import { Nullable } from "../types"; export interface ISceneEditor { engine: Nullable; scene: Nullable; addPreUpdateListener: (listener: () => void) => void; removePreUpdateListener: (listener: () => void) => void; addPostUpdateListener: (listener: () => void) => void; removePostUpdateListener: (listener: () => void) => void; canShowAxes(): boolean; canShowLights(): boolean; }