import { Position } from '../../core'; import { default as Overlay } from '../Overlay'; declare class WaterPrimitive extends Overlay { private _positions; private _holes; constructor(positions: any, holes?: any[]); get type(): string; set positions(positions: string | any[]); get positions(): Position[]; /** * * @private */ _setAppearance(): void; _mountedHook(): void; /** * Sets Style * @param style * @returns {WaterPrimitive} */ setStyle(style: any): this; } export default WaterPrimitive;