import * as THREE from 'three'; /** * SimpleDecalGeometry is a custom geometry class used to project decals onto * a 3D mesh, based on a position, orientation, and scale. */ export declare class SimpleDecalGeometry extends THREE.BufferGeometry { /** * @param mesh - The mesh on which the decal will be projected. * @param position - The position of the decal in world space. * @param orientation - The orientation of the decal as a * quaternion. * @param scale - The scale of the decal. */ constructor(mesh: THREE.Mesh, position: THREE.Vector3, orientation: THREE.Quaternion, scale: THREE.Vector3); }