declare enum StructureClass { MAP = "org.xmind.ui.map", MAP_UNBALANCED = "org.xmind.ui.map.unbalanced", MAP_CLOCK_WISE = "org.xmind.ui.map.clockwise", LOGIC_LEFT = "org.xmind.ui.logic.left", LOGIC_RIGHT = "org.xmind.ui.logic.right", ORG_CHART_UP = "org.xmind.ui.org-chart.up", ORG_CHART_DOWN = "org.xmind.ui.org-chart.down", TREE_RIGHT = "org.xmind.ui.tree.right", TREE_LEFT = "org.xmind.ui.tree.left", TIMELINE_VERTICAL = "org.xmind.ui.timeline.vertical", TIMELINE_HORIZONTAL = "org.xmind.ui.timeline.horizontal", TIMELINE_HORIZONTAL_UP = "org.xmind.ui.timeline.horizontal.up", TIMELINE_HORIZONTAL_DOWN = "org.xmind.ui.timeline.horizontal.down", FISHBONE_LEFT_HEADED = "org.xmind.ui.fishbone.leftHeaded", FISHBONE_RIGHT_HEADED = "org.xmind.ui.fishbone.rightHeaded", FISHBONE_NE_NORMAL = "org.xmind.ui.fishbone.structure.NE.normal", FISHBONE_SE_NORMAL = "org.xmind.ui.fishbone.structure.SE.normal", FISHBONE_NW_NORMAL = "org.xmind.ui.fishbone.structure.NW.normal", FISHBONE_SW_NORMAL = "org.xmind.ui.fishbone.structure.SW.normal" } export default StructureClass; export declare const EXPOSED_STRUCTURES: StructureClass[]; export declare const EXPOSED_ATTACHED_STRUCTURES: StructureClass[]; export declare const EXPOSED_ATTACHED_RIGHT_STRUCTURES: StructureClass[]; export declare const EXPOSED_ATTACHED_LEFT_STRUCTURES: StructureClass[]; export declare const FISHBONE_NORMAL_STRUCTURES: StructureClass[];