declare type ShaderPair = [string, string]; export declare const ShaderSource: { default2D: ShaderPair; particle2D: ShaderPair; shadow2D: ShaderPair; light2D: ShaderPair; light2DSimple: ShaderPair; boxBlur: ShaderPair; bloomFilter: ShaderPair; bloomCompose: ShaderPair; blitCopy: ShaderPair; tilemapInstance: ShaderPair; }; export {};