/** * SDKPacket: * 消息包数据结构 */ export default class SDKPacket { /**gameId....通信标记 */ id: number; /**区分消息包类型*/ source: string; /**zml课件使用*/ action: string; data: any; toMobiles: string[]; notSaveMobile: string[]; protected _secene: string; protected _name: string; protected _sendId: string; protected _sendName: string; protected _orderId: number; protected _sendTime: number; protected _isMainFrame: boolean; constructor(name?: string); name: string; secene: string; sendId: string; sendName: string; orderId: number; sendTime: number; isMainFrame: boolean; addToUserId(userId: string): void; addNotSaveMobiles(userId: string): void; clearMobiles(): void; clearNotSaveMobiles(): void; clone(packet: SDKPacket): void; reset(): void; }