import BaseLayer from './BaseLayer'; import { IAnimate, IActiveColor, ICityBuildingStyle } from '../Type/polygonts'; declare class CityBuilding extends BaseLayer { private __animate; private __active; private __style; constructor(scene: any); animate: (animate: boolean | IAnimate) => this; active: (active: boolean | IActiveColor) => this; style: (style: ICityBuildingStyle) => this; add: () => this; } export default CityBuilding;