export declare class ColorGetPoint { private canvasContainer; private canvas; private context; private floatContainer; onChange?: (color: string) => void; color: string; private elementId; private colorArr; constructor(onChange?: (color: string) => void); private initContainer; open(): void; private initEvent; private canvasMouseMove; private canvasMouseDown; private getColors; private onKeyDown; private initFloatContainer; destroy(): void; }