import { BufferAttribute } from "../../render/buffer-attribute"; import { Vec3 } from "../../math/Vec3"; export declare class Box { min: Vec3; max: Vec3; _center: Vec3; constructor(min?: Vec3, max?: Vec3); get center(): Vec3; /** * * @param {Array} points */ setFromPoints(points: any): void; expand(...points: any[]): void; makeEmpty(): this; clone(): Box | undefined; copy(box: Box): Box; setFromCenterAndSize(center: Vec3, size: Vec3): this; setFromBufferAttribute(attribute: BufferAttribute): this; expandByPoint(point: Vec3): this; isEmpty(): boolean; getCenter(target: Vec3): Vec3; }