import BaseLayer from './BaseLayer'; import { IAnimate, IActiveColor } from '../Type/polygonts'; import { IScaleConfig } from '../Type/control'; declare class Line extends BaseLayer { __active: boolean | IActiveColor; __animate: boolean | IAnimate; __scale: string; __scales: IScaleConfig; __texture: string; constructor(scene: any, options?: any); active: (active: boolean | IActiveColor) => this; animate: (animate: boolean | IAnimate) => this; scale: (sc1: string, sc2: IScaleConfig) => this; texture: (texture: string) => this; add: () => this; } export default Line;