import { vec2 } from "zogra-renderer"; import { Tilemap } from "../rendering/tilemap"; import { Collider2D } from "./collider2d"; import { Polygon } from "./polygon"; export declare class TilemapCollider extends Collider2D { private _tilemap; get tilemap(): Tilemap | null; getPolygons(min: Readonly, max: Readonly): Polygon[] | null; }