import { GeographicTilingScheme } from "./GeographicTilingScheme"; export declare enum QuadtreeTileLoadState { /** * The tile is new and loading has not yet begun. */ START = 0, /** * Loading is in progress. */ LOADING = 1, /** * Loading is complete. */ DONE = 2, /** * The tile has failed to load. */ FAILED = 3 } export interface IQuadtreeTileOptions { tilingScheme: GeographicTilingScheme; x: number; y: number; level: number; parent?: QuadtreeTile; } export declare class QuadtreeTile { private _tilingScheme; private _x; private _y; private _level; private _parent; private _rectangle; private _southwestChild; private _southeastChild; private _northwestChild; private _northeastChild; replacementPrevious: any; replacementNext: any; state: QuadtreeTileLoadState; constructor(options: IQuadtreeTileOptions); get northwestChild(): QuadtreeTile; get southwestChild(): QuadtreeTile; get southeastChild(): QuadtreeTile; get northeastChild(): QuadtreeTile; get children(): QuadtreeTile[]; static createLevelZeroTiles(tilingScheme: GeographicTilingScheme): QuadtreeTile[]; }