export declare class ExpGolomb { private _data; private _bytesAvailable; private _bitsAvailable; private _word; constructor(data: Uint8Array); get bitsAvailable(): number; bitsPos(): number; bitsLeft(): number; byteAligned(): boolean; private _loadWord; skipBits(count: number): void; readBits(size: number): number; skipLZ(): number; skipUEG(): void; readUEG(): number; readEG(): number; readBool(): boolean; readUByte(): number; skipScalingList(count: number): void; }