import * as THREE from 'three'; import { Font } from 'three/addons/loaders/FontLoader.js'; export declare class TextBillboard extends THREE.Object3D { private text; private font?; private textMaterial; private textGeometry?; private textMesh?; /** * Constrct a text billboard. * @param text - Text to show. * @param material - Color of the material. * @param font - Font to use. If not provided, a default font will be loaded. */ constructor(text?: string, material?: THREE.Material, font?: Font | undefined); generateTextMesh(): void; updateText(text: string): void; dispose(): void; }