\t     *\n\t     * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked\n\t     * on the trailing edge of the timeout only if the throttled function is\n\t     * invoked more than once during the `wait` timeout.\n\t     *\n\t     * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation)\n\t     * for details over the differences between `_.throttle` and `_.debounce`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Function\n\t     * @param {Function} func The function to throttle.\n\t     * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n\t     * @param {Object} [options] The options object.\n\t     * @param {boolean} [options.leading=true] Specify invoking on the leading\n\t     *  edge of the timeout.\n\t     * @param {boolean} [options.trailing=true] Specify invoking on the trailing\n\t     *  edge of the timeout.\n\t     * @returns {Function} Returns the new throttled function.\n\t     * @example\n\t     *\n\t     * // Avoid excessively updating the position while scrolling.\n\t     * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n\t     *\n\t     * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n\t     * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n\t     * jQuery(element).on('click', throttled);\n\t     *\n\t     * // Cancel the trailing throttled invocation.\n\t     * jQuery(window).on('popstate', throttled.cancel);\n\t     */\n\t    function throttle(func, wait, options) {\n\t      var leading = true,\n\t          trailing = true;\n\n\t      if (typeof func != 'function') {\n\t        throw new TypeError(FUNC_ERROR_TEXT);\n\t      }\n\t      if (isObject(options)) {\n\t        leading = 'leading' in options ? !!options.leading : leading;\n\t        trailing = 'trailing' in options ? !!options.trailing : trailing;\n\t      }\n\t      return debounce(func, wait, {\n\t        'leading': leading,\n\t        'maxWait': wait,\n\t        'trailing': trailing\n\t      });\n\t    }\n\n\t    /**\n\t     * Creates a function that accepts up to one argument, ignoring any\n\t     * additional arguments.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Function\n\t     * @param {Function} func The function to cap arguments for.\n\t     * @returns {Function} Returns the new function.\n\t     * @example\n\t     *\n\t     * _.map(['6', '8', '10'], _.unary(parseInt));\n\t     * // => [6, 8, 10]\n\t     */\n\t    function unary(func) {\n\t      return ary(func, 1);\n\t    }\n\n\t    /**\n\t     * Creates a function that provides `value` to the wrapper function as its\n\t     * first argument. Any additional arguments provided to the function are\n\t     * appended to those provided to the wrapper function. The wrapper is invoked\n\t     * with the `this` binding of the created function.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Function\n\t     * @param {*} value The value to wrap.\n\t     * @param {Function} [wrapper=identity] The wrapper function.\n\t     * @returns {Function} Returns the new function.\n\t     * @example\n\t     *\n\t     * var p = _.wrap(_.escape, function(func, text) {\n\t     *   return '<p>' + func(text) + '</p>';\n\t     * });\n\t     *\n\t     * p('fred, barney, & pebbles');\n\t     * // => '<p>fred, barney, &amp; pebbles</p>'\n\t     */\n\t    function wrap(value, wrapper) {\n\t      wrapper = wrapper == null ? identity : wrapper;\n\t      return partial(wrapper, value);\n\t    }\n\n\t    /*------------------------------------------------------------------------*/\n\n\t    /**\n\t     * Casts `value` as an array if it's not one.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to inspect.\n\t     * @returns {Array} Returns the cast array.\n\t     * @example\n\t     *\n\t     * _.castArray(1);\n\t     * // => [1]\n\t     *\n\t     * _.castArray({ 'a': 1 });\n\t     * // => [{ 'a': 1 }]\n\t     *\n\t     * _.castArray('abc');\n\t     * // => ['abc']\n\t     *\n\t     * _.castArray(null);\n\t     * // => [null]\n\t     *\n\t     * _.castArray(undefined);\n\t     * // => [undefined]\n\t     *\n\t     * _.castArray();\n\t     * // => []\n\t     *\n\t     * var array = [1, 2, 3];\n\t     * console.log(_.castArray(array) === array);\n\t     * // => true\n\t     */\n\t    function castArray() {\n\t      if (!arguments.length) {\n\t        return [];\n\t      }\n\t      var value = arguments[0];\n\t      return isArray(value) ? value : [value];\n\t    }\n\n\t    /**\n\t     * Creates a shallow clone of `value`.\n\t     *\n\t     * **Note:** This method is loosely based on the\n\t     * [structured clone algorithm](https://mdn.io/Structured_clone_algorithm)\n\t     * and supports cloning arrays, array buffers, booleans, date objects, maps,\n\t     * numbers, `Object` objects, regexes, sets, strings, symbols, and typed\n\t     * arrays. The own enumerable properties of `arguments` objects are cloned\n\t     * as plain objects. An empty object is returned for uncloneable values such\n\t     * as error objects, functions, DOM nodes, and WeakMaps.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to clone.\n\t     * @returns {*} Returns the cloned value.\n\t     * @example\n\t     *\n\t     * var objects = [{ 'a': 1 }, { 'b': 2 }];\n\t     *\n\t     * var shallow = _.clone(objects);\n\t     * console.log(shallow[0] === objects[0]);\n\t     * // => true\n\t     */\n\t    function clone(value) {\n\t      return baseClone(value, false, true);\n\t    }\n\n\t    /**\n\t     * This method is like `_.clone` except that it accepts `customizer` which\n\t     * is invoked to produce the cloned value. If `customizer` returns `undefined`\n\t     * cloning is handled by the method instead. The `customizer` is invoked with\n\t     * up to four arguments; (value [, index|key, object, stack]).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to clone.\n\t     * @param {Function} [customizer] The function to customize cloning.\n\t     * @returns {*} Returns the cloned value.\n\t     * @example\n\t     *\n\t     * function customizer(value) {\n\t     *   if (_.isElement(value)) {\n\t     *     return value.cloneNode(false);\n\t     *   }\n\t     * }\n\t     *\n\t     * var el = _.cloneWith(document.body, customizer);\n\t     *\n\t     * console.log(el === document.body);\n\t     * // => false\n\t     * console.log(el.nodeName);\n\t     * // => 'BODY'\n\t     * console.log(el.childNodes.length);\n\t     * // => 0\n\t     */\n\t    function cloneWith(value, customizer) {\n\t      return baseClone(value, false, true, customizer);\n\t    }\n\n\t    /**\n\t     * This method is like `_.clone` except that it recursively clones `value`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to recursively clone.\n\t     * @returns {*} Returns the deep cloned value.\n\t     * @example\n\t     *\n\t     * var objects = [{ 'a': 1 }, { 'b': 2 }];\n\t     *\n\t     * var deep = _.cloneDeep(objects);\n\t     * console.log(deep[0] === objects[0]);\n\t     * // => false\n\t     */\n\t    function cloneDeep(value) {\n\t      return baseClone(value, true, true);\n\t    }\n\n\t    /**\n\t     * This method is like `_.cloneWith` except that it recursively clones `value`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to recursively clone.\n\t     * @param {Function} [customizer] The function to customize cloning.\n\t     * @returns {*} Returns the deep cloned value.\n\t     * @example\n\t     *\n\t     * function customizer(value) {\n\t     *   if (_.isElement(value)) {\n\t     *     return value.cloneNode(true);\n\t     *   }\n\t     * }\n\t     *\n\t     * var el = _.cloneDeepWith(document.body, customizer);\n\t     *\n\t     * console.log(el === document.body);\n\t     * // => false\n\t     * console.log(el.nodeName);\n\t     * // => 'BODY'\n\t     * console.log(el.childNodes.length);\n\t     * // => 20\n\t     */\n\t    function cloneDeepWith(value, customizer) {\n\t      return baseClone(value, true, true, customizer);\n\t    }\n\n\t    /**\n\t     * Performs a [`SameValueZero`](http://ecma-international.org/ecma-262/6.0/#sec-samevaluezero)\n\t     * comparison between two values to determine if they are equivalent.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to compare.\n\t     * @param {*} other The other value to compare.\n\t     * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n\t     * @example\n\t     *\n\t     * var object = { 'user': 'fred' };\n\t     * var other = { 'user': 'fred' };\n\t     *\n\t     * _.eq(object, object);\n\t     * // => true\n\t     *\n\t     * _.eq(object, other);\n\t     * // => false\n\t     *\n\t     * _.eq('a', 'a');\n\t     * // => true\n\t     *\n\t     * _.eq('a', Object('a'));\n\t     * // => false\n\t     *\n\t     * _.eq(NaN, NaN);\n\t     * // => true\n\t     */\n\t    function eq(value, other) {\n\t      return value === other || (value !== value && other !== other);\n\t    }\n\n\t    /**\n\t     * Checks if `value` is greater than `other`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to compare.\n\t     * @param {*} other The other value to compare.\n\t     * @returns {boolean} Returns `true` if `value` is greater than `other`, else `false`.\n\t     * @example\n\t     *\n\t     * _.gt(3, 1);\n\t     * // => true\n\t     *\n\t     * _.gt(3, 3);\n\t     * // => false\n\t     *\n\t     * _.gt(1, 3);\n\t     * // => false\n\t     */\n\t    function gt(value, other) {\n\t      return value > other;\n\t    }\n\n\t    /**\n\t     * Checks if `value` is greater than or equal to `other`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to compare.\n\t     * @param {*} other The other value to compare.\n\t     * @returns {boolean} Returns `true` if `value` is greater than or equal to `other`, else `false`.\n\t     * @example\n\t     *\n\t     * _.gte(3, 1);\n\t     * // => true\n\t     *\n\t     * _.gte(3, 3);\n\t     * // => true\n\t     *\n\t     * _.gte(1, 3);\n\t     * // => false\n\t     */\n\t    function gte(value, other) {\n\t      return value >= other;\n\t    }\n\n\t    /**\n\t     * Checks if `value` is likely an `arguments` object.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n\t     * @example\n\t     *\n\t     * _.isArguments(function() { return arguments; }());\n\t     * // => true\n\t     *\n\t     * _.isArguments([1, 2, 3]);\n\t     * // => false\n\t     */\n\t    function isArguments(value) {\n\t      // Safari 8.1 incorrectly makes `arguments.callee` enumerable in strict mode.\n\t      return isArrayLikeObject(value) && hasOwnProperty.call(value, 'callee') &&\n\t        (!propertyIsEnumerable.call(value, 'callee') || objectToString.call(value) == argsTag);\n\t    }\n\n\t    /**\n\t     * Checks if `value` is classified as an `Array` object.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @type {Function}\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n\t     * @example\n\t     *\n\t     * _.isArray([1, 2, 3]);\n\t     * // => true\n\t     *\n\t     * _.isArray(document.body.children);\n\t     * // => false\n\t     *\n\t     * _.isArray('abc');\n\t     * // => false\n\t     *\n\t     * _.isArray(_.noop);\n\t     * // => false\n\t     */\n\t    var isArray = Array.isArray;\n\n\t    /**\n\t     * Checks if `value` is classified as an `ArrayBuffer` object.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n\t     * @example\n\t     *\n\t     * _.isArrayBuffer(new ArrayBuffer(2));\n\t     * // => true\n\t     *\n\t     * _.isArrayBuffer(new Array(2));\n\t     * // => false\n\t     */\n\t    function isArrayBuffer(value) {\n\t      return isObjectLike(value) && objectToString.call(value) == arrayBufferTag;\n\t    }\n\n\t    /**\n\t     * Checks if `value` is array-like. A value is considered array-like if it's\n\t     * not a function and has a `value.length` that's an integer greater than or\n\t     * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n\t     * @example\n\t     *\n\t     * _.isArrayLike([1, 2, 3]);\n\t     * // => true\n\t     *\n\t     * _.isArrayLike(document.body.children);\n\t     * // => true\n\t     *\n\t     * _.isArrayLike('abc');\n\t     * // => true\n\t     *\n\t     * _.isArrayLike(_.noop);\n\t     * // => false\n\t     */\n\t    function isArrayLike(value) {\n\t      return value != null && isLength(getLength(value)) && !isFunction(value);\n\t    }\n\n\t    /**\n\t     * This method is like `_.isArrayLike` except that it also checks if `value`\n\t     * is an object.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is an array-like object, else `false`.\n\t     * @example\n\t     *\n\t     * _.isArrayLikeObject([1, 2, 3]);\n\t     * // => true\n\t     *\n\t     * _.isArrayLikeObject(document.body.children);\n\t     * // => true\n\t     *\n\t     * _.isArrayLikeObject('abc');\n\t     * // => false\n\t     *\n\t     * _.isArrayLikeObject(_.noop);\n\t     * // => false\n\t     */\n\t    function isArrayLikeObject(value) {\n\t      return isObjectLike(value) && isArrayLike(value);\n\t    }\n\n\t    /**\n\t     * Checks if `value` is classified as a boolean primitive or object.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n\t     * @example\n\t     *\n\t     * _.isBoolean(false);\n\t     * // => true\n\t     *\n\t     * _.isBoolean(null);\n\t     * // => false\n\t     */\n\t    function isBoolean(value) {\n\t      return value === true || value === false ||\n\t        (isObjectLike(value) && objectToString.call(value) == boolTag);\n\t    }\n\n\t    /**\n\t     * Checks if `value` is a buffer.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n\t     * @example\n\t     *\n\t     * _.isBuffer(new Buffer(2));\n\t     * // => true\n\t     *\n\t     * _.isBuffer(new Uint8Array(2));\n\t     * // => false\n\t     */\n\t    var isBuffer = !Buffer ? constant(false) : function(value) {\n\t      return value instanceof Buffer;\n\t    };\n\n\t    /**\n\t     * Checks if `value` is classified as a `Date` object.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n\t     * @example\n\t     *\n\t     * _.isDate(new Date);\n\t     * // => true\n\t     *\n\t     * _.isDate('Mon April 23 2012');\n\t     * // => false\n\t     */\n\t    function isDate(value) {\n\t      return isObjectLike(value) && objectToString.call(value) == dateTag;\n\t    }\n\n\t    /**\n\t     * Checks if `value` is likely a DOM element.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n\t     * @example\n\t     *\n\t     * _.isElement(document.body);\n\t     * // => true\n\t     *\n\t     * _.isElement('<body>');\n\t     * // => false\n\t     */\n\t    function isElement(value) {\n\t      return !!value && value.nodeType === 1 && isObjectLike(value) && !isPlainObject(value);\n\t    }\n\n\t    /**\n\t     * Checks if `value` is an empty collection or object. A value is considered\n\t     * empty if it's an `arguments` object, array, string, or jQuery-like collection\n\t     * with a length of `0` or has no own enumerable properties.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is empty, else `false`.\n\t     * @example\n\t     *\n\t     * _.isEmpty(null);\n\t     * // => true\n\t     *\n\t     * _.isEmpty(true);\n\t     * // => true\n\t     *\n\t     * _.isEmpty(1);\n\t     * // => true\n\t     *\n\t     * _.isEmpty([1, 2, 3]);\n\t     * // => false\n\t     *\n\t     * _.isEmpty({ 'a': 1 });\n\t     * // => false\n\t     */\n\t    function isEmpty(value) {\n\t      if (isArrayLike(value) &&\n\t          (isArray(value) || isString(value) ||\n\t            isFunction(value.splice) || isArguments(value))) {\n\t        return !value.length;\n\t      }\n\t      for (var key in value) {\n\t        if (hasOwnProperty.call(value, key)) {\n\t          return false;\n\t        }\n\t      }\n\t      return true;\n\t    }\n\n\t    /**\n\t     * Performs a deep comparison between two values to determine if they are\n\t     * equivalent.\n\t     *\n\t     * **Note:** This method supports comparing arrays, array buffers, booleans,\n\t     * date objects, error objects, maps, numbers, `Object` objects, regexes,\n\t     * sets, strings, symbols, and typed arrays. `Object` objects are compared\n\t     * by their own, not inherited, enumerable properties. Functions and DOM\n\t     * nodes are **not** supported.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to compare.\n\t     * @param {*} other The other value to compare.\n\t     * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n\t     * @example\n\t     *\n\t     * var object = { 'user': 'fred' };\n\t     * var other = { 'user': 'fred' };\n\t     *\n\t     * _.isEqual(object, other);\n\t     * // => true\n\t     *\n\t     * object === other;\n\t     * // => false\n\t     */\n\t    function isEqual(value, other) {\n\t      return baseIsEqual(value, other);\n\t    }\n\n\t    /**\n\t     * This method is like `_.isEqual` except that it accepts `customizer` which\n\t     * is invoked to compare values. If `customizer` returns `undefined` comparisons\n\t     * are handled by the method instead. The `customizer` is invoked with up to\n\t     * six arguments: (objValue, othValue [, index|key, object, other, stack]).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to compare.\n\t     * @param {*} other The other value to compare.\n\t     * @param {Function} [customizer] The function to customize comparisons.\n\t     * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n\t     * @example\n\t     *\n\t     * function isGreeting(value) {\n\t     *   return /^h(?:i|ello)$/.test(value);\n\t     * }\n\t     *\n\t     * function customizer(objValue, othValue) {\n\t     *   if (isGreeting(objValue) && isGreeting(othValue)) {\n\t     *     return true;\n\t     *   }\n\t     * }\n\t     *\n\t     * var array = ['hello', 'goodbye'];\n\t     * var other = ['hi', 'goodbye'];\n\t     *\n\t     * _.isEqualWith(array, other, customizer);\n\t     * // => true\n\t     */\n\t    function isEqualWith(value, other, customizer) {\n\t      customizer = typeof customizer == 'function' ? customizer : undefined;\n\t      var result = customizer ? customizer(value, other) : undefined;\n\t      return result === undefined ? baseIsEqual(value, other, customizer) : !!result;\n\t    }\n\n\t    /**\n\t     * Checks if `value` is an `Error`, `EvalError`, `RangeError`, `ReferenceError`,\n\t     * `SyntaxError`, `TypeError`, or `URIError` object.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is an error object, else `false`.\n\t     * @example\n\t     *\n\t     * _.isError(new Error);\n\t     * // => true\n\t     *\n\t     * _.isError(Error);\n\t     * // => false\n\t     */\n\t    function isError(value) {\n\t      if (!isObjectLike(value)) {\n\t        return false;\n\t      }\n\t      return (objectToString.call(value) == errorTag) ||\n\t        (typeof value.message == 'string' && typeof value.name == 'string');\n\t    }\n\n\t    /**\n\t     * Checks if `value` is a finite primitive number.\n\t     *\n\t     * **Note:** This method is based on [`Number.isFinite`](https://mdn.io/Number/isFinite).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is a finite number, else `false`.\n\t     * @example\n\t     *\n\t     * _.isFinite(3);\n\t     * // => true\n\t     *\n\t     * _.isFinite(Number.MAX_VALUE);\n\t     * // => true\n\t     *\n\t     * _.isFinite(3.14);\n\t     * // => true\n\t     *\n\t     * _.isFinite(Infinity);\n\t     * // => false\n\t     */\n\t    function isFinite(value) {\n\t      return typeof value == 'number' && nativeIsFinite(value);\n\t    }\n\n\t    /**\n\t     * Checks if `value` is classified as a `Function` object.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n\t     * @example\n\t     *\n\t     * _.isFunction(_);\n\t     * // => true\n\t     *\n\t     * _.isFunction(/abc/);\n\t     * // => false\n\t     */\n\t    function isFunction(value) {\n\t      // The use of `Object#toString` avoids issues with the `typeof` operator\n\t      // in Safari 8 which returns 'object' for typed array and weak map constructors,\n\t      // and PhantomJS 1.9 which returns 'function' for `NodeList` instances.\n\t      var tag = isObject(value) ? objectToString.call(value) : '';\n\t      return tag == funcTag || tag == genTag;\n\t    }\n\n\t    /**\n\t     * Checks if `value` is an integer.\n\t     *\n\t     * **Note:** This method is based on [`Number.isInteger`](https://mdn.io/Number/isInteger).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is an integer, else `false`.\n\t     * @example\n\t     *\n\t     * _.isInteger(3);\n\t     * // => true\n\t     *\n\t     * _.isInteger(Number.MIN_VALUE);\n\t     * // => false\n\t     *\n\t     * _.isInteger(Infinity);\n\t     * // => false\n\t     *\n\t     * _.isInteger('3');\n\t     * // => false\n\t     */\n\t    function isInteger(value) {\n\t      return typeof value == 'number' && value == toInteger(value);\n\t    }\n\n\t    /**\n\t     * Checks if `value` is a valid array-like length.\n\t     *\n\t     * **Note:** This function is loosely based on [`ToLength`](http://ecma-international.org/ecma-262/6.0/#sec-tolength).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n\t     * @example\n\t     *\n\t     * _.isLength(3);\n\t     * // => true\n\t     *\n\t     * _.isLength(Number.MIN_VALUE);\n\t     * // => false\n\t     *\n\t     * _.isLength(Infinity);\n\t     * // => false\n\t     *\n\t     * _.isLength('3');\n\t     * // => false\n\t     */\n\t    function isLength(value) {\n\t      return typeof value == 'number' &&\n\t        value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n\t    }\n\n\t    /**\n\t     * Checks if `value` is the [language type](https://es5.github.io/#x8) of `Object`.\n\t     * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n\t     * @example\n\t     *\n\t     * _.isObject({});\n\t     * // => true\n\t     *\n\t     * _.isObject([1, 2, 3]);\n\t     * // => true\n\t     *\n\t     * _.isObject(_.noop);\n\t     * // => true\n\t     *\n\t     * _.isObject(null);\n\t     * // => false\n\t     */\n\t    function isObject(value) {\n\t      var type = typeof value;\n\t      return !!value && (type == 'object' || type == 'function');\n\t    }\n\n\t    /**\n\t     * Checks if `value` is object-like. A value is object-like if it's not `null`\n\t     * and has a `typeof` result of \"object\".\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n\t     * @example\n\t     *\n\t     * _.isObjectLike({});\n\t     * // => true\n\t     *\n\t     * _.isObjectLike([1, 2, 3]);\n\t     * // => true\n\t     *\n\t     * _.isObjectLike(_.noop);\n\t     * // => false\n\t     *\n\t     * _.isObjectLike(null);\n\t     * // => false\n\t     */\n\t    function isObjectLike(value) {\n\t      return !!value && typeof value == 'object';\n\t    }\n\n\t    /**\n\t     * Checks if `value` is classified as a `Map` object.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n\t     * @example\n\t     *\n\t     * _.isMap(new Map);\n\t     * // => true\n\t     *\n\t     * _.isMap(new WeakMap);\n\t     * // => false\n\t     */\n\t    function isMap(value) {\n\t      return isObjectLike(value) && getTag(value) == mapTag;\n\t    }\n\n\t    /**\n\t     * Performs a partial deep comparison between `object` and `source` to\n\t     * determine if `object` contains equivalent property values. This method is\n\t     * equivalent to a `_.matches` function when `source` is partially applied.\n\t     *\n\t     * **Note:** This method supports comparing the same values as `_.isEqual`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {Object} object The object to inspect.\n\t     * @param {Object} source The object of property values to match.\n\t     * @returns {boolean} Returns `true` if `object` is a match, else `false`.\n\t     * @example\n\t     *\n\t     * var object = { 'user': 'fred', 'age': 40 };\n\t     *\n\t     * _.isMatch(object, { 'age': 40 });\n\t     * // => true\n\t     *\n\t     * _.isMatch(object, { 'age': 36 });\n\t     * // => false\n\t     */\n\t    function isMatch(object, source) {\n\t      return object === source || baseIsMatch(object, source, getMatchData(source));\n\t    }\n\n\t    /**\n\t     * This method is like `_.isMatch` except that it accepts `customizer` which\n\t     * is invoked to compare values. If `customizer` returns `undefined` comparisons\n\t     * are handled by the method instead. The `customizer` is invoked with five\n\t     * arguments: (objValue, srcValue, index|key, object, source).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {Object} object The object to inspect.\n\t     * @param {Object} source The object of property values to match.\n\t     * @param {Function} [customizer] The function to customize comparisons.\n\t     * @returns {boolean} Returns `true` if `object` is a match, else `false`.\n\t     * @example\n\t     *\n\t     * function isGreeting(value) {\n\t     *   return /^h(?:i|ello)$/.test(value);\n\t     * }\n\t     *\n\t     * function customizer(objValue, srcValue) {\n\t     *   if (isGreeting(objValue) && isGreeting(srcValue)) {\n\t     *     return true;\n\t     *   }\n\t     * }\n\t     *\n\t     * var object = { 'greeting': 'hello' };\n\t     * var source = { 'greeting': 'hi' };\n\t     *\n\t     * _.isMatchWith(object, source, customizer);\n\t     * // => true\n\t     */\n\t    function isMatchWith(object, source, customizer) {\n\t      customizer = typeof customizer == 'function' ? customizer : undefined;\n\t      return baseIsMatch(object, source, getMatchData(source), customizer);\n\t    }\n\n\t    /**\n\t     * Checks if `value` is `NaN`.\n\t     *\n\t     * **Note:** This method is not the same as [`isNaN`](https://es5.github.io/#x15.1.2.4)\n\t     * which returns `true` for `undefined` and other non-numeric values.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is `NaN`, else `false`.\n\t     * @example\n\t     *\n\t     * _.isNaN(NaN);\n\t     * // => true\n\t     *\n\t     * _.isNaN(new Number(NaN));\n\t     * // => true\n\t     *\n\t     * isNaN(undefined);\n\t     * // => true\n\t     *\n\t     * _.isNaN(undefined);\n\t     * // => false\n\t     */\n\t    function isNaN(value) {\n\t      // An `NaN` primitive is the only value that is not equal to itself.\n\t      // Perform the `toStringTag` check first to avoid errors with some ActiveX objects in IE.\n\t      return isNumber(value) && value != +value;\n\t    }\n\n\t    /**\n\t     * Checks if `value` is a native function.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is a native function, else `false`.\n\t     * @example\n\t     *\n\t     * _.isNative(Array.prototype.push);\n\t     * // => true\n\t     *\n\t     * _.isNative(_);\n\t     * // => false\n\t     */\n\t    function isNative(value) {\n\t      if (value == null) {\n\t        return false;\n\t      }\n\t      if (isFunction(value)) {\n\t        return reIsNative.test(funcToString.call(value));\n\t      }\n\t      return isObjectLike(value) &&\n\t        (isHostObject(value) ? reIsNative : reIsHostCtor).test(value);\n\t    }\n\n\t    /**\n\t     * Checks if `value` is `null`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is `null`, else `false`.\n\t     * @example\n\t     *\n\t     * _.isNull(null);\n\t     * // => true\n\t     *\n\t     * _.isNull(void 0);\n\t     * // => false\n\t     */\n\t    function isNull(value) {\n\t      return value === null;\n\t    }\n\n\t    /**\n\t     * Checks if `value` is `null` or `undefined`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is nullish, else `false`.\n\t     * @example\n\t     *\n\t     * _.isNil(null);\n\t     * // => true\n\t     *\n\t     * _.isNil(void 0);\n\t     * // => true\n\t     *\n\t     * _.isNil(NaN);\n\t     * // => false\n\t     */\n\t    function isNil(value) {\n\t      return value == null;\n\t    }\n\n\t    /**\n\t     * Checks if `value` is classified as a `Number` primitive or object.\n\t     *\n\t     * **Note:** To exclude `Infinity`, `-Infinity`, and `NaN`, which are classified\n\t     * as numbers, use the `_.isFinite` method.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n\t     * @example\n\t     *\n\t     * _.isNumber(3);\n\t     * // => true\n\t     *\n\t     * _.isNumber(Number.MIN_VALUE);\n\t     * // => true\n\t     *\n\t     * _.isNumber(Infinity);\n\t     * // => true\n\t     *\n\t     * _.isNumber('3');\n\t     * // => false\n\t     */\n\t    function isNumber(value) {\n\t      return typeof value == 'number' ||\n\t        (isObjectLike(value) && objectToString.call(value) == numberTag);\n\t    }\n\n\t    /**\n\t     * Checks if `value` is a plain object, that is, an object created by the\n\t     * `Object` constructor or one with a `[[Prototype]]` of `null`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n\t     * @example\n\t     *\n\t     * function Foo() {\n\t     *   this.a = 1;\n\t     * }\n\t     *\n\t     * _.isPlainObject(new Foo);\n\t     * // => false\n\t     *\n\t     * _.isPlainObject([1, 2, 3]);\n\t     * // => false\n\t     *\n\t     * _.isPlainObject({ 'x': 0, 'y': 0 });\n\t     * // => true\n\t     *\n\t     * _.isPlainObject(Object.create(null));\n\t     * // => true\n\t     */\n\t    function isPlainObject(value) {\n\t      if (!isObjectLike(value) ||\n\t          objectToString.call(value) != objectTag || isHostObject(value)) {\n\t        return false;\n\t      }\n\t      var proto = getPrototypeOf(value);\n\t      if (proto === null) {\n\t        return true;\n\t      }\n\t      var Ctor = proto.constructor;\n\t      return (typeof Ctor == 'function' &&\n\t        Ctor instanceof Ctor && funcToString.call(Ctor) == objectCtorString);\n\t    }\n\n\t    /**\n\t     * Checks if `value` is classified as a `RegExp` object.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n\t     * @example\n\t     *\n\t     * _.isRegExp(/abc/);\n\t     * // => true\n\t     *\n\t     * _.isRegExp('/abc/');\n\t     * // => false\n\t     */\n\t    function isRegExp(value) {\n\t      return isObject(value) && objectToString.call(value) == regexpTag;\n\t    }\n\n\t    /**\n\t     * Checks if `value` is a safe integer. An integer is safe if it's an IEEE-754\n\t     * double precision number which isn't the result of a rounded unsafe integer.\n\t     *\n\t     * **Note:** This method is based on [`Number.isSafeInteger`](https://mdn.io/Number/isSafeInteger).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is a safe integer, else `false`.\n\t     * @example\n\t     *\n\t     * _.isSafeInteger(3);\n\t     * // => true\n\t     *\n\t     * _.isSafeInteger(Number.MIN_VALUE);\n\t     * // => false\n\t     *\n\t     * _.isSafeInteger(Infinity);\n\t     * // => false\n\t     *\n\t     * _.isSafeInteger('3');\n\t     * // => false\n\t     */\n\t    function isSafeInteger(value) {\n\t      return isInteger(value) && value >= -MAX_SAFE_INTEGER && value <= MAX_SAFE_INTEGER;\n\t    }\n\n\t    /**\n\t     * Checks if `value` is classified as a `Set` object.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n\t     * @example\n\t     *\n\t     * _.isSet(new Set);\n\t     * // => true\n\t     *\n\t     * _.isSet(new WeakSet);\n\t     * // => false\n\t     */\n\t    function isSet(value) {\n\t      return isObjectLike(value) && getTag(value) == setTag;\n\t    }\n\n\t    /**\n\t     * Checks if `value` is classified as a `String` primitive or object.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n\t     * @example\n\t     *\n\t     * _.isString('abc');\n\t     * // => true\n\t     *\n\t     * _.isString(1);\n\t     * // => false\n\t     */\n\t    function isString(value) {\n\t      return typeof value == 'string' ||\n\t        (!isArray(value) && isObjectLike(value) && objectToString.call(value) == stringTag);\n\t    }\n\n\t    /**\n\t     * Checks if `value` is classified as a `Symbol` primitive or object.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n\t     * @example\n\t     *\n\t     * _.isSymbol(Symbol.iterator);\n\t     * // => true\n\t     *\n\t     * _.isSymbol('abc');\n\t     * // => false\n\t     */\n\t    function isSymbol(value) {\n\t      return typeof value == 'symbol' ||\n\t        (isObjectLike(value) && objectToString.call(value) == symbolTag);\n\t    }\n\n\t    /**\n\t     * Checks if `value` is classified as a typed array.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n\t     * @example\n\t     *\n\t     * _.isTypedArray(new Uint8Array);\n\t     * // => true\n\t     *\n\t     * _.isTypedArray([]);\n\t     * // => false\n\t     */\n\t    function isTypedArray(value) {\n\t      return isObjectLike(value) &&\n\t        isLength(value.length) && !!typedArrayTags[objectToString.call(value)];\n\t    }\n\n\t    /**\n\t     * Checks if `value` is `undefined`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is `undefined`, else `false`.\n\t     * @example\n\t     *\n\t     * _.isUndefined(void 0);\n\t     * // => true\n\t     *\n\t     * _.isUndefined(null);\n\t     * // => false\n\t     */\n\t    function isUndefined(value) {\n\t      return value === undefined;\n\t    }\n\n\t    /**\n\t     * Checks if `value` is classified as a `WeakMap` object.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n\t     * @example\n\t     *\n\t     * _.isWeakMap(new WeakMap);\n\t     * // => true\n\t     *\n\t     * _.isWeakMap(new Map);\n\t     * // => false\n\t     */\n\t    function isWeakMap(value) {\n\t      return isObjectLike(value) && getTag(value) == weakMapTag;\n\t    }\n\n\t    /**\n\t     * Checks if `value` is classified as a `WeakSet` object.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to check.\n\t     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n\t     * @example\n\t     *\n\t     * _.isWeakSet(new WeakSet);\n\t     * // => true\n\t     *\n\t     * _.isWeakSet(new Set);\n\t     * // => false\n\t     */\n\t    function isWeakSet(value) {\n\t      return isObjectLike(value) && objectToString.call(value) == weakSetTag;\n\t    }\n\n\t    /**\n\t     * Checks if `value` is less than `other`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to compare.\n\t     * @param {*} other The other value to compare.\n\t     * @returns {boolean} Returns `true` if `value` is less than `other`, else `false`.\n\t     * @example\n\t     *\n\t     * _.lt(1, 3);\n\t     * // => true\n\t     *\n\t     * _.lt(3, 3);\n\t     * // => false\n\t     *\n\t     * _.lt(3, 1);\n\t     * // => false\n\t     */\n\t    function lt(value, other) {\n\t      return value < other;\n\t    }\n\n\t    /**\n\t     * Checks if `value` is less than or equal to `other`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to compare.\n\t     * @param {*} other The other value to compare.\n\t     * @returns {boolean} Returns `true` if `value` is less than or equal to `other`, else `false`.\n\t     * @example\n\t     *\n\t     * _.lte(1, 3);\n\t     * // => true\n\t     *\n\t     * _.lte(3, 3);\n\t     * // => true\n\t     *\n\t     * _.lte(3, 1);\n\t     * // => false\n\t     */\n\t    function lte(value, other) {\n\t      return value <= other;\n\t    }\n\n\t    /**\n\t     * Converts `value` to an array.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to convert.\n\t     * @returns {Array} Returns the converted array.\n\t     * @example\n\t     *\n\t     * _.toArray({ 'a': 1, 'b': 2 });\n\t     * // => [1, 2]\n\t     *\n\t     * _.toArray('abc');\n\t     * // => ['a', 'b', 'c']\n\t     *\n\t     * _.toArray(1);\n\t     * // => []\n\t     *\n\t     * _.toArray(null);\n\t     * // => []\n\t     */\n\t    function toArray(value) {\n\t      if (!value) {\n\t        return [];\n\t      }\n\t      if (isArrayLike(value)) {\n\t        return isString(value) ? stringToArray(value) : copyArray(value);\n\t      }\n\t      if (iteratorSymbol && value[iteratorSymbol]) {\n\t        return iteratorToArray(value[iteratorSymbol]());\n\t      }\n\t      var tag = getTag(value),\n\t          func = tag == mapTag ? mapToArray : (tag == setTag ? setToArray : values);\n\n\t      return func(value);\n\t    }\n\n\t    /**\n\t     * Converts `value` to an integer.\n\t     *\n\t     * **Note:** This function is loosely based on [`ToInteger`](http://www.ecma-international.org/ecma-262/6.0/#sec-tointeger).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to convert.\n\t     * @returns {number} Returns the converted integer.\n\t     * @example\n\t     *\n\t     * _.toInteger(3);\n\t     * // => 3\n\t     *\n\t     * _.toInteger(Number.MIN_VALUE);\n\t     * // => 0\n\t     *\n\t     * _.toInteger(Infinity);\n\t     * // => 1.7976931348623157e+308\n\t     *\n\t     * _.toInteger('3');\n\t     * // => 3\n\t     */\n\t    function toInteger(value) {\n\t      if (!value) {\n\t        return value === 0 ? value : 0;\n\t      }\n\t      value = toNumber(value);\n\t      if (value === INFINITY || value === -INFINITY) {\n\t        var sign = (value < 0 ? -1 : 1);\n\t        return sign * MAX_INTEGER;\n\t      }\n\t      var remainder = value % 1;\n\t      return value === value ? (remainder ? value - remainder : value) : 0;\n\t    }\n\n\t    /**\n\t     * Converts `value` to an integer suitable for use as the length of an\n\t     * array-like object.\n\t     *\n\t     * **Note:** This method is based on [`ToLength`](http://ecma-international.org/ecma-262/6.0/#sec-tolength).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to convert.\n\t     * @returns {number} Returns the converted integer.\n\t     * @example\n\t     *\n\t     * _.toLength(3);\n\t     * // => 3\n\t     *\n\t     * _.toLength(Number.MIN_VALUE);\n\t     * // => 0\n\t     *\n\t     * _.toLength(Infinity);\n\t     * // => 4294967295\n\t     *\n\t     * _.toLength('3');\n\t     * // => 3\n\t     */\n\t    function toLength(value) {\n\t      return value ? baseClamp(toInteger(value), 0, MAX_ARRAY_LENGTH) : 0;\n\t    }\n\n\t    /**\n\t     * Converts `value` to a number.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to process.\n\t     * @returns {number} Returns the number.\n\t     * @example\n\t     *\n\t     * _.toNumber(3);\n\t     * // => 3\n\t     *\n\t     * _.toNumber(Number.MIN_VALUE);\n\t     * // => 5e-324\n\t     *\n\t     * _.toNumber(Infinity);\n\t     * // => Infinity\n\t     *\n\t     * _.toNumber('3');\n\t     * // => 3\n\t     */\n\t    function toNumber(value) {\n\t      if (isObject(value)) {\n\t        var other = isFunction(value.valueOf) ? value.valueOf() : value;\n\t        value = isObject(other) ? (other + '') : other;\n\t      }\n\t      if (typeof value != 'string') {\n\t        return value === 0 ? value : +value;\n\t      }\n\t      value = value.replace(reTrim, '');\n\t      var isBinary = reIsBinary.test(value);\n\t      return (isBinary || reIsOctal.test(value))\n\t        ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n\t        : (reIsBadHex.test(value) ? NAN : +value);\n\t    }\n\n\t    /**\n\t     * Converts `value` to a plain object flattening inherited enumerable\n\t     * properties of `value` to own properties of the plain object.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to convert.\n\t     * @returns {Object} Returns the converted plain object.\n\t     * @example\n\t     *\n\t     * function Foo() {\n\t     *   this.b = 2;\n\t     * }\n\t     *\n\t     * Foo.prototype.c = 3;\n\t     *\n\t     * _.assign({ 'a': 1 }, new Foo);\n\t     * // => { 'a': 1, 'b': 2 }\n\t     *\n\t     * _.assign({ 'a': 1 }, _.toPlainObject(new Foo));\n\t     * // => { 'a': 1, 'b': 2, 'c': 3 }\n\t     */\n\t    function toPlainObject(value) {\n\t      return copyObject(value, keysIn(value));\n\t    }\n\n\t    /**\n\t     * Converts `value` to a safe integer. A safe integer can be compared and\n\t     * represented correctly.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to convert.\n\t     * @returns {number} Returns the converted integer.\n\t     * @example\n\t     *\n\t     * _.toSafeInteger(3);\n\t     * // => 3\n\t     *\n\t     * _.toSafeInteger(Number.MIN_VALUE);\n\t     * // => 0\n\t     *\n\t     * _.toSafeInteger(Infinity);\n\t     * // => 9007199254740991\n\t     *\n\t     * _.toSafeInteger('3');\n\t     * // => 3\n\t     */\n\t    function toSafeInteger(value) {\n\t      return baseClamp(toInteger(value), -MAX_SAFE_INTEGER, MAX_SAFE_INTEGER);\n\t    }\n\n\t    /**\n\t     * Converts `value` to a string if it's not one. An empty string is returned\n\t     * for `null` and `undefined` values. The sign of `-0` is preserved.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Lang\n\t     * @param {*} value The value to process.\n\t     * @returns {string} Returns the string.\n\t     * @example\n\t     *\n\t     * _.toString(null);\n\t     * // => ''\n\t     *\n\t     * _.toString(-0);\n\t     * // => '-0'\n\t     *\n\t     * _.toString([1, 2, 3]);\n\t     * // => '1,2,3'\n\t     */\n\t    function toString(value) {\n\t      // Exit early for strings to avoid a performance hit in some environments.\n\t      if (typeof value == 'string') {\n\t        return value;\n\t      }\n\t      if (value == null) {\n\t        return '';\n\t      }\n\t      if (isSymbol(value)) {\n\t        return symbolToString ? symbolToString.call(value) : '';\n\t      }\n\t      var result = (value + '');\n\t      return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;\n\t    }\n\n\t    /*------------------------------------------------------------------------*/\n\n\t    /**\n\t     * Assigns own enumerable properties of source objects to the destination\n\t     * object. Source objects are applied from left to right. Subsequent sources\n\t     * overwrite property assignments of previous sources.\n\t     *\n\t     * **Note:** This method mutates `object` and is loosely based on\n\t     * [`Object.assign`](https://mdn.io/Object/assign).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The destination object.\n\t     * @param {...Object} [sources] The source objects.\n\t     * @returns {Object} Returns `object`.\n\t     * @example\n\t     *\n\t     * function Foo() {\n\t     *   this.c = 3;\n\t     * }\n\t     *\n\t     * function Bar() {\n\t     *   this.e = 5;\n\t     * }\n\t     *\n\t     * Foo.prototype.d = 4;\n\t     * Bar.prototype.f = 6;\n\t     *\n\t     * _.assign({ 'a': 1 }, new Foo, new Bar);\n\t     * // => { 'a': 1, 'c': 3, 'e': 5 }\n\t     */\n\t    var assign = createAssigner(function(object, source) {\n\t      if (nonEnumShadows || isPrototype(source) || isArrayLike(source)) {\n\t        copyObject(source, keys(source), object);\n\t        return;\n\t      }\n\t      for (var key in source) {\n\t        if (hasOwnProperty.call(source, key)) {\n\t          assignValue(object, key, source[key]);\n\t        }\n\t      }\n\t    });\n\n\t    /**\n\t     * This method is like `_.assign` except that it iterates over own and\n\t     * inherited source properties.\n\t     *\n\t     * **Note:** This method mutates `object`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @alias extend\n\t     * @category Object\n\t     * @param {Object} object The destination object.\n\t     * @param {...Object} [sources] The source objects.\n\t     * @returns {Object} Returns `object`.\n\t     * @example\n\t     *\n\t     * function Foo() {\n\t     *   this.b = 2;\n\t     * }\n\t     *\n\t     * function Bar() {\n\t     *   this.d = 4;\n\t     * }\n\t     *\n\t     * Foo.prototype.c = 3;\n\t     * Bar.prototype.e = 5;\n\t     *\n\t     * _.assignIn({ 'a': 1 }, new Foo, new Bar);\n\t     * // => { 'a': 1, 'b': 2, 'c': 3, 'd': 4, 'e': 5 }\n\t     */\n\t    var assignIn = createAssigner(function(object, source) {\n\t      if (nonEnumShadows || isPrototype(source) || isArrayLike(source)) {\n\t        copyObject(source, keysIn(source), object);\n\t        return;\n\t      }\n\t      for (var key in source) {\n\t        assignValue(object, key, source[key]);\n\t      }\n\t    });\n\n\t    /**\n\t     * This method is like `_.assignIn` except that it accepts `customizer` which\n\t     * is invoked to produce the assigned values. If `customizer` returns `undefined`\n\t     * assignment is handled by the method instead. The `customizer` is invoked\n\t     * with five arguments: (objValue, srcValue, key, object, source).\n\t     *\n\t     * **Note:** This method mutates `object`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @alias extendWith\n\t     * @category Object\n\t     * @param {Object} object The destination object.\n\t     * @param {...Object} sources The source objects.\n\t     * @param {Function} [customizer] The function to customize assigned values.\n\t     * @returns {Object} Returns `object`.\n\t     * @example\n\t     *\n\t     * function customizer(objValue, srcValue) {\n\t     *   return _.isUndefined(objValue) ? srcValue : objValue;\n\t     * }\n\t     *\n\t     * var defaults = _.partialRight(_.assignInWith, customizer);\n\t     *\n\t     * defaults({ 'a': 1 }, { 'b': 2 }, { 'a': 3 });\n\t     * // => { 'a': 1, 'b': 2 }\n\t     */\n\t    var assignInWith = createAssigner(function(object, source, srcIndex, customizer) {\n\t      copyObjectWith(source, keysIn(source), object, customizer);\n\t    });\n\n\t    /**\n\t     * This method is like `_.assign` except that it accepts `customizer` which\n\t     * is invoked to produce the assigned values. If `customizer` returns `undefined`\n\t     * assignment is handled by the method instead. The `customizer` is invoked\n\t     * with five arguments: (objValue, srcValue, key, object, source).\n\t     *\n\t     * **Note:** This method mutates `object`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The destination object.\n\t     * @param {...Object} sources The source objects.\n\t     * @param {Function} [customizer] The function to customize assigned values.\n\t     * @returns {Object} Returns `object`.\n\t     * @example\n\t     *\n\t     * function customizer(objValue, srcValue) {\n\t     *   return _.isUndefined(objValue) ? srcValue : objValue;\n\t     * }\n\t     *\n\t     * var defaults = _.partialRight(_.assignWith, customizer);\n\t     *\n\t     * defaults({ 'a': 1 }, { 'b': 2 }, { 'a': 3 });\n\t     * // => { 'a': 1, 'b': 2 }\n\t     */\n\t    var assignWith = createAssigner(function(object, source, srcIndex, customizer) {\n\t      copyObjectWith(source, keys(source), object, customizer);\n\t    });\n\n\t    /**\n\t     * Creates an array of values corresponding to `paths` of `object`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The object to iterate over.\n\t     * @param {...(string|string[])} [paths] The property paths of elements to pick,\n\t     *  specified individually or in arrays.\n\t     * @returns {Array} Returns the new array of picked elements.\n\t     * @example\n\t     *\n\t     * var object = { 'a': [{ 'b': { 'c': 3 } }, 4] };\n\t     *\n\t     * _.at(object, ['a[0].b.c', 'a[1]']);\n\t     * // => [3, 4]\n\t     *\n\t     * _.at(['a', 'b', 'c'], 0, 2);\n\t     * // => ['a', 'c']\n\t     */\n\t    var at = rest(function(object, paths) {\n\t      return baseAt(object, baseFlatten(paths, 1));\n\t    });\n\n\t    /**\n\t     * Creates an object that inherits from the `prototype` object. If a `properties`\n\t     * object is given its own enumerable properties are assigned to the created object.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} prototype The object to inherit from.\n\t     * @param {Object} [properties] The properties to assign to the object.\n\t     * @returns {Object} Returns the new object.\n\t     * @example\n\t     *\n\t     * function Shape() {\n\t     *   this.x = 0;\n\t     *   this.y = 0;\n\t     * }\n\t     *\n\t     * function Circle() {\n\t     *   Shape.call(this);\n\t     * }\n\t     *\n\t     * Circle.prototype = _.create(Shape.prototype, {\n\t     *   'constructor': Circle\n\t     * });\n\t     *\n\t     * var circle = new Circle;\n\t     * circle instanceof Circle;\n\t     * // => true\n\t     *\n\t     * circle instanceof Shape;\n\t     * // => true\n\t     */\n\t    function create(prototype, properties) {\n\t      var result = baseCreate(prototype);\n\t      return properties ? baseAssign(result, properties) : result;\n\t    }\n\n\t    /**\n\t     * Assigns own and inherited enumerable properties of source objects to the\n\t     * destination object for all destination properties that resolve to `undefined`.\n\t     * Source objects are applied from left to right. Once a property is set,\n\t     * additional values of the same property are ignored.\n\t     *\n\t     * **Note:** This method mutates `object`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The destination object.\n\t     * @param {...Object} [sources] The source objects.\n\t     * @returns {Object} Returns `object`.\n\t     * @example\n\t     *\n\t     * _.defaults({ 'user': 'barney' }, { 'age': 36 }, { 'user': 'fred' });\n\t     * // => { 'user': 'barney', 'age': 36 }\n\t     */\n\t    var defaults = rest(function(args) {\n\t      args.push(undefined, assignInDefaults);\n\t      return apply(assignInWith, undefined, args);\n\t    });\n\n\t    /**\n\t     * This method is like `_.defaults` except that it recursively assigns\n\t     * default properties.\n\t     *\n\t     * **Note:** This method mutates `object`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The destination object.\n\t     * @param {...Object} [sources] The source objects.\n\t     * @returns {Object} Returns `object`.\n\t     * @example\n\t     *\n\t     * _.defaultsDeep({ 'user': { 'name': 'barney' } }, { 'user': { 'name': 'fred', 'age': 36 } });\n\t     * // => { 'user': { 'name': 'barney', 'age': 36 } }\n\t     *\n\t     */\n\t    var defaultsDeep = rest(function(args) {\n\t      args.push(undefined, mergeDefaults);\n\t      return apply(mergeWith, undefined, args);\n\t    });\n\n\t    /**\n\t     * This method is like `_.find` except that it returns the key of the first\n\t     * element `predicate` returns truthy for instead of the element itself.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The object to search.\n\t     * @param {Function|Object|string} [predicate=_.identity] The function invoked per iteration.\n\t     * @returns {string|undefined} Returns the key of the matched element, else `undefined`.\n\t     * @example\n\t     *\n\t     * var users = {\n\t     *   'barney':  { 'age': 36, 'active': true },\n\t     *   'fred':    { 'age': 40, 'active': false },\n\t     *   'pebbles': { 'age': 1,  'active': true }\n\t     * };\n\t     *\n\t     * _.findKey(users, function(o) { return o.age < 40; });\n\t     * // => 'barney' (iteration order is not guaranteed)\n\t     *\n\t     * // The `_.matches` iteratee shorthand.\n\t     * _.findKey(users, { 'age': 1, 'active': true });\n\t     * // => 'pebbles'\n\t     *\n\t     * // The `_.matchesProperty` iteratee shorthand.\n\t     * _.findKey(users, ['active', false]);\n\t     * // => 'fred'\n\t     *\n\t     * // The `_.property` iteratee shorthand.\n\t     * _.findKey(users, 'active');\n\t     * // => 'barney'\n\t     */\n\t    function findKey(object, predicate) {\n\t      return baseFind(object, getIteratee(predicate, 3), baseForOwn, true);\n\t    }\n\n\t    /**\n\t     * This method is like `_.findKey` except that it iterates over elements of\n\t     * a collection in the opposite order.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The object to search.\n\t     * @param {Function|Object|string} [predicate=_.identity] The function invoked per iteration.\n\t     * @returns {string|undefined} Returns the key of the matched element, else `undefined`.\n\t     * @example\n\t     *\n\t     * var users = {\n\t     *   'barney':  { 'age': 36, 'active': true },\n\t     *   'fred':    { 'age': 40, 'active': false },\n\t     *   'pebbles': { 'age': 1,  'active': true }\n\t     * };\n\t     *\n\t     * _.findLastKey(users, function(o) { return o.age < 40; });\n\t     * // => returns 'pebbles' assuming `_.findKey` returns 'barney'\n\t     *\n\t     * // The `_.matches` iteratee shorthand.\n\t     * _.findLastKey(users, { 'age': 36, 'active': true });\n\t     * // => 'barney'\n\t     *\n\t     * // The `_.matchesProperty` iteratee shorthand.\n\t     * _.findLastKey(users, ['active', false]);\n\t     * // => 'fred'\n\t     *\n\t     * // The `_.property` iteratee shorthand.\n\t     * _.findLastKey(users, 'active');\n\t     * // => 'pebbles'\n\t     */\n\t    function findLastKey(object, predicate) {\n\t      return baseFind(object, getIteratee(predicate, 3), baseForOwnRight, true);\n\t    }\n\n\t    /**\n\t     * Iterates over own and inherited enumerable properties of an object invoking\n\t     * `iteratee` for each property. The iteratee is invoked with three arguments:\n\t     * (value, key, object). Iteratee functions may exit iteration early by explicitly\n\t     * returning `false`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The object to iterate over.\n\t     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n\t     * @returns {Object} Returns `object`.\n\t     * @example\n\t     *\n\t     * function Foo() {\n\t     *   this.a = 1;\n\t     *   this.b = 2;\n\t     * }\n\t     *\n\t     * Foo.prototype.c = 3;\n\t     *\n\t     * _.forIn(new Foo, function(value, key) {\n\t     *   console.log(key);\n\t     * });\n\t     * // => logs 'a', 'b', then 'c' (iteration order is not guaranteed)\n\t     */\n\t    function forIn(object, iteratee) {\n\t      return object == null\n\t        ? object\n\t        : baseFor(object, baseCastFunction(iteratee), keysIn);\n\t    }\n\n\t    /**\n\t     * This method is like `_.forIn` except that it iterates over properties of\n\t     * `object` in the opposite order.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The object to iterate over.\n\t     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n\t     * @returns {Object} Returns `object`.\n\t     * @example\n\t     *\n\t     * function Foo() {\n\t     *   this.a = 1;\n\t     *   this.b = 2;\n\t     * }\n\t     *\n\t     * Foo.prototype.c = 3;\n\t     *\n\t     * _.forInRight(new Foo, function(value, key) {\n\t     *   console.log(key);\n\t     * });\n\t     * // => logs 'c', 'b', then 'a' assuming `_.forIn` logs 'a', 'b', then 'c'\n\t     */\n\t    function forInRight(object, iteratee) {\n\t      return object == null\n\t        ? object\n\t        : baseForRight(object, baseCastFunction(iteratee), keysIn);\n\t    }\n\n\t    /**\n\t     * Iterates over own enumerable properties of an object invoking `iteratee`\n\t     * for each property. The iteratee is invoked with three arguments:\n\t     * (value, key, object). Iteratee functions may exit iteration early by\n\t     * explicitly returning `false`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The object to iterate over.\n\t     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n\t     * @returns {Object} Returns `object`.\n\t     * @example\n\t     *\n\t     * function Foo() {\n\t     *   this.a = 1;\n\t     *   this.b = 2;\n\t     * }\n\t     *\n\t     * Foo.prototype.c = 3;\n\t     *\n\t     * _.forOwn(new Foo, function(value, key) {\n\t     *   console.log(key);\n\t     * });\n\t     * // => logs 'a' then 'b' (iteration order is not guaranteed)\n\t     */\n\t    function forOwn(object, iteratee) {\n\t      return object && baseForOwn(object, baseCastFunction(iteratee));\n\t    }\n\n\t    /**\n\t     * This method is like `_.forOwn` except that it iterates over properties of\n\t     * `object` in the opposite order.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The object to iterate over.\n\t     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n\t     * @returns {Object} Returns `object`.\n\t     * @example\n\t     *\n\t     * function Foo() {\n\t     *   this.a = 1;\n\t     *   this.b = 2;\n\t     * }\n\t     *\n\t     * Foo.prototype.c = 3;\n\t     *\n\t     * _.forOwnRight(new Foo, function(value, key) {\n\t     *   console.log(key);\n\t     * });\n\t     * // => logs 'b' then 'a' assuming `_.forOwn` logs 'a' then 'b'\n\t     */\n\t    function forOwnRight(object, iteratee) {\n\t      return object && baseForOwnRight(object, baseCastFunction(iteratee));\n\t    }\n\n\t    /**\n\t     * Creates an array of function property names from own enumerable properties\n\t     * of `object`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The object to inspect.\n\t     * @returns {Array} Returns the new array of property names.\n\t     * @example\n\t     *\n\t     * function Foo() {\n\t     *   this.a = _.constant('a');\n\t     *   this.b = _.constant('b');\n\t     * }\n\t     *\n\t     * Foo.prototype.c = _.constant('c');\n\t     *\n\t     * _.functions(new Foo);\n\t     * // => ['a', 'b']\n\t     */\n\t    function functions(object) {\n\t      return object == null ? [] : baseFunctions(object, keys(object));\n\t    }\n\n\t    /**\n\t     * Creates an array of function property names from own and inherited\n\t     * enumerable properties of `object`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The object to inspect.\n\t     * @returns {Array} Returns the new array of property names.\n\t     * @example\n\t     *\n\t     * function Foo() {\n\t     *   this.a = _.constant('a');\n\t     *   this.b = _.constant('b');\n\t     * }\n\t     *\n\t     * Foo.prototype.c = _.constant('c');\n\t     *\n\t     * _.functionsIn(new Foo);\n\t     * // => ['a', 'b', 'c']\n\t     */\n\t    function functionsIn(object) {\n\t      return object == null ? [] : baseFunctions(object, keysIn(object));\n\t    }\n\n\t    /**\n\t     * Gets the value at `path` of `object`. If the resolved value is\n\t     * `undefined` the `defaultValue` is used in its place.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The object to query.\n\t     * @param {Array|string} path The path of the property to get.\n\t     * @param {*} [defaultValue] The value returned if the resolved value is `undefined`.\n\t     * @returns {*} Returns the resolved value.\n\t     * @example\n\t     *\n\t     * var object = { 'a': [{ 'b': { 'c': 3 } }] };\n\t     *\n\t     * _.get(object, 'a[0].b.c');\n\t     * // => 3\n\t     *\n\t     * _.get(object, ['a', '0', 'b', 'c']);\n\t     * // => 3\n\t     *\n\t     * _.get(object, 'a.b.c', 'default');\n\t     * // => 'default'\n\t     */\n\t    function get(object, path, defaultValue) {\n\t      var result = object == null ? undefined : baseGet(object, path);\n\t      return result === undefined ? defaultValue : result;\n\t    }\n\n\t    /**\n\t     * Checks if `path` is a direct property of `object`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The object to query.\n\t     * @param {Array|string} path The path to check.\n\t     * @returns {boolean} Returns `true` if `path` exists, else `false`.\n\t     * @example\n\t     *\n\t     * var object = { 'a': { 'b': { 'c': 3 } } };\n\t     * var other = _.create({ 'a': _.create({ 'b': _.create({ 'c': 3 }) }) });\n\t     *\n\t     * _.has(object, 'a');\n\t     * // => true\n\t     *\n\t     * _.has(object, 'a.b.c');\n\t     * // => true\n\t     *\n\t     * _.has(object, ['a', 'b', 'c']);\n\t     * // => true\n\t     *\n\t     * _.has(other, 'a');\n\t     * // => false\n\t     */\n\t    function has(object, path) {\n\t      return hasPath(object, path, baseHas);\n\t    }\n\n\t    /**\n\t     * Checks if `path` is a direct or inherited property of `object`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The object to query.\n\t     * @param {Array|string} path The path to check.\n\t     * @returns {boolean} Returns `true` if `path` exists, else `false`.\n\t     * @example\n\t     *\n\t     * var object = _.create({ 'a': _.create({ 'b': _.create({ 'c': 3 }) }) });\n\t     *\n\t     * _.hasIn(object, 'a');\n\t     * // => true\n\t     *\n\t     * _.hasIn(object, 'a.b.c');\n\t     * // => true\n\t     *\n\t     * _.hasIn(object, ['a', 'b', 'c']);\n\t     * // => true\n\t     *\n\t     * _.hasIn(object, 'b');\n\t     * // => false\n\t     */\n\t    function hasIn(object, path) {\n\t      return hasPath(object, path, baseHasIn);\n\t    }\n\n\t    /**\n\t     * Creates an object composed of the inverted keys and values of `object`.\n\t     * If `object` contains duplicate values, subsequent values overwrite property\n\t     * assignments of previous values.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The object to invert.\n\t     * @returns {Object} Returns the new inverted object.\n\t     * @example\n\t     *\n\t     * var object = { 'a': 1, 'b': 2, 'c': 1 };\n\t     *\n\t     * _.invert(object);\n\t     * // => { '1': 'c', '2': 'b' }\n\t     */\n\t    var invert = createInverter(function(result, value, key) {\n\t      result[value] = key;\n\t    }, constant(identity));\n\n\t    /**\n\t     * This method is like `_.invert` except that the inverted object is generated\n\t     * from the results of running each element of `object` through `iteratee`.\n\t     * The corresponding inverted value of each inverted key is an array of keys\n\t     * responsible for generating the inverted value. The iteratee is invoked\n\t     * with one argument: (value).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The object to invert.\n\t     * @param {Function|Object|string} [iteratee=_.identity] The iteratee invoked per element.\n\t     * @returns {Object} Returns the new inverted object.\n\t     * @example\n\t     *\n\t     * var object = { 'a': 1, 'b': 2, 'c': 1 };\n\t     *\n\t     * _.invertBy(object);\n\t     * // => { '1': ['a', 'c'], '2': ['b'] }\n\t     *\n\t     * _.invertBy(object, function(value) {\n\t     *   return 'group' + value;\n\t     * });\n\t     * // => { 'group1': ['a', 'c'], 'group2': ['b'] }\n\t     */\n\t    var invertBy = createInverter(function(result, value, key) {\n\t      if (hasOwnProperty.call(result, value)) {\n\t        result[value].push(key);\n\t      } else {\n\t        result[value] = [key];\n\t      }\n\t    }, getIteratee);\n\n\t    /**\n\t     * Invokes the method at `path` of `object`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The object to query.\n\t     * @param {Array|string} path The path of the method to invoke.\n\t     * @param {...*} [args] The arguments to invoke the method with.\n\t     * @returns {*} Returns the result of the invoked method.\n\t     * @example\n\t     *\n\t     * var object = { 'a': [{ 'b': { 'c': [1, 2, 3, 4] } }] };\n\t     *\n\t     * _.invoke(object, 'a[0].b.c.slice', 1, 3);\n\t     * // => [2, 3]\n\t     */\n\t    var invoke = rest(baseInvoke);\n\n\t    /**\n\t     * Creates an array of the own enumerable property names of `object`.\n\t     *\n\t     * **Note:** Non-object values are coerced to objects. See the\n\t     * [ES spec](http://ecma-international.org/ecma-262/6.0/#sec-object.keys)\n\t     * for more details.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The object to query.\n\t     * @returns {Array} Returns the array of property names.\n\t     * @example\n\t     *\n\t     * function Foo() {\n\t     *   this.a = 1;\n\t     *   this.b = 2;\n\t     * }\n\t     *\n\t     * Foo.prototype.c = 3;\n\t     *\n\t     * _.keys(new Foo);\n\t     * // => ['a', 'b'] (iteration order is not guaranteed)\n\t     *\n\t     * _.keys('hi');\n\t     * // => ['0', '1']\n\t     */\n\t    function keys(object) {\n\t      var isProto = isPrototype(object);\n\t      if (!(isProto || isArrayLike(object))) {\n\t        return baseKeys(object);\n\t      }\n\t      var indexes = indexKeys(object),\n\t          skipIndexes = !!indexes,\n\t          result = indexes || [],\n\t          length = result.length;\n\n\t      for (var key in object) {\n\t        if (baseHas(object, key) &&\n\t            !(skipIndexes && (key == 'length' || isIndex(key, length))) &&\n\t            !(isProto && key == 'constructor')) {\n\t          result.push(key);\n\t        }\n\t      }\n\t      return result;\n\t    }\n\n\t    /**\n\t     * Creates an array of the own and inherited enumerable property names of `object`.\n\t     *\n\t     * **Note:** Non-object values are coerced to objects.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The object to query.\n\t     * @returns {Array} Returns the array of property names.\n\t     * @example\n\t     *\n\t     * function Foo() {\n\t     *   this.a = 1;\n\t     *   this.b = 2;\n\t     * }\n\t     *\n\t     * Foo.prototype.c = 3;\n\t     *\n\t     * _.keysIn(new Foo);\n\t     * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n\t     */\n\t    function keysIn(object) {\n\t      var index = -1,\n\t          isProto = isPrototype(object),\n\t          props = baseKeysIn(object),\n\t          propsLength = props.length,\n\t          indexes = indexKeys(object),\n\t          skipIndexes = !!indexes,\n\t          result = indexes || [],\n\t          length = result.length;\n\n\t      while (++index < propsLength) {\n\t        var key = props[index];\n\t        if (!(skipIndexes && (key == 'length' || isIndex(key, length))) &&\n\t            !(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n\t          result.push(key);\n\t        }\n\t      }\n\t      return result;\n\t    }\n\n\t    /**\n\t     * The opposite of `_.mapValues`; this method creates an object with the\n\t     * same values as `object` and keys generated by running each own enumerable\n\t     * property of `object` through `iteratee`. The iteratee is invoked with\n\t     * three arguments: (value, key, object).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The object to iterate over.\n\t     * @param {Function|Object|string} [iteratee=_.identity] The function invoked per iteration.\n\t     * @returns {Object} Returns the new mapped object.\n\t     * @example\n\t     *\n\t     * _.mapKeys({ 'a': 1, 'b': 2 }, function(value, key) {\n\t     *   return key + value;\n\t     * });\n\t     * // => { 'a1': 1, 'b2': 2 }\n\t     */\n\t    function mapKeys(object, iteratee) {\n\t      var result = {};\n\t      iteratee = getIteratee(iteratee, 3);\n\n\t      baseForOwn(object, function(value, key, object) {\n\t        result[iteratee(value, key, object)] = value;\n\t      });\n\t      return result;\n\t    }\n\n\t    /**\n\t     * Creates an object with the same keys as `object` and values generated by\n\t     * running each own enumerable property of `object` through `iteratee`. The\n\t     * iteratee is invoked with three arguments: (value, key, object).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The object to iterate over.\n\t     * @param {Function|Object|string} [iteratee=_.identity] The function invoked per iteration.\n\t     * @returns {Object} Returns the new mapped object.\n\t     * @example\n\t     *\n\t     * var users = {\n\t     *   'fred':    { 'user': 'fred',    'age': 40 },\n\t     *   'pebbles': { 'user': 'pebbles', 'age': 1 }\n\t     * };\n\t     *\n\t     * _.mapValues(users, function(o) { return o.age; });\n\t     * // => { 'fred': 40, 'pebbles': 1 } (iteration order is not guaranteed)\n\t     *\n\t     * // The `_.property` iteratee shorthand.\n\t     * _.mapValues(users, 'age');\n\t     * // => { 'fred': 40, 'pebbles': 1 } (iteration order is not guaranteed)\n\t     */\n\t    function mapValues(object, iteratee) {\n\t      var result = {};\n\t      iteratee = getIteratee(iteratee, 3);\n\n\t      baseForOwn(object, function(value, key, object) {\n\t        result[key] = iteratee(value, key, object);\n\t      });\n\t      return result;\n\t    }\n\n\t    /**\n\t     * This method is like `_.assign` except that it recursively merges own and\n\t     * inherited enumerable properties of source objects into the destination\n\t     * object. Source properties that resolve to `undefined` are skipped if a\n\t     * destination value exists. Array and plain object properties are merged\n\t     * recursively.Other objects and value types are overridden by assignment.\n\t     * Source objects are applied from left to right. Subsequent sources\n\t     * overwrite property assignments of previous sources.\n\t     *\n\t     * **Note:** This method mutates `object`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The destination object.\n\t     * @param {...Object} [sources] The source objects.\n\t     * @returns {Object} Returns `object`.\n\t     * @example\n\t     *\n\t     * var users = {\n\t     *   'data': [{ 'user': 'barney' }, { 'user': 'fred' }]\n\t     * };\n\t     *\n\t     * var ages = {\n\t     *   'data': [{ 'age': 36 }, { 'age': 40 }]\n\t     * };\n\t     *\n\t     * _.merge(users, ages);\n\t     * // => { 'data': [{ 'user': 'barney', 'age': 36 }, { 'user': 'fred', 'age': 40 }] }\n\t     */\n\t    var merge = createAssigner(function(object, source, srcIndex) {\n\t      baseMerge(object, source, srcIndex);\n\t    });\n\n\t    /**\n\t     * This method is like `_.merge` except that it accepts `customizer` which\n\t     * is invoked to produce the merged values of the destination and source\n\t     * properties. If `customizer` returns `undefined` merging is handled by the\n\t     * method instead. The `customizer` is invoked with seven arguments:\n\t     * (objValue, srcValue, key, object, source, stack).\n\t     *\n\t     * **Note:** This method mutates `object`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The destination object.\n\t     * @param {...Object} sources The source objects.\n\t     * @param {Function} customizer The function to customize assigned values.\n\t     * @returns {Object} Returns `object`.\n\t     * @example\n\t     *\n\t     * function customizer(objValue, srcValue) {\n\t     *   if (_.isArray(objValue)) {\n\t     *     return objValue.concat(srcValue);\n\t     *   }\n\t     * }\n\t     *\n\t     * var object = {\n\t     *   'fruits': ['apple'],\n\t     *   'vegetables': ['beet']\n\t     * };\n\t     *\n\t     * var other = {\n\t     *   'fruits': ['banana'],\n\t     *   'vegetables': ['carrot']\n\t     * };\n\t     *\n\t     * _.mergeWith(object, other, customizer);\n\t     * // => { 'fruits': ['apple', 'banana'], 'vegetables': ['beet', 'carrot'] }\n\t     */\n\t    var mergeWith = createAssigner(function(object, source, srcIndex, customizer) {\n\t      baseMerge(object, source, srcIndex, customizer);\n\t    });\n\n\t    /**\n\t     * The opposite of `_.pick`; this method creates an object composed of the\n\t     * own and inherited enumerable properties of `object` that are not omitted.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The source object.\n\t     * @param {...(string|string[])} [props] The property names to omit, specified\n\t     *  individually or in arrays.\n\t     * @returns {Object} Returns the new object.\n\t     * @example\n\t     *\n\t     * var object = { 'a': 1, 'b': '2', 'c': 3 };\n\t     *\n\t     * _.omit(object, ['a', 'c']);\n\t     * // => { 'b': '2' }\n\t     */\n\t    var omit = rest(function(object, props) {\n\t      if (object == null) {\n\t        return {};\n\t      }\n\t      props = arrayMap(baseFlatten(props, 1), String);\n\t      return basePick(object, baseDifference(keysIn(object), props));\n\t    });\n\n\t    /**\n\t     * The opposite of `_.pickBy`; this method creates an object composed of\n\t     * the own and inherited enumerable properties of `object` that `predicate`\n\t     * doesn't return truthy for. The predicate is invoked with two arguments:\n\t     * (value, key).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The source object.\n\t     * @param {Function|Object|string} [predicate=_.identity] The function invoked per property.\n\t     * @returns {Object} Returns the new object.\n\t     * @example\n\t     *\n\t     * var object = { 'a': 1, 'b': '2', 'c': 3 };\n\t     *\n\t     * _.omitBy(object, _.isNumber);\n\t     * // => { 'b': '2' }\n\t     */\n\t    function omitBy(object, predicate) {\n\t      predicate = getIteratee(predicate);\n\t      return basePickBy(object, function(value, key) {\n\t        return !predicate(value, key);\n\t      });\n\t    }\n\n\t    /**\n\t     * Creates an object composed of the picked `object` properties.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The source object.\n\t     * @param {...(string|string[])} [props] The property names to pick, specified\n\t     *  individually or in arrays.\n\t     * @returns {Object} Returns the new object.\n\t     * @example\n\t     *\n\t     * var object = { 'a': 1, 'b': '2', 'c': 3 };\n\t     *\n\t     * _.pick(object, ['a', 'c']);\n\t     * // => { 'a': 1, 'c': 3 }\n\t     */\n\t    var pick = rest(function(object, props) {\n\t      return object == null ? {} : basePick(object, baseFlatten(props, 1));\n\t    });\n\n\t    /**\n\t     * Creates an object composed of the `object` properties `predicate` returns\n\t     * truthy for. The predicate is invoked with two arguments: (value, key).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The source object.\n\t     * @param {Function|Object|string} [predicate=_.identity] The function invoked per property.\n\t     * @returns {Object} Returns the new object.\n\t     * @example\n\t     *\n\t     * var object = { 'a': 1, 'b': '2', 'c': 3 };\n\t     *\n\t     * _.pickBy(object, _.isNumber);\n\t     * // => { 'a': 1, 'c': 3 }\n\t     */\n\t    function pickBy(object, predicate) {\n\t      return object == null ? {} : basePickBy(object, getIteratee(predicate));\n\t    }\n\n\t    /**\n\t     * This method is like `_.get` except that if the resolved value is a function\n\t     * it's invoked with the `this` binding of its parent object and its result\n\t     * is returned.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The object to query.\n\t     * @param {Array|string} path The path of the property to resolve.\n\t     * @param {*} [defaultValue] The value returned if the resolved value is `undefined`.\n\t     * @returns {*} Returns the resolved value.\n\t     * @example\n\t     *\n\t     * var object = { 'a': [{ 'b': { 'c1': 3, 'c2': _.constant(4) } }] };\n\t     *\n\t     * _.result(object, 'a[0].b.c1');\n\t     * // => 3\n\t     *\n\t     * _.result(object, 'a[0].b.c2');\n\t     * // => 4\n\t     *\n\t     * _.result(object, 'a[0].b.c3', 'default');\n\t     * // => 'default'\n\t     *\n\t     * _.result(object, 'a[0].b.c3', _.constant('default'));\n\t     * // => 'default'\n\t     */\n\t    function result(object, path, defaultValue) {\n\t      if (!isKey(path, object)) {\n\t        path = baseCastPath(path);\n\t        var result = get(object, path);\n\t        object = parent(object, path);\n\t      } else {\n\t        result = object == null ? undefined : object[path];\n\t      }\n\t      if (result === undefined) {\n\t        result = defaultValue;\n\t      }\n\t      return isFunction(result) ? result.call(object) : result;\n\t    }\n\n\t    /**\n\t     * Sets the value at `path` of `object`. If a portion of `path` doesn't exist\n\t     * it's created. Arrays are created for missing index properties while objects\n\t     * are created for all other missing properties. Use `_.setWith` to customize\n\t     * `path` creation.\n\t     *\n\t     * **Note:** This method mutates `object`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The object to modify.\n\t     * @param {Array|string} path The path of the property to set.\n\t     * @param {*} value The value to set.\n\t     * @returns {Object} Returns `object`.\n\t     * @example\n\t     *\n\t     * var object = { 'a': [{ 'b': { 'c': 3 } }] };\n\t     *\n\t     * _.set(object, 'a[0].b.c', 4);\n\t     * console.log(object.a[0].b.c);\n\t     * // => 4\n\t     *\n\t     * _.set(object, 'x[0].y.z', 5);\n\t     * console.log(object.x[0].y.z);\n\t     * // => 5\n\t     */\n\t    function set(object, path, value) {\n\t      return object == null ? object : baseSet(object, path, value);\n\t    }\n\n\t    /**\n\t     * This method is like `_.set` except that it accepts `customizer` which is\n\t     * invoked to produce the objects of `path`.  If `customizer` returns `undefined`\n\t     * path creation is handled by the method instead. The `customizer` is invoked\n\t     * with three arguments: (nsValue, key, nsObject).\n\t     *\n\t     * **Note:** This method mutates `object`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The object to modify.\n\t     * @param {Array|string} path The path of the property to set.\n\t     * @param {*} value The value to set.\n\t     * @param {Function} [customizer] The function to customize assigned values.\n\t     * @returns {Object} Returns `object`.\n\t     * @example\n\t     *\n\t     * var object = {};\n\t     *\n\t     * _.setWith(object, '[0][1]', 'a', Object);\n\t     * // => { '0': { '1': 'a' } }\n\t     */\n\t    function setWith(object, path, value, customizer) {\n\t      customizer = typeof customizer == 'function' ? customizer : undefined;\n\t      return object == null ? object : baseSet(object, path, value, customizer);\n\t    }\n\n\t    /**\n\t     * Creates an array of own enumerable key-value pairs for `object` which\n\t     * can be consumed by `_.fromPairs`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The object to query.\n\t     * @returns {Array} Returns the new array of key-value pairs.\n\t     * @example\n\t     *\n\t     * function Foo() {\n\t     *   this.a = 1;\n\t     *   this.b = 2;\n\t     * }\n\t     *\n\t     * Foo.prototype.c = 3;\n\t     *\n\t     * _.toPairs(new Foo);\n\t     * // => [['a', 1], ['b', 2]] (iteration order is not guaranteed)\n\t     */\n\t    function toPairs(object) {\n\t      return baseToPairs(object, keys(object));\n\t    }\n\n\t    /**\n\t     * Creates an array of own and inherited enumerable key-value pairs for\n\t     * `object` which can be consumed by `_.fromPairs`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The object to query.\n\t     * @returns {Array} Returns the new array of key-value pairs.\n\t     * @example\n\t     *\n\t     * function Foo() {\n\t     *   this.a = 1;\n\t     *   this.b = 2;\n\t     * }\n\t     *\n\t     * Foo.prototype.c = 3;\n\t     *\n\t     * _.toPairsIn(new Foo);\n\t     * // => [['a', 1], ['b', 2], ['c', 1]] (iteration order is not guaranteed)\n\t     */\n\t    function toPairsIn(object) {\n\t      return baseToPairs(object, keysIn(object));\n\t    }\n\n\t    /**\n\t     * An alternative to `_.reduce`; this method transforms `object` to a new\n\t     * `accumulator` object which is the result of running each of its own enumerable\n\t     * properties through `iteratee`, with each invocation potentially mutating\n\t     * the `accumulator` object. The iteratee is invoked with four arguments:\n\t     * (accumulator, value, key, object). Iteratee functions may exit iteration\n\t     * early by explicitly returning `false`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Array|Object} object The object to iterate over.\n\t     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n\t     * @param {*} [accumulator] The custom accumulator value.\n\t     * @returns {*} Returns the accumulated value.\n\t     * @example\n\t     *\n\t     * _.transform([2, 3, 4], function(result, n) {\n\t     *   result.push(n *= n);\n\t     *   return n % 2 == 0;\n\t     * }, []);\n\t     * // => [4, 9]\n\t     *\n\t     * _.transform({ 'a': 1, 'b': 2, 'c': 1 }, function(result, value, key) {\n\t     *   (result[value] || (result[value] = [])).push(key);\n\t     * }, {});\n\t     * // => { '1': ['a', 'c'], '2': ['b'] }\n\t     */\n\t    function transform(object, iteratee, accumulator) {\n\t      var isArr = isArray(object) || isTypedArray(object);\n\t      iteratee = getIteratee(iteratee, 4);\n\n\t      if (accumulator == null) {\n\t        if (isArr || isObject(object)) {\n\t          var Ctor = object.constructor;\n\t          if (isArr) {\n\t            accumulator = isArray(object) ? new Ctor : [];\n\t          } else {\n\t            accumulator = isFunction(Ctor) ? baseCreate(getPrototypeOf(object)) : {};\n\t          }\n\t        } else {\n\t          accumulator = {};\n\t        }\n\t      }\n\t      (isArr ? arrayEach : baseForOwn)(object, function(value, index, object) {\n\t        return iteratee(accumulator, value, index, object);\n\t      });\n\t      return accumulator;\n\t    }\n\n\t    /**\n\t     * Removes the property at `path` of `object`.\n\t     *\n\t     * **Note:** This method mutates `object`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The object to modify.\n\t     * @param {Array|string} path The path of the property to unset.\n\t     * @returns {boolean} Returns `true` if the property is deleted, else `false`.\n\t     * @example\n\t     *\n\t     * var object = { 'a': [{ 'b': { 'c': 7 } }] };\n\t     * _.unset(object, 'a[0].b.c');\n\t     * // => true\n\t     *\n\t     * console.log(object);\n\t     * // => { 'a': [{ 'b': {} }] };\n\t     *\n\t     * _.unset(object, 'a[0].b.c');\n\t     * // => true\n\t     *\n\t     * console.log(object);\n\t     * // => { 'a': [{ 'b': {} }] };\n\t     */\n\t    function unset(object, path) {\n\t      return object == null ? true : baseUnset(object, path);\n\t    }\n\n\t    /**\n\t     * This method is like `_.set` except that accepts `updater` to produce the\n\t     * value to set. Use `_.updateWith` to customize `path` creation. The `updater`\n\t     * is invoked with one argument: (value).\n\t     *\n\t     * **Note:** This method mutates `object`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The object to modify.\n\t     * @param {Array|string} path The path of the property to set.\n\t     * @param {Function} updater The function to produce the updated value.\n\t     * @returns {Object} Returns `object`.\n\t     * @example\n\t     *\n\t     * var object = { 'a': [{ 'b': { 'c': 3 } }] };\n\t     *\n\t     * _.update(object, 'a[0].b.c', function(n) { return n * n; });\n\t     * console.log(object.a[0].b.c);\n\t     * // => 9\n\t     *\n\t     * _.update(object, 'x[0].y.z', function(n) { return n ? n + 1 : 0; });\n\t     * console.log(object.x[0].y.z);\n\t     * // => 0\n\t     */\n\t    function update(object, path, updater) {\n\t      return object == null ? object : baseUpdate(object, path, baseCastFunction(updater));\n\t    }\n\n\t    /**\n\t     * This method is like `_.update` except that it accepts `customizer` which is\n\t     * invoked to produce the objects of `path`.  If `customizer` returns `undefined`\n\t     * path creation is handled by the method instead. The `customizer` is invoked\n\t     * with three arguments: (nsValue, key, nsObject).\n\t     *\n\t     * **Note:** This method mutates `object`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The object to modify.\n\t     * @param {Array|string} path The path of the property to set.\n\t     * @param {Function} updater The function to produce the updated value.\n\t     * @param {Function} [customizer] The function to customize assigned values.\n\t     * @returns {Object} Returns `object`.\n\t     * @example\n\t     *\n\t     * var object = {};\n\t     *\n\t     * _.updateWith(object, '[0][1]', _.constant('a'), Object);\n\t     * // => { '0': { '1': 'a' } }\n\t     */\n\t    function updateWith(object, path, updater, customizer) {\n\t      customizer = typeof customizer == 'function' ? customizer : undefined;\n\t      return object == null ? object : baseUpdate(object, path, baseCastFunction(updater), customizer);\n\t    }\n\n\t    /**\n\t     * Creates an array of the own enumerable property values of `object`.\n\t     *\n\t     * **Note:** Non-object values are coerced to objects.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The object to query.\n\t     * @returns {Array} Returns the array of property values.\n\t     * @example\n\t     *\n\t     * function Foo() {\n\t     *   this.a = 1;\n\t     *   this.b = 2;\n\t     * }\n\t     *\n\t     * Foo.prototype.c = 3;\n\t     *\n\t     * _.values(new Foo);\n\t     * // => [1, 2] (iteration order is not guaranteed)\n\t     *\n\t     * _.values('hi');\n\t     * // => ['h', 'i']\n\t     */\n\t    function values(object) {\n\t      return object ? baseValues(object, keys(object)) : [];\n\t    }\n\n\t    /**\n\t     * Creates an array of the own and inherited enumerable property values of `object`.\n\t     *\n\t     * **Note:** Non-object values are coerced to objects.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Object\n\t     * @param {Object} object The object to query.\n\t     * @returns {Array} Returns the array of property values.\n\t     * @example\n\t     *\n\t     * function Foo() {\n\t     *   this.a = 1;\n\t     *   this.b = 2;\n\t     * }\n\t     *\n\t     * Foo.prototype.c = 3;\n\t     *\n\t     * _.valuesIn(new Foo);\n\t     * // => [1, 2, 3] (iteration order is not guaranteed)\n\t     */\n\t    function valuesIn(object) {\n\t      return object == null ? [] : baseValues(object, keysIn(object));\n\t    }\n\n\t    /*------------------------------------------------------------------------*/\n\n\t    /**\n\t     * Clamps `number` within the inclusive `lower` and `upper` bounds.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Number\n\t     * @param {number} number The number to clamp.\n\t     * @param {number} [lower] The lower bound.\n\t     * @param {number} upper The upper bound.\n\t     * @returns {number} Returns the clamped number.\n\t     * @example\n\t     *\n\t     * _.clamp(-10, -5, 5);\n\t     * // => -5\n\t     *\n\t     * _.clamp(10, -5, 5);\n\t     * // => 5\n\t     */\n\t    function clamp(number, lower, upper) {\n\t      if (upper === undefined) {\n\t        upper = lower;\n\t        lower = undefined;\n\t      }\n\t      if (upper !== undefined) {\n\t        upper = toNumber(upper);\n\t        upper = upper === upper ? upper : 0;\n\t      }\n\t      if (lower !== undefined) {\n\t        lower = toNumber(lower);\n\t        lower = lower === lower ? lower : 0;\n\t      }\n\t      return baseClamp(toNumber(number), lower, upper);\n\t    }\n\n\t    /**\n\t     * Checks if `n` is between `start` and up to but not including, `end`. If\n\t     * `end` is not specified it's set to `start` with `start` then set to `0`.\n\t     * If `start` is greater than `end` the params are swapped to support\n\t     * negative ranges.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Number\n\t     * @param {number} number The number to check.\n\t     * @param {number} [start=0] The start of the range.\n\t     * @param {number} end The end of the range.\n\t     * @returns {boolean} Returns `true` if `number` is in the range, else `false`.\n\t     * @example\n\t     *\n\t     * _.inRange(3, 2, 4);\n\t     * // => true\n\t     *\n\t     * _.inRange(4, 8);\n\t     * // => true\n\t     *\n\t     * _.inRange(4, 2);\n\t     * // => false\n\t     *\n\t     * _.inRange(2, 2);\n\t     * // => false\n\t     *\n\t     * _.inRange(1.2, 2);\n\t     * // => true\n\t     *\n\t     * _.inRange(5.2, 4);\n\t     * // => false\n\t     *\n\t     * _.inRange(-3, -2, -6);\n\t     * // => true\n\t     */\n\t    function inRange(number, start, end) {\n\t      start = toNumber(start) || 0;\n\t      if (end === undefined) {\n\t        end = start;\n\t        start = 0;\n\t      } else {\n\t        end = toNumber(end) || 0;\n\t      }\n\t      number = toNumber(number);\n\t      return baseInRange(number, start, end);\n\t    }\n\n\t    /**\n\t     * Produces a random number between the inclusive `lower` and `upper` bounds.\n\t     * If only one argument is provided a number between `0` and the given number\n\t     * is returned. If `floating` is `true`, or either `lower` or `upper` are floats,\n\t     * a floating-point number is returned instead of an integer.\n\t     *\n\t     * **Note:** JavaScript follows the IEEE-754 standard for resolving\n\t     * floating-point values which can produce unexpected results.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Number\n\t     * @param {number} [lower=0] The lower bound.\n\t     * @param {number} [upper=1] The upper bound.\n\t     * @param {boolean} [floating] Specify returning a floating-point number.\n\t     * @returns {number} Returns the random number.\n\t     * @example\n\t     *\n\t     * _.random(0, 5);\n\t     * // => an integer between 0 and 5\n\t     *\n\t     * _.random(5);\n\t     * // => also an integer between 0 and 5\n\t     *\n\t     * _.random(5, true);\n\t     * // => a floating-point number between 0 and 5\n\t     *\n\t     * _.random(1.2, 5.2);\n\t     * // => a floating-point number between 1.2 and 5.2\n\t     */\n\t    function random(lower, upper, floating) {\n\t      if (floating && typeof floating != 'boolean' && isIterateeCall(lower, upper, floating)) {\n\t        upper = floating = undefined;\n\t      }\n\t      if (floating === undefined) {\n\t        if (typeof upper == 'boolean') {\n\t          floating = upper;\n\t          upper = undefined;\n\t        }\n\t        else if (typeof lower == 'boolean') {\n\t          floating = lower;\n\t          lower = undefined;\n\t        }\n\t      }\n\t      if (lower === undefined && upper === undefined) {\n\t        lower = 0;\n\t        upper = 1;\n\t      }\n\t      else {\n\t        lower = toNumber(lower) || 0;\n\t        if (upper === undefined) {\n\t          upper = lower;\n\t          lower = 0;\n\t        } else {\n\t          upper = toNumber(upper) || 0;\n\t        }\n\t      }\n\t      if (lower > upper) {\n\t        var temp = lower;\n\t        lower = upper;\n\t        upper = temp;\n\t      }\n\t      if (floating || lower % 1 || upper % 1) {\n\t        var rand = nativeRandom();\n\t        return nativeMin(lower + (rand * (upper - lower + freeParseFloat('1e-' + ((rand + '').length - 1)))), upper);\n\t      }\n\t      return baseRandom(lower, upper);\n\t    }\n\n\t    /*------------------------------------------------------------------------*/\n\n\t    /**\n\t     * Converts `string` to [camel case](https://en.wikipedia.org/wiki/CamelCase).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} [string=''] The string to convert.\n\t     * @returns {string} Returns the camel cased string.\n\t     * @example\n\t     *\n\t     * _.camelCase('Foo Bar');\n\t     * // => 'fooBar'\n\t     *\n\t     * _.camelCase('--foo-bar');\n\t     * // => 'fooBar'\n\t     *\n\t     * _.camelCase('__foo_bar__');\n\t     * // => 'fooBar'\n\t     */\n\t    var camelCase = createCompounder(function(result, word, index) {\n\t      word = word.toLowerCase();\n\t      return result + (index ? capitalize(word) : word);\n\t    });\n\n\t    /**\n\t     * Converts the first character of `string` to upper case and the remaining\n\t     * to lower case.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} [string=''] The string to capitalize.\n\t     * @returns {string} Returns the capitalized string.\n\t     * @example\n\t     *\n\t     * _.capitalize('FRED');\n\t     * // => 'Fred'\n\t     */\n\t    function capitalize(string) {\n\t      return upperFirst(toString(string).toLowerCase());\n\t    }\n\n\t    /**\n\t     * Deburrs `string` by converting [latin-1 supplementary letters](https://en.wikipedia.org/wiki/Latin-1_Supplement_(Unicode_block)#Character_table)\n\t     * to basic latin letters and removing [combining diacritical marks](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} [string=''] The string to deburr.\n\t     * @returns {string} Returns the deburred string.\n\t     * @example\n\t     *\n\t     * _.deburr('déjà vu');\n\t     * // => 'deja vu'\n\t     */\n\t    function deburr(string) {\n\t      string = toString(string);\n\t      return string && string.replace(reLatin1, deburrLetter).replace(reComboMark, '');\n\t    }\n\n\t    /**\n\t     * Checks if `string` ends with the given target string.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} [string=''] The string to search.\n\t     * @param {string} [target] The string to search for.\n\t     * @param {number} [position=string.length] The position to search from.\n\t     * @returns {boolean} Returns `true` if `string` ends with `target`, else `false`.\n\t     * @example\n\t     *\n\t     * _.endsWith('abc', 'c');\n\t     * // => true\n\t     *\n\t     * _.endsWith('abc', 'b');\n\t     * // => false\n\t     *\n\t     * _.endsWith('abc', 'b', 2);\n\t     * // => true\n\t     */\n\t    function endsWith(string, target, position) {\n\t      string = toString(string);\n\t      target = typeof target == 'string' ? target : (target + '');\n\n\t      var length = string.length;\n\t      position = position === undefined\n\t        ? length\n\t        : baseClamp(toInteger(position), 0, length);\n\n\t      position -= target.length;\n\t      return position >= 0 && string.indexOf(target, position) == position;\n\t    }\n\n\t    /**\n\t     * Converts the characters \"&\", \"<\", \">\", '\"', \"'\", and \"\\`\" in `string` to\n\t     * their corresponding HTML entities.\n\t     *\n\t     * **Note:** No other characters are escaped. To escape additional\n\t     * characters use a third-party library like [_he_](https://mths.be/he).\n\t     *\n\t     * Though the \">\" character is escaped for symmetry, characters like\n\t     * \">\" and \"/\" don't need escaping in HTML and have no special meaning\n\t     * unless they're part of a tag or unquoted attribute value.\n\t     * See [Mathias Bynens's article](https://mathiasbynens.be/notes/ambiguous-ampersands)\n\t     * (under \"semi-related fun fact\") for more details.\n\t     *\n\t     * Backticks are escaped because in IE < 9, they can break out of\n\t     * attribute values or HTML comments. See [#59](https://html5sec.org/#59),\n\t     * [#102](https://html5sec.org/#102), [#108](https://html5sec.org/#108), and\n\t     * [#133](https://html5sec.org/#133) of the [HTML5 Security Cheatsheet](https://html5sec.org/)\n\t     * for more details.\n\t     *\n\t     * When working with HTML you should always [quote attribute values](http://wonko.com/post/html-escaping)\n\t     * to reduce XSS vectors.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} [string=''] The string to escape.\n\t     * @returns {string} Returns the escaped string.\n\t     * @example\n\t     *\n\t     * _.escape('fred, barney, & pebbles');\n\t     * // => 'fred, barney, &amp; pebbles'\n\t     */\n\t    function escape(string) {\n\t      string = toString(string);\n\t      return (string && reHasUnescapedHtml.test(string))\n\t        ? string.replace(reUnescapedHtml, escapeHtmlChar)\n\t        : string;\n\t    }\n\n\t    /**\n\t     * Escapes the `RegExp` special characters \"^\", \"$\", \"\\\", \".\", \"*\", \"+\",\n\t     * \"?\", \"(\", \")\", \"[\", \"]\", \"{\", \"}\", and \"|\" in `string`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} [string=''] The string to escape.\n\t     * @returns {string} Returns the escaped string.\n\t     * @example\n\t     *\n\t     * _.escapeRegExp('[lodash](https://lodash.com/)');\n\t     * // => '\\[lodash\\]\\(https://lodash\\.com/\\)'\n\t     */\n\t    function escapeRegExp(string) {\n\t      string = toString(string);\n\t      return (string && reHasRegExpChar.test(string))\n\t        ? string.replace(reRegExpChar, '\\\\$&')\n\t        : string;\n\t    }\n\n\t    /**\n\t     * Converts `string` to [kebab case](https://en.wikipedia.org/wiki/Letter_case#Special_case_styles).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} [string=''] The string to convert.\n\t     * @returns {string} Returns the kebab cased string.\n\t     * @example\n\t     *\n\t     * _.kebabCase('Foo Bar');\n\t     * // => 'foo-bar'\n\t     *\n\t     * _.kebabCase('fooBar');\n\t     * // => 'foo-bar'\n\t     *\n\t     * _.kebabCase('__foo_bar__');\n\t     * // => 'foo-bar'\n\t     */\n\t    var kebabCase = createCompounder(function(result, word, index) {\n\t      return result + (index ? '-' : '') + word.toLowerCase();\n\t    });\n\n\t    /**\n\t     * Converts `string`, as space separated words, to lower case.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} [string=''] The string to convert.\n\t     * @returns {string} Returns the lower cased string.\n\t     * @example\n\t     *\n\t     * _.lowerCase('--Foo-Bar');\n\t     * // => 'foo bar'\n\t     *\n\t     * _.lowerCase('fooBar');\n\t     * // => 'foo bar'\n\t     *\n\t     * _.lowerCase('__FOO_BAR__');\n\t     * // => 'foo bar'\n\t     */\n\t    var lowerCase = createCompounder(function(result, word, index) {\n\t      return result + (index ? ' ' : '') + word.toLowerCase();\n\t    });\n\n\t    /**\n\t     * Converts the first character of `string` to lower case.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} [string=''] The string to convert.\n\t     * @returns {string} Returns the converted string.\n\t     * @example\n\t     *\n\t     * _.lowerFirst('Fred');\n\t     * // => 'fred'\n\t     *\n\t     * _.lowerFirst('FRED');\n\t     * // => 'fRED'\n\t     */\n\t    var lowerFirst = createCaseFirst('toLowerCase');\n\n\t    /**\n\t     * Converts the first character of `string` to upper case.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} [string=''] The string to convert.\n\t     * @returns {string} Returns the converted string.\n\t     * @example\n\t     *\n\t     * _.upperFirst('fred');\n\t     * // => 'Fred'\n\t     *\n\t     * _.upperFirst('FRED');\n\t     * // => 'FRED'\n\t     */\n\t    var upperFirst = createCaseFirst('toUpperCase');\n\n\t    /**\n\t     * Pads `string` on the left and right sides if it's shorter than `length`.\n\t     * Padding characters are truncated if they can't be evenly divided by `length`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} [string=''] The string to pad.\n\t     * @param {number} [length=0] The padding length.\n\t     * @param {string} [chars=' '] The string used as padding.\n\t     * @returns {string} Returns the padded string.\n\t     * @example\n\t     *\n\t     * _.pad('abc', 8);\n\t     * // => '  abc   '\n\t     *\n\t     * _.pad('abc', 8, '_-');\n\t     * // => '_-abc_-_'\n\t     *\n\t     * _.pad('abc', 3);\n\t     * // => 'abc'\n\t     */\n\t    function pad(string, length, chars) {\n\t      string = toString(string);\n\t      length = toInteger(length);\n\n\t      var strLength = stringSize(string);\n\t      if (!length || strLength >= length) {\n\t        return string;\n\t      }\n\t      var mid = (length - strLength) / 2,\n\t          leftLength = nativeFloor(mid),\n\t          rightLength = nativeCeil(mid);\n\n\t      return createPadding('', leftLength, chars) + string + createPadding('', rightLength, chars);\n\t    }\n\n\t    /**\n\t     * Pads `string` on the right side if it's shorter than `length`. Padding\n\t     * characters are truncated if they exceed `length`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} [string=''] The string to pad.\n\t     * @param {number} [length=0] The padding length.\n\t     * @param {string} [chars=' '] The string used as padding.\n\t     * @returns {string} Returns the padded string.\n\t     * @example\n\t     *\n\t     * _.padEnd('abc', 6);\n\t     * // => 'abc   '\n\t     *\n\t     * _.padEnd('abc', 6, '_-');\n\t     * // => 'abc_-_'\n\t     *\n\t     * _.padEnd('abc', 3);\n\t     * // => 'abc'\n\t     */\n\t    function padEnd(string, length, chars) {\n\t      string = toString(string);\n\t      return string + createPadding(string, length, chars);\n\t    }\n\n\t    /**\n\t     * Pads `string` on the left side if it's shorter than `length`. Padding\n\t     * characters are truncated if they exceed `length`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} [string=''] The string to pad.\n\t     * @param {number} [length=0] The padding length.\n\t     * @param {string} [chars=' '] The string used as padding.\n\t     * @returns {string} Returns the padded string.\n\t     * @example\n\t     *\n\t     * _.padStart('abc', 6);\n\t     * // => '   abc'\n\t     *\n\t     * _.padStart('abc', 6, '_-');\n\t     * // => '_-_abc'\n\t     *\n\t     * _.padStart('abc', 3);\n\t     * // => 'abc'\n\t     */\n\t    function padStart(string, length, chars) {\n\t      string = toString(string);\n\t      return createPadding(string, length, chars) + string;\n\t    }\n\n\t    /**\n\t     * Converts `string` to an integer of the specified radix. If `radix` is\n\t     * `undefined` or `0`, a `radix` of `10` is used unless `value` is a hexadecimal,\n\t     * in which case a `radix` of `16` is used.\n\t     *\n\t     * **Note:** This method aligns with the [ES5 implementation](https://es5.github.io/#x15.1.2.2)\n\t     * of `parseInt`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} string The string to convert.\n\t     * @param {number} [radix=10] The radix to interpret `value` by.\n\t     * @param- {Object} [guard] Enables use as an iteratee for functions like `_.map`.\n\t     * @returns {number} Returns the converted integer.\n\t     * @example\n\t     *\n\t     * _.parseInt('08');\n\t     * // => 8\n\t     *\n\t     * _.map(['6', '08', '10'], _.parseInt);\n\t     * // => [6, 8, 10]\n\t     */\n\t    function parseInt(string, radix, guard) {\n\t      // Chrome fails to trim leading <BOM> whitespace characters.\n\t      // See https://code.google.com/p/v8/issues/detail?id=3109 for more details.\n\t      if (guard || radix == null) {\n\t        radix = 0;\n\t      } else if (radix) {\n\t        radix = +radix;\n\t      }\n\t      string = toString(string).replace(reTrim, '');\n\t      return nativeParseInt(string, radix || (reHasHexPrefix.test(string) ? 16 : 10));\n\t    }\n\n\t    /**\n\t     * Repeats the given string `n` times.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} [string=''] The string to repeat.\n\t     * @param {number} [n=0] The number of times to repeat the string.\n\t     * @returns {string} Returns the repeated string.\n\t     * @example\n\t     *\n\t     * _.repeat('*', 3);\n\t     * // => '***'\n\t     *\n\t     * _.repeat('abc', 2);\n\t     * // => 'abcabc'\n\t     *\n\t     * _.repeat('abc', 0);\n\t     * // => ''\n\t     */\n\t    function repeat(string, n) {\n\t      string = toString(string);\n\t      n = toInteger(n);\n\n\t      var result = '';\n\t      if (!string || n < 1 || n > MAX_SAFE_INTEGER) {\n\t        return result;\n\t      }\n\t      // Leverage the exponentiation by squaring algorithm for a faster repeat.\n\t      // See https://en.wikipedia.org/wiki/Exponentiation_by_squaring for more details.\n\t      do {\n\t        if (n % 2) {\n\t          result += string;\n\t        }\n\t        n = nativeFloor(n / 2);\n\t        string += string;\n\t      } while (n);\n\n\t      return result;\n\t    }\n\n\t    /**\n\t     * Replaces matches for `pattern` in `string` with `replacement`.\n\t     *\n\t     * **Note:** This method is based on [`String#replace`](https://mdn.io/String/replace).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} [string=''] The string to modify.\n\t     * @param {RegExp|string} pattern The pattern to replace.\n\t     * @param {Function|string} replacement The match replacement.\n\t     * @returns {string} Returns the modified string.\n\t     * @example\n\t     *\n\t     * _.replace('Hi Fred', 'Fred', 'Barney');\n\t     * // => 'Hi Barney'\n\t     */\n\t    function replace() {\n\t      var args = arguments,\n\t          string = toString(args[0]);\n\n\t      return args.length < 3 ? string : string.replace(args[1], args[2]);\n\t    }\n\n\t    /**\n\t     * Converts `string` to [snake case](https://en.wikipedia.org/wiki/Snake_case).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} [string=''] The string to convert.\n\t     * @returns {string} Returns the snake cased string.\n\t     * @example\n\t     *\n\t     * _.snakeCase('Foo Bar');\n\t     * // => 'foo_bar'\n\t     *\n\t     * _.snakeCase('fooBar');\n\t     * // => 'foo_bar'\n\t     *\n\t     * _.snakeCase('--foo-bar');\n\t     * // => 'foo_bar'\n\t     */\n\t    var snakeCase = createCompounder(function(result, word, index) {\n\t      return result + (index ? '_' : '') + word.toLowerCase();\n\t    });\n\n\t    /**\n\t     * Splits `string` by `separator`.\n\t     *\n\t     * **Note:** This method is based on [`String#split`](https://mdn.io/String/split).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} [string=''] The string to split.\n\t     * @param {RegExp|string} separator The separator pattern to split by.\n\t     * @param {number} [limit] The length to truncate results to.\n\t     * @returns {Array} Returns the new array of string segments.\n\t     * @example\n\t     *\n\t     * _.split('a-b-c', '-', 2);\n\t     * // => ['a', 'b']\n\t     */\n\t    function split(string, separator, limit) {\n\t      return toString(string).split(separator, limit);\n\t    }\n\n\t    /**\n\t     * Converts `string` to [start case](https://en.wikipedia.org/wiki/Letter_case#Stylistic_or_specialised_usage).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} [string=''] The string to convert.\n\t     * @returns {string} Returns the start cased string.\n\t     * @example\n\t     *\n\t     * _.startCase('--foo-bar');\n\t     * // => 'Foo Bar'\n\t     *\n\t     * _.startCase('fooBar');\n\t     * // => 'Foo Bar'\n\t     *\n\t     * _.startCase('__foo_bar__');\n\t     * // => 'Foo Bar'\n\t     */\n\t    var startCase = createCompounder(function(result, word, index) {\n\t      return result + (index ? ' ' : '') + capitalize(word);\n\t    });\n\n\t    /**\n\t     * Checks if `string` starts with the given target string.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} [string=''] The string to search.\n\t     * @param {string} [target] The string to search for.\n\t     * @param {number} [position=0] The position to search from.\n\t     * @returns {boolean} Returns `true` if `string` starts with `target`, else `false`.\n\t     * @example\n\t     *\n\t     * _.startsWith('abc', 'a');\n\t     * // => true\n\t     *\n\t     * _.startsWith('abc', 'b');\n\t     * // => false\n\t     *\n\t     * _.startsWith('abc', 'b', 1);\n\t     * // => true\n\t     */\n\t    function startsWith(string, target, position) {\n\t      string = toString(string);\n\t      position = baseClamp(toInteger(position), 0, string.length);\n\t      return string.lastIndexOf(target, position) == position;\n\t    }\n\n\t    /**\n\t     * Creates a compiled template function that can interpolate data properties\n\t     * in \"interpolate\" delimiters, HTML-escape interpolated data properties in\n\t     * \"escape\" delimiters, and execute JavaScript in \"evaluate\" delimiters. Data\n\t     * properties may be accessed as free variables in the template. If a setting\n\t     * object is given it takes precedence over `_.templateSettings` values.\n\t     *\n\t     * **Note:** In the development build `_.template` utilizes\n\t     * [sourceURLs](http://www.html5rocks.com/en/tutorials/developertools/sourcemaps/#toc-sourceurl)\n\t     * for easier debugging.\n\t     *\n\t     * For more information on precompiling templates see\n\t     * [lodash's custom builds documentation](https://lodash.com/custom-builds).\n\t     *\n\t     * For more information on Chrome extension sandboxes see\n\t     * [Chrome's extensions documentation](https://developer.chrome.com/extensions/sandboxingEval).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} [string=''] The template string.\n\t     * @param {Object} [options] The options object.\n\t     * @param {RegExp} [options.escape] The HTML \"escape\" delimiter.\n\t     * @param {RegExp} [options.evaluate] The \"evaluate\" delimiter.\n\t     * @param {Object} [options.imports] An object to import into the template as free variables.\n\t     * @param {RegExp} [options.interpolate] The \"interpolate\" delimiter.\n\t     * @param {string} [options.sourceURL] The sourceURL of the template's compiled source.\n\t     * @param {string} [options.variable] The data object variable name.\n\t     * @param- {Object} [guard] Enables use as an iteratee for functions like `_.map`.\n\t     * @returns {Function} Returns the compiled template function.\n\t     * @example\n\t     *\n\t     * // Use the \"interpolate\" delimiter to create a compiled template.\n\t     * var compiled = _.template('hello <%= user %>!');\n\t     * compiled({ 'user': 'fred' });\n\t     * // => 'hello fred!'\n\t     *\n\t     * // Use the HTML \"escape\" delimiter to escape data property values.\n\t     * var compiled = _.template('<b><%- value %></b>');\n\t     * compiled({ 'value': '<script>' });\n\t     * // => '<b>&lt;script&gt;</b>'\n\t     *\n\t     * // Use the \"evaluate\" delimiter to execute JavaScript and generate HTML.\n\t     * var compiled = _.template('<% _.forEach(users, function(user) { %><li><%- user %></li><% }); %>');\n\t     * compiled({ 'users': ['fred', 'barney'] });\n\t     * // => '<li>fred</li><li>barney</li>'\n\t     *\n\t     * // Use the internal `print` function in \"evaluate\" delimiters.\n\t     * var compiled = _.template('<% print(\"hello \" + user); %>!');\n\t     * compiled({ 'user': 'barney' });\n\t     * // => 'hello barney!'\n\t     *\n\t     * // Use the ES delimiter as an alternative to the default \"interpolate\" delimiter.\n\t     * var compiled = _.template('hello ${ user }!');\n\t     * compiled({ 'user': 'pebbles' });\n\t     * // => 'hello pebbles!'\n\t     *\n\t     * // Use custom template delimiters.\n\t     * _.templateSettings.interpolate = /{{([\\s\\S]+?)}}/g;\n\t     * var compiled = _.template('hello {{ user }}!');\n\t     * compiled({ 'user': 'mustache' });\n\t     * // => 'hello mustache!'\n\t     *\n\t     * // Use backslashes to treat delimiters as plain text.\n\t     * var compiled = _.template('<%= \"\\\\<%- value %\\\\>\" %>');\n\t     * compiled({ 'value': 'ignored' });\n\t     * // => '<%- value %>'\n\t     *\n\t     * // Use the `imports` option to import `jQuery` as `jq`.\n\t     * var text = '<% jq.each(users, function(user) { %><li><%- user %></li><% }); %>';\n\t     * var compiled = _.template(text, { 'imports': { 'jq': jQuery } });\n\t     * compiled({ 'users': ['fred', 'barney'] });\n\t     * // => '<li>fred</li><li>barney</li>'\n\t     *\n\t     * // Use the `sourceURL` option to specify a custom sourceURL for the template.\n\t     * var compiled = _.template('hello <%= user %>!', { 'sourceURL': '/basic/greeting.jst' });\n\t     * compiled(data);\n\t     * // => find the source of \"greeting.jst\" under the Sources tab or Resources panel of the web inspector\n\t     *\n\t     * // Use the `variable` option to ensure a with-statement isn't used in the compiled template.\n\t     * var compiled = _.template('hi <%= data.user %>!', { 'variable': 'data' });\n\t     * compiled.source;\n\t     * // => function(data) {\n\t     * //   var __t, __p = '';\n\t     * //   __p += 'hi ' + ((__t = ( data.user )) == null ? '' : __t) + '!';\n\t     * //   return __p;\n\t     * // }\n\t     *\n\t     * // Use the `source` property to inline compiled templates for meaningful\n\t     * // line numbers in error messages and stack traces.\n\t     * fs.writeFileSync(path.join(cwd, 'jst.js'), '\\\n\t     *   var JST = {\\\n\t     *     \"main\": ' + _.template(mainText).source + '\\\n\t     *   };\\\n\t     * ');\n\t     */\n\t    function template(string, options, guard) {\n\t      // Based on John Resig's `tmpl` implementation (http://ejohn.org/blog/javascript-micro-templating/)\n\t      // and Laura Doktorova's doT.js (https://github.com/olado/doT).\n\t      var settings = lodash.templateSettings;\n\n\t      if (guard && isIterateeCall(string, options, guard)) {\n\t        options = undefined;\n\t      }\n\t      string = toString(string);\n\t      options = assignInWith({}, options, settings, assignInDefaults);\n\n\t      var imports = assignInWith({}, options.imports, settings.imports, assignInDefaults),\n\t          importsKeys = keys(imports),\n\t          importsValues = baseValues(imports, importsKeys);\n\n\t      var isEscaping,\n\t          isEvaluating,\n\t          index = 0,\n\t          interpolate = options.interpolate || reNoMatch,\n\t          source = \"__p += '\";\n\n\t      // Compile the regexp to match each delimiter.\n\t      var reDelimiters = RegExp(\n\t        (options.escape || reNoMatch).source + '|' +\n\t        interpolate.source + '|' +\n\t        (interpolate === reInterpolate ? reEsTemplate : reNoMatch).source + '|' +\n\t        (options.evaluate || reNoMatch).source + '|$'\n\t      , 'g');\n\n\t      // Use a sourceURL for easier debugging.\n\t      var sourceURL = '//# sourceURL=' +\n\t        ('sourceURL' in options\n\t          ? options.sourceURL\n\t          : ('lodash.templateSources[' + (++templateCounter) + ']')\n\t        ) + '\\n';\n\n\t      string.replace(reDelimiters, function(match, escapeValue, interpolateValue, esTemplateValue, evaluateValue, offset) {\n\t        interpolateValue || (interpolateValue = esTemplateValue);\n\n\t        // Escape characters that can't be included in string literals.\n\t        source += string.slice(index, offset).replace(reUnescapedString, escapeStringChar);\n\n\t        // Replace delimiters with snippets.\n\t        if (escapeValue) {\n\t          isEscaping = true;\n\t          source += \"' +\\n__e(\" + escapeValue + \") +\\n'\";\n\t        }\n\t        if (evaluateValue) {\n\t          isEvaluating = true;\n\t          source += \"';\\n\" + evaluateValue + \";\\n__p += '\";\n\t        }\n\t        if (interpolateValue) {\n\t          source += \"' +\\n((__t = (\" + interpolateValue + \")) == null ? '' : __t) +\\n'\";\n\t        }\n\t        index = offset + match.length;\n\n\t        // The JS engine embedded in Adobe products needs `match` returned in\n\t        // order to produce the correct `offset` value.\n\t        return match;\n\t      });\n\n\t      source += \"';\\n\";\n\n\t      // If `variable` is not specified wrap a with-statement around the generated\n\t      // code to add the data object to the top of the scope chain.\n\t      var variable = options.variable;\n\t      if (!variable) {\n\t        source = 'with (obj) {\\n' + source + '\\n}\\n';\n\t      }\n\t      // Cleanup code by stripping empty strings.\n\t      source = (isEvaluating ? source.replace(reEmptyStringLeading, '') : source)\n\t        .replace(reEmptyStringMiddle, '$1')\n\t        .replace(reEmptyStringTrailing, '$1;');\n\n\t      // Frame code as the function body.\n\t      source = 'function(' + (variable || 'obj') + ') {\\n' +\n\t        (variable\n\t          ? ''\n\t          : 'obj || (obj = {});\\n'\n\t        ) +\n\t        \"var __t, __p = ''\" +\n\t        (isEscaping\n\t           ? ', __e = _.escape'\n\t           : ''\n\t        ) +\n\t        (isEvaluating\n\t          ? ', __j = Array.prototype.join;\\n' +\n\t            \"function print() { __p += __j.call(arguments, '') }\\n\"\n\t          : ';\\n'\n\t        ) +\n\t        source +\n\t        'return __p\\n}';\n\n\t      var result = attempt(function() {\n\t        return Function(importsKeys, sourceURL + 'return ' + source)\n\t          .apply(undefined, importsValues);\n\t      });\n\n\t      // Provide the compiled function's source by its `toString` method or\n\t      // the `source` property as a convenience for inlining compiled templates.\n\t      result.source = source;\n\t      if (isError(result)) {\n\t        throw result;\n\t      }\n\t      return result;\n\t    }\n\n\t    /**\n\t     * Converts `string`, as a whole, to lower case just like\n\t     * [String#toLowerCase](https://mdn.io/toLowerCase).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} [string=''] The string to convert.\n\t     * @returns {string} Returns the lower cased string.\n\t     * @example\n\t     *\n\t     * _.toLower('--Foo-Bar');\n\t     * // => '--foo-bar'\n\t     *\n\t     * _.toLower('fooBar');\n\t     * // => 'foobar'\n\t     *\n\t     * _.toLower('__FOO_BAR__');\n\t     * // => '__foo_bar__'\n\t     */\n\t    function toLower(value) {\n\t      return toString(value).toLowerCase();\n\t    }\n\n\t    /**\n\t     * Converts `string`, as a whole, to upper case just like\n\t     * [String#toUpperCase](https://mdn.io/toUpperCase).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} [string=''] The string to convert.\n\t     * @returns {string} Returns the upper cased string.\n\t     * @example\n\t     *\n\t     * _.toUpper('--foo-bar');\n\t     * // => '--FOO-BAR'\n\t     *\n\t     * _.toUpper('fooBar');\n\t     * // => 'FOOBAR'\n\t     *\n\t     * _.toUpper('__foo_bar__');\n\t     * // => '__FOO_BAR__'\n\t     */\n\t    function toUpper(value) {\n\t      return toString(value).toUpperCase();\n\t    }\n\n\t    /**\n\t     * Removes leading and trailing whitespace or specified characters from `string`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} [string=''] The string to trim.\n\t     * @param {string} [chars=whitespace] The characters to trim.\n\t     * @param- {Object} [guard] Enables use as an iteratee for functions like `_.map`.\n\t     * @returns {string} Returns the trimmed string.\n\t     * @example\n\t     *\n\t     * _.trim('  abc  ');\n\t     * // => 'abc'\n\t     *\n\t     * _.trim('-_-abc-_-', '_-');\n\t     * // => 'abc'\n\t     *\n\t     * _.map(['  foo  ', '  bar  '], _.trim);\n\t     * // => ['foo', 'bar']\n\t     */\n\t    function trim(string, chars, guard) {\n\t      string = toString(string);\n\t      if (!string) {\n\t        return string;\n\t      }\n\t      if (guard || chars === undefined) {\n\t        return string.replace(reTrim, '');\n\t      }\n\t      chars = (chars + '');\n\t      if (!chars) {\n\t        return string;\n\t      }\n\t      var strSymbols = stringToArray(string),\n\t          chrSymbols = stringToArray(chars);\n\n\t      return strSymbols\n\t        .slice(charsStartIndex(strSymbols, chrSymbols), charsEndIndex(strSymbols, chrSymbols) + 1)\n\t        .join('');\n\t    }\n\n\t    /**\n\t     * Removes trailing whitespace or specified characters from `string`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} [string=''] The string to trim.\n\t     * @param {string} [chars=whitespace] The characters to trim.\n\t     * @param- {Object} [guard] Enables use as an iteratee for functions like `_.map`.\n\t     * @returns {string} Returns the trimmed string.\n\t     * @example\n\t     *\n\t     * _.trimEnd('  abc  ');\n\t     * // => '  abc'\n\t     *\n\t     * _.trimEnd('-_-abc-_-', '_-');\n\t     * // => '-_-abc'\n\t     */\n\t    function trimEnd(string, chars, guard) {\n\t      string = toString(string);\n\t      if (!string) {\n\t        return string;\n\t      }\n\t      if (guard || chars === undefined) {\n\t        return string.replace(reTrimEnd, '');\n\t      }\n\t      chars = (chars + '');\n\t      if (!chars) {\n\t        return string;\n\t      }\n\t      var strSymbols = stringToArray(string);\n\t      return strSymbols\n\t        .slice(0, charsEndIndex(strSymbols, stringToArray(chars)) + 1)\n\t        .join('');\n\t    }\n\n\t    /**\n\t     * Removes leading whitespace or specified characters from `string`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} [string=''] The string to trim.\n\t     * @param {string} [chars=whitespace] The characters to trim.\n\t     * @param- {Object} [guard] Enables use as an iteratee for functions like `_.map`.\n\t     * @returns {string} Returns the trimmed string.\n\t     * @example\n\t     *\n\t     * _.trimStart('  abc  ');\n\t     * // => 'abc  '\n\t     *\n\t     * _.trimStart('-_-abc-_-', '_-');\n\t     * // => 'abc-_-'\n\t     */\n\t    function trimStart(string, chars, guard) {\n\t      string = toString(string);\n\t      if (!string) {\n\t        return string;\n\t      }\n\t      if (guard || chars === undefined) {\n\t        return string.replace(reTrimStart, '');\n\t      }\n\t      chars = (chars + '');\n\t      if (!chars) {\n\t        return string;\n\t      }\n\t      var strSymbols = stringToArray(string);\n\t      return strSymbols\n\t        .slice(charsStartIndex(strSymbols, stringToArray(chars)))\n\t        .join('');\n\t    }\n\n\t    /**\n\t     * Truncates `string` if it's longer than the given maximum string length.\n\t     * The last characters of the truncated string are replaced with the omission\n\t     * string which defaults to \"...\".\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} [string=''] The string to truncate.\n\t     * @param {Object} [options=({})] The options object.\n\t     * @param {number} [options.length=30] The maximum string length.\n\t     * @param {string} [options.omission='...'] The string to indicate text is omitted.\n\t     * @param {RegExp|string} [options.separator] The separator pattern to truncate to.\n\t     * @returns {string} Returns the truncated string.\n\t     * @example\n\t     *\n\t     * _.truncate('hi-diddly-ho there, neighborino');\n\t     * // => 'hi-diddly-ho there, neighbo...'\n\t     *\n\t     * _.truncate('hi-diddly-ho there, neighborino', {\n\t     *   'length': 24,\n\t     *   'separator': ' '\n\t     * });\n\t     * // => 'hi-diddly-ho there,...'\n\t     *\n\t     * _.truncate('hi-diddly-ho there, neighborino', {\n\t     *   'length': 24,\n\t     *   'separator': /,? +/\n\t     * });\n\t     * // => 'hi-diddly-ho there...'\n\t     *\n\t     * _.truncate('hi-diddly-ho there, neighborino', {\n\t     *   'omission': ' [...]'\n\t     * });\n\t     * // => 'hi-diddly-ho there, neig [...]'\n\t     */\n\t    function truncate(string, options) {\n\t      var length = DEFAULT_TRUNC_LENGTH,\n\t          omission = DEFAULT_TRUNC_OMISSION;\n\n\t      if (isObject(options)) {\n\t        var separator = 'separator' in options ? options.separator : separator;\n\t        length = 'length' in options ? toInteger(options.length) : length;\n\t        omission = 'omission' in options ? toString(options.omission) : omission;\n\t      }\n\t      string = toString(string);\n\n\t      var strLength = string.length;\n\t      if (reHasComplexSymbol.test(string)) {\n\t        var strSymbols = stringToArray(string);\n\t        strLength = strSymbols.length;\n\t      }\n\t      if (length >= strLength) {\n\t        return string;\n\t      }\n\t      var end = length - stringSize(omission);\n\t      if (end < 1) {\n\t        return omission;\n\t      }\n\t      var result = strSymbols\n\t        ? strSymbols.slice(0, end).join('')\n\t        : string.slice(0, end);\n\n\t      if (separator === undefined) {\n\t        return result + omission;\n\t      }\n\t      if (strSymbols) {\n\t        end += (result.length - end);\n\t      }\n\t      if (isRegExp(separator)) {\n\t        if (string.slice(end).search(separator)) {\n\t          var match,\n\t              substring = result;\n\n\t          if (!separator.global) {\n\t            separator = RegExp(separator.source, toString(reFlags.exec(separator)) + 'g');\n\t          }\n\t          separator.lastIndex = 0;\n\t          while ((match = separator.exec(substring))) {\n\t            var newEnd = match.index;\n\t          }\n\t          result = result.slice(0, newEnd === undefined ? end : newEnd);\n\t        }\n\t      } else if (string.indexOf(separator, end) != end) {\n\t        var index = result.lastIndexOf(separator);\n\t        if (index > -1) {\n\t          result = result.slice(0, index);\n\t        }\n\t      }\n\t      return result + omission;\n\t    }\n\n\t    /**\n\t     * The inverse of `_.escape`; this method converts the HTML entities\n\t     * `&amp;`, `&lt;`, `&gt;`, `&quot;`, `&#39;`, and `&#96;` in `string` to their\n\t     * corresponding characters.\n\t     *\n\t     * **Note:** No other HTML entities are unescaped. To unescape additional HTML\n\t     * entities use a third-party library like [_he_](https://mths.be/he).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} [string=''] The string to unescape.\n\t     * @returns {string} Returns the unescaped string.\n\t     * @example\n\t     *\n\t     * _.unescape('fred, barney, &amp; pebbles');\n\t     * // => 'fred, barney, & pebbles'\n\t     */\n\t    function unescape(string) {\n\t      string = toString(string);\n\t      return (string && reHasEscapedHtml.test(string))\n\t        ? string.replace(reEscapedHtml, unescapeHtmlChar)\n\t        : string;\n\t    }\n\n\t    /**\n\t     * Converts `string`, as space separated words, to upper case.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} [string=''] The string to convert.\n\t     * @returns {string} Returns the upper cased string.\n\t     * @example\n\t     *\n\t     * _.upperCase('--foo-bar');\n\t     * // => 'FOO BAR'\n\t     *\n\t     * _.upperCase('fooBar');\n\t     * // => 'FOO BAR'\n\t     *\n\t     * _.upperCase('__foo_bar__');\n\t     * // => 'FOO BAR'\n\t     */\n\t    var upperCase = createCompounder(function(result, word, index) {\n\t      return result + (index ? ' ' : '') + word.toUpperCase();\n\t    });\n\n\t    /**\n\t     * Splits `string` into an array of its words.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category String\n\t     * @param {string} [string=''] The string to inspect.\n\t     * @param {RegExp|string} [pattern] The pattern to match words.\n\t     * @param- {Object} [guard] Enables use as an iteratee for functions like `_.map`.\n\t     * @returns {Array} Returns the words of `string`.\n\t     * @example\n\t     *\n\t     * _.words('fred, barney, & pebbles');\n\t     * // => ['fred', 'barney', 'pebbles']\n\t     *\n\t     * _.words('fred, barney, & pebbles', /[^, ]+/g);\n\t     * // => ['fred', 'barney', '&', 'pebbles']\n\t     */\n\t    function words(string, pattern, guard) {\n\t      string = toString(string);\n\t      pattern = guard ? undefined : pattern;\n\n\t      if (pattern === undefined) {\n\t        pattern = reHasComplexWord.test(string) ? reComplexWord : reBasicWord;\n\t      }\n\t      return string.match(pattern) || [];\n\t    }\n\n\t    /*------------------------------------------------------------------------*/\n\n\t    /**\n\t     * Attempts to invoke `func`, returning either the result or the caught error\n\t     * object. Any additional arguments are provided to `func` when it's invoked.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Util\n\t     * @param {Function} func The function to attempt.\n\t     * @returns {*} Returns the `func` result or error object.\n\t     * @example\n\t     *\n\t     * // Avoid throwing errors for invalid selectors.\n\t     * var elements = _.attempt(function(selector) {\n\t     *   return document.querySelectorAll(selector);\n\t     * }, '>_>');\n\t     *\n\t     * if (_.isError(elements)) {\n\t     *   elements = [];\n\t     * }\n\t     */\n\t    var attempt = rest(function(func, args) {\n\t      try {\n\t        return apply(func, undefined, args);\n\t      } catch (e) {\n\t        return isError(e) ? e : new Error(e);\n\t      }\n\t    });\n\n\t    /**\n\t     * Binds methods of an object to the object itself, overwriting the existing\n\t     * method.\n\t     *\n\t     * **Note:** This method doesn't set the \"length\" property of bound functions.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Util\n\t     * @param {Object} object The object to bind and assign the bound methods to.\n\t     * @param {...(string|string[])} methodNames The object method names to bind,\n\t     *  specified individually or in arrays.\n\t     * @returns {Object} Returns `object`.\n\t     * @example\n\t     *\n\t     * var view = {\n\t     *   'label': 'docs',\n\t     *   'onClick': function() {\n\t     *     console.log('clicked ' + this.label);\n\t     *   }\n\t     * };\n\t     *\n\t     * _.bindAll(view, 'onClick');\n\t     * jQuery(element).on('click', view.onClick);\n\t     * // => logs 'clicked docs' when clicked\n\t     */\n\t    var bindAll = rest(function(object, methodNames) {\n\t      arrayEach(baseFlatten(methodNames, 1), function(key) {\n\t        object[key] = bind(object[key], object);\n\t      });\n\t      return object;\n\t    });\n\n\t    /**\n\t     * Creates a function that iterates over `pairs` invoking the corresponding\n\t     * function of the first predicate to return truthy. The predicate-function\n\t     * pairs are invoked with the `this` binding and arguments of the created\n\t     * function.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Util\n\t     * @param {Array} pairs The predicate-function pairs.\n\t     * @returns {Function} Returns the new function.\n\t     * @example\n\t     *\n\t     * var func = _.cond([\n\t     *   [_.matches({ 'a': 1 }),           _.constant('matches A')],\n\t     *   [_.conforms({ 'b': _.isNumber }), _.constant('matches B')],\n\t     *   [_.constant(true),                _.constant('no match')]\n\t     * ]);\n\t     *\n\t     * func({ 'a': 1, 'b': 2 });\n\t     * // => 'matches A'\n\t     *\n\t     * func({ 'a': 0, 'b': 1 });\n\t     * // => 'matches B'\n\t     *\n\t     * func({ 'a': '1', 'b': '2' });\n\t     * // => 'no match'\n\t     */\n\t    function cond(pairs) {\n\t      var length = pairs ? pairs.length : 0,\n\t          toIteratee = getIteratee();\n\n\t      pairs = !length ? [] : arrayMap(pairs, function(pair) {\n\t        if (typeof pair[1] != 'function') {\n\t          throw new TypeError(FUNC_ERROR_TEXT);\n\t        }\n\t        return [toIteratee(pair[0]), pair[1]];\n\t      });\n\n\t      return rest(function(args) {\n\t        var index = -1;\n\t        while (++index < length) {\n\t          var pair = pairs[index];\n\t          if (apply(pair[0], this, args)) {\n\t            return apply(pair[1], this, args);\n\t          }\n\t        }\n\t      });\n\t    }\n\n\t    /**\n\t     * Creates a function that invokes the predicate properties of `source` with\n\t     * the corresponding property values of a given object, returning `true` if\n\t     * all predicates return truthy, else `false`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Util\n\t     * @param {Object} source The object of property predicates to conform to.\n\t     * @returns {Function} Returns the new function.\n\t     * @example\n\t     *\n\t     * var users = [\n\t     *   { 'user': 'barney', 'age': 36 },\n\t     *   { 'user': 'fred',   'age': 40 }\n\t     * ];\n\t     *\n\t     * _.filter(users, _.conforms({ 'age': _.partial(_.gt, _, 38) }));\n\t     * // => [{ 'user': 'fred', 'age': 40 }]\n\t     */\n\t    function conforms(source) {\n\t      return baseConforms(baseClone(source, true));\n\t    }\n\n\t    /**\n\t     * Creates a function that returns `value`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Util\n\t     * @param {*} value The value to return from the new function.\n\t     * @returns {Function} Returns the new function.\n\t     * @example\n\t     *\n\t     * var object = { 'user': 'fred' };\n\t     * var getter = _.constant(object);\n\t     *\n\t     * getter() === object;\n\t     * // => true\n\t     */\n\t    function constant(value) {\n\t      return function() {\n\t        return value;\n\t      };\n\t    }\n\n\t    /**\n\t     * Creates a function that returns the result of invoking the given functions\n\t     * with the `this` binding of the created function, where each successive\n\t     * invocation is supplied the return value of the previous.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Util\n\t     * @param {...(Function|Function[])} [funcs] Functions to invoke.\n\t     * @returns {Function} Returns the new function.\n\t     * @example\n\t     *\n\t     * function square(n) {\n\t     *   return n * n;\n\t     * }\n\t     *\n\t     * var addSquare = _.flow(_.add, square);\n\t     * addSquare(1, 2);\n\t     * // => 9\n\t     */\n\t    var flow = createFlow();\n\n\t    /**\n\t     * This method is like `_.flow` except that it creates a function that\n\t     * invokes the given functions from right to left.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Util\n\t     * @param {...(Function|Function[])} [funcs] Functions to invoke.\n\t     * @returns {Function} Returns the new function.\n\t     * @example\n\t     *\n\t     * function square(n) {\n\t     *   return n * n;\n\t     * }\n\t     *\n\t     * var addSquare = _.flowRight(square, _.add);\n\t     * addSquare(1, 2);\n\t     * // => 9\n\t     */\n\t    var flowRight = createFlow(true);\n\n\t    /**\n\t     * This method returns the first argument given to it.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Util\n\t     * @param {*} value Any value.\n\t     * @returns {*} Returns `value`.\n\t     * @example\n\t     *\n\t     * var object = { 'user': 'fred' };\n\t     *\n\t     * _.identity(object) === object;\n\t     * // => true\n\t     */\n\t    function identity(value) {\n\t      return value;\n\t    }\n\n\t    /**\n\t     * Creates a function that invokes `func` with the arguments of the created\n\t     * function. If `func` is a property name the created callback returns the\n\t     * property value for a given element. If `func` is an object the created\n\t     * callback returns `true` for elements that contain the equivalent object\n\t     * properties, otherwise it returns `false`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Util\n\t     * @param {*} [func=_.identity] The value to convert to a callback.\n\t     * @returns {Function} Returns the callback.\n\t     * @example\n\t     *\n\t     * var users = [\n\t     *   { 'user': 'barney', 'age': 36 },\n\t     *   { 'user': 'fred',   'age': 40 }\n\t     * ];\n\t     *\n\t     * // Create custom iteratee shorthands.\n\t     * _.iteratee = _.wrap(_.iteratee, function(callback, func) {\n\t     *   var p = /^(\\S+)\\s*([<>])\\s*(\\S+)$/.exec(func);\n\t     *   return !p ? callback(func) : function(object) {\n\t     *     return (p[2] == '>' ? object[p[1]] > p[3] : object[p[1]] < p[3]);\n\t     *   };\n\t     * });\n\t     *\n\t     * _.filter(users, 'age > 36');\n\t     * // => [{ 'user': 'fred', 'age': 40 }]\n\t     */\n\t    function iteratee(func) {\n\t      return baseIteratee(typeof func == 'function' ? func : baseClone(func, true));\n\t    }\n\n\t    /**\n\t     * Creates a function that performs a partial deep comparison between a given\n\t     * object and `source`, returning `true` if the given object has equivalent\n\t     * property values, else `false`. The created function is equivalent to\n\t     * `_.isMatch` with a `source` partially applied.\n\t     *\n\t     * **Note:** This method supports comparing the same values as `_.isEqual`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Util\n\t     * @param {Object} source The object of property values to match.\n\t     * @returns {Function} Returns the new function.\n\t     * @example\n\t     *\n\t     * var users = [\n\t     *   { 'user': 'barney', 'age': 36, 'active': true },\n\t     *   { 'user': 'fred',   'age': 40, 'active': false }\n\t     * ];\n\t     *\n\t     * _.filter(users, _.matches({ 'age': 40, 'active': false }));\n\t     * // => [{ 'user': 'fred', 'age': 40, 'active': false }]\n\t     */\n\t    function matches(source) {\n\t      return baseMatches(baseClone(source, true));\n\t    }\n\n\t    /**\n\t     * Creates a function that performs a partial deep comparison between the\n\t     * value at `path` of a given object to `srcValue`, returning `true` if the\n\t     * object value is equivalent, else `false`.\n\t     *\n\t     * **Note:** This method supports comparing the same values as `_.isEqual`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Util\n\t     * @param {Array|string} path The path of the property to get.\n\t     * @param {*} srcValue The value to match.\n\t     * @returns {Function} Returns the new function.\n\t     * @example\n\t     *\n\t     * var users = [\n\t     *   { 'user': 'barney' },\n\t     *   { 'user': 'fred' }\n\t     * ];\n\t     *\n\t     * _.find(users, _.matchesProperty('user', 'fred'));\n\t     * // => { 'user': 'fred' }\n\t     */\n\t    function matchesProperty(path, srcValue) {\n\t      return baseMatchesProperty(path, baseClone(srcValue, true));\n\t    }\n\n\t    /**\n\t     * Creates a function that invokes the method at `path` of a given object.\n\t     * Any additional arguments are provided to the invoked method.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Util\n\t     * @param {Array|string} path The path of the method to invoke.\n\t     * @param {...*} [args] The arguments to invoke the method with.\n\t     * @returns {Function} Returns the new function.\n\t     * @example\n\t     *\n\t     * var objects = [\n\t     *   { 'a': { 'b': { 'c': _.constant(2) } } },\n\t     *   { 'a': { 'b': { 'c': _.constant(1) } } }\n\t     * ];\n\t     *\n\t     * _.map(objects, _.method('a.b.c'));\n\t     * // => [2, 1]\n\t     *\n\t     * _.invokeMap(_.sortBy(objects, _.method(['a', 'b', 'c'])), 'a.b.c');\n\t     * // => [1, 2]\n\t     */\n\t    var method = rest(function(path, args) {\n\t      return function(object) {\n\t        return baseInvoke(object, path, args);\n\t      };\n\t    });\n\n\t    /**\n\t     * The opposite of `_.method`; this method creates a function that invokes\n\t     * the method at a given path of `object`. Any additional arguments are\n\t     * provided to the invoked method.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Util\n\t     * @param {Object} object The object to query.\n\t     * @param {...*} [args] The arguments to invoke the method with.\n\t     * @returns {Function} Returns the new function.\n\t     * @example\n\t     *\n\t     * var array = _.times(3, _.constant),\n\t     *     object = { 'a': array, 'b': array, 'c': array };\n\t     *\n\t     * _.map(['a[2]', 'c[0]'], _.methodOf(object));\n\t     * // => [2, 0]\n\t     *\n\t     * _.map([['a', '2'], ['c', '0']], _.methodOf(object));\n\t     * // => [2, 0]\n\t     */\n\t    var methodOf = rest(function(object, args) {\n\t      return function(path) {\n\t        return baseInvoke(object, path, args);\n\t      };\n\t    });\n\n\t    /**\n\t     * Adds all own enumerable function properties of a source object to the\n\t     * destination object. If `object` is a function then methods are added to\n\t     * its prototype as well.\n\t     *\n\t     * **Note:** Use `_.runInContext` to create a pristine `lodash` function to\n\t     * avoid conflicts caused by modifying the original.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Util\n\t     * @param {Function|Object} [object=lodash] The destination object.\n\t     * @param {Object} source The object of functions to add.\n\t     * @param {Object} [options] The options object.\n\t     * @param {boolean} [options.chain=true] Specify whether the functions added\n\t     *  are chainable.\n\t     * @returns {Function|Object} Returns `object`.\n\t     * @example\n\t     *\n\t     * function vowels(string) {\n\t     *   return _.filter(string, function(v) {\n\t     *     return /[aeiou]/i.test(v);\n\t     *   });\n\t     * }\n\t     *\n\t     * _.mixin({ 'vowels': vowels });\n\t     * _.vowels('fred');\n\t     * // => ['e']\n\t     *\n\t     * _('fred').vowels().value();\n\t     * // => ['e']\n\t     *\n\t     * _.mixin({ 'vowels': vowels }, { 'chain': false });\n\t     * _('fred').vowels();\n\t     * // => ['e']\n\t     */\n\t    function mixin(object, source, options) {\n\t      var props = keys(source),\n\t          methodNames = baseFunctions(source, props);\n\n\t      if (options == null &&\n\t          !(isObject(source) && (methodNames.length || !props.length))) {\n\t        options = source;\n\t        source = object;\n\t        object = this;\n\t        methodNames = baseFunctions(source, keys(source));\n\t      }\n\t      var chain = (isObject(options) && 'chain' in options) ? options.chain : true,\n\t          isFunc = isFunction(object);\n\n\t      arrayEach(methodNames, function(methodName) {\n\t        var func = source[methodName];\n\t        object[methodName] = func;\n\t        if (isFunc) {\n\t          object.prototype[methodName] = function() {\n\t            var chainAll = this.__chain__;\n\t            if (chain || chainAll) {\n\t              var result = object(this.__wrapped__),\n\t                  actions = result.__actions__ = copyArray(this.__actions__);\n\n\t              actions.push({ 'func': func, 'args': arguments, 'thisArg': object });\n\t              result.__chain__ = chainAll;\n\t              return result;\n\t            }\n\t            return func.apply(object, arrayPush([this.value()], arguments));\n\t          };\n\t        }\n\t      });\n\n\t      return object;\n\t    }\n\n\t    /**\n\t     * Reverts the `_` variable to its previous value and returns a reference to\n\t     * the `lodash` function.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Util\n\t     * @returns {Function} Returns the `lodash` function.\n\t     * @example\n\t     *\n\t     * var lodash = _.noConflict();\n\t     */\n\t    function noConflict() {\n\t      if (root._ === this) {\n\t        root._ = oldDash;\n\t      }\n\t      return this;\n\t    }\n\n\t    /**\n\t     * A no-operation function that returns `undefined` regardless of the\n\t     * arguments it receives.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Util\n\t     * @example\n\t     *\n\t     * var object = { 'user': 'fred' };\n\t     *\n\t     * _.noop(object) === undefined;\n\t     * // => true\n\t     */\n\t    function noop() {\n\t      // No operation performed.\n\t    }\n\n\t    /**\n\t     * Creates a function that returns its nth argument.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Util\n\t     * @param {number} [n=0] The index of the argument to return.\n\t     * @returns {Function} Returns the new function.\n\t     * @example\n\t     *\n\t     * var func = _.nthArg(1);\n\t     *\n\t     * func('a', 'b', 'c');\n\t     * // => 'b'\n\t     */\n\t    function nthArg(n) {\n\t      n = toInteger(n);\n\t      return function() {\n\t        return arguments[n];\n\t      };\n\t    }\n\n\t    /**\n\t     * Creates a function that invokes `iteratees` with the arguments provided\n\t     * to the created function and returns their results.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Util\n\t     * @param {...(Function|Function[])} iteratees The iteratees to invoke.\n\t     * @returns {Function} Returns the new function.\n\t     * @example\n\t     *\n\t     * var func = _.over(Math.max, Math.min);\n\t     *\n\t     * func(1, 2, 3, 4);\n\t     * // => [4, 1]\n\t     */\n\t    var over = createOver(arrayMap);\n\n\t    /**\n\t     * Creates a function that checks if **all** of the `predicates` return\n\t     * truthy when invoked with the arguments provided to the created function.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Util\n\t     * @param {...(Function|Function[])} predicates The predicates to check.\n\t     * @returns {Function} Returns the new function.\n\t     * @example\n\t     *\n\t     * var func = _.overEvery(Boolean, isFinite);\n\t     *\n\t     * func('1');\n\t     * // => true\n\t     *\n\t     * func(null);\n\t     * // => false\n\t     *\n\t     * func(NaN);\n\t     * // => false\n\t     */\n\t    var overEvery = createOver(arrayEvery);\n\n\t    /**\n\t     * Creates a function that checks if **any** of the `predicates` return\n\t     * truthy when invoked with the arguments provided to the created function.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Util\n\t     * @param {...(Function|Function[])} predicates The predicates to check.\n\t     * @returns {Function} Returns the new function.\n\t     * @example\n\t     *\n\t     * var func = _.overSome(Boolean, isFinite);\n\t     *\n\t     * func('1');\n\t     * // => true\n\t     *\n\t     * func(null);\n\t     * // => true\n\t     *\n\t     * func(NaN);\n\t     * // => false\n\t     */\n\t    var overSome = createOver(arraySome);\n\n\t    /**\n\t     * Creates a function that returns the value at `path` of a given object.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Util\n\t     * @param {Array|string} path The path of the property to get.\n\t     * @returns {Function} Returns the new function.\n\t     * @example\n\t     *\n\t     * var objects = [\n\t     *   { 'a': { 'b': { 'c': 2 } } },\n\t     *   { 'a': { 'b': { 'c': 1 } } }\n\t     * ];\n\t     *\n\t     * _.map(objects, _.property('a.b.c'));\n\t     * // => [2, 1]\n\t     *\n\t     * _.map(_.sortBy(objects, _.property(['a', 'b', 'c'])), 'a.b.c');\n\t     * // => [1, 2]\n\t     */\n\t    function property(path) {\n\t      return isKey(path) ? baseProperty(path) : basePropertyDeep(path);\n\t    }\n\n\t    /**\n\t     * The opposite of `_.property`; this method creates a function that returns\n\t     * the value at a given path of `object`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Util\n\t     * @param {Object} object The object to query.\n\t     * @returns {Function} Returns the new function.\n\t     * @example\n\t     *\n\t     * var array = [0, 1, 2],\n\t     *     object = { 'a': array, 'b': array, 'c': array };\n\t     *\n\t     * _.map(['a[2]', 'c[0]'], _.propertyOf(object));\n\t     * // => [2, 0]\n\t     *\n\t     * _.map([['a', '2'], ['c', '0']], _.propertyOf(object));\n\t     * // => [2, 0]\n\t     */\n\t    function propertyOf(object) {\n\t      return function(path) {\n\t        return object == null ? undefined : baseGet(object, path);\n\t      };\n\t    }\n\n\t    /**\n\t     * Creates an array of numbers (positive and/or negative) progressing from\n\t     * `start` up to, but not including, `end`. A step of `-1` is used if a negative\n\t     * `start` is specified without an `end` or `step`. If `end` is not specified\n\t     * it's set to `start` with `start` then set to `0`.\n\t     *\n\t     * **Note:** JavaScript follows the IEEE-754 standard for resolving\n\t     * floating-point values which can produce unexpected results.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Util\n\t     * @param {number} [start=0] The start of the range.\n\t     * @param {number} end The end of the range.\n\t     * @param {number} [step=1] The value to increment or decrement by.\n\t     * @returns {Array} Returns the new array of numbers.\n\t     * @example\n\t     *\n\t     * _.range(4);\n\t     * // => [0, 1, 2, 3]\n\t     *\n\t     * _.range(-4);\n\t     * // => [0, -1, -2, -3]\n\t     *\n\t     * _.range(1, 5);\n\t     * // => [1, 2, 3, 4]\n\t     *\n\t     * _.range(0, 20, 5);\n\t     * // => [0, 5, 10, 15]\n\t     *\n\t     * _.range(0, -4, -1);\n\t     * // => [0, -1, -2, -3]\n\t     *\n\t     * _.range(1, 4, 0);\n\t     * // => [1, 1, 1]\n\t     *\n\t     * _.range(0);\n\t     * // => []\n\t     */\n\t    var range = createRange();\n\n\t    /**\n\t     * This method is like `_.range` except that it populates values in\n\t     * descending order.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Util\n\t     * @param {number} [start=0] The start of the range.\n\t     * @param {number} end The end of the range.\n\t     * @param {number} [step=1] The value to increment or decrement by.\n\t     * @returns {Array} Returns the new array of numbers.\n\t     * @example\n\t     *\n\t     * _.rangeRight(4);\n\t     * // => [3, 2, 1, 0]\n\t     *\n\t     * _.rangeRight(-4);\n\t     * // => [-3, -2, -1, 0]\n\t     *\n\t     * _.rangeRight(1, 5);\n\t     * // => [4, 3, 2, 1]\n\t     *\n\t     * _.rangeRight(0, 20, 5);\n\t     * // => [15, 10, 5, 0]\n\t     *\n\t     * _.rangeRight(0, -4, -1);\n\t     * // => [-3, -2, -1, 0]\n\t     *\n\t     * _.rangeRight(1, 4, 0);\n\t     * // => [1, 1, 1]\n\t     *\n\t     * _.rangeRight(0);\n\t     * // => []\n\t     */\n\t    var rangeRight = createRange(true);\n\n\t    /**\n\t     * Invokes the iteratee `n` times, returning an array of the results of\n\t     * each invocation. The iteratee is invoked with one argument; (index).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Util\n\t     * @param {number} n The number of times to invoke `iteratee`.\n\t     * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n\t     * @returns {Array} Returns the array of results.\n\t     * @example\n\t     *\n\t     * _.times(3, String);\n\t     * // => ['0', '1', '2']\n\t     *\n\t     *  _.times(4, _.constant(true));\n\t     * // => [true, true, true, true]\n\t     */\n\t    function times(n, iteratee) {\n\t      n = toInteger(n);\n\t      if (n < 1 || n > MAX_SAFE_INTEGER) {\n\t        return [];\n\t      }\n\t      var index = MAX_ARRAY_LENGTH,\n\t          length = nativeMin(n, MAX_ARRAY_LENGTH);\n\n\t      iteratee = baseCastFunction(iteratee);\n\t      n -= MAX_ARRAY_LENGTH;\n\n\t      var result = baseTimes(length, iteratee);\n\t      while (++index < n) {\n\t        iteratee(index);\n\t      }\n\t      return result;\n\t    }\n\n\t    /**\n\t     * Converts `value` to a property path array.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Util\n\t     * @param {*} value The value to convert.\n\t     * @returns {Array} Returns the new property path array.\n\t     * @example\n\t     *\n\t     * _.toPath('a.b.c');\n\t     * // => ['a', 'b', 'c']\n\t     *\n\t     * _.toPath('a[0].b.c');\n\t     * // => ['a', '0', 'b', 'c']\n\t     *\n\t     * var path = ['a', 'b', 'c'],\n\t     *     newPath = _.toPath(path);\n\t     *\n\t     * console.log(newPath);\n\t     * // => ['a', 'b', 'c']\n\t     *\n\t     * console.log(path === newPath);\n\t     * // => false\n\t     */\n\t    function toPath(value) {\n\t      return isArray(value) ? arrayMap(value, String) : stringToPath(value);\n\t    }\n\n\t    /**\n\t     * Generates a unique ID. If `prefix` is given the ID is appended to it.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Util\n\t     * @param {string} [prefix=''] The value to prefix the ID with.\n\t     * @returns {string} Returns the unique ID.\n\t     * @example\n\t     *\n\t     * _.uniqueId('contact_');\n\t     * // => 'contact_104'\n\t     *\n\t     * _.uniqueId();\n\t     * // => '105'\n\t     */\n\t    function uniqueId(prefix) {\n\t      var id = ++idCounter;\n\t      return toString(prefix) + id;\n\t    }\n\n\t    /*------------------------------------------------------------------------*/\n\n\t    /**\n\t     * Adds two numbers.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Math\n\t     * @param {number} augend The first number in an addition.\n\t     * @param {number} addend The second number in an addition.\n\t     * @returns {number} Returns the total.\n\t     * @example\n\t     *\n\t     * _.add(6, 4);\n\t     * // => 10\n\t     */\n\t    function add(augend, addend) {\n\t      var result;\n\t      if (augend === undefined && addend === undefined) {\n\t        return 0;\n\t      }\n\t      if (augend !== undefined) {\n\t        result = augend;\n\t      }\n\t      if (addend !== undefined) {\n\t        result = result === undefined ? addend : (result + addend);\n\t      }\n\t      return result;\n\t    }\n\n\t    /**\n\t     * Computes `number` rounded up to `precision`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Math\n\t     * @param {number} number The number to round up.\n\t     * @param {number} [precision=0] The precision to round up to.\n\t     * @returns {number} Returns the rounded up number.\n\t     * @example\n\t     *\n\t     * _.ceil(4.006);\n\t     * // => 5\n\t     *\n\t     * _.ceil(6.004, 2);\n\t     * // => 6.01\n\t     *\n\t     * _.ceil(6040, -2);\n\t     * // => 6100\n\t     */\n\t    var ceil = createRound('ceil');\n\n\t    /**\n\t     * Computes `number` rounded down to `precision`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Math\n\t     * @param {number} number The number to round down.\n\t     * @param {number} [precision=0] The precision to round down to.\n\t     * @returns {number} Returns the rounded down number.\n\t     * @example\n\t     *\n\t     * _.floor(4.006);\n\t     * // => 4\n\t     *\n\t     * _.floor(0.046, 2);\n\t     * // => 0.04\n\t     *\n\t     * _.floor(4060, -2);\n\t     * // => 4000\n\t     */\n\t    var floor = createRound('floor');\n\n\t    /**\n\t     * Computes the maximum value of `array`. If `array` is empty or falsey\n\t     * `undefined` is returned.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Math\n\t     * @param {Array} array The array to iterate over.\n\t     * @returns {*} Returns the maximum value.\n\t     * @example\n\t     *\n\t     * _.max([4, 2, 8, 6]);\n\t     * // => 8\n\t     *\n\t     * _.max([]);\n\t     * // => undefined\n\t     */\n\t    function max(array) {\n\t      return (array && array.length)\n\t        ? baseExtremum(array, identity, gt)\n\t        : undefined;\n\t    }\n\n\t    /**\n\t     * This method is like `_.max` except that it accepts `iteratee` which is\n\t     * invoked for each element in `array` to generate the criterion by which\n\t     * the value is ranked. The iteratee is invoked with one argument: (value).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Math\n\t     * @param {Array} array The array to iterate over.\n\t     * @param {Function|Object|string} [iteratee=_.identity] The iteratee invoked per element.\n\t     * @returns {*} Returns the maximum value.\n\t     * @example\n\t     *\n\t     * var objects = [{ 'n': 1 }, { 'n': 2 }];\n\t     *\n\t     * _.maxBy(objects, function(o) { return o.n; });\n\t     * // => { 'n': 2 }\n\t     *\n\t     * // The `_.property` iteratee shorthand.\n\t     * _.maxBy(objects, 'n');\n\t     * // => { 'n': 2 }\n\t     */\n\t    function maxBy(array, iteratee) {\n\t      return (array && array.length)\n\t        ? baseExtremum(array, getIteratee(iteratee), gt)\n\t        : undefined;\n\t    }\n\n\t    /**\n\t     * Computes the mean of the values in `array`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Math\n\t     * @param {Array} array The array to iterate over.\n\t     * @returns {number} Returns the mean.\n\t     * @example\n\t     *\n\t     * _.mean([4, 2, 8, 6]);\n\t     * // => 5\n\t     */\n\t    function mean(array) {\n\t      return sum(array) / (array ? array.length : 0);\n\t    }\n\n\t    /**\n\t     * Computes the minimum value of `array`. If `array` is empty or falsey\n\t     * `undefined` is returned.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Math\n\t     * @param {Array} array The array to iterate over.\n\t     * @returns {*} Returns the minimum value.\n\t     * @example\n\t     *\n\t     * _.min([4, 2, 8, 6]);\n\t     * // => 2\n\t     *\n\t     * _.min([]);\n\t     * // => undefined\n\t     */\n\t    function min(array) {\n\t      return (array && array.length)\n\t        ? baseExtremum(array, identity, lt)\n\t        : undefined;\n\t    }\n\n\t    /**\n\t     * This method is like `_.min` except that it accepts `iteratee` which is\n\t     * invoked for each element in `array` to generate the criterion by which\n\t     * the value is ranked. The iteratee is invoked with one argument: (value).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Math\n\t     * @param {Array} array The array to iterate over.\n\t     * @param {Function|Object|string} [iteratee=_.identity] The iteratee invoked per element.\n\t     * @returns {*} Returns the minimum value.\n\t     * @example\n\t     *\n\t     * var objects = [{ 'n': 1 }, { 'n': 2 }];\n\t     *\n\t     * _.minBy(objects, function(o) { return o.n; });\n\t     * // => { 'n': 1 }\n\t     *\n\t     * // The `_.property` iteratee shorthand.\n\t     * _.minBy(objects, 'n');\n\t     * // => { 'n': 1 }\n\t     */\n\t    function minBy(array, iteratee) {\n\t      return (array && array.length)\n\t        ? baseExtremum(array, getIteratee(iteratee), lt)\n\t        : undefined;\n\t    }\n\n\t    /**\n\t     * Computes `number` rounded to `precision`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Math\n\t     * @param {number} number The number to round.\n\t     * @param {number} [precision=0] The precision to round to.\n\t     * @returns {number} Returns the rounded number.\n\t     * @example\n\t     *\n\t     * _.round(4.006);\n\t     * // => 4\n\t     *\n\t     * _.round(4.006, 2);\n\t     * // => 4.01\n\t     *\n\t     * _.round(4060, -2);\n\t     * // => 4100\n\t     */\n\t    var round = createRound('round');\n\n\t    /**\n\t     * Subtract two numbers.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Math\n\t     * @param {number} minuend The first number in a subtraction.\n\t     * @param {number} subtrahend The second number in a subtraction.\n\t     * @returns {number} Returns the difference.\n\t     * @example\n\t     *\n\t     * _.subtract(6, 4);\n\t     * // => 2\n\t     */\n\t    function subtract(minuend, subtrahend) {\n\t      var result;\n\t      if (minuend === undefined && subtrahend === undefined) {\n\t        return 0;\n\t      }\n\t      if (minuend !== undefined) {\n\t        result = minuend;\n\t      }\n\t      if (subtrahend !== undefined) {\n\t        result = result === undefined ? subtrahend : (result - subtrahend);\n\t      }\n\t      return result;\n\t    }\n\n\t    /**\n\t     * Computes the sum of the values in `array`.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Math\n\t     * @param {Array} array The array to iterate over.\n\t     * @returns {number} Returns the sum.\n\t     * @example\n\t     *\n\t     * _.sum([4, 2, 8, 6]);\n\t     * // => 20\n\t     */\n\t    function sum(array) {\n\t      return (array && array.length)\n\t        ? baseSum(array, identity)\n\t        : 0;\n\t    }\n\n\t    /**\n\t     * This method is like `_.sum` except that it accepts `iteratee` which is\n\t     * invoked for each element in `array` to generate the value to be summed.\n\t     * The iteratee is invoked with one argument: (value).\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @category Math\n\t     * @param {Array} array The array to iterate over.\n\t     * @param {Function|Object|string} [iteratee=_.identity] The iteratee invoked per element.\n\t     * @returns {number} Returns the sum.\n\t     * @example\n\t     *\n\t     * var objects = [{ 'n': 4 }, { 'n': 2 }, { 'n': 8 }, { 'n': 6 }];\n\t     *\n\t     * _.sumBy(objects, function(o) { return o.n; });\n\t     * // => 20\n\t     *\n\t     * // The `_.property` iteratee shorthand.\n\t     * _.sumBy(objects, 'n');\n\t     * // => 20\n\t     */\n\t    function sumBy(array, iteratee) {\n\t      return (array && array.length)\n\t        ? baseSum(array, getIteratee(iteratee))\n\t        : 0;\n\t    }\n\n\t    /*------------------------------------------------------------------------*/\n\n\t    // Ensure wrappers are instances of `baseLodash`.\n\t    lodash.prototype = baseLodash.prototype;\n\t    lodash.prototype.constructor = lodash;\n\n\t    LodashWrapper.prototype = baseCreate(baseLodash.prototype);\n\t    LodashWrapper.prototype.constructor = LodashWrapper;\n\n\t    LazyWrapper.prototype = baseCreate(baseLodash.prototype);\n\t    LazyWrapper.prototype.constructor = LazyWrapper;\n\n\t    // Avoid inheriting from `Object.prototype` when possible.\n\t    Hash.prototype = nativeCreate ? nativeCreate(null) : objectProto;\n\n\t    // Add functions to the `MapCache`.\n\t    MapCache.prototype.clear = mapClear;\n\t    MapCache.prototype['delete'] = mapDelete;\n\t    MapCache.prototype.get = mapGet;\n\t    MapCache.prototype.has = mapHas;\n\t    MapCache.prototype.set = mapSet;\n\n\t    // Add functions to the `SetCache`.\n\t    SetCache.prototype.push = cachePush;\n\n\t    // Add functions to the `Stack` cache.\n\t    Stack.prototype.clear = stackClear;\n\t    Stack.prototype['delete'] = stackDelete;\n\t    Stack.prototype.get = stackGet;\n\t    Stack.prototype.has = stackHas;\n\t    Stack.prototype.set = stackSet;\n\n\t    // Assign cache to `_.memoize`.\n\t    memoize.Cache = MapCache;\n\n\t    // Add functions that return wrapped values when chaining.\n\t    lodash.after = after;\n\t    lodash.ary = ary;\n\t    lodash.assign = assign;\n\t    lodash.assignIn = assignIn;\n\t    lodash.assignInWith = assignInWith;\n\t    lodash.assignWith = assignWith;\n\t    lodash.at = at;\n\t    lodash.before = before;\n\t    lodash.bind = bind;\n\t    lodash.bindAll = bindAll;\n\t    lodash.bindKey = bindKey;\n\t    lodash.castArray = castArray;\n\t    lodash.chain = chain;\n\t    lodash.chunk = chunk;\n\t    lodash.compact = compact;\n\t    lodash.concat = concat;\n\t    lodash.cond = cond;\n\t    lodash.conforms = conforms;\n\t    lodash.constant = constant;\n\t    lodash.countBy = countBy;\n\t    lodash.create = create;\n\t    lodash.curry = curry;\n\t    lodash.curryRight = curryRight;\n\t    lodash.debounce = debounce;\n\t    lodash.defaults = defaults;\n\t    lodash.defaultsDeep = defaultsDeep;\n\t    lodash.defer = defer;\n\t    lodash.delay = delay;\n\t    lodash.difference = difference;\n\t    lodash.differenceBy = differenceBy;\n\t    lodash.differenceWith = differenceWith;\n\t    lodash.drop = drop;\n\t    lodash.dropRight = dropRight;\n\t    lodash.dropRightWhile = dropRightWhile;\n\t    lodash.dropWhile = dropWhile;\n\t    lodash.fill = fill;\n\t    lodash.filter = filter;\n\t    lodash.flatMap = flatMap;\n\t    lodash.flatten = flatten;\n\t    lodash.flattenDeep = flattenDeep;\n\t    lodash.flattenDepth = flattenDepth;\n\t    lodash.flip = flip;\n\t    lodash.flow = flow;\n\t    lodash.flowRight = flowRight;\n\t    lodash.fromPairs = fromPairs;\n\t    lodash.functions = functions;\n\t    lodash.functionsIn = functionsIn;\n\t    lodash.groupBy = groupBy;\n\t    lodash.initial = initial;\n\t    lodash.intersection = intersection;\n\t    lodash.intersectionBy = intersectionBy;\n\t    lodash.intersectionWith = intersectionWith;\n\t    lodash.invert = invert;\n\t    lodash.invertBy = invertBy;\n\t    lodash.invokeMap = invokeMap;\n\t    lodash.iteratee = iteratee;\n\t    lodash.keyBy = keyBy;\n\t    lodash.keys = keys;\n\t    lodash.keysIn = keysIn;\n\t    lodash.map = map;\n\t    lodash.mapKeys = mapKeys;\n\t    lodash.mapValues = mapValues;\n\t    lodash.matches = matches;\n\t    lodash.matchesProperty = matchesProperty;\n\t    lodash.memoize = memoize;\n\t    lodash.merge = merge;\n\t    lodash.mergeWith = mergeWith;\n\t    lodash.method = method;\n\t    lodash.methodOf = methodOf;\n\t    lodash.mixin = mixin;\n\t    lodash.negate = negate;\n\t    lodash.nthArg = nthArg;\n\t    lodash.omit = omit;\n\t    lodash.omitBy = omitBy;\n\t    lodash.once = once;\n\t    lodash.orderBy = orderBy;\n\t    lodash.over = over;\n\t    lodash.overArgs = overArgs;\n\t    lodash.overEvery = overEvery;\n\t    lodash.overSome = overSome;\n\t    lodash.partial = partial;\n\t    lodash.partialRight = partialRight;\n\t    lodash.partition = partition;\n\t    lodash.pick = pick;\n\t    lodash.pickBy = pickBy;\n\t    lodash.property = property;\n\t    lodash.propertyOf = propertyOf;\n\t    lodash.pull = pull;\n\t    lodash.pullAll = pullAll;\n\t    lodash.pullAllBy = pullAllBy;\n\t    lodash.pullAllWith = pullAllWith;\n\t    lodash.pullAt = pullAt;\n\t    lodash.range = range;\n\t    lodash.rangeRight = rangeRight;\n\t    lodash.rearg = rearg;\n\t    lodash.reject = reject;\n\t    lodash.remove = remove;\n\t    lodash.rest = rest;\n\t    lodash.reverse = reverse;\n\t    lodash.sampleSize = sampleSize;\n\t    lodash.set = set;\n\t    lodash.setWith = setWith;\n\t    lodash.shuffle = shuffle;\n\t    lodash.slice = slice;\n\t    lodash.sortBy = sortBy;\n\t    lodash.sortedUniq = sortedUniq;\n\t    lodash.sortedUniqBy = sortedUniqBy;\n\t    lodash.split = split;\n\t    lodash.spread = spread;\n\t    lodash.tail = tail;\n\t    lodash.take = take;\n\t    lodash.takeRight = takeRight;\n\t    lodash.takeRightWhile = takeRightWhile;\n\t    lodash.takeWhile = takeWhile;\n\t    lodash.tap = tap;\n\t    lodash.throttle = throttle;\n\t    lodash.thru = thru;\n\t    lodash.toArray = toArray;\n\t    lodash.toPairs = toPairs;\n\t    lodash.toPairsIn = toPairsIn;\n\t    lodash.toPath = toPath;\n\t    lodash.toPlainObject = toPlainObject;\n\t    lodash.transform = transform;\n\t    lodash.unary = unary;\n\t    lodash.union = union;\n\t    lodash.unionBy = unionBy;\n\t    lodash.unionWith = unionWith;\n\t    lodash.uniq = uniq;\n\t    lodash.uniqBy = uniqBy;\n\t    lodash.uniqWith = uniqWith;\n\t    lodash.unset = unset;\n\t    lodash.unzip = unzip;\n\t    lodash.unzipWith = unzipWith;\n\t    lodash.update = update;\n\t    lodash.updateWith = updateWith;\n\t    lodash.values = values;\n\t    lodash.valuesIn = valuesIn;\n\t    lodash.without = without;\n\t    lodash.words = words;\n\t    lodash.wrap = wrap;\n\t    lodash.xor = xor;\n\t    lodash.xorBy = xorBy;\n\t    lodash.xorWith = xorWith;\n\t    lodash.zip = zip;\n\t    lodash.zipObject = zipObject;\n\t    lodash.zipObjectDeep = zipObjectDeep;\n\t    lodash.zipWith = zipWith;\n\n\t    // Add aliases.\n\t    lodash.extend = assignIn;\n\t    lodash.extendWith = assignInWith;\n\n\t    // Add functions to `lodash.prototype`.\n\t    mixin(lodash, lodash);\n\n\t    /*------------------------------------------------------------------------*/\n\n\t    // Add functions that return unwrapped values when chaining.\n\t    lodash.add = add;\n\t    lodash.attempt = attempt;\n\t    lodash.camelCase = camelCase;\n\t    lodash.capitalize = capitalize;\n\t    lodash.ceil = ceil;\n\t    lodash.clamp = clamp;\n\t    lodash.clone = clone;\n\t    lodash.cloneDeep = cloneDeep;\n\t    lodash.cloneDeepWith = cloneDeepWith;\n\t    lodash.cloneWith = cloneWith;\n\t    lodash.deburr = deburr;\n\t    lodash.endsWith = endsWith;\n\t    lodash.eq = eq;\n\t    lodash.escape = escape;\n\t    lodash.escapeRegExp = escapeRegExp;\n\t    lodash.every = every;\n\t    lodash.find = find;\n\t    lodash.findIndex = findIndex;\n\t    lodash.findKey = findKey;\n\t    lodash.findLast = findLast;\n\t    lodash.findLastIndex = findLastIndex;\n\t    lodash.findLastKey = findLastKey;\n\t    lodash.floor = floor;\n\t    lodash.forEach = forEach;\n\t    lodash.forEachRight = forEachRight;\n\t    lodash.forIn = forIn;\n\t    lodash.forInRight = forInRight;\n\t    lodash.forOwn = forOwn;\n\t    lodash.forOwnRight = forOwnRight;\n\t    lodash.get = get;\n\t    lodash.gt = gt;\n\t    lodash.gte = gte;\n\t    lodash.has = has;\n\t    lodash.hasIn = hasIn;\n\t    lodash.head = head;\n\t    lodash.identity = identity;\n\t    lodash.includes = includes;\n\t    lodash.indexOf = indexOf;\n\t    lodash.inRange = inRange;\n\t    lodash.invoke = invoke;\n\t    lodash.isArguments = isArguments;\n\t    lodash.isArray = isArray;\n\t    lodash.isArrayBuffer = isArrayBuffer;\n\t    lodash.isArrayLike = isArrayLike;\n\t    lodash.isArrayLikeObject = isArrayLikeObject;\n\t    lodash.isBoolean = isBoolean;\n\t    lodash.isBuffer = isBuffer;\n\t    lodash.isDate = isDate;\n\t    lodash.isElement = isElement;\n\t    lodash.isEmpty = isEmpty;\n\t    lodash.isEqual = isEqual;\n\t    lodash.isEqualWith = isEqualWith;\n\t    lodash.isError = isError;\n\t    lodash.isFinite = isFinite;\n\t    lodash.isFunction = isFunction;\n\t    lodash.isInteger = isInteger;\n\t    lodash.isLength = isLength;\n\t    lodash.isMap = isMap;\n\t    lodash.isMatch = isMatch;\n\t    lodash.isMatchWith = isMatchWith;\n\t    lodash.isNaN = isNaN;\n\t    lodash.isNative = isNative;\n\t    lodash.isNil = isNil;\n\t    lodash.isNull = isNull;\n\t    lodash.isNumber = isNumber;\n\t    lodash.isObject = isObject;\n\t    lodash.isObjectLike = isObjectLike;\n\t    lodash.isPlainObject = isPlainObject;\n\t    lodash.isRegExp = isRegExp;\n\t    lodash.isSafeInteger = isSafeInteger;\n\t    lodash.isSet = isSet;\n\t    lodash.isString = isString;\n\t    lodash.isSymbol = isSymbol;\n\t    lodash.isTypedArray = isTypedArray;\n\t    lodash.isUndefined = isUndefined;\n\t    lodash.isWeakMap = isWeakMap;\n\t    lodash.isWeakSet = isWeakSet;\n\t    lodash.join = join;\n\t    lodash.kebabCase = kebabCase;\n\t    lodash.last = last;\n\t    lodash.lastIndexOf = lastIndexOf;\n\t    lodash.lowerCase = lowerCase;\n\t    lodash.lowerFirst = lowerFirst;\n\t    lodash.lt = lt;\n\t    lodash.lte = lte;\n\t    lodash.max = max;\n\t    lodash.maxBy = maxBy;\n\t    lodash.mean = mean;\n\t    lodash.min = min;\n\t    lodash.minBy = minBy;\n\t    lodash.noConflict = noConflict;\n\t    lodash.noop = noop;\n\t    lodash.now = now;\n\t    lodash.pad = pad;\n\t    lodash.padEnd = padEnd;\n\t    lodash.padStart = padStart;\n\t    lodash.parseInt = parseInt;\n\t    lodash.random = random;\n\t    lodash.reduce = reduce;\n\t    lodash.reduceRight = reduceRight;\n\t    lodash.repeat = repeat;\n\t    lodash.replace = replace;\n\t    lodash.result = result;\n\t    lodash.round = round;\n\t    lodash.runInContext = runInContext;\n\t    lodash.sample = sample;\n\t    lodash.size = size;\n\t    lodash.snakeCase = snakeCase;\n\t    lodash.some = some;\n\t    lodash.sortedIndex = sortedIndex;\n\t    lodash.sortedIndexBy = sortedIndexBy;\n\t    lodash.sortedIndexOf = sortedIndexOf;\n\t    lodash.sortedLastIndex = sortedLastIndex;\n\t    lodash.sortedLastIndexBy = sortedLastIndexBy;\n\t    lodash.sortedLastIndexOf = sortedLastIndexOf;\n\t    lodash.startCase = startCase;\n\t    lodash.startsWith = startsWith;\n\t    lodash.subtract = subtract;\n\t    lodash.sum = sum;\n\t    lodash.sumBy = sumBy;\n\t    lodash.template = template;\n\t    lodash.times = times;\n\t    lodash.toInteger = toInteger;\n\t    lodash.toLength = toLength;\n\t    lodash.toLower = toLower;\n\t    lodash.toNumber = toNumber;\n\t    lodash.toSafeInteger = toSafeInteger;\n\t    lodash.toString = toString;\n\t    lodash.toUpper = toUpper;\n\t    lodash.trim = trim;\n\t    lodash.trimEnd = trimEnd;\n\t    lodash.trimStart = trimStart;\n\t    lodash.truncate = truncate;\n\t    lodash.unescape = unescape;\n\t    lodash.uniqueId = uniqueId;\n\t    lodash.upperCase = upperCase;\n\t    lodash.upperFirst = upperFirst;\n\n\t    // Add aliases.\n\t    lodash.each = forEach;\n\t    lodash.eachRight = forEachRight;\n\t    lodash.first = head;\n\n\t    mixin(lodash, (function() {\n\t      var source = {};\n\t      baseForOwn(lodash, function(func, methodName) {\n\t        if (!hasOwnProperty.call(lodash.prototype, methodName)) {\n\t          source[methodName] = func;\n\t        }\n\t      });\n\t      return source;\n\t    }()), { 'chain': false });\n\n\t    /*------------------------------------------------------------------------*/\n\n\t    /**\n\t     * The semantic version number.\n\t     *\n\t     * @static\n\t     * @memberOf _\n\t     * @type {string}\n\t     */\n\t    lodash.VERSION = VERSION;\n\n\t    // Assign default placeholders.\n\t    arrayEach(['bind', 'bindKey', 'curry', 'curryRight', 'partial', 'partialRight'], function(methodName) {\n\t      lodash[methodName].placeholder = lodash;\n\t    });\n\n\t    // Add `LazyWrapper` methods for `_.drop` and `_.take` variants.\n\t    arrayEach(['drop', 'take'], function(methodName, index) {\n\t      LazyWrapper.prototype[methodName] = function(n) {\n\t        var filtered = this.__filtered__;\n\t        if (filtered && !index) {\n\t          return new LazyWrapper(this);\n\t        }\n\t        n = n === undefined ? 1 : nativeMax(toInteger(n), 0);\n\n\t        var result = this.clone();\n\t        if (filtered) {\n\t          result.__takeCount__ = nativeMin(n, result.__takeCount__);\n\t        } else {\n\t          result.__views__.push({\n\t            'size': nativeMin(n, MAX_ARRAY_LENGTH),\n\t            'type': methodName + (result.__dir__ < 0 ? 'Right' : '')\n\t          });\n\t        }\n\t        return result;\n\t      };\n\n\t      LazyWrapper.prototype[methodName + 'Right'] = function(n) {\n\t        return this.reverse()[methodName](n).reverse();\n\t      };\n\t    });\n\n\t    // Add `LazyWrapper` methods that accept an `iteratee` value.\n\t    arrayEach(['filter', 'map', 'takeWhile'], function(methodName, index) {\n\t      var type = index + 1,\n\t          isFilter = type == LAZY_FILTER_FLAG || type == LAZY_WHILE_FLAG;\n\n\t      LazyWrapper.prototype[methodName] = function(iteratee) {\n\t        var result = this.clone();\n\t        result.__iteratees__.push({\n\t          'iteratee': getIteratee(iteratee, 3),\n\t          'type': type\n\t        });\n\t        result.__filtered__ = result.__filtered__ || isFilter;\n\t        return result;\n\t      };\n\t    });\n\n\t    // Add `LazyWrapper` methods for `_.head` and `_.last`.\n\t    arrayEach(['head', 'last'], function(methodName, index) {\n\t      var takeName = 'take' + (index ? 'Right' : '');\n\n\t      LazyWrapper.prototype[methodName] = function() {\n\t        return this[takeName](1).value()[0];\n\t      };\n\t    });\n\n\t    // Add `LazyWrapper` methods for `_.initial` and `_.tail`.\n\t    arrayEach(['initial', 'tail'], function(methodName, index) {\n\t      var dropName = 'drop' + (index ? '' : 'Right');\n\n\t      LazyWrapper.prototype[methodName] = function() {\n\t        return this.__filtered__ ? new LazyWrapper(this) : this[dropName](1);\n\t      };\n\t    });\n\n\t    LazyWrapper.prototype.compact = function() {\n\t      return this.filter(identity);\n\t    };\n\n\t    LazyWrapper.prototype.find = function(predicate) {\n\t      return this.filter(predicate).head();\n\t    };\n\n\t    LazyWrapper.prototype.findLast = function(predicate) {\n\t      return this.reverse().find(predicate);\n\t    };\n\n\t    LazyWrapper.prototype.invokeMap = rest(function(path, args) {\n\t      if (typeof path == 'function') {\n\t        return new LazyWrapper(this);\n\t      }\n\t      return this.map(function(value) {\n\t        return baseInvoke(value, path, args);\n\t      });\n\t    });\n\n\t    LazyWrapper.prototype.reject = function(predicate) {\n\t      predicate = getIteratee(predicate, 3);\n\t      return this.filter(function(value) {\n\t        return !predicate(value);\n\t      });\n\t    };\n\n\t    LazyWrapper.prototype.slice = function(start, end) {\n\t      start = toInteger(start);\n\n\t      var result = this;\n\t      if (result.__filtered__ && (start > 0 || end < 0)) {\n\t        return new LazyWrapper(result);\n\t      }\n\t      if (start < 0) {\n\t        result = result.takeRight(-start);\n\t      } else if (start) {\n\t        result = result.drop(start);\n\t      }\n\t      if (end !== undefined) {\n\t        end = toInteger(end);\n\t        result = end < 0 ? result.dropRight(-end) : result.take(end - start);\n\t      }\n\t      return result;\n\t    };\n\n\t    LazyWrapper.prototype.takeRightWhile = function(predicate) {\n\t      return this.reverse().takeWhile(predicate).reverse();\n\t    };\n\n\t    LazyWrapper.prototype.toArray = function() {\n\t      return this.take(MAX_ARRAY_LENGTH);\n\t    };\n\n\t    // Add `LazyWrapper` methods to `lodash.prototype`.\n\t    baseForOwn(LazyWrapper.prototype, function(func, methodName) {\n\t      var checkIteratee = /^(?:filter|find|map|reject)|While$/.test(methodName),\n\t          isTaker = /^(?:head|last)$/.test(methodName),\n\t          lodashFunc = lodash[isTaker ? ('take' + (methodName == 'last' ? 'Right' : '')) : methodName],\n\t          retUnwrapped = isTaker || /^find/.test(methodName);\n\n\t      if (!lodashFunc) {\n\t        return;\n\t      }\n\t      lodash.prototype[methodName] = function() {\n\t        var value = this.__wrapped__,\n\t            args = isTaker ? [1] : arguments,\n\t            isLazy = value instanceof LazyWrapper,\n\t            iteratee = args[0],\n\t            useLazy = isLazy || isArray(value);\n\n\t        var interceptor = function(value) {\n\t          var result = lodashFunc.apply(lodash, arrayPush([value], args));\n\t          return (isTaker && chainAll) ? result[0] : result;\n\t        };\n\n\t        if (useLazy && checkIteratee && typeof iteratee == 'function' && iteratee.length != 1) {\n\t          // Avoid lazy use if the iteratee has a \"length\" value other than `1`.\n\t          isLazy = useLazy = false;\n\t        }\n\t        var chainAll = this.__chain__,\n\t            isHybrid = !!this.__actions__.length,\n\t            isUnwrapped = retUnwrapped && !chainAll,\n\t            onlyLazy = isLazy && !isHybrid;\n\n\t        if (!retUnwrapped && useLazy) {\n\t          value = onlyLazy ? value : new LazyWrapper(this);\n\t          var result = func.apply(value, args);\n\t          result.__actions__.push({ 'func': thru, 'args': [interceptor], 'thisArg': undefined });\n\t          return new LodashWrapper(result, chainAll);\n\t        }\n\t        if (isUnwrapped && onlyLazy) {\n\t          return func.apply(this, args);\n\t        }\n\t        result = this.thru(interceptor);\n\t        return isUnwrapped ? (isTaker ? result.value()[0] : result.value()) : result;\n\t      };\n\t    });\n\n\t    // Add `Array` and `String` methods to `lodash.prototype`.\n\t    arrayEach(['pop', 'push', 'shift', 'sort', 'splice', 'unshift'], function(methodName) {\n\t      var func = arrayProto[methodName],\n\t          chainName = /^(?:push|sort|unshift)$/.test(methodName) ? 'tap' : 'thru',\n\t          retUnwrapped = /^(?:pop|shift)$/.test(methodName);\n\n\t      lodash.prototype[methodName] = function() {\n\t        var args = arguments;\n\t        if (retUnwrapped && !this.__chain__) {\n\t          return func.apply(this.value(), args);\n\t        }\n\t        return this[chainName](function(value) {\n\t          return func.apply(value, args);\n\t        });\n\t      };\n\t    });\n\n\t    // Map minified function names to their real names.\n\t    baseForOwn(LazyWrapper.prototype, function(func, methodName) {\n\t      var lodashFunc = lodash[methodName];\n\t      if (lodashFunc) {\n\t        var key = (lodashFunc.name + ''),\n\t            names = realNames[key] || (realNames[key] = []);\n\n\t        names.push({ 'name': methodName, 'func': lodashFunc });\n\t      }\n\t    });\n\n\t    realNames[createHybridWrapper(undefined, BIND_KEY_FLAG).name] = [{\n\t      'name': 'wrapper',\n\t      'func': undefined\n\t    }];\n\n\t    // Add functions to the lazy wrapper.\n\t    LazyWrapper.prototype.clone = lazyClone;\n\t    LazyWrapper.prototype.reverse = lazyReverse;\n\t    LazyWrapper.prototype.value = lazyValue;\n\n\t    // Add chaining functions to the `lodash` wrapper.\n\t    lodash.prototype.at = wrapperAt;\n\t    lodash.prototype.chain = wrapperChain;\n\t    lodash.prototype.commit = wrapperCommit;\n\t    lodash.prototype.flatMap = wrapperFlatMap;\n\t    lodash.prototype.next = wrapperNext;\n\t    lodash.prototype.plant = wrapperPlant;\n\t    lodash.prototype.reverse = wrapperReverse;\n\t    lodash.prototype.toJSON = lodash.prototype.valueOf = lodash.prototype.value = wrapperValue;\n\n\t    if (iteratorSymbol) {\n\t      lodash.prototype[iteratorSymbol] = wrapperToIterator;\n\t    }\n\t    return lodash;\n\t  }\n\n\t  /*--------------------------------------------------------------------------*/\n\n\t  // Export lodash.\n\t  var _ = runInContext();\n\n\t  // Expose lodash on the free variable `window` or `self` when available. This\n\t  // prevents errors in cases where lodash is loaded by a script tag in the presence\n\t  // of an AMD loader. See http://requirejs.org/docs/errors.html#mismatch for more details.\n\t  (freeWindow || freeSelf || {})._ = _;\n\n\t  // Some AMD build optimizers like r.js check for condition patterns like the following:\n\t  if (true) {\n\t    // Define as an anonymous module so, through path mapping, it can be\n\t    // referenced as the \"underscore\" module.\n\t    !(__WEBPACK_AMD_DEFINE_RESULT__ = function() {\n\t      return _;\n\t    }.call(exports, __webpack_require__, exports, module), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__));\n\t  }\n\t  // Check for `exports` after `define` in case a build optimizer adds an `exports` object.\n\t  else if (freeExports && freeModule) {\n\t    // Export for Node.js.\n\t    if (moduleExports) {\n\t      (freeModule.exports = _)._ = _;\n\t    }\n\t    // Export for CommonJS support.\n\t    freeExports._ = _;\n\t  }\n\t  else {\n\t    // Export to the global object.\n\t    root._ = _;\n\t  }\n\t}.call(this));\n\n\t/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(127)(module), (function() { return this; }())))\n\n/***/ }),\n/* 127 */\n/***/ (function(module, exports) {\n\n\tmodule.exports = function(module) {\r\n\t\tif(!module.webpackPolyfill) {\r\n\t\t\tmodule.deprecate = function() {};\r\n\t\t\tmodule.paths = [];\r\n\t\t\t// module.parent = undefined by default\r\n\t\t\tmodule.children = [];\r\n\t\t\tmodule.webpackPolyfill = 1;\r\n\t\t}\r\n\t\treturn module;\r\n\t}\r\n\n\n/***/ }),\n/* 128 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\n\tObject.defineProperty(exports, \"__esModule\", {\n\t    value: true\n\t});\n\n\tvar _three = __webpack_require__(97);\n\n\tvar THREE = _interopRequireWildcard(_three);\n\n\tfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }\n\n\texports.default = {\n\n\t    X_AXIS: new THREE.Vector3(1, 0, 0),\n\t    Y_AXIS: new THREE.Vector3(0, 1, 0),\n\t    Z_AXIS: new THREE.Vector3(0, 0, 1)\n\n\t};\n\n/***/ })\n/******/ ]);"]}