import { default as Widget } from '../Widget'; declare class SceneSplit extends Widget { private _tileset; private _baseLayer; private _moveActive; constructor(); /** * * @private */ _bindEvent(): void; /** * * @private */ _unbindEvent(): void; /** * * @private */ _mountContent(): void; /** * * @param movement * @private */ _moveHandler(movement: any): void; /** * * @param tileset * @return {SceneSplit} */ addTileset(tileset: any): this; /** * * @param baseLayer * @returns {SceneSplit} */ addBaseLayer(baseLayer: any): this; } export default SceneSplit;