/********************************************************************* * * $Id: svn_id $ * * Implements the high-level API for InputChain functions * * - - - - - - - - - License information: - - - - - - - - - * * Copyright (C) 2011 and beyond by Yoctopuce Sarl, Switzerland. * * Yoctopuce Sarl (hereafter Licensor) grants to you a perpetual * non-exclusive license to use, modify, copy and integrate this * file into your software for the sole purpose of interfacing * with Yoctopuce products. * * You may reproduce and distribute copies of this file in * source or object form, as long as the sole purpose of this * code is to interface with Yoctopuce products. You must retain * this notice in the distributed source file. * * You should refer to Yoctopuce General Terms and Conditions * for additional information regarding your rights and * obligations. * * THE SOFTWARE AND DOCUMENTATION ARE PROVIDED 'AS IS' WITHOUT * WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING * WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY, FITNESS * FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO * EVENT SHALL LICENSOR BE LIABLE FOR ANY INCIDENTAL, SPECIAL, * INDIRECT OR CONSEQUENTIAL DAMAGES, LOST PROFITS OR LOST DATA, * COST OF PROCUREMENT OF SUBSTITUTE GOODS, TECHNOLOGY OR * SERVICES, ANY CLAIMS BY THIRD PARTIES (INCLUDING BUT NOT * LIMITED TO ANY DEFENSE THEREOF), ANY CLAIMS FOR INDEMNITY OR * CONTRIBUTION, OR OTHER SIMILAR COSTS, WHETHER ASSERTED ON THE * BASIS OF CONTRACT, TORT (INCLUDING NEGLIGENCE), BREACH OF * WARRANTY, OR OTHERWISE. * *********************************************************************/ import { YAPIContext, YFunction } from './yocto_api.js'; /** * YInputChain Class: InputChain function interface * * The YInputChain class provides access to separate * digital inputs connected in a chain. */ export declare class YInputChain extends YFunction { _className: string; _expectedNodes: number; _detectedNodes: number; _loopbackTest: YInputChain.LOOPBACKTEST; _refreshRate: number; _bitChain1: string; _bitChain2: string; _bitChain3: string; _bitChain4: string; _bitChain5: string; _bitChain6: string; _bitChain7: string; _watchdogPeriod: number; _chainDiags: number; _valueCallbackInputChain: YInputChain.ValueCallback | null; _stateChangeCallback: YInputChain.YStateChangeCallback | null; _prevPos: number; _eventPos: number; _eventStamp: number; _eventChains: string[]; readonly EXPECTEDNODES_INVALID: number; readonly DETECTEDNODES_INVALID: number; readonly LOOPBACKTEST_OFF: YInputChain.LOOPBACKTEST; readonly LOOPBACKTEST_ON: YInputChain.LOOPBACKTEST; readonly LOOPBACKTEST_INVALID: YInputChain.LOOPBACKTEST; readonly REFRESHRATE_INVALID: number; readonly BITCHAIN1_INVALID: string; readonly BITCHAIN2_INVALID: string; readonly BITCHAIN3_INVALID: string; readonly BITCHAIN4_INVALID: string; readonly BITCHAIN5_INVALID: string; readonly BITCHAIN6_INVALID: string; readonly BITCHAIN7_INVALID: string; readonly WATCHDOGPERIOD_INVALID: number; readonly CHAINDIAGS_INVALID: number; static readonly EXPECTEDNODES_INVALID: number; static readonly DETECTEDNODES_INVALID: number; static readonly LOOPBACKTEST_OFF: YInputChain.LOOPBACKTEST; static readonly LOOPBACKTEST_ON: YInputChain.LOOPBACKTEST; static readonly LOOPBACKTEST_INVALID: YInputChain.LOOPBACKTEST; static readonly REFRESHRATE_INVALID: number; static readonly BITCHAIN1_INVALID: string; static readonly BITCHAIN2_INVALID: string; static readonly BITCHAIN3_INVALID: string; static readonly BITCHAIN4_INVALID: string; static readonly BITCHAIN5_INVALID: string; static readonly BITCHAIN6_INVALID: string; static readonly BITCHAIN7_INVALID: string; static readonly WATCHDOGPERIOD_INVALID: number; static readonly CHAINDIAGS_INVALID: number; constructor(yapi: YAPIContext, func: string); imm_parseAttr(name: string, val: any): number; _internalEventCallback(YInputChain_obj: YInputChain, str_value: string): Promise; /** * Returns the number of nodes expected in the chain. * * @return an integer corresponding to the number of nodes expected in the chain * * On failure, throws an exception or returns YInputChain.EXPECTEDNODES_INVALID. */ get_expectedNodes(): Promise; /** * Changes the number of nodes expected in the chain. * Remember to call the saveToFlash() method of the module if the * modification must be kept. * * @param newval : an integer corresponding to the number of nodes expected in the chain * * @return YAPI.SUCCESS if the call succeeds. * * On failure, throws an exception or returns a negative error code. */ set_expectedNodes(newval: number): Promise; /** * Returns the number of nodes detected in the chain. * * @return an integer corresponding to the number of nodes detected in the chain * * On failure, throws an exception or returns YInputChain.DETECTEDNODES_INVALID. */ get_detectedNodes(): Promise; /** * Returns the activation state of the exhaustive chain connectivity test. * The connectivity test requires a cable connecting the end of the chain * to the loopback test connector. * * @return either YInputChain.LOOPBACKTEST_OFF or YInputChain.LOOPBACKTEST_ON, according to the * activation state of the exhaustive chain connectivity test * * On failure, throws an exception or returns YInputChain.LOOPBACKTEST_INVALID. */ get_loopbackTest(): Promise; /** * Changes the activation state of the exhaustive chain connectivity test. * The connectivity test requires a cable connecting the end of the chain * to the loopback test connector. * * If you want the change to be kept after a device reboot, * make sure to call the matching module saveToFlash(). * * @param newval : either YInputChain.LOOPBACKTEST_OFF or YInputChain.LOOPBACKTEST_ON, according to * the activation state of the exhaustive chain connectivity test * * @return YAPI.SUCCESS if the call succeeds. * * On failure, throws an exception or returns a negative error code. */ set_loopbackTest(newval: YInputChain.LOOPBACKTEST): Promise; /** * Returns the desired refresh rate, measured in Hz. * The higher the refresh rate is set, the higher the * communication speed on the chain will be. * * @return an integer corresponding to the desired refresh rate, measured in Hz * * On failure, throws an exception or returns YInputChain.REFRESHRATE_INVALID. */ get_refreshRate(): Promise; /** * Changes the desired refresh rate, measured in Hz. * The higher the refresh rate is set, the higher the * communication speed on the chain will be. * Remember to call the saveToFlash() method of the module if the * modification must be kept. * * @param newval : an integer corresponding to the desired refresh rate, measured in Hz * * @return YAPI.SUCCESS if the call succeeds. * * On failure, throws an exception or returns a negative error code. */ set_refreshRate(newval: number): Promise; /** * Returns the state of input 1 for all nodes of the input chain, * as a hexadecimal string. The node nearest to the controller * is the lowest bit of the result. * * @return a string corresponding to the state of input 1 for all nodes of the input chain, * as a hexadecimal string * * On failure, throws an exception or returns YInputChain.BITCHAIN1_INVALID. */ get_bitChain1(): Promise; /** * Returns the state of input 2 for all nodes of the input chain, * as a hexadecimal string. The node nearest to the controller * is the lowest bit of the result. * * @return a string corresponding to the state of input 2 for all nodes of the input chain, * as a hexadecimal string * * On failure, throws an exception or returns YInputChain.BITCHAIN2_INVALID. */ get_bitChain2(): Promise; /** * Returns the state of input 3 for all nodes of the input chain, * as a hexadecimal string. The node nearest to the controller * is the lowest bit of the result. * * @return a string corresponding to the state of input 3 for all nodes of the input chain, * as a hexadecimal string * * On failure, throws an exception or returns YInputChain.BITCHAIN3_INVALID. */ get_bitChain3(): Promise; /** * Returns the state of input 4 for all nodes of the input chain, * as a hexadecimal string. The node nearest to the controller * is the lowest bit of the result. * * @return a string corresponding to the state of input 4 for all nodes of the input chain, * as a hexadecimal string * * On failure, throws an exception or returns YInputChain.BITCHAIN4_INVALID. */ get_bitChain4(): Promise; /** * Returns the state of input 5 for all nodes of the input chain, * as a hexadecimal string. The node nearest to the controller * is the lowest bit of the result. * * @return a string corresponding to the state of input 5 for all nodes of the input chain, * as a hexadecimal string * * On failure, throws an exception or returns YInputChain.BITCHAIN5_INVALID. */ get_bitChain5(): Promise; /** * Returns the state of input 6 for all nodes of the input chain, * as a hexadecimal string. The node nearest to the controller * is the lowest bit of the result. * * @return a string corresponding to the state of input 6 for all nodes of the input chain, * as a hexadecimal string * * On failure, throws an exception or returns YInputChain.BITCHAIN6_INVALID. */ get_bitChain6(): Promise; /** * Returns the state of input 7 for all nodes of the input chain, * as a hexadecimal string. The node nearest to the controller * is the lowest bit of the result. * * @return a string corresponding to the state of input 7 for all nodes of the input chain, * as a hexadecimal string * * On failure, throws an exception or returns YInputChain.BITCHAIN7_INVALID. */ get_bitChain7(): Promise; /** * Returns the wait time in seconds before triggering an inactivity * timeout error. * * @return an integer corresponding to the wait time in seconds before triggering an inactivity * timeout error * * On failure, throws an exception or returns YInputChain.WATCHDOGPERIOD_INVALID. */ get_watchdogPeriod(): Promise; /** * Changes the wait time in seconds before triggering an inactivity * timeout error. Remember to call the saveToFlash() method * of the module if the modification must be kept. * * @param newval : an integer corresponding to the wait time in seconds before triggering an inactivity * timeout error * * @return YAPI.SUCCESS if the call succeeds. * * On failure, throws an exception or returns a negative error code. */ set_watchdogPeriod(newval: number): Promise; /** * Returns the controller state diagnostics. Bit 0 indicates a chain length * error, bit 1 indicates an inactivity timeout and bit 2 indicates * a loopback test failure. * * @return an integer corresponding to the controller state diagnostics * * On failure, throws an exception or returns YInputChain.CHAINDIAGS_INVALID. */ get_chainDiags(): Promise; /** * Retrieves a digital input chain for a given identifier. * The identifier can be specified using several formats: * * - FunctionLogicalName * - ModuleSerialNumber.FunctionIdentifier * - ModuleSerialNumber.FunctionLogicalName * - ModuleLogicalName.FunctionIdentifier * - ModuleLogicalName.FunctionLogicalName * * * This function does not require that the digital input chain is online at the time * it is invoked. The returned object is nevertheless valid. * Use the method YInputChain.isOnline() to test if the digital input chain is * indeed online at a given time. In case of ambiguity when looking for * a digital input chain by logical name, no error is notified: the first instance * found is returned. The search is performed first by hardware name, * then by logical name. * * If a call to this object's is_online() method returns FALSE although * you are certain that the matching device is plugged, make sure that you did * call registerHub() at application initialization time. * * @param func : a string that uniquely characterizes the digital input chain, for instance * MyDevice.inputChain. * * @return a YInputChain object allowing you to drive the digital input chain. */ static FindInputChain(func: string): YInputChain; /** * Retrieves a digital input chain for a given identifier in a YAPI context. * The identifier can be specified using several formats: * * - FunctionLogicalName * - ModuleSerialNumber.FunctionIdentifier * - ModuleSerialNumber.FunctionLogicalName * - ModuleLogicalName.FunctionIdentifier * - ModuleLogicalName.FunctionLogicalName * * * This function does not require that the digital input chain is online at the time * it is invoked. The returned object is nevertheless valid. * Use the method YInputChain.isOnline() to test if the digital input chain is * indeed online at a given time. In case of ambiguity when looking for * a digital input chain by logical name, no error is notified: the first instance * found is returned. The search is performed first by hardware name, * then by logical name. * * @param yctx : a YAPI context * @param func : a string that uniquely characterizes the digital input chain, for instance * MyDevice.inputChain. * * @return a YInputChain object allowing you to drive the digital input chain. */ static FindInputChainInContext(yctx: YAPIContext, func: string): YInputChain; /** * Registers the callback function that is invoked on every change of advertised value. * The callback is invoked only during the execution of ySleep or yHandleEvents. * This provides control over the time when the callback is triggered. For good responsiveness, remember to call * one of these two functions periodically. To unregister a callback, pass a null pointer as argument. * * @param callback : the callback function to call, or a null pointer. The callback function should take two * arguments: the function object of which the value has changed, and the character string describing * the new advertised value. * @noreturn */ registerValueCallback(callback: YInputChain.ValueCallback | null): Promise; _invokeValueCallback(value: string): Promise; /** * Resets the application watchdog countdown. * If you have set up a non-zero watchdogPeriod, you should * call this function on a regular basis to prevent the application * inactivity error to be triggered. * * @return YAPI.SUCCESS if the call succeeds. * * On failure, throws an exception or returns a negative error code. */ resetWatchdog(): Promise; /** * Returns a string with last events observed on the digital input chain. * This method return only events that are still buffered in the device memory. * * @return a string with last events observed (one per line). * * On failure, throws an exception or returns YAPI.INVALID_STRING. */ get_lastEvents(): Promise; /** * Registers a callback function to be called each time that an event is detected on the * input chain.The callback is invoked only during the execution of * ySleep or yHandleEvents. This provides control over the time when * the callback is triggered. For good responsiveness, remember to call one of these * two functions periodically. To unregister a callback, pass a null pointer as argument. * * @param callback : the callback function to call, or a null pointer. * The callback function should take four arguments: * the YInputChain object that emitted the event, the * UTC timestamp of the event, a character string describing * the type of event and a character string with the event data. * On failure, throws an exception or returns a negative error code. */ registerStateChangeCallback(callback: YInputChain.YStateChangeCallback | null): Promise; _internalEventHandler(cbpos: string): Promise; _strXor(a: string, b: string): Promise; hex2array(hexstr: string): Promise; /** * Continues the enumeration of digital input chains started using yFirstInputChain(). * Caution: You can't make any assumption about the returned digital input chains order. * If you want to find a specific a digital input chain, use InputChain.findInputChain() * and a hardwareID or a logical name. * * @return a pointer to a YInputChain object, corresponding to * a digital input chain currently online, or a null pointer * if there are no more digital input chains to enumerate. */ nextInputChain(): YInputChain | null; /** * Starts the enumeration of digital input chains currently accessible. * Use the method YInputChain.nextInputChain() to iterate on * next digital input chains. * * @return a pointer to a YInputChain object, corresponding to * the first digital input chain currently online, or a null pointer * if there are none. */ static FirstInputChain(): YInputChain | null; /** * Starts the enumeration of digital input chains currently accessible. * Use the method YInputChain.nextInputChain() to iterate on * next digital input chains. * * @param yctx : a YAPI context. * * @return a pointer to a YInputChain object, corresponding to * the first digital input chain currently online, or a null pointer * if there are none. */ static FirstInputChainInContext(yctx: YAPIContext): YInputChain | null; } export declare namespace YInputChain { const enum LOOPBACKTEST { OFF = 0, ON = 1, INVALID = -1 } interface ValueCallback { (func: YInputChain, value: string): void; } interface YStateChangeCallback { (func: YInputChain, timestampr: number, evtType: string, eventData: string, eventChange: string): void; } }