/** * @desc Creates a cylinder-shaped {@link Geometry}. * * ## Usage * * Creating a {@link Mesh} with a cylinder-shaped {@link ReadableGeometry} : * * [[Run this example](http://xeokit.github.io/xeokit-sdk/examples/#geometry_builders_buildCylinderGeometry)] * * ````javascript * * import {Viewer, Mesh, buildCylinderGeometry, ReadableGeometry, PhongMaterial, Texture} from "xeokit-sdk.es.js"; * * const viewer = new Viewer({ * canvasId: "myCanvas" * }); * * viewer.camera.eye = [0, 0, 5]; * viewer.camera.look = [0, 0, 0]; * viewer.camera.up = [0, 1, 0]; * * new Mesh(viewer.scene, { * geometry: new ReadableGeometry(viewer.scene, buildCylinderGeometry({ * center: [0,0,0], * radiusTop: 2.0, * radiusBottom: 2.0, * height: 5.0, * radialSegments: 20, * heightSegments: 1, * openEnded: false * }), * material: new PhongMaterial(viewer.scene, { * diffuseMap: new Texture(viewer.scene, { * src: "textures/diffuse/uvGrid2.jpg" * }) * }) * }); * ```` * * @function buildCylinderGeometry * @param {*} [cfg] Configs * @param {String} [cfg.id] Optional ID for the {@link Geometry}, unique among all components in the parent {@link Scene}, generated automatically when omitted. * @param {Number[]} [cfg.center] 3D point indicating the center position. * @param {Number} [cfg.radiusTop=1] Radius of top. * @param {Number} [cfg.radiusBottom=1] Radius of bottom. * @param {Number} [cfg.height=1] Height. * @param {Number} [cfg.radialSegments=60] Number of horizontal segments. * @param {Number} [cfg.heightSegments=1] Number of vertical segments. * @param {Boolean} [cfg.openEnded=false] Whether or not the cylinder has solid caps on the ends. * @returns {Object} Configuration for a {@link Geometry} subtype. */ export function buildCylinderGeometry(cfg?: any): any;