

<!-- Start datastructures/PlayerStructure.js -->

# [PlayerStructure.js](PlayerStructure.js)

Model for Players.

spot data object template
all spot objects must derive from this object template
and inherit all properties

## radius

the look radius, spots within this radius will be revealed

## dead

if player is dead or not

## system

the system the player uses

## weapons

the player weapon

## stats

Player stats

## selectedWeaponIndex

selected weapon index

<!-- End datastructures/PlayerStructure.js -->

