export declare function enableDebug(): void; export declare function isDebugEnabled(): boolean; export declare const logger: { error(...args: unknown[]): void; warn(...args: unknown[]): void; info(...args: unknown[]): void; success(...args: unknown[]): void; debug(...args: unknown[]): void; break(): void; }; export interface Spinner { text: string; start(): Spinner; stop(): Spinner; succeed(text?: string): Spinner; fail(text?: string): Spinner; } /** * Progress indicator for the paths that run outside the interactive screen * (headless, --yes, CI). Inside a wizard the engine does the animating, and here * the transitions become nothing but records in the sink. */ export declare function spinner(text: string): Spinner; //# sourceMappingURL=logger.d.ts.map