import { IcontrolMouseLocation } from '../../Type/types'; import { Position } from '../../Type/control'; declare class MouseLocationControl { __scene: any; __ml: any; position: Position; options: IcontrolMouseLocation; constructor(scene: any, options: IcontrolMouseLocation); add: () => this; remove: () => this; show: () => this; hide: () => this; setPosition: (position: Position) => this; } export default MouseLocationControl;