{"version":3,"sources":["jsdelivr-header.js","/npm/gl-engine@4.0.0/es5/lib/index.js"],"names":[],"mappings":"AAAA;AACA;AACA;AACA;AACA;AACA;AACA,ACNA,aAEA,OAAO,eAAe,QAAS,aAAc,CAC3C,OAAO,IAET,QAAQ,UAAY,QAAQ,MAAQ,QAAQ,eAAiB,QAAQ,kBAAoB,QAAQ,gBAAkB,QAAQ,UAAY,QAAQ,SAAW,QAAQ,cAAgB,QAAQ,iBAAmB,QAAQ,UAAY,QAAQ,UAAY,QAAQ,KAAO,QAAQ,YAAc,QAAQ,aAAe,QAAQ,iBAAmB,QAAQ,SAAW,QAAQ,cAAgB,QAAQ,kBAAoB,QAAQ,OAAS,QAAQ,mBAAqB,QAAQ,eAAiB,QAAQ,gBAAa,EAE/e,IAAI,KAAO,QAAQ,iBAEf,MAAQ,uBAAuB,MAE/B,SAAW,QAAQ,qBAEnB,UAAY,uBAAuB,UAEnC,aAAe,QAAQ,0BAEvB,cAAgB,uBAAuB,cAEvC,QAAU,QAAQ,YAElB,SAAW,uBAAuB,SAElC,aAAe,QAAQ,wBAEvB,cAAgB,uBAAuB,cAEvC,OAAS,QAAQ,oBAEjB,QAAU,uBAAuB,QAEjC,UAAY,QAAQ,cAEpB,WAAa,uBAAuB,WAEpC,aAAe,QAAQ,uBAEvB,cAAgB,uBAAuB,cAEvC,MAAQ,QAAQ,mBAEhB,OAAS,uBAAuB,OAEhC,KAAO,QAAQ,kBAEf,MAAQ,uBAAuB,MAE/B,MAAQ,QAAQ,UAEhB,OAAS,uBAAuB,OAEhC,OAAS,QAAQ,gBAEjB,QAAU,uBAAuB,QAEjC,OAAS,QAAQ,gBAEjB,QAAU,uBAAuB,QAEjC,cAAgB,QAAQ,yBAExB,eAAiB,uBAAuB,eAExC,WAAa,QAAQ,qBAErB,YAAc,uBAAuB,YAErC,MAAQ,QAAQ,eAEhB,OAAS,uBAAuB,OAEhC,OAAS,QAAQ,gBAEjB,QAAU,uBAAuB,QAEjC,SAAW,QAAQ,sBAEnB,UAAY,uBAAuB,UAEnC,WAAa,QAAQ,wBAErB,YAAc,uBAAuB,YAErC,OAAS,QAAQ,8BAEjB,QAAU,uBAAuB,QAEjC,QAAU,QAAQ,WAElB,QAAU,uBAAuB,SAEjC,WAAa,QAAQ,eAErB,YAAc,uBAAuB,YAEzC,SAAS,uBAAuB,GAAO,OAAO,GAAO,EAAI,WAAa,EAAM,CAAE,QAAS,EAAO,CAY9F,QAAQ,WAAa,MAAM,QAC3B,QAAQ,eAAiB,UAAU,QACnC,QAAQ,mBAAqB,cAAc,QAC3C,QAAQ,OAAS,SAAS,QAC1B,QAAQ,kBAAoB,cAAc,QAC1C,QAAQ,cAAgB,QAAQ,QAChC,QAAQ,SAAW,WAAW,QAC9B,QAAQ,iBAAmB,cAAc,QACzC,QAAQ,aAAe,OAAO,QAC9B,QAAQ,YAAc,MAAM,QAC5B,QAAQ,KAAO,OAAO,QACtB,QAAQ,UAAY,QAAQ,QAC5B,QAAQ,UAAY,QAAQ,QAC5B,QAAQ,iBAAmB,eAAe,QAC1C,QAAQ,cAAgB,YAAY,QACpC,QAAQ,SAAW,OAAO,QAC1B,QAAQ,UAAY,QAAQ,QAC5B,QAAQ,gBAAkB,UAAU,QACpC,QAAQ,kBAAoB,YAAY,QACxC,QAAQ,eAAiB,QAAQ,QACjC,QAAQ,MAAQ,QAAQ,QACxB,QAAQ,UAAY,YAAY","file":"/npm/gl-engine@4.0.0/es5/lib/index.js","sourceRoot":"","sourcesContent":["/**\n * Minified by jsDelivr using Terser v5.39.0.\n * Original file: /npm/gl-engine@4.0.0/es5/lib/index.js\n *\n * Do NOT use SRI with dynamically generated files! More information: https://www.jsdelivr.com/using-sri-with-dynamic-files\n */\n","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n  value: true\n});\nexports.Transform = exports.Scene = exports.MultipassDebug = exports.MultipassRenderer = exports.ForwardRenderer = exports.ScenePass = exports.FXAAPass = exports.DotScreenPass = exports.DepthOfFieldPass = exports.DepthPass = exports.BloomPass = exports.Mesh = exports.LitMaterial = exports.FlatMaterial = exports.DirectionalLight = exports.Geometry = exports.OrbitControls = exports.PerspectiveCamera = exports.Engine = exports.NormalColorAugment = exports.LambertAugment = exports.FogAugment = undefined;\n\nvar _fog = require('./augment/fog');\n\nvar _fog2 = _interopRequireDefault(_fog);\n\nvar _lambert = require('./augment/lambert');\n\nvar _lambert2 = _interopRequireDefault(_lambert);\n\nvar _normalColor = require('./augment/normal-color');\n\nvar _normalColor2 = _interopRequireDefault(_normalColor);\n\nvar _engine = require('./engine');\n\nvar _engine2 = _interopRequireDefault(_engine);\n\nvar _perspective = require('./camera/perspective');\n\nvar _perspective2 = _interopRequireDefault(_perspective);\n\nvar _orbit = require('./controls/orbit');\n\nvar _orbit2 = _interopRequireDefault(_orbit);\n\nvar _geometry = require('./geometry');\n\nvar _geometry2 = _interopRequireDefault(_geometry);\n\nvar _directional = require('./light/directional');\n\nvar _directional2 = _interopRequireDefault(_directional);\n\nvar _flat = require('./material/flat');\n\nvar _flat2 = _interopRequireDefault(_flat);\n\nvar _lit = require('./material/lit');\n\nvar _lit2 = _interopRequireDefault(_lit);\n\nvar _mesh = require('./mesh');\n\nvar _mesh2 = _interopRequireDefault(_mesh);\n\nvar _bloom = require('./pass/bloom');\n\nvar _bloom2 = _interopRequireDefault(_bloom);\n\nvar _depth = require('./pass/depth');\n\nvar _depth2 = _interopRequireDefault(_depth);\n\nvar _depthOfField = require('./pass/depth-of-field');\n\nvar _depthOfField2 = _interopRequireDefault(_depthOfField);\n\nvar _dotScreen = require('./pass/dot-screen');\n\nvar _dotScreen2 = _interopRequireDefault(_dotScreen);\n\nvar _fxaa = require('./pass/fxaa');\n\nvar _fxaa2 = _interopRequireDefault(_fxaa);\n\nvar _scene = require('./pass/scene');\n\nvar _scene2 = _interopRequireDefault(_scene);\n\nvar _forward = require('./renderer/forward');\n\nvar _forward2 = _interopRequireDefault(_forward);\n\nvar _multipass = require('./renderer/multipass');\n\nvar _multipass2 = _interopRequireDefault(_multipass);\n\nvar _debug = require('./renderer/multipass/debug');\n\nvar _debug2 = _interopRequireDefault(_debug);\n\nvar _scene3 = require('./scene');\n\nvar _scene4 = _interopRequireDefault(_scene3);\n\nvar _transform = require('./transform');\n\nvar _transform2 = _interopRequireDefault(_transform);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n// Scene\n\n// Mesh\n\n// Materials\n\n// Geometry\n\n// Cameras\n// Augment\nexports.FogAugment = _fog2.default;\nexports.LambertAugment = _lambert2.default;\nexports.NormalColorAugment = _normalColor2.default;\nexports.Engine = _engine2.default;\nexports.PerspectiveCamera = _perspective2.default;\nexports.OrbitControls = _orbit2.default;\nexports.Geometry = _geometry2.default;\nexports.DirectionalLight = _directional2.default;\nexports.FlatMaterial = _flat2.default;\nexports.LitMaterial = _lit2.default;\nexports.Mesh = _mesh2.default;\nexports.BloomPass = _bloom2.default;\nexports.DepthPass = _depth2.default;\nexports.DepthOfFieldPass = _depthOfField2.default;\nexports.DotScreenPass = _dotScreen2.default;\nexports.FXAAPass = _fxaa2.default;\nexports.ScenePass = _scene2.default;\nexports.ForwardRenderer = _forward2.default;\nexports.MultipassRenderer = _multipass2.default;\nexports.MultipassDebug = _debug2.default;\nexports.Scene = _scene4.default;\nexports.Transform = _transform2.default;\n\n// Transform\n\n// Renderers\n\n// Passes\n\n// Lights\n\n// Controls\n\n// Engine"]}